Not sure why nobody else has commented that a SMALL (halfling or gnome) sized warlock with Ascendant Step and Find Familliar (Pact of the Tome) can summon a hawk familiar with strength 5 (pull 75lbs). A small char with minimal gear comes in at under 75 lbs so can be pulled at 60' by a flying hawk, and of course you then have a Tensors Floating Disk (there is a ritual eldritch invocation) that allows that or a phantom steed at higher levels all as rituals.
Personally I have been trying to find a way to get a medium critter in a chariot (weight comes in under the limit of the levitate spell) but with sustained propulsion greater than 5' a round (said hawk etc)
Not sure why nobody else has commented that a SMALL (halfling or gnome) sized warlock with Ascendant Step and Find Familliar (Pact of the Tome) can summon a hawk familiar with strength 5 (pull 75lbs). A small char with minimal gear comes in at under 75 lbs so can be pulled at 60' by a flying hawk, and of course you then have a Tensors Floating Disk (there is a ritual eldritch invocation) that allows that or a phantom steed at higher levels all as rituals.
Personally I have been trying to find a way to get a medium critter in a chariot (weight comes in under the limit of the levitate spell) but with sustained propulsion greater than 5' a round (said hawk etc)
This would be up to DM as one could rule that a hawk is not physically suited to be harnessed to a char and pull it in the air while flying as it interfer with the movement of its wings.
You don't get up in arms about characters jumping when there's a Jump spell, or there being lightning bolts in certain storms when there's a Lightning Bolt spell. These spells don't behave the same way as the thing they're named after either, so I don't see the issue.
You don't get up in arms about characters jumping when there's a Jump spell, or there being lightning bolts in certain storms when there's a Lightning Bolt spell. These spells don't behave the same way as the thing they're named after either, so I don't see the issue.
Practically nobody uses the Jump spell, so there's really no competition in usage between jumping as movement and the use of the Jump spell. This is also b/c they take up different parts of the action economy, as casting the Jump spell takes an action while the act of jumping is just part of movement, unless the creature is also using the Dash action, in which case it's really the Dash action being activated.
As for lighting from a storm vs. Lightning Bolt, well, one is an iconic D&D spell that has been around probably since 1st edition that got a bit nerfed and then there are all the piddly lightning effects from various spells, most of which are crappier than Lightning Bolt. So there's no competition in terms of the niche they take up in understanding how the game works.
The devs really did a disservice by completely scrapping the idea of a Psionics system for 5E. As you might or might not recall, there were already a lot of names for various powers in 2nd and 3rd edition. So the powers already existed, it was a matter of A) making them fit into the 5E system, and B) selling it to the already active customerbase. Since they failed on B and gave up on A, I guess now they just want the quickest way to evoke a bit of Psionic flavor without invoking any truly new system. It feels lazy, esp. in light of the fact that a bunch of that stuff already got written for them back in 2nd and 3rd edition.
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I don’t this it’s that bad here. Pretty open discussion and no one seems to trying to WIN their point.
Plus, this is tame compared to the Misty Step thread.
The key differences between Telekinesis and Mage Hand involve the ability to attack and lift 500 lb,
The thing to remember about telekinesis and telekinesis and telekinesis and telekinesis is that none of them are telekinesis, but all involve telekinesis. :p
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Not sure why nobody else has commented that a SMALL (halfling or gnome) sized warlock with Ascendant Step and Find Familliar (Pact of the Tome) can summon a hawk familiar with strength 5 (pull 75lbs). A small char with minimal gear comes in at under 75 lbs so can be pulled at 60' by a flying hawk, and of course you then have a Tensors Floating Disk (there is a ritual eldritch invocation) that allows that or a phantom steed at higher levels all as rituals.
Personally I have been trying to find a way to get a medium critter in a chariot (weight comes in under the limit of the levitate spell) but with sustained propulsion greater than 5' a round (said hawk etc)
Life's hard - get a helmet!
This would be up to DM as one could rule that a hawk is not physically suited to be harnessed to a char and pull it in the air while flying as it interfer with the movement of its wings.
Not sure I follow, the hawk could use its claws to hold onto something, a staff, a perch on a stick, a bit of rope. chairs not required I say
Life's hard - get a helmet!
The game devs really need to develop a bigger vocabulary for dealing with mind-movement powers. Srsly.
too many developers and no single editor watching for things that contradict or set a new presedent or creates something entirely new.
Tele: over there
Kinesis: making something move
You don't get up in arms about characters jumping when there's a Jump spell, or there being lightning bolts in certain storms when there's a Lightning Bolt spell. These spells don't behave the same way as the thing they're named after either, so I don't see the issue.
Practically nobody uses the Jump spell, so there's really no competition in usage between jumping as movement and the use of the Jump spell. This is also b/c they take up different parts of the action economy, as casting the Jump spell takes an action while the act of jumping is just part of movement, unless the creature is also using the Dash action, in which case it's really the Dash action being activated.
As for lighting from a storm vs. Lightning Bolt, well, one is an iconic D&D spell that has been around probably since 1st edition that got a bit nerfed and then there are all the piddly lightning effects from various spells, most of which are crappier than Lightning Bolt. So there's no competition in terms of the niche they take up in understanding how the game works.
The devs really did a disservice by completely scrapping the idea of a Psionics system for 5E. As you might or might not recall, there were already a lot of names for various powers in 2nd and 3rd edition. So the powers already existed, it was a matter of A) making them fit into the 5E system, and B) selling it to the already active customerbase. Since they failed on B and gave up on A, I guess now they just want the quickest way to evoke a bit of Psionic flavor without invoking any truly new system. It feels lazy, esp. in light of the fact that a bunch of that stuff already got written for them back in 2nd and 3rd edition.