Comparing the Protection from Poison spell and the Dwarven Resilience racial ability, there is a wording difference between the two that could affect how it is read and ruled.
Protection from Poison: For the duration, the target has advantage on saving throws against being poisoned, and it has resistance to poison damage.
Dwarven Resilience: You have advantage on saving throws against poison, and you have resistance against poison damage.
Some attacks, green dragon breath for example, only cause poison damage but do not inflict the Poisoned condition. Does Protection from Poison only give advantage on saving throws if the target is hit by an attack that inflicts the Poisoned condition? Or is the description just badly worded and should it be read the same as Dwarven Resilience?
I suspect that the intention is for those abilities to both grant the "advantage on saving throws against effects that confer the poisoned condition" and the "resistance to damage of the poison type" benefits, but if you read them strictly, Dwarven Resilience would give you advantage against a Green Dragon's breath attack, whereas Protection from Poison would not.
I suppose it depends on the DM. I can't see any serious issues if the ruling remains consistent throughout.
Personally, I'd go with what I perceive the intention to be (granting both advantage and resistance against an Adult Green Dragon's breath feels like double dipping on benefits, if that makes sense).
I think they are meant to be separate. As Onyx says, it would mean that you'd have a big chance of passing the saving throw and then also getting half damage, effectively dropping the damage by 75%. I'd rule them as separate; you have advantage on saving throws dat cause the poisoned condition and half damage on poison damage. The breath weapon does not cause the poisoned condition, so it does not get advantage. However, the Bite attack of a pit fiend causes the poisoned condition which deals damage. In that case I'd rule that a dwarf gets advantage to prevent becoming poisoned and if he's poisoned he'd only be dealt half damage.
Comparing the Protection from Poison spell and the Dwarven Resilience racial ability, there is a wording difference between the two that could affect how it is read and ruled.
Some attacks, green dragon breath for example, only cause poison damage but do not inflict the Poisoned condition. Does Protection from Poison only give advantage on saving throws if the target is hit by an attack that inflicts the Poisoned condition? Or is the description just badly worded and should it be read the same as Dwarven Resilience?
I suspect that the intention is for those abilities to both grant the "advantage on saving throws against effects that confer the poisoned condition" and the "resistance to damage of the poison type" benefits, but if you read them strictly, Dwarven Resilience would give you advantage against a Green Dragon's breath attack, whereas Protection from Poison would not.
I suppose it depends on the DM. I can't see any serious issues if the ruling remains consistent throughout.
Personally, I'd go with what I perceive the intention to be (granting both advantage and resistance against an Adult Green Dragon's breath feels like double dipping on benefits, if that makes sense).
I think they are meant to be separate. As Onyx says, it would mean that you'd have a big chance of passing the saving throw and then also getting half damage, effectively dropping the damage by 75%. I'd rule them as separate; you have advantage on saving throws dat cause the poisoned condition and half damage on poison damage. The breath weapon does not cause the poisoned condition, so it does not get advantage. However, the Bite attack of a pit fiend causes the poisoned condition which deals damage. In that case I'd rule that a dwarf gets advantage to prevent becoming poisoned and if he's poisoned he'd only be dealt half damage.
Subclass: Dwarven Defender - Dragonborn Paragon
Feats: Artificer Apprentice
Monsters: Sheep - Spellbreaker Warforged Titan
Magic Items: Whipier - Ring of Secret Storage - Collar of the Guardian
Monster template: Skeletal Creature