This connected series of rooms are currently being used as small apartments and storerooms for the muralists and sculptors laboring inside the tomb. The rooms are small, sparse, and minimally furnished.
The rhythmic chanting magically carried into area 3 grows louder in this area.
These areas contain only personal effects, including several invitations sent from Moghadam for employment at the tomb and offering exorbitant wages. As well, one of the artisans has a map showing the overland route from the Temple of Moloch to the Tomb of Horrors.
This area is being crafted into a second grand hall. Like the entrance hall, it is a busy and noisy work site. A number of artisans are plastering the walls and painting them with bright, colorful murals that include large spheres of different colors. Other artisans work at stone cutting. Watching over them all is a massive four-armed girallon, helping to light the area by holding torches in each of its hands.
Five neutral human sculptors originally from the Temple of Moloch are here creating stonework for the tomb. Desperate to escape, they are working on a secret plan.
Eight neutral tiefling muralists are plastering and painting, as well as covering the floor with inlaid tiles.
<They respond to questions in the same way as the muralists in area 3>
<thus whole.area is kinda filler muddle. There's content there, but it's meant more as a challenge for people without the medallions, so at the moment, not so much>
Gravity will draw out her magically enhanced Shortbow and load it with ammunition. Then she will aim her weapon at one of the Torches held by the four armed Girallon, then she holds her breath to draw the string behind and finally she will release the arrow while letting out a deep sigh of relief which unfortunately sounds like a battle cry.
The girralon's torch is struck by an arrow. It sticks solidly in the wooden torch, which remains lit. Looking at the d a running arrowshaft protruding from the lit cloth, the girallon looks up to see Gravity still holding her bow. He roars angrily as he rushes toward her.
The girralon starts moving at unnatural speed, the workers lay tile at a rate if several feet per second and the sculptors carvings take shape before your eyes as the four-armed ape barrels past you in a blur and heads through the doorway by which you entered.
Logan seems to be glitching again.
[Treasure]
On the ground, still rolling to a stop you find a large golden ring inscribed with arcane symbols. The girralon had worn it on a left arm. He must have dropped it when time sped up.
In addition to the murals walls of the great hall, you notice an open passageway. One section of the east wall has not yet been plastered or painted over, revealing the passageway to the chapel. The rhythmic chanting magically carried into area 3 grows louder still at the entrance to the passageway.
The chanting can be heard pretty clearly at this point. It is not a common language any of you are familiar with, but might be a verbal component of some arcane right. (Perception check recommended, arcana or religion also make sense)
This post has potentially manipulated dice roll results.
Tetrevess, who has been silently following the group and watching the newcomers, 30 arcana check. Says “let me see if I can figure out that ritual. And we may want that ring!” He reaches down for the ring.
This post has potentially manipulated dice roll results.
Gravity will examine the interior of the second Grand Hall 10, she will start the inspection from the eastern surface and gradually move towards the northern part. Finally she will watch out for any kind of hidden entrance or secret door other than the open passageway of the eastern wall.
Wisdom: Perception12(Rolled with advantage from 'Dungeon Delver' feat)
Raeland watches as the hulking creature charges towards Gravity, readying to interpose himself and engage the beast. He watches as everything goes squiffy, and movement ceases to follow the natural order, then the beast charges on past the group as though they weren't there. "Well, I wasn't expecting it to run away scared... It was a nice shot though lass! Nice of it to leave us that trinket though."
Moving forwards with Gravity (maintaining the range of her bond) he looks at the walls and decorations of the room, paying little heed to things and just gazing at the structure.
This post has potentially manipulated dice roll results.
Gravity will draw out a Dagger from the sheath while longingly staring at the golden ring found by Tetrevess, possibly drooling over the treasure. Then she will tug at the sleeves of the white linen shirt in order to draw the attention of Raeland, and aims her finger at the illusory sphere. Finally, she moves inside the golden sphere as cautiously as possible, often tip-toeing carefully to adopt ninja-style stealth.
Dexterity:Stealth Dice rolls not yet available for this section.
Marlyth has found the escape room (not like that) The sculptors have utilized this side chamber to plan their escape, though none of them are present when the characters first come here.
The room is occupied by a life-sized sculpture of a winged girallon. Once it is finished, the sculptors plan to animate the statue using the information from half a manual of stone golems in their possession. The manual was torn in half and taken from the Temple of Moloch, where the other half still resides. If brought to life, the statue uses the stone golem stat block, and the sculptors use it to attack the tomb’s girallon guards and flee.
The sculptors, feeling secure for the moment, elaborate succinctly on the situation. The sculptors estimate completing the statue will take three days. They ask the characters to help buy them this time.
Treasure:
The partial manual of stone golems is hidden beneath a pile of rocks in the corner of the room, and can be found with any search of the area. Even incomplete, it is worth 500 gp.
Additionally, the sculptors store a set of superior mason’s tools here. These tools grant advantage when used to make an appropriate crafting check, and are worth 500 gp.
(The actual module says gold can't pass through the sphere. There's no way you would figure that out, so just go ahead and pass through. This is the spur at the northwest corner of the long hall ("the hall of spheres"))
“I can identity this ring with a spell, given a few minutes” tetrevess offers. He searches the area and finds the manual of golems. “We can help you escape, if that’s what you want to do. What else can you tell of this place?” He tells the sculptors.
if we have 11 Minutes, tetresvess will identify the ring before we move on.
Marlyth has found the escape room (not like that) The sculptors have utilized this side chamber to plan their escape, though none of them are present when the characters first come here.
”The sculptors, feeling secure for the moment, elaborate succinctly on the situation. The sculptors estimate completing the statue will take three days. They ask the characters to help buy them this time”
Rollback Post to RevisionRollBack
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2
The girallon exits the room the way you came in, easily crossing the plank.
This connected series of rooms are currently being used as small apartments and storerooms for the muralists and sculptors laboring inside the tomb. The rooms are small, sparse, and minimally furnished.
The rhythmic chanting magically carried into area 3 grows louder in this area.
These areas contain only personal effects, including several invitations sent from Moghadam for employment at the tomb and offering exorbitant wages. As well, one of the artisans has a map showing the overland route from the Temple of Moloch to the Tomb of Horrors.
4
3 artisans return to theis area.
Next room...
This area is being crafted into a second grand hall. Like the entrance hall, it is a busy and noisy work site. A number of artisans are plastering the walls and painting them with bright, colorful murals that include large spheres of different colors. Other artisans work at stone cutting. Watching over them all is a massive four-armed girallon, helping to light the area by holding torches in each of its hands.
Five neutral human sculptors originally from the Temple of Moloch are here creating stonework for the tomb. Desperate to escape, they are working on a secret plan.
Eight neutral tiefling muralists are plastering and painting, as well as covering the floor with inlaid tiles.
<They respond to questions in the same way as the muralists in area 3>
<thus whole.area is kinda filler muddle. There's content there, but it's meant more as a challenge for people without the medallions, so at the moment, not so much>
Gravity will draw out her magically enhanced Shortbow and load it with ammunition. Then she will aim her weapon at one of the Torches held by the four armed Girallon, then she holds her breath to draw the string behind and finally she will release the arrow while letting out a deep sigh of relief which unfortunately sounds like a battle cry.
Shortbow[Light]: Attack: 28 Damage: 10
"Bull's Eye!"
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
<Is she hiding, or what? Are you just trying to fight them? I just need to understand the intent.>
(Gravity finds the Girallon harmless from the previous encounter in the workroom, she's been practicing archery and she wants to see it's reaction.)
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
The girralon's torch is struck by an arrow. It sticks solidly in the wooden torch, which remains lit. Looking at the d a running arrowshaft protruding from the lit cloth, the girallon looks up to see Gravity still holding her bow. He roars angrily as he rushes toward her.
Temporal roll 7
2
The girralon starts moving at unnatural speed, the workers lay tile at a rate if several feet per second and the sculptors carvings take shape before your eyes as the four-armed ape barrels past you in a blur and heads through the doorway by which you entered.
Logan seems to be glitching again.
[Treasure]
On the ground, still rolling to a stop you find a large golden ring inscribed with arcane symbols. The girralon had worn it on a left arm. He must have dropped it when time sped up.
In addition to the murals walls of the great hall, you notice an open passageway. One section of the east wall has not yet been plastered or painted over, revealing the passageway to the chapel. The rhythmic chanting magically carried into area 3 grows louder still at the entrance to the passageway.
The chanting can be heard pretty clearly at this point. It is not a common language any of you are familiar with, but might be a verbal component of some arcane right. (Perception check recommended, arcana or religion also make sense)
Tetrevess, who has been silently following the group and watching the newcomers, 30 arcana check. Says “let me see if I can figure out that ritual. And we may want that ring!” He reaches down for the ring.
Sam will cast detected magic to see if the ring gives off anything
Gravity will examine the interior of the second Grand Hall 10, she will start the inspection from the eastern surface and gradually move towards the northern part. Finally she will watch out for any kind of hidden entrance or secret door other than the open passageway of the eastern wall.
Wisdom: Perception 12 (Rolled with advantage from 'Dungeon Delver' feat)
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
Raeland watches as the hulking creature charges towards Gravity, readying to interpose himself and engage the beast. He watches as everything goes squiffy, and movement ceases to follow the natural order, then the beast charges on past the group as though they weren't there. "Well, I wasn't expecting it to run away scared... It was a nice shot though lass! Nice of it to leave us that trinket though."
Moving forwards with Gravity (maintaining the range of her bond) he looks at the walls and decorations of the room, paying little heed to things and just gazing at the structure.
Bring out your inner chatacter class...
Kilis try to listen to the chanting while she tries to focus after the time manipulation. She follows the others still a bit dazed.
Religion 18
Basina Fairfoot- Halfling paladin
Shadow through the forest (Shadow) - Tabaxi Ranger (beastmaster)
Keen ears discern the chanting to be part of some sort of ritual involving enchantment magic.
The walls are being painted with figures of animals, strange signs and glyphs, and humanoids posing with spheres of different colors.
A golden sphere located in the northwest corner covers the entrance to area 11. The entrance can be noticed behind the sphere.
(To clarify, slightly: you can just walk through it. It's an illusory sphere within a circular hole in the wall)
Sam: rhe ring gives off the strong sensation of incredibly powerful enchantment magic.
Gravity will draw out a Dagger from the sheath while longingly staring at the golden ring found by Tetrevess, possibly drooling over the treasure. Then she will tug at the sleeves of the white linen shirt in order to draw the attention of Raeland, and aims her finger at the illusory sphere. Finally, she moves inside the golden sphere as cautiously as possible, often tip-toeing carefully to adopt ninja-style stealth.
Dexterity: Stealth Dice rolls not yet available for this section.
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
Marlyth has found the escape room (not like that) The sculptors have utilized this side chamber to plan their escape, though none of them are present when the characters first come here.
The room is occupied by a life-sized sculpture of a winged girallon. Once it is finished, the sculptors plan to animate the statue using the information from half a manual of stone golems in their possession. The manual was torn in half and taken from the Temple of Moloch, where the other half still resides. If brought to life, the statue uses the stone golem stat block, and the sculptors use it to attack the tomb’s girallon guards and flee.
The sculptors, feeling secure for the moment, elaborate succinctly on the situation. The sculptors estimate completing the statue will take three days. They ask the characters to help buy them this time.
Treasure:
The partial manual of stone golems is hidden beneath a pile of rocks in the corner of the room, and can be found with any search of the area. Even incomplete, it is worth 500 gp.
Additionally, the sculptors store a set of superior mason’s tools here. These tools grant advantage when used to make an appropriate crafting check, and are worth 500 gp.
(The actual module says gold can't pass through the sphere. There's no way you would figure that out, so just go ahead and pass through. This is the spur at the northwest corner of the long hall ("the hall of spheres"))
“I can identity this ring with a spell, given a few minutes” tetrevess offers. He searches the area and finds the manual of golems. “We can help you escape, if that’s what you want to do. What else can you tell of this place?” He tells the sculptors.
if we have 11 Minutes, tetresvess will identify the ring before we move on.
(@Wile_E_Coyote, ......)
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
(sorry I was responding to this:
”The sculptors, feeling secure for the moment, elaborate succinctly on the situation. The sculptors estimate completing the statue will take three days. They ask the characters to help buy them this time”