This post has potentially manipulated dice roll results.
Angel runs up next to Crownsguard and feeds him a healing potion (10 hp). Then, he looks up and starts climbing (20 feet max on the climb). // Athletics 12 //
Ink abandons the forest fire and runs over to the keep's wall. He looks up and sees that the dwarf is just at the range of an ice knife... and so, he casts it.
// Ice Knife Attack: 20 Piercing Damage: 3 to target, AND target & all creatures within FIVE feet must make a DC 15 DEX save or take 9 cold damage! //
Angel runs up next to Crownsguard and feeds him a healing potion (10 hp). Then, he looks up and starts climbing (20 feet max on the climb). // Athletics 12 //
The fungus-like growths on the side of this wall smell of rot, and are sticky...almost gooey. The going is incredibly slow (this difficult terrain will hamper Angel’s movement further, requiring 4 feet of movement spent for every 1 foot of progress).
Ink abandons the forest fire and runs over to the keep's wall. He looks up and sees that the dwarf is just at the range of an ice knife... and so, he casts it.
// Ice Knife Attack: 20 Piercing Damage: 3 to target, AND target & all creatures within FIVE feet must make a DC 15 DEX save or take 9 cold damage! //
The dwarf waves his hand and an arcane shield appears, ablating the initial piercing attack but causing the explosion to curve around the shield and take out both skeletons near him.
Curiously, the dwarf still appears completely unaffected by the damage from Ink's spell.
Steele rushes up to attack the dwarf, but is also rebuffed by the arcane shield.
//Nope, that delicious radiance is currently ‘Off’//
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
dex save 8
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
"ow. That's not getting old at all"
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
//flint is stunned, automatically fails right? He is resistant to fire though...//
//What to do what to do... does getting stunned lose wild shape?
Intelligence 4
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
// Wild Shape is not ended by the stunned condition.
// Those who are stunned can repeat the DC 16 Intelligence save at the end of their turns, ending the effect on a success. //
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
//What about concentration spells? He isn't unconscious
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Angel runs up next to Crownsguard and feeds him a healing potion (10 hp). Then, he looks up and starts climbing (20 feet max on the climb). // Athletics 12 //
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
Ink abandons the forest fire and runs over to the keep's wall. He looks up and sees that the dwarf is just at the range of an ice knife... and so, he casts it.
// Ice Knife Attack: 20 Piercing Damage: 3 to target, AND target & all creatures within FIVE feet must make a DC 15 DEX save or take 9 cold damage! //
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
//Forgot Steele//
Steele sees the party going after the dwarf and screeches loudly as he races to attack the dwarf.
Attack: 18 Damage: 5
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Crownsguard is now up, but still stunned. “Rebooting.” INT Save: 22. “Reboot Complete.”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
// Very nice! //
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
//int save this turn or next?//
If this turn... 13 + aura if close enough
Flint and Crownsguard shake off the lingering effects of the mind blast, and are no longer stunned.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
// I believe it is Rip's turn! //
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
was out sorry. Rip will stay next to flint with a Firebolt at one of the Archers if able 15 for 9 and keep moving spiritual weapon towards baddies
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
// The spiritual weapon can be in range of the dwarf this turn, or in range of the skeletons in two turns. Your call! //
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM