Rictor exchanges a glance with the rest of the group, waiting to see if any of them heard the same voice he did. He was used to hearing voices in his head and he had most certainly heard this one with his ears, not his mind. He holds up a hand to silence the old man.
"Hello. I'm here. My name is Rictor," he says to no one in particular, ignoring the man for the moment.
"I ser am glad you said something. I was startin to believe ya'll might be spooks." the old man says.
The old man pauses a moment then takes a couple steps back. He furrows his brow a bit then takes another step. "Ya'll ain't bounty hunters is ya?" he asks. The old man flees behind back behind the curtain."Run Clem" ye hear him yell as he does.
Rictor heaves a sigh of relief. He turns back to the rest of the group with a chuckle, saying, "He thinks we're bounty hunte-"
Before he could finish the man had vanished and was shouting at someone to flee. "Now wait one minute here, buster!" he shouts back at the rustling curtain.
The rest of you push past the curtain finding a room 40 ft. long and 30 ft. wide. There are 2 rows of 3 pillars approximately 12 feet from the east and west wall, respectively, and are spaced approximately 13 ft. apart. The room is littered with trash and there is a fire in the northeast corner of the room. Around the fire are various items. You see Val in the Northeast corner of the room looking at the wall.
Rictor gapes at the room around them. He hadn't expected a large hall with pillars, though the trash wasn't exactly unexpected. He looks among the signs of life littering the floor, trying to find the little girl he had heard earlier.
Keth stays in the hall, wary for an ambush from behind. If nothing shows itself he then follows the group into the bigger room. Seeing Val in the corner he would move straight to him to examine what caught the man's eye.
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Val perception 18
Paladin - warforged - orange
Rictor Perception: 21
Keth narrows his eyes at the man, almost forgetting he is invisible. The man had some nerve to be blaming them for killing his adopted kin.
Perception: 14
Celeste Perception 14
(More in depth response tomorrow, thank you for your understanding!)
Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
DM for A Waterdhavian Heist
Perception: 23
Rictor exchanges a glance with the rest of the group, waiting to see if any of them heard the same voice he did. He was used to hearing voices in his head and he had most certainly heard this one with his ears, not his mind. He holds up a hand to silence the old man.
"Hello. I'm here. My name is Rictor," he says to no one in particular, ignoring the man for the moment.
The old man seems started when Rictor speaks.
"I ser am glad you said something. I was startin to believe ya'll might be spooks." the old man says.
The old man pauses a moment then takes a couple steps back. He furrows his brow a bit then takes another step. "Ya'll ain't bounty hunters is ya?" he asks. The old man flees behind back behind the curtain. "Run Clem" ye hear him yell as he does.
Rictor heaves a sigh of relief. He turns back to the rest of the group with a chuckle, saying, "He thinks we're bounty hunte-"
Before he could finish the man had vanished and was shouting at someone to flee. "Now wait one minute here, buster!" he shouts back at the rustling curtain.
Val takes off after Rictor
Paladin - warforged - orange
"You sonofabi-" Celeste starts taking off after the old man. "This is a trap it's a trap. Watch out for whatever the codger tries to throw at us!"
Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
DM for A Waterdhavian Heist
(OCC: For clarification: You are chasing the old man?)
Val is
Paladin - warforged - orange
(Rictor isn't chasing him, he's just shouting at him to come back haha.)
(Continuing)
The rest of the party will see Val rush through the curtain and disappears from view.
Rictor stares at the fluttering curtain for a second, baffled by this turn of events, before running after him through the curtain.
*Clay thinks for half a second*
"Oh what the hell" he says,,, Running forward to join the pursuit.
Initiative: 13
(Continuing)
The party gives chase after Val does.
The rest of you push past the curtain finding a room 40 ft. long and 30 ft. wide. There are 2 rows of 3 pillars approximately 12 feet from the east and west wall, respectively, and are spaced approximately 13 ft. apart. The room is littered with trash and there is a fire in the northeast corner of the room. Around the fire are various items. You see Val in the Northeast corner of the room looking at the wall.
Rictor gapes at the room around them. He hadn't expected a large hall with pillars, though the trash wasn't exactly unexpected. He looks among the signs of life littering the floor, trying to find the little girl he had heard earlier.
Investigation: 20
Rictor seems to be looking around for something but, doesn't seem to find what he is looking for.
Keth stays in the hall, wary for an ambush from behind. If nothing shows itself he then follows the group into the bigger room. Seeing Val in the corner he would move straight to him to examine what caught the man's eye.