Gravity picks up the Superior Mason's Tool if anyone else doesn't wish to claim it and she will store the toolset securely with her Tinker's Tool and Smith's Tool. Then she will attempt to persuade the sculptors by saying:
"I've seen the other half-of the manual and studied it's content. So, I might be able to help you out with the secret project. Let me take a better look at the manual....do you need it?"
Charisma:Deception20(Rolled with advantage from Tetrevess)
(@Tesservett, Boss Coyote accidentally used the name of my other PC. @Wile_E_Coyote, Gravity doesn't want to help the sculptors, she's trying to steal it from them.)
“I can identity this ring with a spell, given a few minutes” tetrevess offers. He searches the area and finds the manual of golems. “We can help you escape, if that’s what you want to do. What else can you tell of this place?” He tells the sculptors.
if we have 11 Minutes, tetresvess will identify the ring before we move on.
"It's no mystery. The ring you hold was how Moghaddam controls the beast." A sculptor informs Gravity."
<The item had the effect of dominate monster the item isn't described in detail, but I assume it takes some time to figure out how to use it. I'm calling it an attunement item.>
"You think you can make use of it? You some kind a magic sort, then?"
<if you could help them escape they wouldn't need the manual. If she wants to try deception, though the lie determines the DC. Right now the lie is half there.. I'm not going to steal the thing I'm asking to see. IL k ow the due when she answers why she would be helpful as indicated above.>
Gravity scratches her head, rubs her nose, nibbles at her lower lip while attempting to recall the formula or anything else that she might have seen in Thesseler's Office regarding the Manual of Golems. Then she responds to the question by saying:
"Yeah, I used to work as an apprentice in alchemical laboratories. Also, I had an amazing opportunity to meet a legendary artificer (Thesseler). My constant companion, 'Spark' had been the proof of my encounter since he literally looked like the mage."
At this, the tieflings concede to allow Gravity to examine the book. As she reads, her head begins to swell with pressure. She takes 17 psychic damage and is unable to use the manual
Gravity finds herself overwhelmed with the mind-blowing experience of pretending to read a manual that's almost unintelligible to her, but manages to suppress the outcome and takes 8 Psychic Damage instead of taking the damage caused by the full impact. She puts the manual inside her backpack quite casually, whistles carelessly and walks away from the sculptors. (Damage Resistance from the 'Dungeon Delver' feat).
Samogri would take the ring but not wear it at the moment
did my detect magic give of anything from the chanting
The chanting is part of a ritual in the enchantment school of magic.
The one wearing the armband (roughly 8 inches in diameter) is the one being dominated. Phenex knows the command words for its use, as does Moghaddam and I suppose so would Acererak. Not sure about Tarnhem. That's a coin toss.
Gravity finds herself overwhelmed with the mind-blowing experience of pretending to read a manual that's almost unintelligible to her, but manages to suppress the outcome and takes 8 Psychic Damage instead of taking the damage caused by the full impact. She puts the manual inside her backpack quite casually, whistles carelessly and walks away from the sculptors. (Damage Resistance from the 'Dungeon Delver' feat).
If you remove the manual the golem they spent 87 days creating will not be viable. Are you sure you want to do that?
Also, I'll just tell you (it's in the description, but I know it's meta. Still...)
Gravity won't be able to read it for a very long time. Kelis and Tetrevess need one more level to do so. Ana.. is Ana still with us? I never deactivated, but I haven't heard anything in a while. Anyhow, she could make use of it once the statue is done in 3 days (or make her own, taking 90 days).
If you remove the manual of golem they spent 87 days creating will not be viable. Are you sure you want to do that?
Also, I'll just tell you (it's in the description, but I know it's meta. Still...)
Gravity won't be able to read it for a very long time. Kelis and Tetrevess need one more level to do so. Ana.. is Ana still with us? I never deactivated, but I haven't heard anything in a while. Anyhow, she could make use of it once the statue is done in 3 days (or make her own, taking 90 days).
(Nope, it's a bad idea. Let's pretend that Gravity returned the manual.)
Tarnhem might die if we spend 3 days here. And I'd probably wait for Raiden(ikarbino) to respond to this post.
He's not going to die in the next three days. As the statue is not ready, you can't make the golem in less than three days. Your choices are: golem in 3 days, golem in 90+ days, or no golem.
So, take what you want and join me in the next room.
You're heading down the long corridor l own as the hall of spheres, emerging from the Golden sphere and heading south you pass by two doors that actually are false doors leading nowhere. On the opposite wall are two actual doorways opening to narrow corridors. The northern corridor seems to be the source of the chanting. The southern corridor looks just like the northern one, minus the chanting.
This post has potentially manipulated dice roll results.
Gravity will bid the sculptors goodbye while expressing the willingness to return to the escape room with her party as soon as possible, leaving the Manual of Golem behind.
Then she will start a heated conversation with her party members regarding the fact that choosing the southern corridor as the possible route of investigation might increase their group survival chance by ninety nine percent. She decides to solidify the thesis by using pseudo-scientific logic. Anyway, she will follow the party members if they decide to take the northern route, when she loads her shortbow with another piece of arrow in order to deflect any opposing weapon attack and takes advantage of the booming noise of chanting to advance as silently as possible.
The corridor through the southern door continues about 50ft east before turning south, opening to a 30'x30' chamber.
This treasury holds resources for the construction of the tomb, including precious metals and gemstones stored here for safekeeping. A number of bones from former prisoners and creatures lie heaped about these materials.
Treasure
Panels meant for the tomb’s walls are stored here. Each panel is approximately 2 feet wide and 3 feet long, weighs 20 pounds, and is crafted from various materials of differing value:
Twenty gleaming copper panels (worth 25 gp each) Twenty silver panels (50 gp each)
Ten panels of rare woods inlaid with ivory (150 gp each) Five panels of ivory with gold inlaid (500 gp each)
Hint? Not really. Just background:
This kind of thing is what Tenser's floating disk was literally made for. In the earliest games, gold was the whole point and getting it out of the dungeon was a big part of the challenge. In fact. TENSER is an anagram of Ernest, as in Gary Gygax's son.
(I know you all probably know all of this, I'm just kind of explaining why this room is here from a historical perspective since I haven't heard anything for 8 hours.)
Near the center of the room sit three chests — one made of gold, one made of silver, and one made of oak.
<The three locked chests can be opened with a successful DC 14 Dexterity check using thieves’ tools. >
There are no other doors beside the one by which you entered, as it is a treasury
The corridor through the southern door continues about 50ft east before turning south, opening to a 30'x30' chamber.
This treasury holds resources for the construction of the tomb, including precious metals and gemstones stored here for safekeeping. A number of bones from former prisoners and creatures lie heaped about these materials.
Treasure
Panels meant for the tomb’s walls are stored here. Each panel is approximately 2 feet wide and 3 feet long, weighs 20 pounds, and is crafted from various materials of differing value:
Twenty gleaming copper panels (worth 25 gp each) Twenty silver panels (50 gp each)
Ten panels of rare woods inlaid with ivory (150 gp each) Five panels of ivory with gold inlaid (500 gp each)
Hint? Not really. Just background:
This kind of thing is what Tenser's floating disk was literally made for. In the earliest games, gold was the whole point and getting it out of the dungeon was a big part of the challenge. In fact. TENSER is an anagram of Ernest, as in Gary Gygax's son.
(I know you all probably know all of this, I'm just kind of explaining why this room is here from a historical perspective since I haven't heard anything for 8 hours.)
Near the center of the room sit three chests — one made of gold, one made of silver, and one made of oak.
<The three locked chests can be opened with a successful DC 14 Dexterity check using thieves’ tools. >
There are no other doors beside the one by which you entered, as it is a treasury
Gravity has taken the northern passage and she gradually moves towards the place which might or might not be the source of the chanting noises.
She would still be walking down the much longer corridor when they arrive. She walks 30ft takes a hard right, another 20ft another hard right then about 200ft southwest through winding tunnels, then a hard left following a straight path for 60ft before another hard right and 20ft more. <Altogether I'm calling it 330ft if it comes up.>
This is an actual hint, but it's also just a quote from earlier in the thread. You decide if you want to read it.
Quote from Wile_E_Coyote>>
"The Chapel. Stop Phenex. Save me. Tarnhem is his word. Stop ceremony. Weapons in altar. Potions. Scrolls. Three chests. Open together. Save me. Bad. blood. must stop. Bad Blood."
The balor, evidently called Tarnhem, continues to project pained words into your minds as he says the same in abyssal.
Gravity picks up the Superior Mason's Tool if anyone else doesn't wish to claim it and she will store the toolset securely with her Tinker's Tool and Smith's Tool. Then she will attempt to persuade the sculptors by saying:
"I've seen the other half-of the manual and studied it's content. So, I might be able to help you out with the secret project. Let me take a better look at the manual....do you need it?"
Charisma: Deception 20 (Rolled with advantage from Tetrevess)
(@Tesservett, Boss Coyote accidentally used the name of my other PC. @Wile_E_Coyote, Gravity doesn't want to help the sculptors, she's trying to steal it from them.)
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
“I can identity this ring with a spell, given a few minutes” tetrevess offers. He searches the area and finds the manual of golems. “We can help you escape, if that’s what you want to do. What else can you tell of this place?” He tells the sculptors.
if we have 11 Minutes, tetresvess will identify the ring before we move on.
"It's no mystery. The ring you hold was how Moghaddam controls the beast." A sculptor informs Gravity."
<The item had the effect of dominate monster the item isn't described in detail, but I assume it takes some time to figure out how to use it. I'm calling it an attunement item.>
"You think you can make use of it? You some kind a magic sort, then?"
<if you could help them escape they wouldn't need the manual. If she wants to try deception, though the lie determines the DC. Right now the lie is half there.. I'm not going to steal the thing I'm asking to see. IL k ow the due when she answers why she would be helpful as indicated above.>
Intelligence: Arcana 20
Gravity scratches her head, rubs her nose, nibbles at her lower lip while attempting to recall the formula or anything else that she might have seen in Thesseler's Office regarding the Manual of Golems. Then she responds to the question by saying:
"Yeah, I used to work as an apprentice in alchemical laboratories. Also, I had an amazing opportunity to meet a legendary artificer (Thesseler). My constant companion, 'Spark' had been the proof of my encounter since he literally looked like the mage."
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
At this, the tieflings concede to allow Gravity to examine the book. As she reads, her head begins to swell with pressure. She takes 17 psychic damage and is unable to use the manual
Samogri would take the ring but not wear it at the moment
did my detect magic give of anything from the chanting
Gravity finds herself overwhelmed with the mind-blowing experience of pretending to read a manual that's almost unintelligible to her, but manages to suppress the outcome and takes 8 Psychic Damage instead of taking the damage caused by the full impact. She puts the manual inside her backpack quite casually, whistles carelessly and walks away from the sculptors. (Damage Resistance from the 'Dungeon Delver' feat).
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
The chanting is part of a ritual in the enchantment school of magic.
The one wearing the armband (roughly 8 inches in diameter) is the one being dominated. Phenex knows the command words for its use, as does Moghaddam and I suppose so would Acererak. Not sure about Tarnhem. That's a coin toss.
If you remove the manual the golem they spent 87 days creating will not be viable. Are you sure you want to do that?
Also, I'll just tell you (it's in the description, but I know it's meta. Still...)
Gravity won't be able to read it for a very long time. Kelis and Tetrevess need one more level to do so. Ana.. is Ana still with us? I never deactivated, but I haven't heard anything in a while. Anyhow, she could make use of it once the statue is done in 3 days (or make her own, taking 90 days).
(Nope, it's a bad idea. Let's pretend that Gravity returned the manual.)
Tarnhem might die if we spend 3 days here. And I'd probably wait for Raiden(ikarbino) to respond to this post.
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
He's not going to die in the next three days. As the statue is not ready, you can't make the golem in less than three days. Your choices are: golem in 3 days, golem in 90+ days, or no golem.
So, take what you want and join me in the next room.
You're heading down the long corridor l own as the hall of spheres, emerging from the Golden sphere and heading south you pass by two doors that actually are false doors leading nowhere. On the opposite wall are two actual doorways opening to narrow corridors. The northern corridor seems to be the source of the chanting. The southern corridor looks just like the northern one, minus the chanting.
Gravity will bid the sculptors goodbye while expressing the willingness to return to the escape room with her party as soon as possible, leaving the Manual of Golem behind.
Then she will start a heated conversation with her party members regarding the fact that choosing the southern corridor as the possible route of investigation might increase their group survival chance by ninety nine percent. She decides to solidify the thesis by using pseudo-scientific logic. Anyway, she will follow the party members if they decide to take the northern route, when she loads her shortbow with another piece of arrow in order to deflect any opposing weapon attack and takes advantage of the booming noise of chanting to advance as silently as possible.
Dexterity: Stealth 16 26
Action: Ready
(Take the highest value if advantage is applicable)
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
Tetrevess agrees the southern corridor sounds better. He votes we go that way.
The corridor through the southern door continues about 50ft east before turning south, opening to a 30'x30' chamber.
This treasury holds resources for the construction of the tomb, including precious metals and gemstones stored here for safekeeping. A number of bones from former prisoners and creatures lie heaped about these materials.
Treasure
Panels meant for the tomb’s walls are stored here. Each panel is approximately 2 feet wide and 3 feet long, weighs 20 pounds, and is crafted from various materials of differing value:
Twenty gleaming copper panels (worth 25 gp each) Twenty silver panels (50 gp each)
Ten panels of rare woods inlaid with ivory (150 gp each) Five panels of ivory with gold inlaid (500 gp each)
Hint? Not really. Just background:
This kind of thing is what Tenser's floating disk was literally made for. In the earliest games, gold was the whole point and getting it out of the dungeon was a big part of the challenge. In fact. TENSER is an anagram of Ernest, as in Gary Gygax's son.
(I know you all probably know all of this, I'm just kind of explaining why this room is here from a historical perspective since I haven't heard anything for 8 hours.)
Near the center of the room sit three chests — one made of gold, one made of silver, and one made of oak.
<The three locked chests can be opened with a successful DC 14 Dexterity check using thieves’ tools. >
There are no other doors beside the one by which you entered, as it is a treasury
<poke>
(Sorry busy weekend! Will post soon!)
Gravity has taken the northern passage and she gradually moves towards the place which might or might not be the source of the chanting noises.
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
Any body got tools for the chests
She would still be walking down the much longer corridor when they arrive. She walks 30ft takes a hard right, another 20ft another hard right then about 200ft southwest through winding tunnels, then a hard left following a straight path for 60ft before another hard right and 20ft more. <Altogether I'm calling it 330ft if it comes up.>
(We'll come back to her)
Quote from Wile_E_Coyote>>
"The Chapel. Stop Phenex. Save me. Tarnhem is his word. Stop ceremony. Weapons in altar. Potions. Scrolls. Three chests. Open together. Save me. Bad. blood. must stop. Bad Blood."
The balor, evidently called Tarnhem, continues to project pained words into your minds as he says the same in abyssal.
<poke>