Doozey tries one last time to convince the mutts to stop their attack before forever silencing the one he had initially marked. (Weremutt #2 takes 13 piecing damage and is DEFEATED.) In preparation for dealing with the others, the hunter then lets some of his magically infused blood drip onto his silvered weapon. (Doozey takes 2 damage.)
As the creature falls, its fur begins to retract and its form starts to retake a more bipedal shape. At this sudden realization, most townsfolk run away in fear. No more than three or four of them remain now, revealing those whose curiosity overpowers their sense of flight. The jaguar on a leash held by one of the street performers starts to hiss as well, not liking what it is seeing.
(@Ori: I'm moving Doozey to {BB-11} instead as the mutt on {BC-11} was not the one that was slain.)
-> Bite vs. Biscuit: Attack: 20Damage: 6 piercing.
-> Bite vs. Biscuit: Attack: 22Damage: 4 piercing.
-> Bite vs. Doozey: Attack: 20 Damage: 4 piercing.
Biscuit can see the next bites coming, and avoids them by rolling on the ground like a good boy. Somewhat amused by the move, Doozey lets his guard down and is chomped on the leg once more. (Doozey takes 3 piercing damage.)
Doozey grunts in pain, losing focus for just the sliver of a moment, but more than long enough to lose the connection. Growling himself, he whips the rapier into a ready position to deal with the last when a motion off to the side gets his attention. Though he dared not let his gaze linger for more than a few seconds, what he spies is enough to elicit grim smirk.
"How many more of these cubs will you allow to die in your place, Mama Cat?" He calls out, before suddenly marking and lashing out at the mutt before him with an intentionally lethal blow. Whether the blade finds purchase or not, he calls out, "Either reveal yourself, and call'em off so we can talk this out. Or every last one of you die for misusing the gift. Every last one will pay for YOUR sins, Kitty Cat!" He taunts,shooting the jaguar one last sharp look, as much in wariness as it was to gauge its reaction.
Bonus Action(Doozey): Cast (1st level)Hunter's Mark on WereMutt(BC-11).
Action(Doozey): (Lethal)Rapier - Attack: 14 Damage: 19 silvered Piercing and lightning on marked Mutt(BC-11).
Movement(Doozey): To BA-14. (if original target is slain).
Future Reaction(Biscuit): If any OA is provoked - Rip and Tear.
(Lethal)Bite - Attack: 26 Damage: 11 non-magical piercing. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
(@Lerus: So, I'm a bit unclear myself on this one of order of operations when it comes to the auto-defense. But if its safer to assume the Beast Companion must always take the action before moving, then Biscuit will stay where he is for now.)
Utar decides to join the close-combat line of fighting and steps next to Neya {AC-19}. From there, he brings his mace down on the closest creature's mouth, but aims too low and finds the weapon bouncing off the Grick's rubbery carapace instead. Since that didn't work, Utar changes his approach at least temporarily and sends a few soothing words toward his monk friend. (Neya heals for 10 HP.)
Moneus swims rapidly and pulls himself up onto the outside deck. This can be noticed through the window by those inside the warehouse, as long as you have a passive perception score of at least 12.
Graxx growls as he takes a look at his weapon and is not pleased with its ineffectiveness. For a brief... very brief moment he has a desire for the cursed blade. NO! He will make due with what he has. He once again goes on the attack.
Graxx will attack the target at AD,18 with reckless swings like any great weapon master would.
This post has potentially manipulated dice roll results.
Ignoring the fresh lacerations, Neya strikes at the same grick again.
Unarmed Attack: 17 Damage: 8
Extra Unarmed Attack: 21 Damage: 10
After she finishes her attacks, she takes advantage of the dimming light inside the warehouse and uses her new gift to teleport to the rafters above (bonus action, shadow step).
The humans continue to focus their attacks on the more battered of the two Gricks. Graxx aims his next two slashes at the wound he had opened earlier, but fails to make contact with either swing. Neya makes up for the barbarian reckless attacks with two precise open palm chops at that same wound. One of them is particularly vicious, and the purple blood begins flowing rapidly thereafter. (Grick Alpha #2 takes 18 magical slashing damage.)
Neya then manipulates the shadows around the corners to force herself up into the rafters, some 25 feet immediately above her previous position. Outside, Gravy continues to peck furiously at a window pane. A crack begins to develop on the glass.
Grewalt shoots a quick bolt into each of the Grick's mouths, after taking cue from what Utar tried to do last time. Ilim raises some phantom flames from the ground burning one of the Gricks, while Abet smashes the other beyond recognition. (Grick Alpha #1 takes 22 radiant damage; Grick Alpha #2 takes 22 radiant damage and is DEFEATED.)
Despite its pain, the surviving Grick attacks Graxx once again:
-> Tail vs. Graxx: Attack: 25 Damage: 13 bludgeoning.
-> Tentacle vs. Graxx: Attack: 13 Damage: 33 slashing.
-> Beak vs. Graxx: Attack: 25 Damage: 13 piercing.
Graxx cannot avoid any of the attacks, and has now lost just as much blood as the dead Grick. (Graxx takes 20 bludgeoning, slashing, and piercing damage, already halved due to Rage.)
This post has potentially manipulated dice roll results.
PODOL PLAZA
DM's Screen:
W: 5, I: 13
Doozey taunts the hissing jaguar, who responds with a deeper frown and more erratic jostling. It looks like its handler is having a difficult time keeping the beast under control. Seeing this, the remaining spectators all scatter.
The halfling simultaneously makes sure to recast his marking spell. However, with his mind half-focused on the taunt, he also only half-aims his next blade thrust. The nearest weremutt easily avoids the attack.
Doozey puts his new buckler to good use, successfully avoiding yet another chomp to his legs. Biscuit jumps back to avoid a bite as well, but in doing so he positions himself to be at the receiving end of a vicious neck bite from the other mutt. (Biscuit takes 10 piercing damage.)
At this point, the jaguar's leash comes loose and the beast runs to pounce at Doozey. Its tail shifting from left to right so its balance is just perfect for the leaping attack.
It's balance was off at any rate, and the creature jumps over the halfling instead. It continues moving past Dozzey for a good 20 feet, leaping onto the gallows before turning to face the stoutling again. (Doozey may elect to perform an opportunity attack against the jaguar.)
This post has potentially manipulated dice roll results.
Reaction: OA vs Jaguar - Action(Doozey): (Lethal)Rapier - Attack: 9 Damage: 12 silvered Piercing and lightning on Jaguar.
Doozey makes a point of catching the Jaguar in the thigh as it passed overhead, even though doing so nearly throws him off balance. The moment he steadies his footing, he is again launching another attack upon the wildmutt before him, as he distrusted a calling out to the handler will do any good.
But again, the mutt proves quicker on its feet. Growling, he starts to bark out something else, only to catch himself.
Action(Doozey): (Lethal)Rapier - Attack: 27 Damage: 28 silvered Piercing and lightning on marked Mutt(BC-11).
Bonus Action(Doozey): Cast (1st level)Hunter's Mark on WereMutt(AZ-13, if previous mark is slain.).
Movement(Doozey): To BA-14. (if original target is slain).
Movement(Biscuit): To . (if original target is slain).
Future Reaction(Biscuit): If any OA is provoked - Rip and Tear.
(Lethal)Bite - Attack: 16 Damage: 10 non-magical piercing. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
(@all: I have never regretted sending that raven off more than I have now.)
This post has potentially manipulated dice roll results.
With one creature now laying still, Utar turns towards the other. Seeing how effortlessly his mace slid off the rubbery skin of its partner he decides to feint towards it, hoping to drive it into a position whereby Graxx or Neya might bring it down.
Doozey pokes the jaguar's thigh as it leaps over him. A bit of lightning crackles within the wound. (Jaguar takes 12 piercing and lightning damage.)
The ranger then turns to attack the closest mutt once more, but the creatures proves to be quite elusive. Despite being deeply wounded, Biscuit remains committed to his all-bark-no-bite ruse.
(@Ori: This being only the second time that you sent Gravy out and remembering that the first time was also controversial, you stating that you regret this second time most of all is saying quite something!)
Biscuit's survival instinct kicks into the next gear and he avoids all of the attacks aimed at him. Doozey performs a quick leap to be just as successful in dodging.
The jaguar leaps down and runs toward Doozey again:
-> Claw vs. Doozey: Attack: 14 Damage: 5 slashing.
-> Doozey's STR saving throw {DC 14}: 18
-> Doozey's concentration check {DC 10}: 20
The big cat's claws catch Doozey by surprise this time, slashing the back of his neck deeply. (Doozey takes 14 slashing damage.) The jaguar remains close to his prey this time.
Utar looks at his companions as to indicate to them he has a plan. He feign an attack, catching the surviving Grick's attention and hopefully creating an opening to the next attacker.
In the process, Utar also makes sure to send a few words of encouragement toward his barbarian friend. (Graxx heals for 8 HP.)
PODOL PLAZA
Doozey tries one last time to convince the mutts to stop their attack before forever silencing the one he had initially marked. (Weremutt #2 takes 13 piecing damage and is DEFEATED.) In preparation for dealing with the others, the hunter then lets some of his magically infused blood drip onto his silvered weapon. (Doozey takes 2 damage.)
As the creature falls, its fur begins to retract and its form starts to retake a more bipedal shape. At this sudden realization, most townsfolk run away in fear. No more than three or four of them remain now, revealing those whose curiosity overpowers their sense of flight. The jaguar on a leash held by one of the street performers starts to hiss as well, not liking what it is seeing.
(@Ori: I'm moving Doozey to {BB-11} instead as the mutt on {BC-11} was not the one that was slain.)
Biscuit continues his field controlling antics.
(Weremutts go next.)
PODOL PLAZA
The dogs continue to attack:
-> Bite vs. Biscuit: Attack: 20
Damage: 6 piercing.-> Bite vs. Biscuit: Attack: 22
Damage: 4 piercing.-> Bite vs. Doozey: Attack: 20 Damage: 4 piercing.
Biscuit can see the next bites coming, and avoids them by rolling on the ground like a good boy. Somewhat amused by the move, Doozey lets his guard down and is chomped on the leg once more. (Doozey takes 3 piercing damage.)
END OF INITIATIVE ROUND 2
(Doozey goes next.)
Hunter's Mark Conc. Save(DC 10): 19.
Doozey grunts in pain, losing focus for just the sliver of a moment, but more than long enough to lose the connection. Growling himself, he whips the rapier into a ready position to deal with the last when a motion off to the side gets his attention. Though he dared not let his gaze linger for more than a few seconds, what he spies is enough to elicit grim smirk.
"How many more of these cubs will you allow to die in your place, Mama Cat?" He calls out, before suddenly marking and lashing out at the mutt before him with an intentionally lethal blow. Whether the blade finds purchase or not, he calls out, "Either reveal yourself, and call'em off so we can talk this out. Or every last one of you die for misusing the gift. Every last one will pay for YOUR sins, Kitty Cat!" He taunts,shooting the jaguar one last sharp look, as much in wariness as it was to gauge its reaction.
Bonus Action(Doozey): Cast (1st level)Hunter's Mark on WereMutt(BC-11).
Action(Doozey): (Lethal)Rapier - Attack: 14 Damage: 19 silvered Piercing and lightning on marked Mutt(BC-11).
Movement(Doozey): To BA-14. (if original target is slain).
Action(Biscuit): Take Instinctive Defensive Maneuver.
Future Reaction(Biscuit): If any OA is provoked - Rip and Tear.
(Lethal)Bite - Attack: 26 Damage: 11 non-magical piercing. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
(@Lerus: So, I'm a bit unclear myself on this one of order of operations when it comes to the auto-defense. But if its safer to assume the Beast Companion must always take the action before moving, then Biscuit will stay where he is for now.)
When you realize you're doing too much: Signature.
THE MEETING
-> Re-rolling the dice for Healing Word: 10
Utar decides to join the close-combat line of fighting and steps next to Neya {AC-19}. From there, he brings his mace down on the closest creature's mouth, but aims too low and finds the weapon bouncing off the Grick's rubbery carapace instead. Since that didn't work, Utar changes his approach at least temporarily and sends a few soothing words toward his monk friend. (Neya heals for 10 HP.)
END OF INITIATIVE ROUND 2.
(Moneus goes next.)
THE MEETING
Moneus swims rapidly and pulls himself up onto the outside deck. This can be noticed through the window by those inside the warehouse, as long as you have a passive perception score of at least 12.
(Graxx and Neya are up next.)
Graxx growls as he takes a look at his weapon and is not pleased with its ineffectiveness. For a brief... very brief moment he has a desire for the cursed blade. NO! He will make due with what he has. He once again goes on the attack.
Graxx will attack the target at AD,18 with reckless swings like any great weapon master would.
Attack: 15 Damage: 23
Attack: 15 Damage: 23
Divine Radiant to first hit: 4
Ignoring the fresh lacerations, Neya strikes at the same grick again.
Unarmed Attack: 17 Damage: 8
Extra Unarmed Attack: 21 Damage: 10
After she finishes her attacks, she takes advantage of the dimming light inside the warehouse and uses her new gift to teleport to the rafters above (bonus action, shadow step).
Extended Signature
THE MEETING
The humans continue to focus their attacks on the more battered of the two Gricks. Graxx aims his next two slashes at the wound he had opened earlier, but fails to make contact with either swing. Neya makes up for the barbarian reckless attacks with two precise open palm chops at that same wound. One of them is particularly vicious, and the purple blood begins flowing rapidly thereafter. (Grick Alpha #2 takes 18 magical slashing damage.)
Neya then manipulates the shadows around the corners to force herself up into the rafters, some 25 feet immediately above her previous position. Outside, Gravy continues to peck furiously at a window pane. A crack begins to develop on the glass.
(Gricks will go next.)
THE MEETING
Utar's spiritual compatriots continue their attacks before the Gricks can continue theirs.
-> Grick Alphas' WIS saving throws {DC 14}: 12, 14. Damage: 10 radiant.
Grewalt shoots a quick bolt into each of the Grick's mouths, after taking cue from what Utar tried to do last time. Ilim raises some phantom flames from the ground burning one of the Gricks, while Abet smashes the other beyond recognition. (Grick Alpha #1 takes 22 radiant damage; Grick Alpha #2 takes 22 radiant damage and is DEFEATED.)
Despite its pain, the surviving Grick attacks Graxx once again:
-> Tail vs. Graxx: Attack: 25 Damage: 13 bludgeoning.
-> Tentacle vs. Graxx: Attack: 13 Damage: 33 slashing.
-> Beak vs. Graxx: Attack: 25 Damage: 13 piercing.
Graxx cannot avoid any of the attacks, and has now lost just as much blood as the dead Grick. (Graxx takes 20 bludgeoning, slashing, and piercing damage, already halved due to Rage.)
(Utar is up next.)
PODOL PLAZA
DM's Screen:
W: 5, I: 13
Doozey taunts the hissing jaguar, who responds with a deeper frown and more erratic jostling. It looks like its handler is having a difficult time keeping the beast under control. Seeing this, the remaining spectators all scatter.
The halfling simultaneously makes sure to recast his marking spell. However, with his mind half-focused on the taunt, he also only half-aims his next blade thrust. The nearest weremutt easily avoids the attack.
A few feet away, Biscuit continues to keep the other two strays busy.
(Weremutts will go next.)
PODOL PLAZA
The strays continue their hunt, seemingly ignoring all of Doozey's words:
-> Bite vs. Biscuit: Attack: 19 Damage: 3 piercing.
-> Bite vs. Biscuit: Attack: 23
Damage: 3 piercing.-> Bite vs. Doozey: Attack: 6
Damage: 6 piercing.Doozey puts his new buckler to good use, successfully avoiding yet another chomp to his legs. Biscuit jumps back to avoid a bite as well, but in doing so he positions himself to be at the receiving end of a vicious neck bite from the other mutt. (Biscuit takes 10 piercing damage.)
At this point, the jaguar's leash comes loose and the beast runs to pounce at Doozey. Its tail shifting from left to right so its balance is just perfect for the leaping attack.
-> Claw vs. Doozey: Attack: 17
Damage: 5 piercing.It's balance was off at any rate, and the creature jumps over the halfling instead. It continues moving past Dozzey for a good 20 feet, leaping onto the gallows before turning to face the stoutling again. (Doozey may elect to perform an opportunity attack against the jaguar.)
END OF INITIATIVE ROUND 3
(Doozey goes next.)
Reaction: OA vs Jaguar -
Action(Doozey): (Lethal)Rapier - Attack: 9 Damage: 12 silvered Piercing and lightning on Jaguar.
Doozey makes a point of catching the Jaguar in the thigh as it passed overhead, even though doing so nearly throws him off balance. The moment he steadies his footing, he is again launching another attack upon the wildmutt before him, as he distrusted a calling out to the handler will do any good.
But again, the mutt proves quicker on its feet. Growling, he starts to bark out something else, only to catch himself.
Action(Doozey): (Lethal)Rapier - Attack: 27 Damage: 28 silvered Piercing and lightning on marked Mutt(BC-11).
Bonus Action(Doozey): Cast (1st level)Hunter's Mark on WereMutt(AZ-13, if previous mark is slain.).
Movement(Doozey): To BA-14. (if original target is slain).
Action(Biscuit): Take Instinctive Defensive Maneuver.
Movement(Biscuit): To . (if original target is slain).
Future Reaction(Biscuit): If any OA is provoked - Rip and Tear.
(Lethal)Bite - Attack: 16 Damage: 10 non-magical piercing. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
(@all: I have never regretted sending that raven off more than I have now.)
When you realize you're doing too much: Signature.
With one creature now laying still, Utar turns towards the other. Seeing how effortlessly his mace slid off the rubbery skin of its partner he decides to feint towards it, hoping to drive it into a position whereby Graxx or Neya might bring it down.
Action: help
As he maneuovres around it, he casts healing word, checking that the barbarian is ok to keep fighting.
Bonus action: same as last time, healing word at second level. Graxx receives 11 healing.
PODOL PLAZA
Doozey pokes the jaguar's thigh as it leaps over him. A bit of lightning crackles within the wound. (Jaguar takes 12 piercing and lightning damage.)
The ranger then turns to attack the closest mutt once more, but the creatures proves to be quite elusive. Despite being deeply wounded, Biscuit remains committed to his all-bark-no-bite ruse.
(@Ori: This being only the second time that you sent Gravy out and remembering that the first time was also controversial, you stating that you regret this second time most of all is saying quite something!)
(Enemies go next.)
PODOL PLAZA
The pack continues to hunt:
-> Bite vs. Biscuit: Attack: 20
Damage: 5 piercing.-> Bite vs. Biscuit: Attack: 12
Damage: 5 piercing.-> Bite vs. Doozey: Attack: 12
Damage: 4 piercing.Biscuit's survival instinct kicks into the next gear and he avoids all of the attacks aimed at him. Doozey performs a quick leap to be just as successful in dodging.
The jaguar leaps down and runs toward Doozey again:
-> Claw vs. Doozey: Attack: 14 Damage: 5 slashing.
-> Doozey's STR saving throw {DC 14}: 18
-> Doozey's concentration check {DC 10}: 20
The big cat's claws catch Doozey by surprise this time, slashing the back of his neck deeply. (Doozey takes 14 slashing damage.) The jaguar remains close to his prey this time.
END OF INITIATIVE ROUND 4
(Doozey goes next.)
THE MEETING
Utar looks at his companions as to indicate to them he has a plan. He feign an attack, catching the surviving Grick's attention and hopefully creating an opening to the next attacker.
In the process, Utar also makes sure to send a few words of encouragement toward his barbarian friend. (Graxx heals for 8 HP.)
END OF INITIATIVE ROUND 3