I’ll be posting my various homebrew lineage/weapons/monsters and more here, feel free to add anything you’ve made :)
I also apologize, I sort of started with minor gods so I’ll probably try to knock out the Olympians next. I also didn’t add any flavor text to them, so I’ll leave that up to yall to do.
RACES/LINEAGES:
Child of Hecate
Ability Score Increase. When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1 to maximum of 20.
Creature type. You are humanoid. Non-humanoid creatures detect you as celestial.
Size. You are medium.
Speed. Your walking speed is 30 ft.
Darkvision. You can see in dim light within 30 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.
Parental Boon. You gain proficiency in one of the following skills when you choose this race: Arcana, Nature, or Deception.
Eyes of the Witch. You have advantage on saving throws against illusions. As an action, you may give yourself 30 ft of truesight for the next minute. While you have this truesight, you can also see 50 ft into the Ethereal Plane. You may use this feature a number of times equal to your proficiency bonus per long rest.
Divine Ancestry. When you reach 3rd level, choose one of the traits below. You may choose a second trait at 18th level.
Illusionist. You learn the minor illusion spell, choosing between Intelligence, Wisdom, or Charisma as your spellcasting ability for it. You may also cast the spell Phantasmal Force once per day without the use of a spell slot, forgoing the need for material components as well. When you cast an Illusion spell, you may double its duration. This feature can be used three times per short rest.
Defensive Mage. You are immune to the effects of petrifaction and your physical form cannot be changed against your will. You also have advantage on saving throws against all spells.
Concealed Presence. While invisible, you are also completely silent and leave no trace of yourself. A creature with truesight must make a contested perception check against your arcana check to find you. Any attempt to read your thoughts through magical means automatically fails.
(Optional Trait) Demigod Curse. When you cast an illusion spell, you must also roll a save against that spell. On a fail, you believe your own illusion to be real.
Child of Khione
Ability Score Increase. When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1 to maximum of 20.
Creature type. You are humanoid. Non-humanoid creatures detect you as celestial.
Size. You are medium.
Speed. Your walking speed is 30 ft.
Parental Boon. You gain proficiency in one of the following skills when you choose this race: Survival, Nature, or Intimidation.
Blessings of the North Wind. You have resistance to cold damage and do not suffer from difficult terrain penalties if the terrain is snow or ice. Freezing temperatures have no effect on you.
Blizzard. When you drop to 0 hp, a raging blizzard forms around your body. Any creature that moves within 30 ft of your body is blinded and deafened. A creature that moves into this blizzard for the first time on a turn takes a number of cold damage equal to your character level. When you drop to 0 hp, you may also designate one creature to be immune to its effects.
Divine Ancestry. When you reach 3rd level, choose one of the traits below. You may choose another when you reach 18th level.
Vengeful Rime. You learn the Ray of Frost cantrip, choosing between Intelligence, Wisdom, or Charisma as your spellcasting ability for it. When a creature is hit by this spell, its speed is reduced by 20 ft until the end of its next turn.
Ice Strider. The temperature around you becomes colder. When your feet come in contact with water, you may choose to have it freeze for the next 20 minutes. This creates an even surface of difficult terrain. Any creature (that isn’t you) that uses its movement on this ice must make a Dexterity saving throw against a DC of 8 + your PB + Wisdom, Intelligence, or Charisma modifier (your choice when you pick this race) or fall prone, which ends their turn.
Frozen Tomb. When you hit a creature with an attack that deals 20 or more cold damage, you may force that creature to make a save against a DC equal to 8 + PB + your Wisdom, Intelligence, or Charisma modifier (your choice when you pick this race). On a fail, they become petrified for the next ten minutes, or until they take fire damage. On a success, their speed is halved until the end of their next turn. You may use this feature twice per long rest.
(Optional Trait) Demigod Curse. When you take fire damage, you lose the benefits of your Blessings of the North Wind until the end of your next turn.
Child of Nike
Ability Score Increase. When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1 to maximum of 20.
Creature type. You are humanoid. Non-humanoid creatures detect you as celestial.
Size. You are medium.
Speed. Your walking speed is 35 ft.
Parental Boon. You gain proficiency in one of the following skills when you choose this race: Athletics, Acrobatics, or Intimidation.
Thrill of the Competition. When you roll a contested check, you can give yourself advantage on it.
Divine Ancestry. When you reach 3rd level, choose one of the traits below. You may choose a second trait at 18th level.
Fear of Failure. Once per turn when you fail a saving throw or ability check, you can use your reaction to give your next roll advantage. This effect does not stack. You can use this feature a number of times equal to your proficiency bonus per short rest.
Defiance. When you drop to 0 hp, you can use your reaction to make a single attack with advantage against a target within range. If this attack hits, you heal 1 HP when you start your next turn. You may use this feature twice per long rest.
Thrill. When you succeed on a saving throw or ability check, you can choose one of the following benefits to last for the next minute. These effects end early if you are knocked unconscious. This trait can be used once per short rest.
Your speed increases by 10 ft.
You have advantage against being charmed or frightened, and can’t be put to sleep through magical or nonmagical means.
You gain temporary hp equal to your level.
(Optional Trait) Demigod Curse. When you drop to half hp or less in combat, you cannot exit the combat until all of your opponents have been rendered unable to fight.
Child of Tyche
Ability Score Increase. When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1 to maximum of 20.
Creature type. You are humanoid. Non-humanoid creatures detect you as celestial.
Size. You are medium.
Speed. Your walking speed is 30 ft.
Parental Boon. At the end of a long rest, roll a 1d4-1. You gain an amount of skill proficiencies of your choice equal to the number rolled. These proficiencies last until your next long rest.
Gambling Prodigy. You gain expertise in either Playing Cards or Dice Set.
Luck of the Draw. When you make a 1d20 dice roll, you may choose to forgo this and instead flip a coin, or roll a 1d2. A 1 counts as a critical failure and a 2 counts as a critical success, regardless of your modifier. You may use this feature a number of times equal to your level per long rest.
Divine Ancestry. When you reach 3rd level, choose one of the traits below. You may choose a second trait at 18th level.
Transference. Once per turn when a creature within 10 ft of you makes an attack roll or ability check with advantage or disadvantage, you may choose to pass this advantage or disadvantage to another creature (that is not yourself) within 5 ft. This trait can be used a number of times equal to your proficiency bonus per long rest.
Nullify. As a bonus action on your turns, you can choose to end the effects of disadvantage on yourself. Five times per short rest, you can choose to transfer this disadvantage to a creature you can see within 60 ft.
Fate Changer. When you roll a d20 for an attack roll, saving throw, or ability check, you may designate two more numbers between 2-19 of your choice to count as critical successes.
(Optional Trait) Demigod Curse. When you lose at a gamble, you can only use 1d2s to roll in place of 1d20s for your next ten rolls.
— δ ψινο • the croc master • hε/hιm δ — “sᴏᴍᴇᴏɴᴇ, ɪ ᴛᴇʟʟ ʏᴏᴜ, ɪɴ ᴀɴᴏᴛʜᴇʀ ᴛɪᴍᴇ ᴡɪʟʟ ʀᴇᴍᴇᴍʙᴇʀ ᴜs.” ——————| EXTENDED SIG |—————— Φ • happily married to • ☁️ℝ𝔼𝔻ℙ𝔼𝕃𝕋☁️ • As vast as the sun, stars, and the sky itself, so is my promise to you • Φ
NNCHRIS: SOUL THIEF, MASTER OF THE ARCANE, AND KING OF NEW YORKNN Gdl Creator of Ilheia and her Knights of the Fallen Stars ldG Lesser Student of Technomancy [undergrad student in computer science] Supporter of the 2014 rules, and a MASSIVE Homebrewer. Come to me all ye who seek salvation in wording thy brews! Open to homebrew trades at any time!! Or feel free to request HB, and Ill see if I can get it done for ya! Characters (Outdated)
Oh, also, if anyone would like to me to take HB by anyone in this thread and make a usable version for DDB character sheets, let me know. Ill start a special campaign link for sharing that HB as well
Rollback Post to RevisionRollBack
NNCHRIS: SOUL THIEF, MASTER OF THE ARCANE, AND KING OF NEW YORKNN Gdl Creator of Ilheia and her Knights of the Fallen Stars ldG Lesser Student of Technomancy [undergrad student in computer science] Supporter of the 2014 rules, and a MASSIVE Homebrewer. Come to me all ye who seek salvation in wording thy brews! Open to homebrew trades at any time!! Or feel free to request HB, and Ill see if I can get it done for ya! Characters (Outdated)
Ability Score Increase. When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1 to maximum of 20.
Creature type. You are humanoid. Non-humanoid creatures detect you as celestial.
Size. You are medium.
Speed. Your walking speed is 30 ft.
Parental Boon. At the end of a long rest, roll a 1d4-1. You gain an amount of skill proficiencies of your choice equal to the number rolled. These proficiencies last until your next long rest.
Gambling Prodigy. You gain expertise in either Playing Cards or Dice Set.
Luck of the Draw. When you make a 1d20 dice roll, you may choose to forgo this and instead flip a coin, or roll a 1d2. A 1 counts as a critical failure and a 2 counts as a critical success, regardless of your modifier. You may use this feature a number of times equal to your level per long rest.
Divine Ancestry. When you reach 3rd level, choose one of the traits below. You may choose a second trait at 18th level.
Transference. Once per turn when a creature within 10 ft of you makes an attack roll or ability check with advantage or disadvantage, you may choose to pass this advantage or disadvantage to another creature (that is not yourself) within 5 ft. This trait can be used a number of times equal to your proficiency bonus per long rest.
Nullify. As a bonus action on your turns, you can choose to end the effects of disadvantage on yourself. Five times per short rest, you can choose to transfer this disadvantage to a creature you can see within 60 ft.
Fate Changer. When you roll a d20 for an attack roll, saving throw, or ability check, you may designate two more numbers between 2-19 of your choice to count as critical successes.
(Optional Trait) Demigod Curse. When you lose at a gamble, you can only use 1d2s to roll in place of 1d20s for your next ten rolls.
I'm sorry, I have to say it.
Let's go gambling!
I want to make a homebrew for Flip, but still want to keep his mother's identity secret...
Edge of Victory Weapon (battleaxe), very rare, requires attunement This celestial bronze axe's dual-sided head is carefully crafted and engraved, looking like a set of soaring wings. Through the mists, it appears as a tennis racket, hockey stick, baseball bat, or other sporting equipment of the attuned creature's choice. You gain a +2 bonus to attack and damage rolls using this magic weapon, and deal an additional 2d4 radiant damage on a hit. As a bonus action while holding this axe, you may change its size to become a handaxe, a greataxe, or turn it back into a battleaxe. Nike's Wings. You have spectral wings on your back, granting you a flying speed equal to half your walking speed. As a bonus action on your turn, you may give these wings to another creature you can see within 60 feet. For the next minute, you lose your flying speed, and that creature gains a flying speed equal to their walking speed. This effect ends early if the target falls unconscious or dies. You may use this bonus action once, regaining this use each dawn. Grand Finisher. This ability is only on one Edge of Victory of the five in existence. The version with this ability is a legendary magic item, rather than very rare. When you take the attack action, you may use all the attacks you would have made as a single strike. You roll a single attack roll against a creature within range at advantage. On a hit, you may deal damage as if all the attacks you could have made with that action hit simultaneously, and each automatically scores a critical hit. After attempting to use this finisher you gain one level of exhaustion, and you gain another if it hits.
Rollback Post to RevisionRollBack
NNCHRIS: SOUL THIEF, MASTER OF THE ARCANE, AND KING OF NEW YORKNN Gdl Creator of Ilheia and her Knights of the Fallen Stars ldG Lesser Student of Technomancy [undergrad student in computer science] Supporter of the 2014 rules, and a MASSIVE Homebrewer. Come to me all ye who seek salvation in wording thy brews! Open to homebrew trades at any time!! Or feel free to request HB, and Ill see if I can get it done for ya! Characters (Outdated)
Fluff text is up to you guys, and italics are 2024 content. If you make a 2024 char.
Grandchild of Apollo
Ability Score Increase. Choose between Dexterity, Charisma, and Wisdom. You can increase one of these scores by 1, and the other by 2, or increase all three ability scores by 1.
Background Feature: Descendant of Apollo
You are blessed by Apollo in some way. Choose one of the following background features (In the place of a feat).
Divine Archer. Once per turn, whenever you make a ranged attack roll that you have Advantage on, you may choose to forfeit the advantage and gain a bonus to the attack roll equal to your proficiency bonus.
Angelic Step. You gain a flying speed equal to half your walking speed. In addition, you are immune to damage from falling.
Holy Praiser. You gain Twice Proficiency in Religion. In addition, you have Advantage on Charisma (Performance) Checks when you praise a Greek god (Specifically Apollo) as part of the performance.
Grandchild of Aphrodite
Ability Score Increase.Increase your Charisma Score by 2, and increase two other scores of your choice by 1.
Background Feature: Descendant of Aphrodite
You are blessed by Aphrodite in some way. Choose one of the following background features (In the place of a feat).
Erotic Aura. You gain proficiency in Charisma (Persuasion) checks. You have advantage on Charisma (Persuasion) checks on people that can see you and would normally be attracted to you.
Charmspeak. You can cast Friends at will, using Charisma as you spellcasting modifier. In addition, you can cast Charm at 1st level a number of times equal to your proficiency bonus, and regain all expended uses at the end of a Long Rest.
Grandchild of Athena
Ability Score Increase. Choose between Dexterity, Wisdom, and Constitution. You can increase one of these scores by 1, and the other by 2, or increase all three ability scores by 1.
Background Feature: Descendant of Athena
You are blessed by Athena in some way. Choose one of the following background features (In the place of a feat).
Defense of the Aegis. You gain the ability to defend against incoming attacks. As a reaction, you can gain resistance to one source of damage (e.g. Bludgeoning from a Mace) until the start of your next turn. You can use this reaction a number of times equal to your proficiency bonus, and regain all expended uses at the end of a Long Rest.
Handicraft. You gain proficiency in two Artisan's tools of your choice.
Insight of the Wise. You gain proficiency in one skill of your choice. In addition, you gain expertise in another skill of your choice. You can change these choices at the end of a Long Rest.
Tactical Warfare. As an action, you can choose a number of creatures, up to a maximum of your proficiency bonus within 30 feet of you. You, and each of them, gain advantage on the next attack roll they make before the end of your next turn. You can use this feature once and regain all expended uses at the end of a Long Rest.
Grandchild of Ares
Ability Score Increase. Choose between Constitution, Dexterity, and Strength. You can increase one of these scores by 1, and the other by 2, or increase all three ability scores by 1.
Background Feature: Descendant of Ares
You are blessed by Ares in some way. Choose one of the following background features (In the place of a feat).
Bloodlust. You have advantage on attack rolls if both you and the target of the attacks are Bloodied.
Courageous. You have advantage on attack rolls to avoid the Frightened condition. In addition, you don't have disadvantage on all attack rolls if the creature is in sight, only attack rolls against the creature you are frightened of.
Resilient. You cannot have Disadvantage on Strength, Dexterity, or Strength saving throws.
Tough. You have resistance to either non-magical piercing, bludgeoning or slashing (Choose when you choose this background).
(I intentionally made it so that grandchildren were a background, not a species. Seemed more fitting.)
Also, I'm worried about the balance for some of them. Mainly Ares, but Charmspeak seems just as OP as it was in the books too.
Fluff text is up to you guys, and italics are 2024 content. If you make a 2024 char.
Grandchild of Apollo
Ability Score Increase. Choose between Dexterity, Charisma, and Wisdom. You can increase one of these scores by 1, and the other by 2, or increase all three ability scores by 1.
Background Feature: Descendant of Apollo
You are blessed by Apollo in some way. Choose one of the following background features (In the place of a feat).
Divine Archer. Once per turn, whenever you make a ranged attack roll that you have Advantage on, you may choose to forfeit the advantage and gain a bonus to the attack roll equal to your proficiency bonus.
Angelic Step. You gain a flying speed equal to half your walking speed. In addition, you are immune to damage from falling.
Holy Praiser. You gain Twice Proficiency in Religion. In addition, you have Advantage on Charisma (Performance) Checks when you praise a Greek god (Specifically Apollo) as part of the performance.
Grandchild of Aphrodite
Ability Score Increase.Increase your Charisma Score by 2, and increase two other scores of your choice by 1.
Background Feature: Descendant of Aphrodite
You are blessed by Aphrodite in some way. Choose one of the following background features (In the place of a feat).
Erotic Aura. You gain proficiency in Charisma (Persuasion) checks. You have advantage on Charisma (Persuasion) checks on people that can see you and would normally be attracted to you.
Charmspeak. You can cast Friends at will, using Charisma as you spellcasting modifier. In addition, you can cast Charm at 1st level a number of times equal to your proficiency bonus, and regain all expended uses at the end of a Long Rest.
Grandchild of Athena
Ability Score Increase. Choose between Dexterity, Wisdom, and Constitution. You can increase one of these scores by 1, and the other by 2, or increase all three ability scores by 1.
Background Feature: Descendant of Athena
You are blessed by Athena in some way. Choose one of the following background features (In the place of a feat).
Defense of the Aegis. You gain the ability to defend against incoming attacks. As a reaction, you can gain resistance to one source of damage (e.g. Bludgeoning from a Mace) until the start of your next turn. You can use this reaction a number of times equal to your proficiency bonus, and regain all expended uses at the end of a Long Rest.
Handicraft. You gain proficiency in two Artisan's tools of your choice.
Insight of the Wise. You gain proficiency in one skill of your choice. In addition, you gain expertise in another skill of your choice. You can change these choices at the end of a Long Rest.
Tactical Warfare. As an action, you can choose a number of creatures, up to a maximum of your proficiency bonus within 30 feet of you. You, and each of them, gain advantage on the next attack roll they make before the end of your next turn. You can use this feature once and regain all expended uses at the end of a Long Rest.
Grandchild of Ares
Ability Score Increase. Choose between Constitution, Dexterity, and Strength. You can increase one of these scores by 1, and the other by 2, or increase all three ability scores by 1.
Background Feature: Descendant of Ares
You are blessed by Ares in some way. Choose one of the following background features (In the place of a feat).
Bloodlust. You have advantage on attack rolls if both you and the target of the attacks are Bloodied.
Courageous. You have advantage on attack rolls to avoid the Frightened condition. In addition, you don't have disadvantage on all attack rolls if the creature is in sight, only attack rolls against the creature you are frightened of.
Resilient. You cannot have Disadvantage on Strength, Dexterity, or Strength saving throws.
Tough. You have resistance to either non-magical piercing, bludgeoning or slashing (Choose when you choose this background).
(I intentionally made it so that grandchildren were a background, not a species. Seemed more fitting.)
Also, I'm worried about the balance for some of them. Mainly Ares, but Charmspeak seems just as OP as it was in the books too.
Did you mean to make these as races? Backgrounds dont get ASIs or features like that, unless it’s a background that gives one feat.
Rollback Post to RevisionRollBack
— δ ψινο • the croc master • hε/hιm δ — “sᴏᴍᴇᴏɴᴇ, ɪ ᴛᴇʟʟ ʏᴏᴜ, ɪɴ ᴀɴᴏᴛʜᴇʀ ᴛɪᴍᴇ ᴡɪʟʟ ʀᴇᴍᴇᴍʙᴇʀ ᴜs.” ——————| EXTENDED SIG |—————— Φ • happily married to • ☁️ℝ𝔼𝔻ℙ𝔼𝕃𝕋☁️ • As vast as the sun, stars, and the sky itself, so is my promise to you • Φ
Fluff text is up to you guys, and italics are 2024 content. If you make a 2024 char.
Grandchild of Apollo
Ability Score Increase. Choose between Dexterity, Charisma, and Wisdom. You can increase one of these scores by 1, and the other by 2, or increase all three ability scores by 1.
Background Feature: Descendant of Apollo
You are blessed by Apollo in some way. Choose one of the following background features (In the place of a feat).
Divine Archer. Once per turn, whenever you make a ranged attack roll that you have Advantage on, you may choose to forfeit the advantage and gain a bonus to the attack roll equal to your proficiency bonus.
Angelic Step. You gain a flying speed equal to half your walking speed. In addition, you are immune to damage from falling.
Holy Praiser. You gain Twice Proficiency in Religion. In addition, you have Advantage on Charisma (Performance) Checks when you praise a Greek god (Specifically Apollo) as part of the performance.
Grandchild of Aphrodite
Ability Score Increase.Increase your Charisma Score by 2, and increase two other scores of your choice by 1.
Background Feature: Descendant of Aphrodite
You are blessed by Aphrodite in some way. Choose one of the following background features (In the place of a feat).
Erotic Aura. You gain proficiency in Charisma (Persuasion) checks. You have advantage on Charisma (Persuasion) checks on people that can see you and would normally be attracted to you.
Charmspeak. You can cast Friends at will, using Charisma as you spellcasting modifier. In addition, you can cast Charm at 1st level a number of times equal to your proficiency bonus, and regain all expended uses at the end of a Long Rest.
Grandchild of Athena
Ability Score Increase. Choose between Dexterity, Wisdom, and Constitution. You can increase one of these scores by 1, and the other by 2, or increase all three ability scores by 1.
Background Feature: Descendant of Athena
You are blessed by Athena in some way. Choose one of the following background features (In the place of a feat).
Defense of the Aegis. You gain the ability to defend against incoming attacks. As a reaction, you can gain resistance to one source of damage (e.g. Bludgeoning from a Mace) until the start of your next turn. You can use this reaction a number of times equal to your proficiency bonus, and regain all expended uses at the end of a Long Rest.
Handicraft. You gain proficiency in two Artisan's tools of your choice.
Insight of the Wise. You gain proficiency in one skill of your choice. In addition, you gain expertise in another skill of your choice. You can change these choices at the end of a Long Rest.
Tactical Warfare. As an action, you can choose a number of creatures, up to a maximum of your proficiency bonus within 30 feet of you. You, and each of them, gain advantage on the next attack roll they make before the end of your next turn. You can use this feature once and regain all expended uses at the end of a Long Rest.
Grandchild of Ares
Ability Score Increase. Choose between Constitution, Dexterity, and Strength. You can increase one of these scores by 1, and the other by 2, or increase all three ability scores by 1.
Background Feature: Descendant of Ares
You are blessed by Ares in some way. Choose one of the following background features (In the place of a feat).
Bloodlust. You have advantage on attack rolls if both you and the target of the attacks are Bloodied.
Courageous. You have advantage on attack rolls to avoid the Frightened condition. In addition, you don't have disadvantage on all attack rolls if the creature is in sight, only attack rolls against the creature you are frightened of.
Resilient. You cannot have Disadvantage on Strength, Dexterity, or Strength saving throws.
Tough. You have resistance to either non-magical piercing, bludgeoning or slashing (Choose when you choose this background).
(I intentionally made it so that grandchildren were a background, not a species. Seemed more fitting.)
Also, I'm worried about the balance for some of them. Mainly Ares, but Charmspeak seems just as OP as it was in the books too.
Did you mean to make these as races? Backgrounds dont get ASIs or features like that, unless it’s a background that gives one feat.
The revised Rulebooks have backgrounds give the ASI now instead of race/species, so that is probably where they got the inspiration from.
Rollback Post to RevisionRollBack
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Fluff text is up to you guys, and italics are 2024 content. If you make a 2024 char.
Grandchild of Apollo
Ability Score Increase. Choose between Dexterity, Charisma, and Wisdom. You can increase one of these scores by 1, and the other by 2, or increase all three ability scores by 1.
Background Feature: Descendant of Apollo
You are blessed by Apollo in some way. Choose one of the following background features (In the place of a feat).
Divine Archer. Once per turn, whenever you make a ranged attack roll that you have Advantage on, you may choose to forfeit the advantage and gain a bonus to the attack roll equal to your proficiency bonus.
Angelic Step. You gain a flying speed equal to half your walking speed. In addition, you are immune to damage from falling.
Holy Praiser. You gain Twice Proficiency in Religion. In addition, you have Advantage on Charisma (Performance) Checks when you praise a Greek god (Specifically Apollo) as part of the performance.
Grandchild of Aphrodite
Ability Score Increase.Increase your Charisma Score by 2, and increase two other scores of your choice by 1.
Background Feature: Descendant of Aphrodite
You are blessed by Aphrodite in some way. Choose one of the following background features (In the place of a feat).
Erotic Aura. You gain proficiency in Charisma (Persuasion) checks. You have advantage on Charisma (Persuasion) checks on people that can see you and would normally be attracted to you.
Charmspeak. You can cast Friends at will, using Charisma as you spellcasting modifier. In addition, you can cast Charm at 1st level a number of times equal to your proficiency bonus, and regain all expended uses at the end of a Long Rest.
Grandchild of Athena
Ability Score Increase. Choose between Dexterity, Wisdom, and Constitution. You can increase one of these scores by 1, and the other by 2, or increase all three ability scores by 1.
Background Feature: Descendant of Athena
You are blessed by Athena in some way. Choose one of the following background features (In the place of a feat).
Defense of the Aegis. You gain the ability to defend against incoming attacks. As a reaction, you can gain resistance to one source of damage (e.g. Bludgeoning from a Mace) until the start of your next turn. You can use this reaction a number of times equal to your proficiency bonus, and regain all expended uses at the end of a Long Rest.
Handicraft. You gain proficiency in two Artisan's tools of your choice.
Insight of the Wise. You gain proficiency in one skill of your choice. In addition, you gain expertise in another skill of your choice. You can change these choices at the end of a Long Rest.
Tactical Warfare. As an action, you can choose a number of creatures, up to a maximum of your proficiency bonus within 30 feet of you. You, and each of them, gain advantage on the next attack roll they make before the end of your next turn. You can use this feature once and regain all expended uses at the end of a Long Rest.
Grandchild of Ares
Ability Score Increase. Choose between Constitution, Dexterity, and Strength. You can increase one of these scores by 1, and the other by 2, or increase all three ability scores by 1.
Background Feature: Descendant of Ares
You are blessed by Ares in some way. Choose one of the following background features (In the place of a feat).
Bloodlust. You have advantage on attack rolls if both you and the target of the attacks are Bloodied.
Courageous. You have advantage on attack rolls to avoid the Frightened condition. In addition, you don't have disadvantage on all attack rolls if the creature is in sight, only attack rolls against the creature you are frightened of.
Resilient. You cannot have Disadvantage on Strength, Dexterity, or Strength saving throws.
Tough. You have resistance to either non-magical piercing, bludgeoning or slashing (Choose when you choose this background).
(I intentionally made it so that grandchildren were a background, not a species. Seemed more fitting.)
Also, I'm worried about the balance for some of them. Mainly Ares, but Charmspeak seems just as OP as it was in the books too.
Did you mean to make these as races? Backgrounds dont get ASIs or features like that, unless it’s a background that gives one feat.
The revised Rulebooks have backgrounds give the ASI now instead of race/species, so that is probably where they got the inspiration from.
And they did say the italics were for 2024 chars, and the ASI text was in italics
Fluff text is up to you guys, and italics are 2024 content. If you make a 2024 char.
Grandchild of Apollo
Ability Score Increase. Choose between Dexterity, Charisma, and Wisdom. You can increase one of these scores by 1, and the other by 2, or increase all three ability scores by 1.
Background Feature: Descendant of Apollo
You are blessed by Apollo in some way. Choose one of the following background features (In the place of a feat).
Divine Archer. Once per turn, whenever you make a ranged attack roll that you have Advantage on, you may choose to forfeit the advantage and gain a bonus to the attack roll equal to your proficiency bonus.
Angelic Step. You gain a flying speed equal to half your walking speed. In addition, you are immune to damage from falling.
Holy Praiser. You gain Twice Proficiency in Religion. In addition, you have Advantage on Charisma (Performance) Checks when you praise a Greek god (Specifically Apollo) as part of the performance.
Grandchild of Aphrodite
Ability Score Increase.Increase your Charisma Score by 2, and increase two other scores of your choice by 1.
Background Feature: Descendant of Aphrodite
You are blessed by Aphrodite in some way. Choose one of the following background features (In the place of a feat).
Erotic Aura. You gain proficiency in Charisma (Persuasion) checks. You have advantage on Charisma (Persuasion) checks on people that can see you and would normally be attracted to you.
Charmspeak. You can cast Friends at will, using Charisma as you spellcasting modifier. In addition, you can cast Charm at 1st level a number of times equal to your proficiency bonus, and regain all expended uses at the end of a Long Rest.
Grandchild of Athena
Ability Score Increase. Choose between Dexterity, Wisdom, and Constitution. You can increase one of these scores by 1, and the other by 2, or increase all three ability scores by 1.
Background Feature: Descendant of Athena
You are blessed by Athena in some way. Choose one of the following background features (In the place of a feat).
Defense of the Aegis. You gain the ability to defend against incoming attacks. As a reaction, you can gain resistance to one source of damage (e.g. Bludgeoning from a Mace) until the start of your next turn. You can use this reaction a number of times equal to your proficiency bonus, and regain all expended uses at the end of a Long Rest.
Handicraft. You gain proficiency in two Artisan's tools of your choice.
Insight of the Wise. You gain proficiency in one skill of your choice. In addition, you gain expertise in another skill of your choice. You can change these choices at the end of a Long Rest.
Tactical Warfare. As an action, you can choose a number of creatures, up to a maximum of your proficiency bonus within 30 feet of you. You, and each of them, gain advantage on the next attack roll they make before the end of your next turn. You can use this feature once and regain all expended uses at the end of a Long Rest.
Grandchild of Ares
Ability Score Increase. Choose between Constitution, Dexterity, and Strength. You can increase one of these scores by 1, and the other by 2, or increase all three ability scores by 1.
Background Feature: Descendant of Ares
You are blessed by Ares in some way. Choose one of the following background features (In the place of a feat).
Bloodlust. You have advantage on attack rolls if both you and the target of the attacks are Bloodied.
Courageous. You have advantage on attack rolls to avoid the Frightened condition. In addition, you don't have disadvantage on all attack rolls if the creature is in sight, only attack rolls against the creature you are frightened of.
Resilient. You cannot have Disadvantage on Strength, Dexterity, or Strength saving throws.
Tough. You have resistance to either non-magical piercing, bludgeoning or slashing (Choose when you choose this background).
(I intentionally made it so that grandchildren were a background, not a species. Seemed more fitting.)
Also, I'm worried about the balance for some of them. Mainly Ares, but Charmspeak seems just as OP as it was in the books too.
Did you mean to make these as races? Backgrounds dont get ASIs or features like that, unless it’s a background that gives one feat.
The revised Rulebooks have backgrounds give the ASI now instead of race/species, so that is probably where they got the inspiration from.
And they did say the italics were for 2024 chars, and the ASI text was in italics
Indeed. The ASIs are only for 2024 chars. As is the little bit of text that says "in the place of a feat." Most people aren't making 2024 characters, but I included those just in case.
Fluff text is up to you guys, and italics are 2024 content. If you make a 2024 char.
Grandchild of Apollo
Ability Score Increase. Choose between Dexterity, Charisma, and Wisdom. You can increase one of these scores by 1, and the other by 2, or increase all three ability scores by 1.
Background Feature: Descendant of Apollo
You are blessed by Apollo in some way. Choose one of the following background features (In the place of a feat).
Divine Archer. Once per turn, whenever you make a ranged attack roll that you have Advantage on, you may choose to forfeit the advantage and gain a bonus to the attack roll equal to your proficiency bonus.
Angelic Step. You gain a flying speed equal to half your walking speed. In addition, you are immune to damage from falling.
Holy Praiser. You gain Twice Proficiency in Religion. In addition, you have Advantage on Charisma (Performance) Checks when you praise a Greek god (Specifically Apollo) as part of the performance.
Grandchild of Aphrodite
Ability Score Increase.Increase your Charisma Score by 2, and increase two other scores of your choice by 1.
Background Feature: Descendant of Aphrodite
You are blessed by Aphrodite in some way. Choose one of the following background features (In the place of a feat).
Erotic Aura. You gain proficiency in Charisma (Persuasion) checks. You have advantage on Charisma (Persuasion) checks on people that can see you and would normally be attracted to you.
Charmspeak. You can cast Friends at will, using Charisma as you spellcasting modifier. In addition, you can cast Charm at 1st level a number of times equal to your proficiency bonus, and regain all expended uses at the end of a Long Rest.
Grandchild of Athena
Ability Score Increase. Choose between Dexterity, Wisdom, and Constitution. You can increase one of these scores by 1, and the other by 2, or increase all three ability scores by 1.
Background Feature: Descendant of Athena
You are blessed by Athena in some way. Choose one of the following background features (In the place of a feat).
Defense of the Aegis. You gain the ability to defend against incoming attacks. As a reaction, you can gain resistance to one source of damage (e.g. Bludgeoning from a Mace) until the start of your next turn. You can use this reaction a number of times equal to your proficiency bonus, and regain all expended uses at the end of a Long Rest.
Handicraft. You gain proficiency in two Artisan's tools of your choice.
Insight of the Wise. You gain proficiency in one skill of your choice. In addition, you gain expertise in another skill of your choice. You can change these choices at the end of a Long Rest.
Tactical Warfare. As an action, you can choose a number of creatures, up to a maximum of your proficiency bonus within 30 feet of you. You, and each of them, gain advantage on the next attack roll they make before the end of your next turn. You can use this feature once and regain all expended uses at the end of a Long Rest.
Grandchild of Ares
Ability Score Increase. Choose between Constitution, Dexterity, and Strength. You can increase one of these scores by 1, and the other by 2, or increase all three ability scores by 1.
Background Feature: Descendant of Ares
You are blessed by Ares in some way. Choose one of the following background features (In the place of a feat).
Bloodlust. You have advantage on attack rolls if both you and the target of the attacks are Bloodied.
Courageous. You have advantage on attack rolls to avoid the Frightened condition. In addition, you don't have disadvantage on all attack rolls if the creature is in sight, only attack rolls against the creature you are frightened of.
Resilient. You cannot have Disadvantage on Strength, Dexterity, or Strength saving throws.
Tough. You have resistance to either non-magical piercing, bludgeoning or slashing (Choose when you choose this background).
(I intentionally made it so that grandchildren were a background, not a species. Seemed more fitting.)
Also, I'm worried about the balance for some of them. Mainly Ares, but Charmspeak seems just as OP as it was in the books too.
Did you mean to make these as races? Backgrounds dont get ASIs or features like that, unless it’s a background that gives one feat.
The revised Rulebooks have backgrounds give the ASI now instead of race/species, so that is probably where they got the inspiration from.
And they did say the italics were for 2024 chars, and the ASI text was in italics
Indeed. The ASIs are only for 2024 chars. As is the little bit of text that says "in the place of a feat." Most people aren't making 2024 characters, but I included those just in case.
OH, meant to send this here, btw. Ive added the following feature to monsters Ive been brewing for the quest, to represent the effects of bronze:
Monster of the Greek Mythos.
This monster, being from greek mythology, is exceedingly durable against attacks not from celestial bronze weapons. It takes 1/4th the bludgeoning, piercing and slashing damage from materials that aren't celestial bronze. In addition, when the monster dies, it reforms in 24 hours in Tartarus before returning to life with full HP. If killed by celestial bronze, this time instead becomes 1d100 years.
The 1d100 is just a base, some monsters(Like Geryon) are said to take longer and would have a different roll
Rollback Post to RevisionRollBack
NNCHRIS: SOUL THIEF, MASTER OF THE ARCANE, AND KING OF NEW YORKNN Gdl Creator of Ilheia and her Knights of the Fallen Stars ldG Lesser Student of Technomancy [undergrad student in computer science] Supporter of the 2014 rules, and a MASSIVE Homebrewer. Come to me all ye who seek salvation in wording thy brews! Open to homebrew trades at any time!! Or feel free to request HB, and Ill see if I can get it done for ya! Characters (Outdated)
Fluff text is up to you guys, and italics are 2024 content. If you make a 2024 char.
Grandchild of Apollo
Ability Score Increase. Choose between Dexterity, Charisma, and Wisdom. You can increase one of these scores by 1, and the other by 2, or increase all three ability scores by 1.
Background Feature: Descendant of Apollo
You are blessed by Apollo in some way. Choose one of the following background features (In the place of a feat).
Divine Archer. Once per turn, whenever you make a ranged attack roll that you have Advantage on, you may choose to forfeit the advantage and gain a bonus to the attack roll equal to your proficiency bonus.
Angelic Step. You gain a flying speed equal to half your walking speed. In addition, you are immune to damage from falling.
Holy Praiser. You gain Twice Proficiency in Religion. In addition, you have Advantage on Charisma (Performance) Checks when you praise a Greek god (Specifically Apollo) as part of the performance.
Grandchild of Aphrodite
Ability Score Increase.Increase your Charisma Score by 2, and increase two other scores of your choice by 1.
Background Feature: Descendant of Aphrodite
You are blessed by Aphrodite in some way. Choose one of the following background features (In the place of a feat).
Erotic Aura. You gain proficiency in Charisma (Persuasion) checks. You have advantage on Charisma (Persuasion) checks on people that can see you and would normally be attracted to you.
Charmspeak. You can cast Friends at will, using Charisma as you spellcasting modifier. In addition, you can cast Charm at 1st level a number of times equal to your proficiency bonus, and regain all expended uses at the end of a Long Rest.
Grandchild of Athena
Ability Score Increase. Choose between Dexterity, Wisdom, and Constitution. You can increase one of these scores by 1, and the other by 2, or increase all three ability scores by 1.
Background Feature: Descendant of Athena
You are blessed by Athena in some way. Choose one of the following background features (In the place of a feat).
Defense of the Aegis. You gain the ability to defend against incoming attacks. As a reaction, you can gain resistance to one source of damage (e.g. Bludgeoning from a Mace) until the start of your next turn. You can use this reaction a number of times equal to your proficiency bonus, and regain all expended uses at the end of a Long Rest.
Handicraft. You gain proficiency in two Artisan's tools of your choice.
Insight of the Wise. You gain proficiency in one skill of your choice. In addition, you gain expertise in another skill of your choice. You can change these choices at the end of a Long Rest.
Tactical Warfare. As an action, you can choose a number of creatures, up to a maximum of your proficiency bonus within 30 feet of you. You, and each of them, gain advantage on the next attack roll they make before the end of your next turn. You can use this feature once and regain all expended uses at the end of a Long Rest.
Grandchild of Ares
Ability Score Increase. Choose between Constitution, Dexterity, and Strength. You can increase one of these scores by 1, and the other by 2, or increase all three ability scores by 1.
Background Feature: Descendant of Ares
You are blessed by Ares in some way. Choose one of the following background features (In the place of a feat).
Bloodlust. You have advantage on attack rolls if both you and the target of the attacks are Bloodied.
Courageous. You have advantage on attack rolls to avoid the Frightened condition. In addition, you don't have disadvantage on all attack rolls if the creature is in sight, only attack rolls against the creature you are frightened of.
Resilient. You cannot have Disadvantage on Strength, Dexterity, or Strength saving throws.
Tough. You have resistance to either non-magical piercing, bludgeoning or slashing (Choose when you choose this background).
(I intentionally made it so that grandchildren were a background, not a species. Seemed more fitting.)
Also, I'm worried about the balance for some of them. Mainly Ares, but Charmspeak seems just as OP as it was in the books too.
Did you mean to make these as races? Backgrounds dont get ASIs or features like that, unless it’s a background that gives one feat.
The revised Rulebooks have backgrounds give the ASI now instead of race/species, so that is probably where they got the inspiration from.
And they did say the italics were for 2024 chars, and the ASI text was in italics
Indeed. The ASIs are only for 2024 chars. As is the little bit of text that says "in the place of a feat." Most people aren't making 2024 characters, but I included those just in case.
OH right sorry! I’m not super familiar with 6e, I thought it was 5e 😔
Rollback Post to RevisionRollBack
— δ ψινο • the croc master • hε/hιm δ — “sᴏᴍᴇᴏɴᴇ, ɪ ᴛᴇʟʟ ʏᴏᴜ, ɪɴ ᴀɴᴏᴛʜᴇʀ ᴛɪᴍᴇ ᴡɪʟʟ ʀᴇᴍᴇᴍʙᴇʀ ᴜs.” ——————| EXTENDED SIG |—————— Φ • happily married to • ☁️ℝ𝔼𝔻ℙ𝔼𝕃𝕋☁️ • As vast as the sun, stars, and the sky itself, so is my promise to you • Φ
OH, meant to send this here, btw. Ive added the following feature to monsters Ive been brewing for the quest, to represent the effects of bronze:
Monster of the Greek Mythos.
This monster, being from greek mythology, is exceedingly durable against attacks not from celestial bronze weapons. It takes 1/4th the bludgeoning, piercing and slashing damage from materials that aren't celestial bronze. In addition, when the monster dies, it reforms in 24 hours in Tartarus before returning to life with full HP. If killed by celestial bronze, this time instead becomes 1d100 years.
The 1d100 is just a base, some monsters(Like Geryon) are said to take longer and would have a different roll
cool!
Rollback Post to RevisionRollBack
— δ ψινο • the croc master • hε/hιm δ — “sᴏᴍᴇᴏɴᴇ, ɪ ᴛᴇʟʟ ʏᴏᴜ, ɪɴ ᴀɴᴏᴛʜᴇʀ ᴛɪᴍᴇ ᴡɪʟʟ ʀᴇᴍᴇᴍʙᴇʀ ᴜs.” ——————| EXTENDED SIG |—————— Φ • happily married to • ☁️ℝ𝔼𝔻ℙ𝔼𝕃𝕋☁️ • As vast as the sun, stars, and the sky itself, so is my promise to you • Φ
Anyone have any cool ideas for an Ares species? I’m gonna make one since my main girlie is an Ares kid, but wanted to see if anyone had any cool ideas for features and such to add?
Rollback Post to RevisionRollBack
Hi, I'm Raccoon_Master, a young genderfluid actor, writer, explorer, and bass vocalist. Pronouns They/Them/Theirs
My Characters: Brorminthe Devout Crusher; Morgrom the Cunning Summoner;Theathe Rebellious Beauty;
Anyone have any cool ideas for an Ares species? I’m gonna make one since my main girlie is an Ares kid, but wanted to see if anyone had any cool ideas for features and such to add?
Maybe a feature similar to Gloves of the Growling Underdog? Tho maybe with 3 enemies instead of 2. Also prof in a few martial weapons
Rollback Post to RevisionRollBack
NNCHRIS: SOUL THIEF, MASTER OF THE ARCANE, AND KING OF NEW YORKNN Gdl Creator of Ilheia and her Knights of the Fallen Stars ldG Lesser Student of Technomancy [undergrad student in computer science] Supporter of the 2014 rules, and a MASSIVE Homebrewer. Come to me all ye who seek salvation in wording thy brews! Open to homebrew trades at any time!! Or feel free to request HB, and Ill see if I can get it done for ya! Characters (Outdated)
To post a comment, please login or register a new account.
I’ll be posting my various homebrew lineage/weapons/monsters and more here, feel free to add anything you’ve made :)
I also apologize, I sort of started with minor gods so I’ll probably try to knock out the Olympians next. I also didn’t add any flavor text to them, so I’ll leave that up to yall to do.
RACES/LINEAGES:
Child of Hecate
Ability Score Increase. When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1 to maximum of 20.
Creature type. You are humanoid. Non-humanoid creatures detect you as celestial.
Size. You are medium.
Speed. Your walking speed is 30 ft.
Darkvision. You can see in dim light within 30 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.
Parental Boon. You gain proficiency in one of the following skills when you choose this race: Arcana, Nature, or Deception.
Eyes of the Witch. You have advantage on saving throws against illusions. As an action, you may give yourself 30 ft of truesight for the next minute. While you have this truesight, you can also see 50 ft into the Ethereal Plane. You may use this feature a number of times equal to your proficiency bonus per long rest.
Divine Ancestry. When you reach 3rd level, choose one of the traits below. You may choose a second trait at 18th level.
(Optional Trait) Demigod Curse. When you cast an illusion spell, you must also roll a save against that spell. On a fail, you believe your own illusion to be real.
Child of Khione
Ability Score Increase. When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1 to maximum of 20.
Creature type. You are humanoid. Non-humanoid creatures detect you as celestial.
Size. You are medium.
Speed. Your walking speed is 30 ft.
Parental Boon. You gain proficiency in one of the following skills when you choose this race: Survival, Nature, or Intimidation.
Blessings of the North Wind. You have resistance to cold damage and do not suffer from difficult terrain penalties if the terrain is snow or ice. Freezing temperatures have no effect on you.
Blizzard. When you drop to 0 hp, a raging blizzard forms around your body. Any creature that moves within 30 ft of your body is blinded and deafened. A creature that moves into this blizzard for the first time on a turn takes a number of cold damage equal to your character level. When you drop to 0 hp, you may also designate one creature to be immune to its effects.
Divine Ancestry. When you reach 3rd level, choose one of the traits below. You may choose another when you reach 18th level.
(Optional Trait) Demigod Curse. When you take fire damage, you lose the benefits of your Blessings of the North Wind until the end of your next turn.
Child of Nike
Ability Score Increase. When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1 to maximum of 20.
Creature type. You are humanoid. Non-humanoid creatures detect you as celestial.
Size. You are medium.
Speed. Your walking speed is 35 ft.
Parental Boon. You gain proficiency in one of the following skills when you choose this race: Athletics, Acrobatics, or Intimidation.
Thrill of the Competition. When you roll a contested check, you can give yourself advantage on it.
Divine Ancestry. When you reach 3rd level, choose one of the traits below. You may choose a second trait at 18th level.
(Optional Trait) Demigod Curse. When you drop to half hp or less in combat, you cannot exit the combat until all of your opponents have been rendered unable to fight.
Child of Tyche
Ability Score Increase. When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1 to maximum of 20.
Creature type. You are humanoid. Non-humanoid creatures detect you as celestial.
Size. You are medium.
Speed. Your walking speed is 30 ft.
Parental Boon. At the end of a long rest, roll a 1d4-1. You gain an amount of skill proficiencies of your choice equal to the number rolled. These proficiencies last until your next long rest.
Gambling Prodigy. You gain expertise in either Playing Cards or Dice Set.
Luck of the Draw. When you make a 1d20 dice roll, you may choose to forgo this and instead flip a coin, or roll a 1d2. A 1 counts as a critical failure and a 2 counts as a critical success, regardless of your modifier. You may use this feature a number of times equal to your level per long rest.
Divine Ancestry. When you reach 3rd level, choose one of the traits below. You may choose a second trait at 18th level.
(Optional Trait) Demigod Curse. When you lose at a gamble, you can only use 1d2s to roll in place of 1d20s for your next ten rolls.
— δ ψινο • the croc master • hε/hιm δ —
“sᴏᴍᴇᴏɴᴇ, ɪ ᴛᴇʟʟ ʏᴏᴜ, ɪɴ ᴀɴᴏᴛʜᴇʀ ᴛɪᴍᴇ ᴡɪʟʟ ʀᴇᴍᴇᴍʙᴇʀ ᴜs.”
——————| EXTENDED SIG |——————
Φ • happily married to • ☁️ℝ𝔼𝔻ℙ𝔼𝕃𝕋☁️ • As vast as the sun, stars, and the sky itself, so is my promise to you • Φ
Yooo this is neat
... I'm the ruler of all feline kind. Idk what else to say.
Praise Jeff the Evil Roomba!
Clay Scavenger!
Check out THIS unless you want Arpo to eat your yummy leg bone!
Ill add mine soon!!
NNCHRIS: SOUL THIEF, MASTER OF THE ARCANE, AND KING OF NEW YORKNN
Gdl Creator of Ilheia and her Knights of the Fallen Stars ldG
Lesser Student of Technomancy [undergrad student in computer science]
Supporter of the 2014 rules, and a MASSIVE Homebrewer. Come to me all ye who seek salvation in wording thy brews!
Open to homebrew trades at any time!! Or feel free to request HB, and Ill see if I can get it done for ya!
Characters (Outdated)
Oh, also, if anyone would like to me to take HB by anyone in this thread and make a usable version for DDB character sheets, let me know. Ill start a special campaign link for sharing that HB as well
NNCHRIS: SOUL THIEF, MASTER OF THE ARCANE, AND KING OF NEW YORKNN
Gdl Creator of Ilheia and her Knights of the Fallen Stars ldG
Lesser Student of Technomancy [undergrad student in computer science]
Supporter of the 2014 rules, and a MASSIVE Homebrewer. Come to me all ye who seek salvation in wording thy brews!
Open to homebrew trades at any time!! Or feel free to request HB, and Ill see if I can get it done for ya!
Characters (Outdated)
I'm sorry, I have to say it.
Let's go gambling!
I want to make a homebrew for Flip, but still want to keep his mother's identity secret...
The Competition of the Finest 'Brews! Voting is open!
Proud member of the EVIL JEFF CULT! PRAISE JEFF!
Homebrew Races: HERE Homebrew Spells: HERE Homebrew Monsters: HERE
MORE OF ME! (And platypodes/platypi/platypuses) (Extended signature)
I just realized this thread would be called CHBHBA. Thats just hillarious.
... I'm the ruler of all feline kind. Idk what else to say.
Praise Jeff the Evil Roomba!
Clay Scavenger!
Check out THIS unless you want Arpo to eat your yummy leg bone!
Magic Items
Edge of Victory:
Edge of Victory
Weapon (battleaxe), very rare, requires attunement
This celestial bronze axe's dual-sided head is carefully crafted and engraved, looking like a set of soaring wings. Through the mists, it appears as a tennis racket, hockey stick, baseball bat, or other sporting equipment of the attuned creature's choice. You gain a +2 bonus to attack and damage rolls using this magic weapon, and deal an additional 2d4 radiant damage on a hit. As a bonus action while holding this axe, you may change its size to become a handaxe, a greataxe, or turn it back into a battleaxe.
Nike's Wings. You have spectral wings on your back, granting you a flying speed equal to half your walking speed. As a bonus action on your turn, you may give these wings to another creature you can see within 60 feet. For the next minute, you lose your flying speed, and that creature gains a flying speed equal to their walking speed. This effect ends early if the target falls unconscious or dies. You may use this bonus action once, regaining this use each dawn.
Grand Finisher. This ability is only on one Edge of Victory of the five in existence. The version with this ability is a legendary magic item, rather than very rare. When you take the attack action, you may use all the attacks you would have made as a single strike. You roll a single attack roll against a creature within range at advantage. On a hit, you may deal damage as if all the attacks you could have made with that action hit simultaneously, and each automatically scores a critical hit. After attempting to use this finisher you gain one level of exhaustion, and you gain another if it hits.
NNCHRIS: SOUL THIEF, MASTER OF THE ARCANE, AND KING OF NEW YORKNN
Gdl Creator of Ilheia and her Knights of the Fallen Stars ldG
Lesser Student of Technomancy [undergrad student in computer science]
Supporter of the 2014 rules, and a MASSIVE Homebrewer. Come to me all ye who seek salvation in wording thy brews!
Open to homebrew trades at any time!! Or feel free to request HB, and Ill see if I can get it done for ya!
Characters (Outdated)
Petition to rename this thread to 'Camp Half-Blood Homebrew House Compendium' so the acronym is CHBHBHC?
... I'm the ruler of all feline kind. Idk what else to say.
Praise Jeff the Evil Roomba!
Clay Scavenger!
Check out THIS unless you want Arpo to eat your yummy leg bone!
Tarasque2879
boom, signed
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025 (They still alive, but banished to being a lurker now)
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry. Also, I have a lil bean on a thread. That bean is named Ace, here is the thread
Backgrounds
Fluff text is up to you guys, and italics are 2024 content. If you make a 2024 char.
Grandchild of Apollo
Ability Score Increase. Choose between Dexterity, Charisma, and Wisdom. You can increase one of these scores by 1, and the other by 2, or increase all three ability scores by 1.
Background Feature: Descendant of Apollo
You are blessed by Apollo in some way. Choose one of the following background features (In the place of a feat).
Divine Archer. Once per turn, whenever you make a ranged attack roll that you have Advantage on, you may choose to forfeit the advantage and gain a bonus to the attack roll equal to your proficiency bonus.
Angelic Step. You gain a flying speed equal to half your walking speed. In addition, you are immune to damage from falling.
Holy Praiser. You gain Twice Proficiency in Religion. In addition, you have Advantage on Charisma (Performance) Checks when you praise a Greek god (Specifically Apollo) as part of the performance.
Grandchild of Aphrodite
Ability Score Increase. Increase your Charisma Score by 2, and increase two other scores of your choice by 1.
Background Feature: Descendant of Aphrodite
You are blessed by Aphrodite in some way. Choose one of the following background features (In the place of a feat).
Erotic Aura. You gain proficiency in Charisma (Persuasion) checks. You have advantage on Charisma (Persuasion) checks on people that can see you and would normally be attracted to you.
Charmspeak. You can cast Friends at will, using Charisma as you spellcasting modifier. In addition, you can cast Charm at 1st level a number of times equal to your proficiency bonus, and regain all expended uses at the end of a Long Rest.
Grandchild of Athena
Ability Score Increase. Choose between Dexterity, Wisdom, and Constitution. You can increase one of these scores by 1, and the other by 2, or increase all three ability scores by 1.
Background Feature: Descendant of Athena
You are blessed by Athena in some way. Choose one of the following background features (In the place of a feat).
Defense of the Aegis. You gain the ability to defend against incoming attacks. As a reaction, you can gain resistance to one source of damage (e.g. Bludgeoning from a Mace) until the start of your next turn. You can use this reaction a number of times equal to your proficiency bonus, and regain all expended uses at the end of a Long Rest.
Handicraft. You gain proficiency in two Artisan's tools of your choice.
Insight of the Wise. You gain proficiency in one skill of your choice. In addition, you gain expertise in another skill of your choice. You can change these choices at the end of a Long Rest.
Tactical Warfare. As an action, you can choose a number of creatures, up to a maximum of your proficiency bonus within 30 feet of you. You, and each of them, gain advantage on the next attack roll they make before the end of your next turn. You can use this feature once and regain all expended uses at the end of a Long Rest.
Grandchild of Ares
Ability Score Increase. Choose between Constitution, Dexterity, and Strength. You can increase one of these scores by 1, and the other by 2, or increase all three ability scores by 1.
Background Feature: Descendant of Ares
You are blessed by Ares in some way. Choose one of the following background features (In the place of a feat).
Bloodlust. You have advantage on attack rolls if both you and the target of the attacks are Bloodied.
Courageous. You have advantage on attack rolls to avoid the Frightened condition. In addition, you don't have disadvantage on all attack rolls if the creature is in sight, only attack rolls against the creature you are frightened of.
Resilient. You cannot have Disadvantage on Strength, Dexterity, or Strength saving throws.
Tough. You have resistance to either non-magical piercing, bludgeoning or slashing (Choose when you choose this background).
(I intentionally made it so that grandchildren were a background, not a species. Seemed more fitting.)
Also, I'm worried about the balance for some of them. Mainly Ares, but Charmspeak seems just as OP as it was in the books too.
The Competition of the Finest 'Brews! Voting is open!
Proud member of the EVIL JEFF CULT! PRAISE JEFF!
Homebrew Races: HERE Homebrew Spells: HERE Homebrew Monsters: HERE
MORE OF ME! (And platypodes/platypi/platypuses) (Extended signature)
Did you mean to make these as races? Backgrounds dont get ASIs or features like that, unless it’s a background that gives one feat.
— δ ψινο • the croc master • hε/hιm δ —
“sᴏᴍᴇᴏɴᴇ, ɪ ᴛᴇʟʟ ʏᴏᴜ, ɪɴ ᴀɴᴏᴛʜᴇʀ ᴛɪᴍᴇ ᴡɪʟʟ ʀᴇᴍᴇᴍʙᴇʀ ᴜs.”
——————| EXTENDED SIG |——————
Φ • happily married to • ☁️ℝ𝔼𝔻ℙ𝔼𝕃𝕋☁️ • As vast as the sun, stars, and the sky itself, so is my promise to you • Φ
The revised Rulebooks have backgrounds give the ASI now instead of race/species, so that is probably where they got the inspiration from.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
My Greater Will Google Doc
Proud member of the DragonClub! cult.
And they did say the italics were for 2024 chars, and the ASI text was in italics
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025 (They still alive, but banished to being a lurker now)
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry. Also, I have a lil bean on a thread. That bean is named Ace, here is the thread
Indeed. The ASIs are only for 2024 chars. As is the little bit of text that says "in the place of a feat." Most people aren't making 2024 characters, but I included those just in case.
The Competition of the Finest 'Brews! Voting is open!
Proud member of the EVIL JEFF CULT! PRAISE JEFF!
Homebrew Races: HERE Homebrew Spells: HERE Homebrew Monsters: HERE
MORE OF ME! (And platypodes/platypi/platypuses) (Extended signature)
:3
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025 (They still alive, but banished to being a lurker now)
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry. Also, I have a lil bean on a thread. That bean is named Ace, here is the thread
OH, meant to send this here, btw. Ive added the following feature to monsters Ive been brewing for the quest, to represent the effects of bronze:
Monster of the Greek Mythos.
This monster, being from greek mythology, is exceedingly durable against attacks not from celestial bronze weapons. It takes 1/4th the bludgeoning, piercing and slashing damage from materials that aren't celestial bronze. In addition, when the monster dies, it reforms in 24 hours in Tartarus before returning to life with full HP. If killed by celestial bronze, this time instead becomes 1d100 years.
The 1d100 is just a base, some monsters(Like Geryon) are said to take longer and would have a different roll
NNCHRIS: SOUL THIEF, MASTER OF THE ARCANE, AND KING OF NEW YORKNN
Gdl Creator of Ilheia and her Knights of the Fallen Stars ldG
Lesser Student of Technomancy [undergrad student in computer science]
Supporter of the 2014 rules, and a MASSIVE Homebrewer. Come to me all ye who seek salvation in wording thy brews!
Open to homebrew trades at any time!! Or feel free to request HB, and Ill see if I can get it done for ya!
Characters (Outdated)
OH right sorry! I’m not super familiar with 6e, I thought it was 5e 😔
— δ ψινο • the croc master • hε/hιm δ —
“sᴏᴍᴇᴏɴᴇ, ɪ ᴛᴇʟʟ ʏᴏᴜ, ɪɴ ᴀɴᴏᴛʜᴇʀ ᴛɪᴍᴇ ᴡɪʟʟ ʀᴇᴍᴇᴍʙᴇʀ ᴜs.”
——————| EXTENDED SIG |——————
Φ • happily married to • ☁️ℝ𝔼𝔻ℙ𝔼𝕃𝕋☁️ • As vast as the sun, stars, and the sky itself, so is my promise to you • Φ
cool!
— δ ψινο • the croc master • hε/hιm δ —
“sᴏᴍᴇᴏɴᴇ, ɪ ᴛᴇʟʟ ʏᴏᴜ, ɪɴ ᴀɴᴏᴛʜᴇʀ ᴛɪᴍᴇ ᴡɪʟʟ ʀᴇᴍᴇᴍʙᴇʀ ᴜs.”
——————| EXTENDED SIG |——————
Φ • happily married to • ☁️ℝ𝔼𝔻ℙ𝔼𝕃𝕋☁️ • As vast as the sun, stars, and the sky itself, so is my promise to you • Φ
Anyone have any cool ideas for an Ares species? I’m gonna make one since my main girlie is an Ares kid, but wanted to see if anyone had any cool ideas for features and such to add?
Hi, I'm Raccoon_Master, a young genderfluid actor, writer, explorer, and bass vocalist. Pronouns They/Them/Theirs
My Characters: Brormin the Devout Crusher; Morgrom the Cunning Summoner; Thea the Rebellious Beauty;
Check out my EXTENDED SIGNATUR and don’t forget to join the Anything but the OGL 2.0 Thread!
"I don't make sense to you, and I don't make sense to myself. Maybe the only one I make sense to is God" ~ Me, trying to sound smart
Maybe a feature similar to Gloves of the Growling Underdog? Tho maybe with 3 enemies instead of 2. Also prof in a few martial weapons
NNCHRIS: SOUL THIEF, MASTER OF THE ARCANE, AND KING OF NEW YORKNN
Gdl Creator of Ilheia and her Knights of the Fallen Stars ldG
Lesser Student of Technomancy [undergrad student in computer science]
Supporter of the 2014 rules, and a MASSIVE Homebrewer. Come to me all ye who seek salvation in wording thy brews!
Open to homebrew trades at any time!! Or feel free to request HB, and Ill see if I can get it done for ya!
Characters (Outdated)