is there a spell/item/location that acts like DBZs time chamber(ie something/somewhere that has time moveing at a faster rate then the normal world so,for example,you could send someone in to do a years worth of enchanting/magic item makeing/crafting in the time it takes the party to have a long rest and a day of travel)
ps as l was writeing this,l remembered that some powerful mages can make demi planes and chouse their rules,so maybe a powerful mage could make something like what was stated above?
That'll stop you from aging, but OP wants a way to do a year's worth of stuff "in the time it takes the party to have a long rest and a day of travel."
There's no published spell that'll do this, but it's totally the kind of thing a powerful wizard could be into. It's a plot device I would be 100% comfortable using for an NPC, and if a player wanted to do it, I'd try to figure out a way to work it into the plot in a fun way (like, yeah, this is something you need for x y or z reason, so we'll make constructing it a whole ass quest).
Nothing official allows you as a player to create it. However, if you had Demiplane and Magnificent Mansion plus some time-based spells like Time Stop or Chronurgy spells from EGTW? I'd say given a few years your character could eventually learn how to create a Temporal Demiplane. It wouldn't be a "spell" - rather a static demiplane that for 1 day a year, will allow everyone within to be sealed inside and experience a year within a day. It "charges" over the course of a year, absorbing the passage of time, and that charge could be expended to activate the effects.
As a DM I'd allow this if there's a timeskip. Once used I'd allow it to increase everyone by 2 levels.
More likely I wouldn't let a player make it, I'd introduce it in a campaign as a big reward / plot device. Or maybe the player learns how to do a ritual that achieves it during a special cosmic circumstance. Something like that. It'd be easier than trying to invent rules against players wanting to exploit such a thing.
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Nothing official allows you as a player to create it. However, if you had Demiplane and Magnificent Mansion plus some time-based spells like Time Stop or Chronurgy spells from EGTW? I'd say given a few years your character could eventually learn how to create a Temporal Demiplane. It wouldn't be a "spell" - rather a static demiplane that for 1 day a year, will allow everyone within to be sealed inside and experience a year within a day. It "charges" over the course of a year, absorbing the passage of time, and that charge could be expended to activate the effects.
As a DM I'd allow this if there's a timeskip. Once used I'd allow it to increase everyone by 2 levels.
More likely I wouldn't let a player make it, I'd introduce it in a campaign as a big reward / plot device. Or maybe the player learns how to do a ritual that achieves it during a special cosmic circumstance. Something like that. It'd be easier than trying to invent rules against players wanting to exploit such a thing.
great idea,thanks!
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is there a spell/item/location that acts like DBZs time chamber(ie something/somewhere that has time moveing at a faster rate then the normal world so,for example,you could send someone in to do a years worth of enchanting/magic item makeing/crafting in the time it takes the party to have a long rest and a day of travel)
ps as l was writeing this,l remembered that some powerful mages can make demi planes and chouse their rules,so maybe a powerful mage could make something like what was stated above?
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That'll stop you from aging, but OP wants a way to do a year's worth of stuff "in the time it takes the party to have a long rest and a day of travel."
There's no published spell that'll do this, but it's totally the kind of thing a powerful wizard could be into. It's a plot device I would be 100% comfortable using for an NPC, and if a player wanted to do it, I'd try to figure out a way to work it into the plot in a fun way (like, yeah, this is something you need for x y or z reason, so we'll make constructing it a whole ass quest).
You could use Demiplane. The spell only specifies what the demiplane looks like. You could say time flows differently in the demiplane.
This is a DM thing.
Nothing official allows you as a player to create it. However, if you had Demiplane and Magnificent Mansion plus some time-based spells like Time Stop or Chronurgy spells from EGTW? I'd say given a few years your character could eventually learn how to create a Temporal Demiplane. It wouldn't be a "spell" - rather a static demiplane that for 1 day a year, will allow everyone within to be sealed inside and experience a year within a day. It "charges" over the course of a year, absorbing the passage of time, and that charge could be expended to activate the effects.
As a DM I'd allow this if there's a timeskip. Once used I'd allow it to increase everyone by 2 levels.
More likely I wouldn't let a player make it, I'd introduce it in a campaign as a big reward / plot device. Or maybe the player learns how to do a ritual that achieves it during a special cosmic circumstance. Something like that. It'd be easier than trying to invent rules against players wanting to exploit such a thing.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
great idea,thanks!