This post has potentially manipulated dice roll results.
Getting out of the pit and resting for the hour, Felix watches as Oniss fixes the lever. "Alright Oniss can you keep your mage hand on the lever. I'll go first and take over as the rest you come in one by one."
Not long after Oniss fixed the floor, the first stone door starts coming down. It will take only a handful of seconds to close up entirely.
OOC You have about 1 round to decide what to do and do it. Also, healing for the short rest is not applied, as the short rest is evidently interrupted.
Brunella walks along the base of the pit, and uses the rope to climb up to the lever. She checks the second door to make sure it is indeed solid and made out of stone. She then returns back to the party at the first door.
Brunella sees the door come down, and must make a split second decision. She is a girl from the jungle, and the outside beckons her. But she is also a dwarf, and being inside is part of her blood. She trusts her teammates and party, and moves to the second door.
The first door comes down with an earth shaking thud, and silence surrounds her and the others. The flame from her sword lights their faces. She looks at them, unsure of how to proceed.
This post has potentially manipulated dice roll results.
Kurma quickly get back in with the group.
”I have to check something, any big muscles come with me.
Kurma goes without running to the second door, not minding the hourglass. “I think this thing was meant to make us pull that lever. Don’t be bother by it, we know only the lever activate the pit.... well I hope”
At the second door, Kurma start to push/lift the door.
athlethic: 6 + guidance 2
ooc: would it be possible to break it ? Or does Kurma feels it’s protected ?
This post has potentially manipulated dice roll results.
While Brunella checks out the pit trap and lever for the second time, Gertrude runs around to check the 8-cube door. But it is still closed. So she returns with the others - and is locked in when the first stone door comes down.
As the doors behind them closes Oniss just waits silently, hoping that the timer will countdown and open the door in front of them. Hoping that it was not a fake entrance and a death trap.
The first door starts closing and everyone rushes to get on the other side. Artus piggybacks on Dragonbaits because there isn't much space, while Kurma, Gertrude and Brunella try to lift the door. But the door is stuck. It does not move.
The skeletal comes out again and begins its fateful countdown. 1, 2, 3....unterminable seconds pass.
9, 10... Silence. The door sinks in the ground.
The Tomb of the Nine Gods is finally open.
A moss-covered corridor extends beyond the second door. Tree roots hang from the sagging ceiling, and the air reeks of rot and damp. Ahead, a bas-relief carving of a bearded devil's face adorns the wall at a T-shaped intersection. The devil's open mouth is a well of utter darkness.
"It may be wise to tend to our wounds, yes. I am healthy luckily. Anybody else is badly hurt ?" Kurma then sees the hesitation of Oniss, "Oniss, did you see something ?"
"Aye, I could use a rest. Those pit spikes found a few gaps in my armor and my muscles are starting to stiffen. No telling what poison I just got poked with. But if anyone else is in worse shape, step up and I can use Inete's magic to boost some healing spells of my own as well."
Oniss stares at the face longer and then turn to the party.
"I could use a little healing or rest, but honestly would prefer to not be by this thing..." Again pointing to the face. "...and those things." pointing to the hols in the wall and pressure plate.
"Kurma, any idea what the swirling nothingness is in the mouth?"
Still feeling a little sluggish from the poison, Felix sighs looking at the wall "Well let me check it out and see if I can disarm it... could use a pick me up though."
Short rest: 4
Felix take a short rest along with Burnella then ,he dusts his legs and checks the plates looking to disarm them.
Kurma sees that Felix is still hurt and affected by the poison. "We need you at your full potential, Felix. There are probably traps at every corners..."
Kurma uses then his last charge of his charm to cast lesser restoration to remove any trace of poison. He then cast cure wounds at first level (+12 HP)
"Gertrude, Inete... I think we should heal and remove the poison from everybody before going deeper in this place."
As Oniss put the lever to its original position, the floor closed up as well, sealing the pit.
With the pit closing Oniss says to the party.
"Okay, This time lets not pull the lever."
When the party is ready Oniss will walk towards the door again.
Before that he will use his Bard Initiate feat and cast Cure Wounds on self. 10 21/44HP
Oniss - Half-Elf Level 1 Sorcerer - ToA
Golden Blurg (GB) - Aarakocra Level 3 Wizard - KR
Getting out of the pit and resting for the hour, Felix watches as Oniss fixes the lever. "Alright Oniss can you keep your mage hand on the lever. I'll go first and take over as the rest you come in one by one."
Short Rest: 9
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiANot long after Oniss fixed the floor, the first stone door starts coming down. It will take only a handful of seconds to close up entirely.
OOC You have about 1 round to decide what to do and do it. Also, healing for the short rest is not applied, as the short rest is evidently interrupted.
(Before the first door comes down)
Brunella walks along the base of the pit, and uses the rope to climb up to the lever. She checks the second door to make sure it is indeed solid and made out of stone. She then returns back to the party at the first door.
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Brunella sees the door come down, and must make a split second decision. She is a girl from the jungle, and the outside beckons her. But she is also a dwarf, and being inside is part of her blood. She trusts her teammates and party, and moves to the second door.
The first door comes down with an earth shaking thud, and silence surrounds her and the others. The flame from her sword lights their faces. She looks at them, unsure of how to proceed.
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Kurma quickly get back in with the group.
”I have to check something, any big muscles come with me.
Kurma goes without running to the second door, not minding the hourglass. “I think this thing was meant to make us pull that lever. Don’t be bother by it, we know only the lever activate the pit.... well I hope”
At the second door, Kurma start to push/lift the door.
athlethic: 6 + guidance 2
ooc: would it be possible to break it ? Or does Kurma feels it’s protected ?
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Brunella comes up next to Kurma, and uses her considerable power to try to open the door. The tortle touches her with divine guidance to assist.
23Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
While Brunella checks out the pit trap and lever for the second time, Gertrude runs around to check the 8-cube door. But it is still closed. So she returns with the others - and is locked in when the first stone door comes down.
She tries to help the others lift the stone door:
11
As the doors behind them closes Oniss just waits silently, hoping that the timer will countdown and open the door in front of them. Hoping that it was not a fake entrance and a death trap.
Oniss - Half-Elf Level 1 Sorcerer - ToA
Golden Blurg (GB) - Aarakocra Level 3 Wizard - KR
The first door starts closing and everyone rushes to get on the other side. Artus piggybacks on Dragonbaits because there isn't much space, while Kurma, Gertrude and Brunella try to lift the door. But the door is stuck. It does not move.
The skeletal comes out again and begins its fateful countdown. 1, 2, 3....unterminable seconds pass.
9, 10... Silence. The door sinks in the ground.
The Tomb of the Nine Gods is finally open.
A moss-covered corridor extends beyond the second door. Tree roots hang from the sagging ceiling, and the air reeks of rot and damp. Ahead, a bas-relief carving of a bearded devil's face adorns the wall at a T-shaped intersection. The devil's open mouth is a well of utter darkness.
As the door opens,
"At least, it seems we will have a new place to die."
Oniss walks in with the party and surveys the room and points to the bearded devil, with a nervous laugh.
"Just in case we though the spike pit wasn't welcoming enough."
Perception 18
Oniss - Half-Elf Level 1 Sorcerer - ToA
Golden Blurg (GB) - Aarakocra Level 3 Wizard - KR
Brunella breathes an audible sigh of relief. "We must tend to our wounds," she suggests. She begins bandaging her cuts.
Hit Dice: 19
edit: rolled wrong dice type: Ignore that
Hit Dice: 10
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Oniss notices tiny holes along both the walls of this newfound hallway. A pressure plate is placed right before the second bush.
Inete calls upon the magic of Ubtao to heal the injured. Bag of Nails seems particularly wounded.
Cure Wounds (2nd Level, Beacon of Hope): 19
OOC Anyone in dire need of healing? All the party has Beacon of Hope
"It may be wise to tend to our wounds, yes. I am healthy luckily. Anybody else is badly hurt ?"
Kurma then sees the hesitation of Oniss, "Oniss, did you see something ?"
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
"Aye, I could use a rest. Those pit spikes found a few gaps in my armor and my muscles are starting to stiffen. No telling what poison I just got poked with. But if anyone else is in worse shape, step up and I can use Inete's magic to boost some healing spells of my own as well."
Oniss stares at the face longer and then turn to the party.
"I could use a little healing or rest, but honestly would prefer to not be by this thing..." Again pointing to the face. "...and those things." pointing to the hols in the wall and pressure plate.
"Kurma, any idea what the swirling nothingness is in the mouth?"
Oniss - Half-Elf Level 1 Sorcerer - ToA
Golden Blurg (GB) - Aarakocra Level 3 Wizard - KR
Reaching up, Irommek puts his hands on Oniss' shoulder and a silver light spreads out from his palm and dissipates over the half-elf's body.
"That'll help put a little more spring in your step until we can get some proper rest."
OOC: Using Cure Wounds with max potency thanks to Inete to give Oniss back 10 HP.
Still feeling a little sluggish from the poison, Felix sighs looking at the wall "Well let me check it out and see if I can disarm it... could use a pick me up though."
Short rest: 4
Felix take a short rest along with Burnella then ,he dusts his legs and checks the plates looking to disarm them.
Investigation: 9Investigation: 10
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAKurma sees that Felix is still hurt and affected by the poison.
"We need you at your full potential, Felix. There are probably traps at every corners..."
Kurma uses then his last charge of his charm to cast lesser restoration to remove any trace of poison. He then cast cure wounds at first level (+12 HP)
"Gertrude, Inete... I think we should heal and remove the poison from everybody before going deeper in this place."
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation