Also, EternalDemon, you're welcome to join the fight, so long as you play by DnD rules. For the time being, you're all still fighting the basilisk.)
The first zap hits, Agnomally! The beast uses a leg to swat at the spot where lightning hit, and upon finding nothing it screeches in frustration. Shocking Grasp doesn't hit, but it brings you right in range for it to try to take a bite out of you.
To Hit: 18 Piercing Damage: 7
Sending forth your echo, Darklis, it raises its flamburge high in attack, only to hit against the basilisk's natural armor. It snarls, and despite being a monster (that has little capacity for facial expressions), you feel like it's looking at you with visceral contempt. It locks eyes with you. Make a [Tooltip Not Found] save!
The second head promptly lets go of your shoulder, Zuli, spitting in disgust as it feels the wounds closing like self-healing plastic. You lunge forward and score it across one eye, black tears bubbling out of the gash with a squelching noise and landing on top of you. Your other two hits only graze the surface of its skin. The goop tries again to encapsulate you. Make a [Tooltip Not Found] save!
Clementine, you kick away the goo that's crawling up your leg and try to attack again. But the ooze has its hold on you, and it's crept up to your waist now. You try to swat at it to no avail. After a few seconds you're covered in the goo and disappear in the puddle below your feet.
Clementine:
In your transition between the rest world and.... wherever this is, you come to and find nothing around you. A black expanse of nothing, a void, stretches out beyond you on all sides. You can't see your friends, or the basilisk, but you can hear them.
Also, EternalDemon, you're welcome to join the fight, so long as you play by DnD rules. For the time being, you're all still fighting the basilisk.)
The first zap hits, Agnomally! The beast uses a leg to swat at the spot where lightning hit, and upon finding nothing it screeches in frustration. Shocking Grasp doesn't hit, but it brings you right in range for it to try to take a bite out of you.
To Hit: 18 Piercing Damage: 7
Sending forth your echo, Darklis, it raises its flamburge high in attack, only to hit against the basilisk's natural armor. It snarls, and despite being a monster (that has little capacity for facial expressions), you feel like it's looking at you with visceral contempt. It locks eyes with you. Make a [Tooltip Not Found] save!
The second head promptly lets go of your shoulder, Zuli, spitting in disgust as it feels the wounds closing like self-healing plastic. You lunge forward and score it across one eye, black tears bubbling out of the gash with a squelching noise and landing on top of you. Your other two hits only graze the surface of its skin. The goop tries again to encapsulate you. Make a [Tooltip Not Found] save!
Clementine, you kick away the goo that's crawling up your leg and try to attack again. But the ooze has its hold on you, and it's crept up to your waist now. You try to swat at it to no avail. After a few seconds you're covered in the goo and disappear in the puddle below your feet.
Clementine:
In your transition between the rest world and.... wherever this is, you come to and find nothing around you. A black expanse of nothing, a void, stretches out beyond you on all sides. You can't see your friends, or the basilisk, but you can hear them.
Is the attack magical? I’m in the shield.
Well… um great. Clementine is going to thrash around, trying to bring her serrated knives through the void.
(I’m guessing only Agnomally and Verdell are still present?)
Assuming Darklis and Zuli meet the same fate as Clementine upon failing their saves, Verdell drops concentration on bless and hands a simple necklace holding a platinum ring to Agnomally, putting another identical necklace on himself. (He’s casting warding bond.) “This will help protect you, good sorceress.” He then mumbles to himself, “If everyone under my care dies again….”
Everything that's on you was brought into the void, including your knives. Slashing the air around you does nothing.
Agnomally, Verdell, you both watch as your companions Darklis and Zuli are both consumed by the ooze.
Darklis, you feel nauseous, and start spitting out bits of goop. Bits grow into streams of the stuff as you spit out more and more. You finally collapse and dissolve completely in the stuff.
Darklis:
When you come to, you find yourself surrounded by nothing. A void of black, going on infinitely in all directions. You can't see the rest of your party, but you can hear them. In front of you, a horse skull mounted on a block of wood floats in the air, suspended high in the air. The mount is illuminated by lights that are no where to be seen, and they are the only source of light in the void. Around the horse skull's neck lies a pendant.
Zuli, you can feel the goo that is raining on you burn through your skin like acid. Little by little you corrode into nothing.
Zuli:
When you come to, you find yourself surrounded by nothing. A void of black, going on infinitely in all directions. You can't see the rest of your party, but you can hear them. In front of you, a horse skull mounted on a block of wood floats in the air, suspended high in the air. The mount is illuminated by lights that are no where to be seen, and they are the only source of light in the void. Around the horse skull's neck lies a pendant.
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Jack, a Changeling Artificer/Bard/Cleric/Fighter/Rogue---RynnElocin'sFrom Dusk to Dawn Amon, a Fairy Arcane Trickster---ShieldHero_'s Fractum
(I’m guessing only Agnomally and Verdell are still present?)
Assuming Darklis and Zuli meet the same fate as Clementine upon failing their saves, Verdell drops concentration on bless and hands a simple necklace holding a platinum ring to Agnomally, putting another identical necklace on himself. (He’s casting warding bond.) “This will help protect you, good sorceress.” He then mumbles to himself, “If everyone under my care dies again….”
“Thank you! I really appreciate it!”
With Darklis gone, is the shield gone as well?
Agnomally reapplies the damage from storm sphere:26 for 17 lightning.
For her action- “More zap!” shocking grasp17 For 10 lightning.
Can I join too? :-) I have a level 7 character here on DnD Beyond I could use. What about starting equipment?
Yeah, you’re welcome to join! In the past, we haven’t really done magic items or gear beyond starting equipment, though I and at least one other have had plate armor. (And my current character has a horse, so…) So basically, you can have whatever mundane equipment your character could reasonably have. I personally would also be fine with a magic item (or a couple less powerful ones), though it’s kind of up to whoever’s DMing.
Rollback Post to RevisionRollBack
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
Can I join too? :-) I have a level 7 character here on DnD Beyond I could use. What about starting equipment?
Yeah, you’re welcome to join! In the past, we haven’t really done magic items or gear beyond starting equipment, though I and at least one other have had plate armor. (And my current character has a horse, so…) So basically, you can have whatever mundane equipment your character could reasonably have. I personally would also be fine with a magic item (or a couple less powerful ones), though it’s kind of up to whoever’s DMing.
I’d just say anything below epic rarity, and obviously not like 5.
Can I join too? :-) I have a level 7 character here on DnD Beyond I could use. What about starting equipment?
Yeah, you’re welcome to join! In the past, we haven’t really done magic items or gear beyond starting equipment, though I and at least one other have had plate armor. (And my current character has a horse, so…) So basically, you can have whatever mundane equipment your character could reasonably have. I personally would also be fine with a magic item (or a couple less powerful ones), though it’s kind of up to whoever’s DMing.
I’d just say anything below epic rarity, and obviously not like 5.
Epic? As in Very Rare?
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Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
Then I would like to join as Arthilas, the athletic wizard :) He is my character from a campaign that got put on hiatus, I am not sure if that campaign will ever start again.... which would be really sad as getting the opportunity to play a Bladesinger wizard with actually good Strength is quite rare...
Then I would like to join as Arthilas, the athletic wizard :) He is my character from a campaign that got put on hiatus, I am not sure if that campaign will ever start again.... which would be really sad as getting the opportunity to play a Bladesinger wizard with actually good Strength is quite rare...
Cool! I never thought I would see a bladesinger with even decent strength, much less 19.
Rollback Post to RevisionRollBack
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
Can I join too? :-) I have a level 7 character here on DnD Beyond I could use. What about starting equipment?
Yeah, you’re welcome to join! In the past, we haven’t really done magic items or gear beyond starting equipment, though I and at least one other have had plate armor. (And my current character has a horse, so…) So basically, you can have whatever mundane equipment your character could reasonably have. I personally would also be fine with a magic item (or a couple less powerful ones), though it’s kind of up to whoever’s DMing.
I’d just say anything below epic rarity, and obviously not like 5.
Then I would like to join as Arthilas, the athletic wizard :) He is my character from a campaign that got put on hiatus, I am not sure if that campaign will ever start again.... which would be really sad as getting the opportunity to play a Bladesinger wizard with actually good Strength is quite rare...
Cool! I never thought I would see a bladesinger with even decent strength, much less 19.
Yeah awesome we could use more casters as well as more melee fighters so this is great!
Is the attack magical? I’m in the shield.
Only spilt the party if you see something shiny.
Ariendela Sneakerson, Half-elf Rogue (8); Harmony Wolfsbane, Tiefling Bard (10); Agnomally, Gnomish Sorcerer (3); Breeze, Tabaxi Monk (8); Grace, Dragonborn Barbarian (7); DM, Homebrew- The Sequestered Lands/Underwater Explorers; Candlekeep
Right, the shield exists. Just ignore that part!
Jack, a Changeling Artificer/Bard/Cleric/Fighter/Rogue---RynnElocin's From Dusk to Dawn
Amon, a Fairy Arcane Trickster---ShieldHero_'s Fractum
I'M BACK
PFP credit goes to Mo Willems
Well… um great. Clementine is going to thrash around, trying to bring her serrated knives through the void.
(Oh dear, its only a matter of time before the dice decide not to favor me anymore lol)
Zuli growls, shaking her head in disgust.
Con Save: 16
(lol, darn. I must've jinxed it.)
(Thank you again, it's only got one charge left before a short rest. Lol, hopefully it doesn't go to waste.)
Darklis growls as the basilisk glares at her.
Con save: 5
(...wow)
(I’m guessing only Agnomally and Verdell are still present?)
Assuming Darklis and Zuli meet the same fate as Clementine upon failing their saves, Verdell drops concentration on bless and hands a simple necklace holding a platinum ring to Agnomally, putting another identical necklace on himself. (He’s casting warding bond.) “This will help protect you, good sorceress.” He then mumbles to himself, “If everyone under my care dies again….”
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
Clementine:
Everything that's on you was brought into the void, including your knives. Slashing the air around you does nothing.
Agnomally, Verdell, you both watch as your companions Darklis and Zuli are both consumed by the ooze.
Darklis, you feel nauseous, and start spitting out bits of goop. Bits grow into streams of the stuff as you spit out more and more. You finally collapse and dissolve completely in the stuff.
Darklis:
When you come to, you find yourself surrounded by nothing. A void of black, going on infinitely in all directions. You can't see the rest of your party, but you can hear them. In front of you, a horse skull mounted on a block of wood floats in the air, suspended high in the air. The mount is illuminated by lights that are no where to be seen, and they are the only source of light in the void. Around the horse skull's neck lies a pendant.
Zuli, you can feel the goo that is raining on you burn through your skin like acid. Little by little you corrode into nothing.
Zuli:
When you come to, you find yourself surrounded by nothing. A void of black, going on infinitely in all directions. You can't see the rest of your party, but you can hear them. In front of you, a horse skull mounted on a block of wood floats in the air, suspended high in the air. The mount is illuminated by lights that are no where to be seen, and they are the only source of light in the void. Around the horse skull's neck lies a pendant.
Jack, a Changeling Artificer/Bard/Cleric/Fighter/Rogue---RynnElocin's From Dusk to Dawn
Amon, a Fairy Arcane Trickster---ShieldHero_'s Fractum
I'M BACK
PFP credit goes to Mo Willems
“Thank you! I really appreciate it!”
With Darklis gone, is the shield gone as well?
Agnomally reapplies the damage from storm sphere:26 for 17 lightning.
For her action- “More zap!” shocking grasp 17 For 10 lightning.
Only spilt the party if you see something shiny.
Ariendela Sneakerson, Half-elf Rogue (8); Harmony Wolfsbane, Tiefling Bard (10); Agnomally, Gnomish Sorcerer (3); Breeze, Tabaxi Monk (8); Grace, Dragonborn Barbarian (7); DM, Homebrew- The Sequestered Lands/Underwater Explorers; Candlekeep
That was a crit! Here’s the extra damage: 10
Only spilt the party if you see something shiny.
Ariendela Sneakerson, Half-elf Rogue (8); Harmony Wolfsbane, Tiefling Bard (10); Agnomally, Gnomish Sorcerer (3); Breeze, Tabaxi Monk (8); Grace, Dragonborn Barbarian (7); DM, Homebrew- The Sequestered Lands/Underwater Explorers; Candlekeep
well. Clementine is just going to float around. maybe try swimming or something like that
Can I join too? :-) I have a level 7 character here on DnD Beyond I could use. What about starting equipment?
Yeah, you’re welcome to join! In the past, we haven’t really done magic items or gear beyond starting equipment, though I and at least one other have had plate armor. (And my current character has a horse, so…) So basically, you can have whatever mundane equipment your character could reasonably have. I personally would also be fine with a magic item (or a couple less powerful ones), though it’s kind of up to whoever’s DMing.
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
I’d just say anything below epic rarity, and obviously not like 5.
Epic? As in Very Rare?
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
Then I would like to join as Arthilas, the athletic wizard :) He is my character from a campaign that got put on hiatus, I am not sure if that campaign will ever start again.... which would be really sad as getting the opportunity to play a Bladesinger wizard with actually good Strength is quite rare...
Cool! I never thought I would see a bladesinger with even decent strength, much less 19.
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
Ah yeah sorry, i get confused.
Yeah awesome we could use more casters as well as more melee fighters so this is great!
Great! So should I give him rare items?
How will Arthilas join the group? :-)
PS: Just remembered, he has a homebrew feat, a variant of Athlete. Should I switch that out for an official feat or keep it?