It’s a class ability that reads- “At 6th Level, you gain the ability to use musical notes or words of power to disrupt mind-influencing Effects. As an action, you can start a Performance that lasts until the end of your next turn. During that time, you and any friendly Creatures within 30 feet of you have advantage on Saving Throws against being Frightened or Charmed. A creature must be able to hear you to gain this benefit. The Performance ends early if you are Incapacitated or silenced or if you voluntarily end it (no action required).”
It’s a class ability that reads- “At 6th Level, you gain the ability to use musical notes or words of power to disrupt mind-influencing Effects. As an action, you can start a Performance that lasts until the end of your next turn. During that time, you and any friendly Creatures within 30 feet of you have advantage on Saving Throws against being Frightened or Charmed. A creature must be able to hear you to gain this benefit. The Performance ends early if you are Incapacitated or silenced or if you voluntarily end it (no action required).”
Probably yeah, verbal.
Okay, thanks.
Each time you speak you must make a new save that is +1 to the last. So this time it will be DC 13. Next time it is DC 14. and so on.
Krogar flails wildly, now that the siren is gone he needs to get out of the water but he's a really cruddy swimmer. "Um... helpppglurgle" Krogar says quietly, his head sinking rapidly.
As your head sinks, you flip in the water so that you are facing the surface. You see the boats above you, along with Kay, who is currently grappling the siren who is trying to drag down Angelino--who looks to be on the verge of unconsciousness. EDIT: Oh yeah, and since you tried to talk...water seeps into your mouth, and you taste rust shortly after.
Kay, the siren is trying to snatch Angelino away from you. She hisses at you, "Give up or join him!!"
*Dang, Krogar liked that metal tooth*
Krogar decides to try to and grab onto one of the boats.
This post has potentially manipulated dice roll results.
Angelino is going to try his hardest to struggle free of the grasp of the siren, strengths check…? 4 if that doesn’t work they are going to try to use eldritch blast to try to forcibly remove the siren (with repelling blast, 10ft pushback) attack roll…Attack: 16 Damage: 14
On the shore you see a human-sized wooden puppet made of dark wood, hooked together with golden eyelets, heavily scorched. His face has been burnt to look like a smile.
“Friends of Jerry, I’ll save you!”
Mendigo throws 3 flame bomb(s) at the siren (to hit: 10) dealing 8 damage each.
Am I dead or unconscious? Either way, Kay has lost her grip on Angelino's robes and is now floating beside him.
What about the respawning thing?
Yeah, usually at the end of the room. Right?
Lol i'm not really sure how drowning works in Dnd so i'm not sure if i'm actually dead or not. I figure i probably am, but i'm leaving it to the dm to re-spawn me.
The last few deaths i was here for the character came back right after they died I think (Alexander and Thara), but either way is fine.
On the shore you see a human-sized wooden puppet made of dark wood, hooked together with golden eyelets, heavily scorched. His face has been burnt to look like a smile.
“Friends of Jerry, I’ll save you!”
Mendigo throws 1 flame bomb(s) at the siren (to hit: 13) dealing 3 damage each.
Angelino is going to try his hardest to struggle free of the grasp of the siren, strengths check…? 19 if that doesn’t work they are going to try to use eldritch blast to try to forcibly remove the siren (with repelling blast, 10ft pushback) attack roll…Attack: 10 Damage: 14
Your strength check is definitely enough to get her off of you. Your lungs scream for air as you push her away... Since there isn't really a way to check rounds, I'm just going to have you guys make con saves against suffocating. So please make another con save DC 15.
Krogar flails wildly, now that the siren is gone he needs to get out of the water but he's a really cruddy swimmer. "Um... helpppglurgle" Krogar says quietly, his head sinking rapidly.
As your head sinks, you flip in the water so that you are facing the surface. You see the boats above you, along with Kay, who is currently grappling the siren who is trying to drag down Angelino--who looks to be on the verge of unconsciousness. EDIT: Oh yeah, and since you tried to talk...water seeps into your mouth, and you taste rust shortly after.
Kay, the siren is trying to snatch Angelino away from you. She hisses at you, "Give up or join him!!"
*Dang, Krogar liked that metal tooth*
Krogar decides to try to and grab onto one of the boats.
Please make an athletics check. You need to swim a good distance to get back to the boat now since you've been sinking for a while. I believe you have already made 2 con saves? (correct me if I'm wrong.) So if you fail one more, you will drown. No need to make another just yet, I'm just trying to keep track of things.
Am I dead or unconscious? Either way, Kay has lost her grip on Angelino's robes and is now floating beside him.
What about the respawning thing?
Yeah, usually at the end of the room. Right?
Lol i'm not really sure how drowning works in Dnd so i'm not sure if i'm actually dead or not. I figure i probably am, but i'm leaving it to the dm to re-spawn me.
The last few deaths i was here for the character came back right after they died I think (Alexander and Thara), but either way is fine.
Rules for drowning from PHB:
“A creature can hold its breath for a number of minutes equal to 1 + it’s Constitution modifier (minimum of 30 seconds). When a creature runs out of breath, it can survive for a number of rounds equal to its Constitution modifier (minimum 1 round).
At the start of its next turn, it drops to 0 hit points and is dying. For example, a creature with a Constitution of 14 can hold its breath for 3 minutes. If it starts suffocating, it has 2 rounds to reach air before it drops to 0 hit points.”
Since I can't really keep track of rounds, I'm just going to have you guys make con saves when I feel like enough time has passed. So, you are not unconscious, but you really really need air. If you fail 2 more con saves, you will drown. Initially, I had you make con saves because of one of the siren's abilities, which is to drown her victims.
On the shore you see a human-sized wooden puppet made of dark wood, hooked together with golden eyelets, heavily scorched. His face has been burnt to look like a smile.
“Friends of Jerry, I’ll save you!”
Mendigo throws 1 flame bomb(s) at the siren (to hit: 13) dealing 3 damage each.
edit: well I guess I completely failed lol
Lol, you would've needed a really good roll to hit the siren. She is underwater and way to far out for you to throw something at her from the shore. For the sake of keeping things moving, we could have you appear in one of the boats. Or you could try and swim to them. Whatever you want.
This post has potentially manipulated dice roll results.
Ok on that note, Kay will try to help Angelino get out of the water since he is not wearing armor. (Sorry Krogar, Kay's not that strong and she won't try to win a loosing battle.) She will try to swim to the boats.
Ok on that note, Kay will try to help Angelino get out of the water since he is not wearing armor. (Sorry Krogar, Kay's not that strong and she won't try to win a loosing battle.) She will try to swim to the boats.
Athletics check? 17
You and Angelino manage to get your heads above water. As you gasp in large breaths of air, you quickly realize that the siren is not trying to chase after you. You also notice that the boats are nearing the edge of the flat spot.
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It’s a class ability that reads- “At 6th Level, you gain the ability to use musical notes or words of power to disrupt mind-influencing Effects. As an action, you can start a Performance that lasts until the end of your next turn. During that time, you and any friendly Creatures within 30 feet of you have advantage on Saving Throws against being Frightened or Charmed. A creature must be able to hear you to gain this benefit. The Performance ends early if you are Incapacitated or silenced or if you voluntarily end it (no action required).”
Probably yeah, verbal.
Only spilt the party if you see something shiny.
Ariendela Sneakerson, Half-elf Rogue (8); Harmony Wolfsbane, Tiefling Bard (10); Agnomally, Gnomish Sorcerer (3); Breeze, Tabaxi Monk (8); Grace, Dragonborn Barbarian (7); DM, Homebrew- The Sequestered Lands/Underwater Explorers; Candlekeep
Con save 8
Well.... We are dead.
Okay, thanks.
Each time you speak you must make a new save that is +1 to the last. So this time it will be DC 13. Next time it is DC 14. and so on.
Lol. Sorry.
The siren grabs both Angelino and Kay and begins dragging them downwards. She ignores Krogar, who is slowly sinking anyways.
Kay thinks to herself, "Well, this isn't the worst way I could die... Oh well." *Bubble noises* (Lol she's been on 5 hp since the last room)
*Dang, Krogar liked that metal tooth*
Krogar decides to try to and grab onto one of the boats.
I am an Arachpriest, Cat Cultist, Sauce Monk, Angel of Death, and First Spinjitzu Master.
I play Thirteen the necromancer elf, Timber the tabaxi child, and more at the tavern. Hope you like yams!
Oh yeah, don't forget to be kind and loving and stuff. Not on during weekends.
Angelino is going to try his hardest to struggle free of the grasp of the siren, strengths check…? 4 if that doesn’t work they are going to try to use eldritch blast to try to forcibly remove the siren (with repelling blast, 10ft pushback) attack roll…Attack: 16 Damage: 14
Am I dead or unconscious? Either way, Kay has lost her grip on Angelino's robes and is now floating beside him.
What about the respawning thing?
Only spilt the party if you see something shiny.
Ariendela Sneakerson, Half-elf Rogue (8); Harmony Wolfsbane, Tiefling Bard (10); Agnomally, Gnomish Sorcerer (3); Breeze, Tabaxi Monk (8); Grace, Dragonborn Barbarian (7); DM, Homebrew- The Sequestered Lands/Underwater Explorers; Candlekeep
Yeah, usually at the end of the room. Right?
On the shore you see a human-sized wooden puppet made of dark wood, hooked together with golden eyelets, heavily scorched. His face has been burnt to look like a smile.
“Friends of Jerry, I’ll save you!”
Mendigo throws 3 flame bomb(s) at the siren (to hit: 10) dealing 8 damage each.
edit: well I guess I completely failed lol
Mendigo— Leader and only individual organism of the Jerry Hive. Used to play him in DM Training Ground—You are in a Room. It’s really fun— go check it out!
’If you find a fork in the road, pick it up, stab the next person that comes by with it, and run off with their stuff’ - some random guy’s signature
Just flat minds in a flat world with flat dreams. Boooooring. Who wants to cause some chaos?
Thara's still there, charmed & stuck in place.
She/They/it
Keep in mind I'm in the UK so my time zone's GMT.
Definitely not an undead.
Mendigo is human size. I don’t really know how to say this without being rude. Sorry.
That’s completely fine. Guess I’ll edit the message then.
Mendigo— Leader and only individual organism of the Jerry Hive. Used to play him in DM Training Ground—You are in a Room. It’s really fun— go check it out!
’If you find a fork in the road, pick it up, stab the next person that comes by with it, and run off with their stuff’ - some random guy’s signature
Just flat minds in a flat world with flat dreams. Boooooring. Who wants to cause some chaos?
Lol i'm not really sure how drowning works in Dnd so i'm not sure if i'm actually dead or not. I figure i probably am, but i'm leaving it to the dm to re-spawn me.
The last few deaths i was here for the character came back right after they died I think (Alexander and Thara), but either way is fine.
Yay! Mendigo's back!
Your strength check is definitely enough to get her off of you. Your lungs scream for air as you push her away... Since there isn't really a way to check rounds, I'm just going to have you guys make con saves against suffocating. So please make another con save DC 15.
Please make an athletics check. You need to swim a good distance to get back to the boat now since you've been sinking for a while. I believe you have already made 2 con saves? (correct me if I'm wrong.) So if you fail one more, you will drown. No need to make another just yet, I'm just trying to keep track of things.
Rules for drowning from PHB:
“A creature can hold its breath for a number of minutes equal to 1 + it’s Constitution modifier (minimum of 30 seconds). When a creature runs out of breath, it can survive for a number of rounds equal to its Constitution modifier (minimum 1 round).
At the start of its next turn, it drops to 0 hit points and is dying. For example, a creature with a Constitution of 14 can hold its breath for 3 minutes. If it starts suffocating, it has 2 rounds to reach air before it drops to 0 hit points.”
Since I can't really keep track of rounds, I'm just going to have you guys make con saves when I feel like enough time has passed. So, you are not unconscious, but you really really need air. If you fail 2 more con saves, you will drown. Initially, I had you make con saves because of one of the siren's abilities, which is to drown her victims.
Lol, you would've needed a really good roll to hit the siren. She is underwater and way to far out for you to throw something at her from the shore. For the sake of keeping things moving, we could have you appear in one of the boats. Or you could try and swim to them. Whatever you want.
Ok on that note, Kay will try to help Angelino get out of the water since he is not wearing armor. (Sorry Krogar, Kay's not that strong and she won't try to win a loosing battle.) She will try to swim to the boats.
Athletics check? 10
You and Angelino manage to get your heads above water. As you gasp in large breaths of air, you quickly realize that the siren is not trying to chase after you. You also notice that the boats are nearing the edge of the flat spot.