Mobile~ As they travel Sinsil will slink down as low as possible and keep a minor Illusion of herself sitting in plain sight. She'll even alternate when she talks and when the Illusion talks for her. "You can never be too careful."
(ooc: so sorry, managed to miss completely that I was up)
Six watches the strangers climb into the wagon before offering a ready smile, his green eyes crinkling at the corners. He plucks a few more notes on the dark wooden lyre in his lap, humming along as though trying to figure out the melody, before making a mildly annoyed face and giving up. He turns instead to the others, his long, tufted tail twitching idly as he lifts a hand to press over his chest as he bows just slightly at the waist. As he does, the golden pendant around his neck -embossed with a woman's profile - falls forward and twirls in the air.
"Hello, hello," he calls cheerfully, his accent immediately placing him from somewhere along the Menagerie Coast. "You can call me Six," he offers, straightening. He reaches up to wrap one hand around the pendant to stop it's spinning, tucking it back beneath his leather vest. "It's a pleasure to finally see something other than hungry beasts."
(ooc: Please imagine a fairly large, spotted tabaxi lounging lazily like the world's largest house cat on top of a trunk)
Sinsil begins packing away her arcane implements, her books, her inks and ink pens, her rod and the small bag of sand used to keep her notes from flying away. She lets the illusory version of herself fade away as she begins the ritual for tenser's floating disk so she does not have to carry her supplies on her back like a plebian.
Six waves a hand airily. "Just doing my duty, Rilla," he says, shrugging. He glances curiously at the woman sitting next to him and then at the rest, before turning his attention back to the actors. "Besides," he all but purrs, "your performance at the tavern last night was so inspired; I could hardly say no when you gave me such a gift as that." He absently plucks a few more strings on the Lyre before stowing it in its case and leaning just slightly to the side to rest his clawed hand comfortably on the hilt of the longsword leaning there. "Your party is after the bounty? I had heard they were offering a price per head," he asks, redirecting his gaze first to Ashanti, then to Tristan and Sinsil.
Mobile~ "Yes, they offered 10 gold per head." Sinsil lies still there Tabaxi "if you help we can split the spoils evenly." She finishes her spell and puts her things upon the disk, hops on and holds the side of the cart.
In the distance you can make out a stout stone building, surrounded by stables and outbuildings. Neatly fenced paddocks lie on each side of the farm, but no animals are visible. Dhorvank shifts uneasily. "The horses should be out grazing at this time of day. What's your mother doing?" He shakes the reins and moves the horses into a jog.
Mobile- As you approach the farmhouse you see what looks like marks of a conflict. Broken windows and fenceposts, and what look like claw marks on some of the door frames. What looks like a stablehand approaches as Dhorvank pulls up the wagon. “Thank the Archheart you made it through Miss Rilla! We had it bad and no mistake. Creatures Miss! Forced their way into the farmhouse. Luckily me ‘n Wilf were about, an’ Your mother had her bow handy. We fought em off Miss, but down at the Cenarth place they got two dead. What ‘re we gonna do Miss?”
Tristan snuffs out his reed. He pulls out his crossbow and smiles grimly. "you aint gonna do anything. we on the other hand are going to go kill them."
Rollback Post to RevisionRollBack
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
As the wagon stops, Six stands, surveying the damage. He sighs, sliding his longsword into place at his lower back. "He's right; we will handle these creatures. You folk see to each other, take care of what you need to," he grips Dhorvank and Rilla's shoulders comfortingly for a moment before looking back to the stable hand. "Did you happen to see which way the creatures fled?"
Mobile- Wilf pipes up, leaning on a fearsome looking pitchfork. “Yar, musta been fifteen, no, twenty of ‘em! They ran off that way- fair disappeared invisible-like”. He indicates a direction to the north east. (With your insight, Ashanti realises they're probably exaggerating the number of creatures, and people’s memories of a fight can get muddled at the best of times. From the evidence in the yard, your best guess is 5-10 creatures, leaving similar tracks to the ones Tristan found by the road).
As you are talking, a tall grey-haired woman joins you from the farmhouse. She carries a longbow of dark wood and a quiver hangs from her belt. After embracing Rilla and Dhorvank, she introduces herself to the rest of you.
“You are certainly a most welcome sight! My name is Intara, and this is Ironshoe Ranch, home of the best horses in the Marrow Valley. Thank you for coming. As for what those things wanted, I think I can answer that. They seemed to ignore the real wealth here- the livestock- and be going after shiny trinkets. Gold, silver, even brass.” She looks apologetically at Rilla. “They did get your grandmother’s circlet”. Rilla looks crushed at the news. Adressing the rest of you, Intara adds “The women in our family always wear it when they marry. If you could find it we would be in your debt.”
"Well, nothing for it but to try, eh?" Six chimes in, leaping nimbly from the cart. "Can't say I'm any kind of expert at tracking, but if we get close enough, maybe we can bait them into coming to us if we can't find their lair," he muses, staring off to the north east. His tail flicks animatedly, matching the constant twitching of his ears at every sound. "Either way, I suggest we start looking; the longer we wait, the more chance they have to kill again."
He sets off in the direction Wilf indicated, studying the ground for the tracks, hoping to follow them. "Guide my steps, my Lady," he murmurs quietly as he goes, one hand coming up to grasp the pendant hanging from his neck.
Mobile~ As they travel Sinsil will slink down as low as possible and keep a minor Illusion of herself sitting in plain sight. She'll even alternate when she talks and when the Illusion talks for her. "You can never be too careful."
(ooc: so sorry, managed to miss completely that I was up)
Six watches the strangers climb into the wagon before offering a ready smile, his green eyes crinkling at the corners. He plucks a few more notes on the dark wooden lyre in his lap, humming along as though trying to figure out the melody, before making a mildly annoyed face and giving up. He turns instead to the others, his long, tufted tail twitching idly as he lifts a hand to press over his chest as he bows just slightly at the waist. As he does, the golden pendant around his neck -embossed with a woman's profile - falls forward and twirls in the air.
"Hello, hello," he calls cheerfully, his accent immediately placing him from somewhere along the Menagerie Coast. "You can call me Six," he offers, straightening. He reaches up to wrap one hand around the pendant to stop it's spinning, tucking it back beneath his leather vest. "It's a pleasure to finally see something other than hungry beasts."
(ooc: Please imagine a fairly large, spotted tabaxi lounging lazily like the world's largest house cat on top of a trunk)
No Longer Active
Mobile~ Notes the pendant on the Six's neck, she catalogs it and pulls out a book, thinking through some notes on legal worship.
Religion: 18
She has not personally come across the symbol so sage jots down what details she can and puts the book away.
Several miles later, the farms begin to give way to more and more uncultivated land. Eventually the young actress, Rilla, shouts back to you all.
“We’ll be at my mother’s farm in just a few minutes. Glad you agreed to track those creatures Six- I assume you lot are on the same quest?”
DM- Chronicles of Wildemount Campaign.
Ashanti firmly grabs hold of her left hand with her right so she won't absent-mindedly stroke the tabaxi during the trip.
" Yup." Ashanti stood up and looked to see if she could see the farm Rilla was talking about.
Perception: 7
Sinsil begins packing away her arcane implements, her books, her inks and ink pens, her rod and the small bag of sand used to keep her notes from flying away. She lets the illusory version of herself fade away as she begins the ritual for tenser's floating disk so she does not have to carry her supplies on her back like a plebian.
Six waves a hand airily. "Just doing my duty, Rilla," he says, shrugging. He glances curiously at the woman sitting next to him and then at the rest, before turning his attention back to the actors. "Besides," he all but purrs, "your performance at the tavern last night was so inspired; I could hardly say no when you gave me such a gift as that." He absently plucks a few more strings on the Lyre before stowing it in its case and leaning just slightly to the side to rest his clawed hand comfortably on the hilt of the longsword leaning there. "Your party is after the bounty? I had heard they were offering a price per head," he asks, redirecting his gaze first to Ashanti, then to Tristan and Sinsil.
No Longer Active
Mobile~ "Yes, they offered 10 gold per head." Sinsil lies still there Tabaxi "if you help we can split the spoils evenly." She finishes her spell and puts her things upon the disk, hops on and holds the side of the cart.
In the distance you can make out a stout stone building, surrounded by stables and outbuildings. Neatly fenced paddocks lie on each side of the farm, but no animals are visible. Dhorvank shifts uneasily. "The horses should be out grazing at this time of day. What's your mother doing?" He shakes the reins and moves the horses into a jog.
DM- Chronicles of Wildemount Campaign.
Mobile- As you approach the farmhouse you see what looks like marks of a conflict. Broken windows and fenceposts, and what look like claw marks on some of the door frames. What looks like a stablehand approaches as Dhorvank pulls up the wagon. “Thank the Archheart you made it through Miss Rilla! We had it bad and no mistake. Creatures Miss! Forced their way into the farmhouse. Luckily me ‘n Wilf were about, an’ Your mother had her bow handy. We fought em off Miss, but down at the Cenarth place they got two dead. What ‘re we gonna do Miss?”
DM- Chronicles of Wildemount Campaign.
Tristan snuffs out his reed. He pulls out his crossbow and smiles grimly. "you aint gonna do anything. we on the other hand are going to go kill them."
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
As the wagon stops, Six stands, surveying the damage. He sighs, sliding his longsword into place at his lower back. "He's right; we will handle these creatures. You folk see to each other, take care of what you need to," he grips Dhorvank and Rilla's shoulders comfortingly for a moment before looking back to the stable hand. "Did you happen to see which way the creatures fled?"
No Longer Active
Mobile~ Sinsil produces her arcane focus and keeps an eye on the horizons. "Was anything taken?" She asks matter of factly.
Ashanti headed out to examine the fields and see if she could determine anything from the creatures tracks ( numbers, size, armaments).
Insight:7
Perception:17
Survival:5
Mobile- Wilf pipes up, leaning on a fearsome looking pitchfork. “Yar, musta been fifteen, no, twenty of ‘em! They ran off that way- fair disappeared invisible-like”. He indicates a direction to the north east. (With your insight, Ashanti realises they're probably exaggerating the number of creatures, and people’s memories of a fight can get muddled at the best of times. From the evidence in the yard, your best guess is 5-10 creatures, leaving similar tracks to the ones Tristan found by the road).
As you are talking, a tall grey-haired woman joins you from the farmhouse. She carries a longbow of dark wood and a quiver hangs from her belt. After embracing Rilla and Dhorvank, she introduces herself to the rest of you.
“You are certainly a most welcome sight! My name is Intara, and this is Ironshoe Ranch, home of the best horses in the Marrow Valley. Thank you for coming. As for what those things wanted, I think I can answer that. They seemed to ignore the real wealth here- the livestock- and be going after shiny trinkets. Gold, silver, even brass.” She looks apologetically at Rilla. “They did get your grandmother’s circlet”. Rilla looks crushed at the news. Adressing the rest of you, Intara adds “The women in our family always wear it when they marry. If you could find it we would be in your debt.”
DM- Chronicles of Wildemount Campaign.
Ashanti came back to the house as the woman finished talking.
" We'll get it. "
" Now do one of you lot know how to track on land ? Cos I'm rubbish at it."
Mobile~ Sinsil well answer rather rudely. "Don't we just follow the footprints? There are plenty of them."
" In the tilled fields, yes."
" Once they hit harder ground its going to get more difficult...I think, honestly I'm much better on or in water."
"Well, nothing for it but to try, eh?" Six chimes in, leaping nimbly from the cart. "Can't say I'm any kind of expert at tracking, but if we get close enough, maybe we can bait them into coming to us if we can't find their lair," he muses, staring off to the north east. His tail flicks animatedly, matching the constant twitching of his ears at every sound. "Either way, I suggest we start looking; the longer we wait, the more chance they have to kill again."
He sets off in the direction Wilf indicated, studying the ground for the tracks, hoping to follow them. "Guide my steps, my Lady," he murmurs quietly as he goes, one hand coming up to grasp the pendant hanging from his neck.
(Rolls, if needed:
Perception: 9
Survival: 5 )
No Longer Active
Sinsil will help Six. Offering snide remarks when he misses something or pointing out obvious clues.