Honestly, its not the most broken thing I've seen. The immunity after a teleport is very strong, maybe change that to resistance. Otherwise? It's not super broken. Very meme-y, but that's honestly what its going for.
How strong realistically is 6 seconds of immunity costing both an action and channel divinity?
Realistically? Too strong. I mean I'm not even sure damage immunity exists for PCs anywhere else outside of Invulnerability. I agree it should be changed to Resistance. That puts it right about at what CD should be able to do. Otherwise it looks good to me.
What do ya'll think?
Oath of Cinders - The Homebrewery (naturalcrit.com)
Honestly, its not the most broken thing I've seen. The immunity after a teleport is very strong, maybe change that to resistance. Otherwise? It's not super broken. Very meme-y, but that's honestly what its going for.
Thanks, man!
For the meme!
How strong realistically is 6 seconds of immunity costing both an action and channel divinity?
Realistically? Too strong. I mean I'm not even sure damage immunity exists for PCs anywhere else outside of Invulnerability. I agree it should be changed to Resistance. That puts it right about at what CD should be able to do. Otherwise it looks good to me.
My homebrew subclasses (full list here)
(Artificer) Swordmage | Glasswright | (Barbarian) Path of the Savage Embrace
(Bard) College of Dance | (Fighter) Warlord | Cannoneer
(Monk) Way of the Elements | (Ranger) Blade Dancer
(Rogue) DaggerMaster | Inquisitor | (Sorcerer) Riftwalker | Spellfist
(Warlock) The Swarm
Ok, that's an easy fix