As the blizzard starts to pick up, Kree will take out his lantern (Lantern of Revealing), lighting it and shedding some light in case the blizzard makes it more difficult to see.
(OOC: This sheds Bright light for 30ft and dim for an additional 30. Also reveals invisible objects and creatures that are within the bright light range.)
Gilgins teeth chatter. “N...not this again! I’d love a rest, but won’t stopping just make us freeze faster? It’s all good, a bit of pain just makes you stronger.” Gilgins red face seems to wince with every word he says, as frozen tears forms in his eyes.
Kree turns towards the others and will suggest. "Hey, not for nothing, we could go back to that hut. It's only an hour back. We go back, wait out the blizzard then come back out."
Nyx's voice can be heard from somewhere nearby, "F..-ff...--uck that. As long as we can follow the path we'll stay on the path. Distribute some rope, everyone tie a knot through their belt and lets keep moving."
This post has potentially manipulated dice roll results.
15/19/5/13/16
(can i get constitution saves from everyone please)
You keep on fighting through the blizzard, the wind and snow barely allowing you to see all of your group members. The rope is a great help to keep you all together and save and while the road markings are hard to see in this ordeal, you do manage to make steady progress. The storm keeps on going on and on and on. After what seems like endless hours you suddenly stand in front of a stone building. It took longer then you have hoped, but you reached Caer Dineval.
This post has potentially manipulated dice roll results.
Con Save 16
Gilgin beats on the wall of the stone building with the butt of his hammer, a tangle of frazzled rope around him "Open up! We're freezing out here! Where's yer Tavern? I need a nice Ale and a fire!"
Nothing happens. You don’t know what time it is, but you got the feeling, that it is very late. You don’t see any light beside Kress’ lantern and the magical Bullseye lantern you made from the crystal.
“Well, it seems the people are as inhospitable as the weather.” Gilgin chuckles to himself. “C’mon pals. Let’s find an inn.” Gilgin trudges into town, frayed rope trailing behind him.
Kree walks up to random buildings to see if he can find an abandoned one, or possibly one that has people still awake. Shining his lantern into any windows he finds.
This post has potentially manipulated dice roll results.
James directs his dogs, making sure not to get ahead of the group. When Nyx suggests tying rope between each person and continuing on, James nods agreement and helps, tying his sled into the chain.
When the group arrives at Caer Dineval, James lets out a sigh, happy to find shelter and hopefully get out of the cold. James directs his dogs to follow along with Gilgin as the group tries to find an inn or tavern.
CON Save: 12
Perception check, if needed to help find an inn and a place for the dogs: 6
(
OOC: I'll do the Survival check: 16)As the blizzard starts to pick up, Kree will take out his lantern (Lantern of Revealing), lighting it and shedding some light in case the blizzard makes it more difficult to see.
(OOC: This sheds Bright light for 30ft and dim for an additional 30. Also reveals invisible objects and creatures that are within the bright light range.)
I don't have a signature.
Hifu survival w/adv : 23
Hifu shouts over the wind : “Should we press on, or make an igloo here until this blows over? I think the latter is likely safer. What do you think?”
A wizard is never late, nor is he early, he arrives precisely when he means to.
Gilgins teeth chatter. “N...not this again! I’d love a rest, but won’t stopping just make us freeze faster? It’s all good, a bit of pain just makes you stronger.” Gilgins red face seems to wince with every word he says, as frozen tears forms in his eyes.
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
The last igloo took you several hours to make and that was without wind...
Kree turns towards the others and will suggest. "Hey, not for nothing, we could go back to that hut. It's only an hour back. We go back, wait out the blizzard then come back out."
I don't have a signature.
Nyx's voice can be heard from somewhere nearby, "F..-ff...--uck that. As long as we can follow the path we'll stay on the path. Distribute some rope, everyone tie a knot through their belt and lets keep moving."
“Ok Nyx, let’s go”. Hifu trudges forward with Kree and Gilgin, following James, Nyx and the sled. We knot a rope and each hold on...
A wizard is never late, nor is he early, he arrives precisely when he means to.
Kree ties the rope to his belt and continues marching forward, holding out his lantern to try and give some light ahead.
I don't have a signature.
15/19/5/13/16
(can i get constitution saves from everyone please)
You keep on fighting through the blizzard, the wind and snow barely allowing you to see all of your group members. The rope is a great help to keep you all together and save and while the road markings are hard to see in this ordeal, you do manage to make steady progress. The storm keeps on going on and on and on. After what seems like endless hours you suddenly stand in front of a stone building. It took longer then you have hoped, but you reached Caer Dineval.
Nyx CON save: 3
Hifu con save : 16
A wizard is never late, nor is he early, he arrives precisely when he means to.
(Kree Con Save: 12)
I don't have a signature.
(Kree Con Save: 3)
I don't have a signature.
Map
Con Save 16
Gilgin beats on the wall of the stone building with the butt of his hammer, a tangle of frazzled rope around him "Open up! We're freezing out here! Where's yer Tavern? I need a nice Ale and a fire!"
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
Nyx, you get 1lvl of exhaustion. 43 (dog 1 to 4 and Boy; Boy fails)
Nothing happens. You don’t know what time it is, but you got the feeling, that it is very late. You don’t see any light beside Kress’ lantern and the magical Bullseye lantern you made from the crystal.
“Well, it seems the people are as inhospitable as the weather.” Gilgin chuckles to himself. “C’mon pals. Let’s find an inn.” Gilgin trudges into town, frayed rope trailing behind him.
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
Kree walks up to random buildings to see if he can find an abandoned one, or possibly one that has people still awake. Shining his lantern into any windows he finds.
I don't have a signature.
James directs his dogs, making sure not to get ahead of the group. When Nyx suggests tying rope between each person and continuing on, James nods agreement and helps, tying his sled into the chain.
When the group arrives at Caer Dineval, James lets out a sigh, happy to find shelter and hopefully get out of the cold. James directs his dogs to follow along with Gilgin as the group tries to find an inn or tavern.
CON Save: 12
Perception check, if needed to help find an inn and a place for the dogs: 6
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss