The problem with the UE content is that it's playtest material that not everyone will want added to the game. That means it might take a bit longer to add than regular official content.
We have no official answer for this because Phase 3 is so far away. I imagine you'll create a homebew race/class/whatever and use it freely in your tools, but to share it'll probably have to go through an approval process - Once it does anyone should be able to use it. I have no idea how the creation process will work though.
There are plenty more standard feats in the Player's Handbook, which will be added to the site on release.
During the beta test of D&D Beyond, we'll only be including content that is freely available from Wizards of the Coast, including the D&D 5th edition SRD , D&D 5th edition Basic Rules, Elemental Evil Companion and potentially others. The beta will not include additional content from a Commercially Released Book, Module or Supplement.
All of the remaining published content from the PHB, DMG, MM and other D&D 5th edition books will be added to D&D Beyond for product release - the cost for accessing this material has not yet been announced.
Mystic is pretty much garunteed to not be in Xanathar's Guide, as they put it on DMsGuild for its last phase of testing. As such, it will probably be at least late 2018 before we see it in a book.
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I'd second that. There is no chance of either of the classes they put on GM Guild is in the book coming out. The book is likely finishing up shortly and will be heading to the printers soon. So it doesn't make sense to continue to playtest classes that would have to be finished already to be in the book.
I'd second that. There is no chance of either of the classes they put on GM Guild is in the book coming out. The book is likely finishing up shortly and will be heading to the printers soon. So it doesn't make sense to continue to playtest classes that would have to be finished already to be in the book.
I agree. I would suspect both the Mystic and Artificer will show up in a book the following year. My best guess is we'll see some new tuned up iteration of the classes around late Winter/early Spring for some more playtesting and inclusion in a fall release book. Perhaps we'll be leaving the Realms and moving on to a new setting.
I wouldn't anticipate UA stuff being avaliable in D&D Beyond. My reasoning is that providing something for free prior to charging for it and all the playtest changes and how to handle them with updates are the two primary reasons UA won't make its way into Beyond.
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Will Classes, feats, etc from Unearthed Arcana be included in the future?
Anything that is considered free content is being slowly added. This includes Unearthed Arcana. :)
A dwarf with a canoe on his back? What could go wrong?
The problem with the UE content is that it's playtest material that not everyone will want added to the game. That means it might take a bit longer to add than regular official content.
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Understood. With homebrew integration, would we be able to enter info like this manually, or does it not work that way?
We have no official answer for this because Phase 3 is so far away. I imagine you'll create a homebew race/class/whatever and use it freely in your tools, but to share it'll probably have to go through an approval process - Once it does anyone should be able to use it. I have no idea how the creation process will work though.
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Thanks for the feedback. Much appreciated. Looking forward to everything
The Unearthed Arcana content on Feats would be a great addition, due to there currently only being 2 feats in the system.
There are plenty more standard feats in the Player's Handbook, which will be added to the site on release.
During the beta test of D&D Beyond, we'll only be including content that is freely available from Wizards of the Coast, including the D&D 5th edition SRD , D&D 5th edition Basic Rules, Elemental Evil Companion and potentially others. The beta will not include additional content from a Commercially Released Book, Module or Supplement.
All of the remaining published content from the PHB, DMG, MM and other D&D 5th edition books will be added to D&D Beyond for product release - the cost for accessing this material has not yet been announced.
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Unearthed Arcana is freely available from Wizards of the Coast.
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Pun-loving nerd | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
The point in using that content is just to quickly and easily to have more than 2 feats in the interface.
It is hard to notice issues or provide feedback with such limited listings.
Don't forget that a lot of the UA content will be official with Xanthar's which comes out in November.
Yes I'm very excited about this. I so badly want to play a Mystic. Can't decide between a soul knife or one an avatar
Mystic is pretty much garunteed to not be in Xanathar's Guide, as they put it on DMsGuild for its last phase of testing. As such, it will probably be at least late 2018 before we see it in a book.
Do you have difficulty fitting everything you want into your signature? Then check out the Extended Signature thread!
Here's my Extended Signature!
I'd second that. There is no chance of either of the classes they put on GM Guild is in the book coming out. The book is likely finishing up shortly and will be heading to the printers soon. So it doesn't make sense to continue to playtest classes that would have to be finished already to be in the book.
I wouldn't anticipate UA stuff being avaliable in D&D Beyond. My reasoning is that providing something for free prior to charging for it and all the playtest changes and how to handle them with updates are the two primary reasons UA won't make its way into Beyond.