Zuli moves over to the lump and pokes it with an extended claw. If there is no reaction, she attempts to pull apart the rug to see what is underneath it.
"Let me check out the last door too!" Arthilas says and opens the wind door.
The last door also opens freely, revealing a black chasm. Before you could react, a strong wind starts trying to pull you into it. Make a strength save. DC 20
"Let me check out the last door too!" Arthilas says and opens the wind door.
The last door also opens freely, revealing a black chasm. Before you could react, a strong wind starts trying to pull you into it. Make a strength save. DC 20
As soon as Arthilas opens the door and the wind tries to pull him out, Verdell tries to grab Arthilas’s arm or shoulder or something to stop him from being pulled out. What should I roll for that? Strength?
"Let me check out the last door too!" Arthilas says and opens the wind door.
The last door also opens freely, revealing a black chasm. Before you could react, a strong wind starts trying to pull you into it. Make a strength save. DC 20
As soon as Arthilas opens the door and the wind tries to pull him out, Verdell tries to grab Arthilas’s arm or should or something to stop him from being pulled out. What should I roll for that? Strength?
"Let me check out the last door too!" Arthilas says and opens the wind door.
The last door also opens freely, revealing a black chasm. Before you could react, a strong wind starts trying to pull you into it. Make a strength save. DC 20
As soon as Arthilas opens the door and the wind tries to pull him out, Verdell tries to grab Arthilas’s arm or should or something to stop him from being pulled out. What should I roll for that? Strength?
Make a DC 20 strength save
STR save: 10
Rollback Post to RevisionRollBack
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
I don't know what happened with that roll. It originally was a 10, and then I accidentally hit "edit" on that post right after posting it and it got messed up. Or something like that. Either way, it's a fail, unless you want me to just reroll it....
Edit: Okay, that's weird... I reloaded the page and the "potentially manipulated dice rolls" message went away and it put the roll back to its original. I honestly have no idea what happened.
"Let me check out the last door too!" Arthilas says and opens the wind door.
The last door also opens freely, revealing a black chasm. Before you could react, a strong wind starts trying to pull you into it. Make a strength save. DC 20
As soon as Arthilas opens the door and the wind tries to pull him out, Verdell tries to grab Arthilas’s arm or should or something to stop him from being pulled out. What should I roll for that? Strength?
Make a DC 20 strength save
STR save: 10
Verdell and Arthilas are both pulled into the chasm. Unless somebody else wants to try to save them?
I don't know what happened with that roll. It originally was a 10, and then I accidentally hit "edit" on that post right after posting it and it got messed up. Or something like that. Either way, it's a fail, unless you want me to just reroll it....
Edit: Okay, that's weird... I reloaded the page and the "potentially manipulated dice rolls" message went away and it put the roll back to its original. I honestly have no idea what happened.
This kinda stuff happens all the time. Best to ignore them
I don't know what happened with that roll. It originally was a 10, and then I accidentally hit "edit" on that post right after posting it and it got messed up. Or something like that. Either way, it's a fail, unless you want me to just reroll it....
Edit: Okay, that's weird... I reloaded the page and the "potentially manipulated dice rolls" message went away and it put the roll back to its original. I honestly have no idea what happened.
This kinda stuff happens all the time. Best to ignore them
Agreed. I wish we at least knew why it happens, though.
Rollback Post to RevisionRollBack
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
"Let me check out the last door too!" Arthilas says and opens the wind door.
The last door also opens freely, revealing a black chasm. Before you could react, a strong wind starts trying to pull you into it. Make a strength save. DC 20
As soon as Arthilas opens the door and the wind tries to pull him out, Verdell tries to grab Arthilas’s arm or should or something to stop him from being pulled out. What should I roll for that? Strength?
Make a DC 20 strength save
STR save: 10
Verdell and Arthilas are both pulled into the chasm. Unless somebody else wants to try to save them?
Is this a "you just lost a life" type of thing?
Rollback Post to RevisionRollBack
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
"Let me check out the last door too!" Arthilas says and opens the wind door.
The last door also opens freely, revealing a black chasm. Before you could react, a strong wind starts trying to pull you into it. Make a strength save. DC 20
As soon as Arthilas opens the door and the wind tries to pull him out, Verdell tries to grab Arthilas’s arm or should or something to stop him from being pulled out. What should I roll for that? Strength?
Make a DC 20 strength save
STR save: 10
Verdell and Arthilas are both pulled into the chasm. Unless somebody else wants to try to save them?
Is this a "you just lost a life" type of thing?
No Arthilas and Verdell are in a void filled with nothing but the door you came through. You take 1 cold damage every turn. You can try to escape by making a DC 15 athletics check to get closer to the door.
Perception for Arthilas: 8
"Let me check out the last door too!" Arthilas says and opens the wind door.
There is no reaction
strength check please
MY INFO
Take 1 damage
MY INFO
The last door also opens freely, revealing a black chasm. Before you could react, a strong wind starts trying to pull you into it. Make a strength save. DC 20
MY INFO
Strength save: 16
As soon as Arthilas opens the door and the wind tries to pull him out, Verdell tries to grab Arthilas’s arm or shoulder or something to stop him from being pulled out. What should I roll for that? Strength?
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
Make a DC 20 strength save
MY INFO
STR save: 10
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
I don't know what happened with that roll. It originally was a 10, and then I accidentally hit "edit" on that post right after posting it and it got messed up. Or something like that. Either way, it's a fail, unless you want me to just reroll it....
Edit: Okay, that's weird... I reloaded the page and the "potentially manipulated dice rolls" message went away and it put the roll back to its original. I honestly have no idea what happened.
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
Verdell and Arthilas are both pulled into the chasm. Unless somebody else wants to try to save them?
MY INFO
This kinda stuff happens all the time. Best to ignore them
MY INFO
Agreed. I wish we at least knew why it happens, though.
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
Is this a "you just lost a life" type of thing?
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
No
Arthilas and Verdell are in a void filled with nothing but the door you came through. You take 1 cold damage every turn. You can try to escape by making a DC 15 athletics check to get closer to the door.
MY INFO
Arthilas considers using Misty Step for a moment, but then just uses his strength to push against the wind.
Athletics: 15
He also offers to help Verdell to get out.
You barely succeed getting to the door. You’re going to wait by it for Verdell, right? Either way, take 2 cold damage
MY INFO
Strength: 16
Zuli rips up the carpet, revealing a trapdoor large enough to fit one medium sized creature
MY INFO
Yes, Arthilas goes for Verdell now. 24
+10 to Athletics... damn, these rolls are terrible...