New to Doing Homebrew stuff, but wanted to do elder scrolls in DND, cause it would be awesome. Anyways having trouble making the full Healer subclass provided by crusader. I think I figured out the first list for devotion (oath) spell list with help from another forum but small problems keep appearing. Not even sure where to start with the second spell list. Evidently, I know this program may be beyond what this is asking for, but I wanted to bring the races and subclasses from this win dropbox to DND beyond for all to enjoy.
Problem 1: Spell list configuration, want to ensure these lists appear properly. the second one is giving me trouble.
Problem 2: On the first Healer spellist, when you select lvl 5 paladin the spells from both 3rd level and 5th level disappear. But appear on any other set lvl. Bug? or user error?
Additionally my racial feats are buggy but work. Just a small quality of life error on what I think is the snippet and description box difference. If you can help with this and not other issues, the more help the merrier!
Hopefully someone picks up this message in a bottle. Thank you for choosing me if you do.
Okay, the problem you are having is that the Crusader is a base class and the Healer is a subclass for that. We cannot create homebrewer base classes here on DDB. So you cannot create a crusader. Which means you cannot create the healer for the crusader, you must be attempting to make it for a different base class, I’m guessing Paladin.
The problem with using Paladin is that you cannot turn it into a Crusader no matter how hard you try. For example, Paladins cannot cast Cantrips. The Paladin base class does not grant Turn Undead as a base feature like Cleric does. And you won’t be able to remove the other extra feature that Paladins get either.
Now, the Crusader spell list would be instead of the Paladin spell list, but you cannot possibly replace that here because, again, we cannot make homebrewed base classes on DDB at this time. The “Healer Devotion Spell List” would work just like Oath spell lists. The Superior Restoration Spells wouldn’t function like a regular spell list at all. That would work more like how a Warlock’s Mystic Arcana works. For those you would use the “Add Spell” portion of a class feature and set multiple spell names in together which would create a dropdown from which the player could choose the one they want.
As for your Racial Feats, since I don’t know anything about them I can’t help. You would need to provide more info.
I could grant you access to my campaign so you could look at the content yourself?
Regardless I really appreciate the feedback. But from what your saying is that it would be impossible to transfer over most of the innate spell caster classes from the Elder Scrolls dnd?
I have just finished up making most of the martial classes (barbarian, fighter, monk , and rouge later today), I think those have turned out fine, even if they are not perfect due to the base class cannot be changed.
Regardless, I will still attempt to transfer some items and monsters if I have run face first into a brick wall with the subclasses.
I could grant you access to my campaign so you could look at the content yourself?
Regardless I really appreciate the feedback. But from what your saying is that it would be impossible to transfer over most of the innate spell caster classes from the Elder Scrolls dnd?
I have just finished up making most of the martial classes (barbarian, fighter, monk , and rouge later today), I think those have turned out fine, even if they are not perfect due to the base class cannot be changed.
Regardless, I will still attempt to transfer some items and monsters if I have run face first into a brick wall with the subclasses.
I honestly cannot say for certain. I have never heard of those conversions before today. And I never got into the elder scrolls games so I’m not even familiar with them to guess. And no offense, but I’m not planning on reading all of that to figure it out for you.
You can probably get it close like you got the other classes. It won’t be perfect, but at least it should probably work. For example, you may not be able to grant Paladins Cantrips, but you can take it. You may not be able to give the Paladin base class a Channel Divinity future, but you can give all of the “Crusader” Subclasses Turn Undead and it mostly accomplishes the same thing.
What I can tell you is that the easiest way to figure out how to Homebrew something is to find something else that already does that same thing or something close to it, and then use that as a template for o make a homebrew just to dissect it and see how it works. Once you’re done with it you can delete it.
The next best way to research things is to follow the links in my sigline. You can find them on every post I make, and I post a lot.
Finally, if you ever get stuck trying to figure out how to do something, there is a two step process guaranteed to get you an answer:
There is a forum search function. At times it is a bigger pain in the neck than the homebrewer is. However, if you refine your search properly, you can usually get it to find what you’re looking for. If you type in the homebrew issue you’re trying to solve and enter my username to go with it, you will probably fine I have already answered your question for other people. I help people figure out their homebrews, it’s a way I can contribute a bit to the comunity ’round here. You may have to refine your search a little, play with it a bit to trick it into cooperating, but likely that will get you your answers.
If a search turns nothing up, then post a thread in the homebrewer forum just like this one. Someone will help, usually more than one someone. And I’m usually one of them. (Just don’t expect much from me on Wednesdays because I DM Wednesday evenings.)
New to Doing Homebrew stuff, but wanted to do elder scrolls in DND, cause it would be awesome. Anyways having trouble making the full Healer subclass provided by crusader. I think I figured out the first list for devotion (oath) spell list with help from another forum but small problems keep appearing. Not even sure where to start with the second spell list. Evidently, I know this program may be beyond what this is asking for, but I wanted to bring the races and subclasses from this win dropbox to DND beyond for all to enjoy.
Hopefully someone picks up this message in a bottle. Thank you for choosing me if you do.
Let me know if I sh
Okay, the problem you are having is that the Crusader is a base class and the Healer is a subclass for that. We cannot create homebrewer base classes here on DDB. So you cannot create a crusader. Which means you cannot create the healer for the crusader, you must be attempting to make it for a different base class, I’m guessing Paladin.
The problem with using Paladin is that you cannot turn it into a Crusader no matter how hard you try. For example, Paladins cannot cast Cantrips. The Paladin base class does not grant Turn Undead as a base feature like Cleric does. And you won’t be able to remove the other extra feature that Paladins get either.
Now, the Crusader spell list would be instead of the Paladin spell list, but you cannot possibly replace that here because, again, we cannot make homebrewed base classes on DDB at this time. The “Healer Devotion Spell List” would work just like Oath spell lists. The Superior Restoration Spells wouldn’t function like a regular spell list at all. That would work more like how a Warlock’s Mystic Arcana works. For those you would use the “Add Spell” portion of a class feature and set multiple spell names in together which would create a dropdown from which the player could choose the one they want.
As for your Racial Feats, since I don’t know anything about them I can’t help. You would need to provide more info.
Creating Epic Boons on DDB
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I could grant you access to my campaign so you could look at the content yourself?
Regardless I really appreciate the feedback. But from what your saying is that it would be impossible to transfer over most of the innate spell caster classes from the Elder Scrolls dnd?
I have just finished up making most of the martial classes (barbarian, fighter, monk , and rouge later today), I think those have turned out fine, even if they are not perfect due to the base class cannot be changed.
Regardless, I will still attempt to transfer some items and monsters if I have run face first into a brick wall with the subclasses.
I honestly cannot say for certain. I have never heard of those conversions before today. And I never got into the elder scrolls games so I’m not even familiar with them to guess. And no offense, but I’m not planning on reading all of that to figure it out for you.
You can probably get it close like you got the other classes. It won’t be perfect, but at least it should probably work. For example, you may not be able to grant Paladins Cantrips, but you can take it. You may not be able to give the Paladin base class a Channel Divinity future, but you can give all of the “Crusader” Subclasses Turn Undead and it mostly accomplishes the same thing.
What I can tell you is that the easiest way to figure out how to Homebrew something is to find something else that already does that same thing or something close to it, and then use that as a template for o make a homebrew just to dissect it and see how it works. Once you’re done with it you can delete it.
The next best way to research things is to follow the links in my sigline. You can find them on every post I make, and I post a lot.
Finally, if you ever get stuck trying to figure out how to do something, there is a two step process guaranteed to get you an answer:
Good luck, I hope that helps.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Thank you! I've used the Oath of the Open Sea paladin class to dissect and fix most of my problems for it, but its just not going to be perfect.
As a newbie thanks for helping!
As usual, happy to help.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting