Just as the title says, Is there a way to set an ability score as subtracting from armor class, rather than adding? I'm working on a Barbarian subclass that deals in tanking its Intelligence score to its benefit, which often has to deal with subtracting its negative INT score from things to gain a bonus.
Just as the title says, Is there a way to set an ability score as subtracting from armor class, rather than adding? I'm working on a Barbarian subclass that deals in tanking its Intelligence score to its benefit, which often has to deal with subtracting its negative INT score from things to gain a bonus.
You could try setting the bonus to <Die count: -1> <Stat: Int>. If you have negative intelligence, than you could either make class features to have a reason to have good intelligence, or go set <base armour class> 10. I haven’t tried any of this but I’m pretty sure you can do it this way.
Just as the title says, Is there a way to set an ability score as subtracting from armor class, rather than adding? I'm working on a Barbarian subclass that deals in tanking its Intelligence score to its benefit, which often has to deal with subtracting its negative INT score from things to gain a bonus.
Short answer, no.
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Good to know, thanks!
You could try setting the bonus to <Die count: -1> <Stat: Int>. If you have negative intelligence, than you could either make class features to have a reason to have good intelligence, or go set <base armour class> 10. I haven’t tried any of this but I’m pretty sure you can do it this way.
DM: “Who’s your patron?”
Warlock: “Ummm”
DM: “Hurry Up”
Warlock: “yOu”
*All other players look at each other with utter fear*
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Yeah. You could do a negative “bonus” to AC based on a fixed value, or a positive bonus based upon a stat, but not a negative based on a stat.
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