Sarah cautiously moves to G6 hoping to gain a defensive advantage from the wall and trees. She then readies an arrow for the first foe she sees. "May the gods be with me and guide my arrows true."
This post has potentially manipulated dice roll results.
By the skuff of shoes meant for comfort not for sneaking, a brief casting of a shadow on the wall, and the famililar scent on the air Shmitty determines Toren's position and shouts to his ancestors to bestow his Hunter's Mark on the Wizard. Toren feels the burn of Shmitty's mark etching into his side and with the pain you lock eyes with him at his starting position. Shmitty smiles revealing slightly sharper canines and pupils too wide to be human.
Shmitty Jackson steps into the shadows with Toren's heartbeat on his ears...
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Baryk's arrows strike two Torens, they burst like balloons. (Sorry I forgot the Image roll.)
Shmitty gets a whiff of beard conditioner on the air, but he can't get sight of his quarries black beard in the dark corners. He wants to Mark his foe, but he needs to see him to do so. He opts to target Eider instead. His position is revealed, but he moves back into the shadows.
(Baryk posses an item granting him advantage on stealth in this scenario, not that he needs it with PwoT)
(Toren, Eider)
Arena 2: Tower
A B C D E F G H I J K L M N O P 12 . . . . . . . . . . . . . . . ====..%==============%.....%===============..%== 11 , . . . . . . . . . . . . . , =,,,.........======-----------======.........,,, 10 . . . = ¤ , . . . , ¤ = . . . =......=====¤¤¤¤,,,...........,,,¤¤¤¤=====...... 09 . = ¤ , , . . . . . , , ¤ = . =.....=¤¤¤,,,,,,......=====......,,,,,,¤¤¤=..... 08 . - . . !. . = ¬ = . . . . - . ======---=......=====¬¬¬¬---=====......=---===== 07 . . = . - . . . . . - . = . . =........=.....---.............---.....=........ 06 . . = . - . . . . . - . = . . ======---=......=====---¬¬¬¬=====......=---===== 05 . - . . . . 2= I¬W= . . . . - . =.....=¤¤¤,,,,,,......=====......,,,,,,¤¤¤=..... 04 . = ¤ , , . . . . . , , ¤ = . =......=====¤¤¤¤,,,...........,,,¤¤¤¤=====...... 03 . . . = ¤ , . . . , ¤ = . . . =............======-----------======............ 02 . . . . . . . . . . . . . . . ====..%==============%.....%===============..%== 01 . . . . . . . . . . . . . . . A B C D E F G H I J K L M N O P
This post has potentially manipulated dice roll results.
Woods: (Round 1)
Sarah moves out and takes up position, ready for her foes.
Denka casts a spell and holds its power for her enemies.
Gell attempts to hide, but even under the cover of darkness Vurnic and Gordon will see him at O5. (note your passives to see him are reduced by 5 due to the disadvantage from the darkness.)
Amaruve slips out next to Gell and holds a stone ready to throw.
Zevryl anxiously rushes out calling out to the druid, Amaruve, as he begins to cast a spell. (You'll need to select an action to ready.) Amaruve hears the calling foe. (Insight: 19... Effect below, Zevryl gains advantage against Amaruve.)
Zevryl moves into sight of Sarah, Denka, and Amaruve. (Choose a target for your spell if you wish.)
Amaruve hurls his stone, hitting 19 for 7 bludgeoning. The stone clinks off the tree and then bounces off Zevryl's armor [edit: Zevryl has the benefit of partial cover] (Sarah and Denka may also React.)
Ogguimash rushes accusing the other orc of cowardice (Effect: 1 the winner gains advantage on his next attack against the loser. Gell, contest with Intimidation or Insight.) He dashes to reach cover.
(Zevryl's intimidate effect: 2)
(Vurnic and Gordon are up.)
Arena 9: Woods
A B C D E F G H I J K L M N O P 16 N: : : : : : : : : : : V: : : : ===%::=============€€=========%::=======::%===== 15 : : . . . € € . . : : . : : . =..:::::::........€€€€.....:::::::..€..::::..... 14 . : : . . . . . : : . . : : . €€€€..:::::::..€........:::::::..€€€€..:::::::.. 13 € . : : . . . : : . € € . : : €€€€.....:::::::==€€€€..::::.....€€€€===..::::.. 12 . . . : : € € : : . . . . : : =..€€€€.....::::..€€€€==::::..€€€€.....:::::::.. 11 € € . : : . . : : € € . : : . =..€€€€.....:::::::..:::::::==€€€€..:::::::..€€€ 10 . . . . : : : : M. . . : : . Z€ =.....€€€€=====:::::::::===€..::::::::::.....€€€ 09 . € € . . : : : = : : : . . . =.....€€€€..:::::::::=:::::=::::::.....€€€€..... 08 . . . : : : = : : : . . € € . €€€€.....::::::::::..€===:::::::::=====€€€€..... 07 € . : : . . . : : : : . . . . €€€€..:::::::..€€€€==:::::::..:::::::.....€€€€.. 06 . : : . € € S: : . . : : . € € =..:::::::.....€€€€..::::==€€€€..::::.....€€€€.. 05 : : . . . . : : € € : : . . L. A =..::::..===€€€€.....::::..€€€€==:::::::.....€€€ 04 : : . € € . : : . . . : : . € =..:::::::..€€€€..:::::::........€..:::::::..€€€ 03 . : : . D. : : . . . . . : : . =.....::::..€..:::::::.....€€€€........:::::::.. 02 . : : . : : . . € € . . . : : ======%::=======::%=========€€=============::%== 01 : : : : : : : : : : : : : : : A B C D E F G H I J K L M N O P
Sarah cautiously moves to G6 hoping to gain a defensive advantage from the wall and trees. She then readies an arrow for the first foe she sees. "May the gods be with me and guide my arrows true."
Denka will move to E3 and Ready Frostbite to use on the first enemy she sees
(BDaddly you have Eider put in the open, I should be at H8)
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
By the skuff of shoes meant for comfort not for sneaking, a brief casting of a shadow on the wall, and the famililar scent on the air Shmitty determines Toren's position and shouts to his ancestors to bestow his Hunter's Mark on the Wizard. Toren feels the burn of Shmitty's mark etching into his side and with the pain you lock eyes with him at his starting position. Shmitty smiles revealing slightly sharper canines and pupils too wide to be human.
Shmitty Jackson steps into the shadows with Toren's heartbeat on his ears...
Stealth 36
I got alot a doods
Zevryl heads to O10 and readies an action.
He also intimidates whoever A is: 22
"Ignorance is bliss, and you look absolutely miserable."
(Those stealth bonuses are higher than the level 14 rogue I'm playing in another campaign. Jesus.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"I'll show you ugly."
The rest of Gell's grumbling trails off as he slinks forward and into the shadows.
Stealth: 7.
He will take out a dagger in his offhand and hide behind the trees at O5.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
(The crowd watches in awe as the archers quantum shift into another dimension)
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
(Pretty sure all our Passive perceptions are over 7.)
Og will rush (read Dash) out to I10, and Intimidate Gell: 8
"Half-orcs don't hide in shadows, coward."
(Ok, maybe they do)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Tower: (Round 1)
Baryk's arrows strike two Torens, they burst like balloons. (Sorry I forgot the Image roll.)
Shmitty gets a whiff of beard conditioner on the air, but he can't get sight of his quarries black beard in the dark corners. He wants to Mark his foe, but he needs to see him to do so. He opts to target Eider instead. His position is revealed, but he moves back into the shadows.
(Baryk posses an item granting him advantage on stealth in this scenario, not that he needs it with PwoT)
(Toren, Eider)
Arena 2: Tower
A B C D E F G H I J K L M N O P
12 . . . . . . . . . . . . . . .
====..%==============%.....%===============..%==
11 , . . . . . . . . . . . . . ,
=,,,.........======-----------======.........,,,
10 . . . = ¤ , . . . , ¤ = . . .
=......=====¤¤¤¤,,,...........,,,¤¤¤¤=====......
09 . = ¤ , , . . . . . , , ¤ = .
=.....=¤¤¤,,,,,,......=====......,,,,,,¤¤¤=.....
08 . - . . !. . = ¬ = . . . . - .
======---=......=====¬¬¬¬---=====......=---=====
07 . . = . - . . . . . - . = . .
=........=.....---.............---.....=........
06 . . = . - . . . . . - . = . .
======---=......=====---¬¬¬¬=====......=---=====
05 . - . . . . 2= I¬ W= . . . . - .
=.....=¤¤¤,,,,,,......=====......,,,,,,¤¤¤=.....
04 . = ¤ , , . . . . . , , ¤ = .
=......=====¤¤¤¤,,,...........,,,¤¤¤¤=====......
03 . . . = ¤ , . . . , ¤ = . . .
=............======-----------======............
02 . . . . . . . . . . . . . . .
====..%==============%.....%===============..%==
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' Walls, '-' Steps (3ft), '¬' Raised platform (5ft.), '¤' Plant, '%' Door, ',' Grass, '.' Stone floor, 'A-Z' Contestants
(Stealth: B:47, S:33)
Extended Signature
Woods: (Round 1)
Sarah moves out and takes up position, ready for her foes.
Denka casts a spell and holds its power for her enemies.
Gell attempts to hide, but even under the cover of darkness Vurnic and Gordon will see him at O5. (note your passives to see him are reduced by 5 due to the disadvantage from the darkness.)
Amaruve slips out next to Gell and holds a stone ready to throw.
Zevryl anxiously rushes out calling out to the druid, Amaruve, as he begins to cast a spell. (You'll need to select an action to ready.) Amaruve hears the calling foe. (Insight: 19... Effect below, Zevryl gains advantage against Amaruve.)
Zevryl moves into sight of Sarah, Denka, and Amaruve. (Choose a target for your spell if you wish.)
Amaruve hurls his stone, hitting 19 for 7 bludgeoning. The stone clinks off the tree and then bounces off Zevryl's armor [edit: Zevryl has the benefit of partial cover] (Sarah and Denka may also React.)
Ogguimash rushes accusing the other orc of cowardice (Effect: 1 the winner gains advantage on his next attack against the loser. Gell, contest with Intimidation or Insight.) He dashes to reach cover.
(Zevryl's intimidate effect: 2)
(Vurnic and Gordon are up.)
Arena 9: Woods
A B C D E F G H I J K L M N O P
16 N: : : : : : : : : : : V: : : :
===%::=============€€=========%::=======::%=====
15 : : . . . € € . . : : . : : .
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10 . . . . : : : : M. . . : : . Z€
=.....€€€€=====:::::::::===€..::::::::::.....€€€
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08 . . . : : : = : : : . . € € .
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07 € . : : . . . : : : : . . . .
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06 . : : . € € S: : . . : : . € €
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05 : : . . . . : : € € : : . . L. A
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04 : : . € € . : : . . . : : . €
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=.....::::..€..:::::::.....€€€€........:::::::..
02 . : : . : : . . € € . . . : :
======%::=======::%=========€€=============::%==
01 : : : : : : : : : : : : : : :
A B C D E F G H I J K L M N O P
Extended Signature
"And real half-orcs don't need armor. But I guess that's a weak jaw for ya."
Intimidation: 20
Gell lets out a raspy chuckle.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
Sarah sees the odd looking dwarf? And let's her arrow fly. Attack: 18 Damage: 8
Vurnic will rush over to 11J taking cover behind the wall.
The weight of Gell's words weigh heavily on Og's soul, almost as heavily as his armor.
Extended Signature
(Um I will not opt to target Eider. I will move to any position that allows me to mark toren then hide.)
I got alot a doods
Woods: (Round 1)
Sarah's arrow cuts through the air and through Zevryl's armor. He still stands. [Edit above]
Vurnic darts out to cover.
(Gordon is up)
Extended Signature
Toren is hidden, you cannot see him. Unless you succeed on a search with disadvantage.
Extended Signature
Danks will release her Frostbite spell at Zevryl. DC 13 save