I am playing a 7th level Cleric with the Life Domain in our Friday night game. At 6th level, I get the feature Blessed Healer which states:
Blessed Healer:
Beginning at 6th level, the healing spells you cast on others heal you as well. When you cast a spell of 1st level or higher that restores hit points to a creature other than you, you regain hit points equal to 2 + the spell’s level.
My question is if I cast Mass Healing Word on six creatures does that mean I can heal myself 2+ the spell's level x 6?
There is another Cleric in our party, who has Beacon of Hope prepared and we are trying to figure out our Max healing for one round. If I cast Mass Healing Word (cast at 4th level) would total out to 25 HP (3d4+7+6[Disciple of Life domain feature]) per character that is within range. With our six characters that makes 150 HP but I don't know if Blessed Healer is per spell or per character. If it's per spell, then it's 156 HP healing in one round. If it's per character (which I think it is) it would be 186 HP in one round!
Prayer of Healing with Beacon of Hope is ridiculous too. Just saying, if you can tag team Beacon of Hope with any healing spell, give it a shot! I know we will be using it next game session.
"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
you'll receive the healing to your character just once with each cast of Mass Healing Word.
The wording is quite explicit:
When you cast a spell of 1st level or higher that restores hit points to a creature other than you, you regain hit points equal to 2 + the spell’s level.
The condition checked to cause you to regain hit point is, "You cast a spell" the rest of the statement is just restricting what spell it is, so you only regain hitpoints once for casting the spell.
Even if this were RAW (it's not), no DM would allow this.
Which part are you talking about? The per-character to which HP are restored interpretation of Blessed Healer is not RAW, and I agree that a DM wouldn't allow it if they realize it's not RAW.
But the tag-team of two clerics, one casting prayer of healing and the other casting beacon of hope to boost it, is perfectly fine by the RAW, and there is literally no reason for a DM to not allow it to work because it has a hefty spell slot cost and isn't really that great of a use of the higher-level spell in the combo.
Even if this were RAW (it's not), no DM would allow this.
Which part are you talking about? The per-character to which HP are restored interpretation of Blessed Healer is not RAW, and I agree that a DM wouldn't allow it if they realize it's not RAW.
But the tag-team of two clerics, one casting prayer of healing and the other casting beacon of hope to boost it, is perfectly fine by the RAW, and there is literally no reason for a DM to not allow it to work because it has a hefty spell slot cost and isn't really that great of a use of the higher-level spell in the combo.
The former, which was the meat of what OP was saying. The latter was tagged onto the end of the post.
Even if this were RAW (it's not), no DM would allow this.
Which part are you talking about? The per-character to which HP are restored interpretation of Blessed Healer is not RAW, and I agree that a DM wouldn't allow it if they realize it's not RAW.
But the tag-team of two clerics, one casting prayer of healing and the other casting beacon of hope to boost it, is perfectly fine by the RAW, and there is literally no reason for a DM to not allow it to work because it has a hefty spell slot cost and isn't really that great of a use of the higher-level spell in the combo.
The former, which was the meat of what OP was saying. The latter was tagged onto the end of the post.
If I cast Mass Healing Word (cast at 4th level) would total out to 25 HP (3d4+7+6[Disciple of Life domain feature]) per character that is within range.
Mass healing word at 4th level only heals 2d4 + spellcasting ability modifier. With beacon of hope, that's 8 + (2+4) + spellcasting ability modifier, or 14 + spellcasting ability modifier. Remember that your spellcasting ability modifier is not the same as your spell attack bonus, nor is it the same formula.
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"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
I am playing a 7th level Cleric with the Life Domain in our Friday night game. At 6th level, I get the feature Blessed Healer which states:
Blessed Healer:
Beginning at 6th level, the healing spells you cast on others heal you as well. When you cast a spell of 1st level or higher that restores hit points to a creature other than you, you regain hit points equal to 2 + the spell’s level.
My question is if I cast Mass Healing Word on six creatures does that mean I can heal myself 2+ the spell's level x 6?
There is another Cleric in our party, who has Beacon of Hope prepared and we are trying to figure out our Max healing for one round. If I cast Mass Healing Word (cast at 4th level) would total out to 25 HP (3d4+7+6[Disciple of Life domain feature]) per character that is within range. With our six characters that makes 150 HP but I don't know if Blessed Healer is per spell or per character. If it's per spell, then it's 156 HP healing in one round. If it's per character (which I think it is) it would be 186 HP in one round!
Prayer of Healing with Beacon of Hope is ridiculous too. Just saying, if you can tag team Beacon of Hope with any healing spell, give it a shot! I know we will be using it next game session.
"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
Heya,
you'll receive the healing to your character just once with each cast of Mass Healing Word.
The wording is quite explicit:
The condition checked to cause you to regain hit point is, "You cast a spell" the rest of the statement is just restricting what spell it is, so you only regain hitpoints once for casting the spell.
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Keep in mind Beacon of Hope with Prayer of Healing is difficult as prayer takes 10 minutes to cast and Beacon of Hope lasts 1 minute.
Even if this were RAW (it's not), no DM would allow this.
Even a blind squirrel finds a nut once in awhile.
Even a blind squirrel finds a nut once in awhile.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
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"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
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