The Meowsma has the head of a cat that looks like it's been on the streets for years.
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Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demiromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the ArchCrone, my patron is TheFriendlyArchfey. Was Nicknamed AchatesCervus8337 by VitusW. Given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Description: The Meowsma has eight arms from assorted races: one human arm, one dwarf arm, one elf arm, one orc arm, one firbolg arm, one tiefling arm, one bugbear arm, and one goblin arm. It has the nature of an Eldritch Horror, though it natural sounds like a distorted and otherworldly cat that matches it’s head, which is one of a mangy cat that looks like it’s been on the street for years, and the rest of its feline body follows suit, as it is equally emaciated, long and spindly from what looks like malnourishment. The Meowsma is a formidable foe, using it’s ability to phase in and out of existence to sneak up on prey, or lure them in with the cries of previously devoured adventurers using its Mimicry trait. Once within combat range, it uses it’s highly effective miasma to either immobilise foes, or wreak mental havoc on them with illusory threats.
Stats:
Traits
Mimicry: The Meowsma can mimic any sounds it has heard, including voices. A creature that hears the sounds can tell the are imitations with a successful DC 14 Wisdom (Insight) check.
Actions
Miasma (Recharge 5-6). The Meowsma exhales a miasma of red smoke in a 30-foot cone. Roll a D4. On an odd number, each creature in that area must succeed on a DC 13 Constitution saving throw. On a successful save, the target is paralysed until the end of it’s next turn. On a failed save, a target begins to turn to stone and is paralysed, and must repeat the saving throw at the end of its next turn. On a success, the effect ends on the target. On a failure, the target is petrified until freed by the Greater Restoration spell or other magic, however they are still conscious and aware of their surroundings and therefore can feel pain, though they still do not take damage like regular Petrification.
On an even number, each creature in that area takes (undecided) psychic damage and is frightened of the Meowsma for a minute, as they suffer horrifying hallucinations.
Bonus Actions
Ethereal Jaunt. The Meowsma shifts from the Material Plane to the Ethereal Plane, or visa versa.
Yo, I'm Himy (He/him) not as active as I use to be, but I'm here from time to time. I don't got much else to say.
"From the stars of the inner sea, from the tower of insight, from the four corners of paradise, let them know; their story is filled with blessings. Only those free of sin may pass... Garden of Avalon!”
”The elements coalesce, amalgamate, and bring forth the star that interweaves all creation. Bow down with death! Enuma Elish!”
Upon being hit by the orc arm, any creature that's Large or smaller has to succeed on a Strength save or be pushed 10 feet back and be knocked prone.
Rollback Post to RevisionRollBack
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demiromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the ArchCrone, my patron is TheFriendlyArchfey. Was Nicknamed AchatesCervus8337 by VitusW. Given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Due to its 8 arms, the Meowsma can crawl on walls and ceilings like a spider. And it does so in the creepiest way possible.
Rollback Post to RevisionRollBack
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demiromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the ArchCrone, my patron is TheFriendlyArchfey. Was Nicknamed AchatesCervus8337 by VitusW. Given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
The tiefling arm applies a burning effect onto creatures it hits. At the start of the Meowsma's turn, any creature with this effect takes a tiny bit of fire damage. At the start of the creature's turn, it can make a Con Save. On a success, it removes the fire effect.
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Hello! I am a perfectly sane gibberer. Hi! :D
Locations are dead, the Temple of Potassium has fallen but its ideals live on
The Meowsma's goblin hand will attempt to steal items from the player, who'll need to make a successful Perception check to notice this and try to get the object back.
Rollback Post to RevisionRollBack
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demiromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the ArchCrone, my patron is TheFriendlyArchfey. Was Nicknamed AchatesCervus8337 by VitusW. Given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
The Meowsma's goblin hand will attempt to steal items from the player, who'll need to make a successful Perception check to notice this and try to get the object back.
This includes armor, weapons and gold.
Rollback Post to RevisionRollBack
Hello! I am a perfectly sane gibberer. Hi! :D
Locations are dead, the Temple of Potassium has fallen but its ideals live on
It should have corruption all over it, like on the king titan from ark. It will bleed out the corruption if it takes 30 (or smth like that) or more damage, and turn them into smth like a shadow
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demiromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the ArchCrone, my patron is TheFriendlyArchfey. Was Nicknamed AchatesCervus8337 by VitusW. Given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Description: The Meowsma has eight arms from assorted races: one human arm, one dwarf arm, one elf arm, one orc arm, one firbolg arm, one tiefling arm, one bugbear arm, and one goblin arm. It has the nature of an Eldritch Horror, though it natural sounds like a distorted and otherworldly cat that matches it’s head, which is one of a mangy cat that looks like it’s been on the street for years, and the rest of its feline body follows suit, as it is equally emaciated, long and spindly from what looks like malnourishment. The Meowsma is a formidable foe, using it’s ability to phase in and out of existence to sneak up on prey, or lure them in with the cries of previously devoured adventurers using its Mimicry trait. Once within combat range, it uses it’s highly effective miasma to either immobilise foes, or wreak mental havoc on them with illusory threats.
Stats
STR: 24 DEX: 15 CON: — WIS: — INT: 25 CHA: —
AC: 18 CR: 15
40ft. Walking Speed, 80ft. Climbing Speed
Traits
Mimicry: The Meowsma can mimic any sounds it has heard, including voices. A creature that hears the sounds can tell the are imitations with a successful DC 14 Wisdom (Insight) check.
Spider Climb. The Meowsma can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Corruption. Once the Meowsma has taken (undecided) points of damage, it begins to leak corruption. Any creature that starts their within 10 feet of the Meowsma must make a DC (undecided) saving throw or gain one level of Exhaustion. If a creature dies whilst it has any levels of this exhaustion, it is resurrected as a Shadow on the Meowsma’s turn.
Actions
Human Arm.+(undecided) to hit, (undecided) damage
Orc Arm.+(undecided) to hit, (undecided) damage, and any creature hit that is Large or smaller has to succeed on a DC (undecided) Strength Saving throw or be pushed back 10 feet and fall prone.
Tiefling Arm.+(undecided) to hit, (undecided) damage, and the creature must succeed on a DC (undecided) Constitution Saving throw, or take (undecided) fire damage at the start of each of the Meowsma’s turns. At the start of the creatures turn, they can repeat this saving throw. On a success, the effect ends.
Goblin Arm.+(undecided) to hit, (undecided) damage, and the Meowsma steals one item off of the creature. This can be armour, weapons, objects or gold. The player must succeed on a Wisdom (Perception) check contested by the Meowsma’s Dexterity (Sleight Of Hand) check. On a success, the Meowsma does not succeed in stealing the item, and on a failure, the item is stolen without the creature realising.
Miasma (Recharge 5-6). The Meowsma exhales a miasma of red smoke in a 30-foot cone. Roll a D4. On an odd number, each creature in that area must succeed on a DC 13 Constitution saving throw. On a successful save, the target is paralysed until the end of it’s next turn. On a failed save, a target begins to turn to stone and is paralysed, and must repeat the saving throw at the end of its next turn. On a success, the effect ends on the target. On a failure, the target is petrified until freed by the Greater Restoration spell or other magic, however they are still conscious and aware of their surroundings and therefore can feel pain, though they still do not take damage like regular Petrification.
On an even number, each creature in that area takes (undecided) psychic damage and is frightened of the Meowsma for a minute, as they suffer horrifying hallucinations.
Bonus Actions
Ethereal Jaunt. The Meowsma shifts from the Material Plane to the Ethereal Plane, or visa versa.
[Aight, cool. I’ll let the true voice thing get added as 1. it’s cool, and 2. I guess it’s included with the mimicry trait as ‘the voice aspect’
The Meowsma’s giving strong False Hydra vibes lmao]
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
The Meowsma has the head of a cat that looks like it's been on the streets for years.
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demiromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the ArchCrone, my patron is TheFriendlyArchfey. Was Nicknamed AchatesCervus8337 by VitusW. Given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Extended sig
The Meowsma
Description: The Meowsma has eight arms from assorted races: one human arm, one dwarf arm, one elf arm, one orc arm, one firbolg arm, one tiefling arm, one bugbear arm, and one goblin arm. It has the nature of an Eldritch Horror, though it natural sounds like a distorted and otherworldly cat that matches it’s head, which is one of a mangy cat that looks like it’s been on the street for years, and the rest of its feline body follows suit, as it is equally emaciated, long and spindly from what looks like malnourishment. The Meowsma is a formidable foe, using it’s ability to phase in and out of existence to sneak up on prey, or lure them in with the cries of previously devoured adventurers using its Mimicry trait. Once within combat range, it uses it’s highly effective miasma to either immobilise foes, or wreak mental havoc on them with illusory threats.
Stats:
Traits
Mimicry: The Meowsma can mimic any sounds it has heard, including voices. A creature that hears the sounds can tell the are imitations with a successful DC 14 Wisdom (Insight) check.
Actions
Miasma (Recharge 5-6). The Meowsma exhales a miasma of red smoke in a 30-foot cone. Roll a D4. On an odd number, each creature in that area must succeed on a DC 13 Constitution saving throw. On a successful save, the target is paralysed until the end of it’s next turn. On a failed save, a target begins to turn to stone and is paralysed, and must repeat the saving throw at the end of its next turn. On a success, the effect ends on the target. On a failure, the target is petrified until freed by the Greater Restoration spell or other magic, however they are still conscious and aware of their surroundings and therefore can feel pain, though they still do not take damage like regular Petrification.
On an even number, each creature in that area takes (undecided) psychic damage and is frightened of the Meowsma for a minute, as they suffer horrifying hallucinations.
Bonus Actions
Ethereal Jaunt. The Meowsma shifts from the Material Plane to the Ethereal Plane, or visa versa.
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
It's cat body is long, emaciated, and spindly.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
*My bad about double posting. My brain thought: post above me, so I haven't posted two aspects in a row, but the post above me wasn't an aspect.
Also, I'm pretty sure petrification just means resistance to damage, not immunity.*
For another attack, the Meowsma attacks with one of its arms at random, with each arm having a different effect, similar to beholder eye rays.
Hello! I am a perfectly sane gibberer. Hi! :D
Locations are dead, the Temple of Potassium has fallen but its ideals live on
A mysterious link of chain... (Extended signature). PRAISE JEFF THE EVIL ROOMBA! REALLY cool video.
One of the Warlock Patrons on the forums. Low, low price of your soul, your firstborn child and your liver!
Titles: The Echoing Story Spewer from Drummer, the Endless Maws from Isis, the Mad Murderer from PJ
It has a dexterity score of 15
Yo, I'm Himy (He/him) not as active as I use to be, but I'm here from time to time. I don't got much else to say.
"From the stars of the inner sea, from the tower of insight, from the four corners of paradise, let them know; their story is filled with blessings. Only those free of sin may pass... Garden of Avalon!”
”The elements coalesce, amalgamate, and bring forth the star that interweaves all creation. Bow down with death! Enuma Elish!”
The first arm, the human arm, is a simple unarmed strike. It has no special effects, unlike the other arms.
Hello! I am a perfectly sane gibberer. Hi! :D
Locations are dead, the Temple of Potassium has fallen but its ideals live on
A mysterious link of chain... (Extended signature). PRAISE JEFF THE EVIL ROOMBA! REALLY cool video.
One of the Warlock Patrons on the forums. Low, low price of your soul, your firstborn child and your liver!
Titles: The Echoing Story Spewer from Drummer, the Endless Maws from Isis, the Mad Murderer from PJ
Upon being hit by the orc arm, any creature that's Large or smaller has to succeed on a Strength save or be pushed 10 feet back and be knocked prone.
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demiromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the ArchCrone, my patron is TheFriendlyArchfey. Was Nicknamed AchatesCervus8337 by VitusW. Given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Extended sig
This creature has a Strength score of 24
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
Due to its 8 arms, the Meowsma can crawl on walls and ceilings like a spider. And it does so in the creepiest way possible.
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demiromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the ArchCrone, my patron is TheFriendlyArchfey. Was Nicknamed AchatesCervus8337 by VitusW. Given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Extended sig
The tiefling arm applies a burning effect onto creatures it hits. At the start of the Meowsma's turn, any creature with this effect takes a tiny bit of fire damage. At the start of the creature's turn, it can make a Con Save. On a success, it removes the fire effect.
Hello! I am a perfectly sane gibberer. Hi! :D
Locations are dead, the Temple of Potassium has fallen but its ideals live on
A mysterious link of chain... (Extended signature). PRAISE JEFF THE EVIL ROOMBA! REALLY cool video.
One of the Warlock Patrons on the forums. Low, low price of your soul, your firstborn child and your liver!
Titles: The Echoing Story Spewer from Drummer, the Endless Maws from Isis, the Mad Murderer from PJ
Another boring but necessary one. AC of 18
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
The Meowsma's goblin hand will attempt to steal items from the player, who'll need to make a successful Perception check to notice this and try to get the object back.
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demiromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the ArchCrone, my patron is TheFriendlyArchfey. Was Nicknamed AchatesCervus8337 by VitusW. Given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Extended sig
Lets make it a CR 15 creature, give it room to do a bit more crazy stuff without going too ham.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
This includes armor, weapons and gold.
Hello! I am a perfectly sane gibberer. Hi! :D
Locations are dead, the Temple of Potassium has fallen but its ideals live on
A mysterious link of chain... (Extended signature). PRAISE JEFF THE EVIL ROOMBA! REALLY cool video.
One of the Warlock Patrons on the forums. Low, low price of your soul, your firstborn child and your liver!
Titles: The Echoing Story Spewer from Drummer, the Endless Maws from Isis, the Mad Murderer from PJ
It should have corruption all over it, like on the king titan from ark. It will bleed out the corruption if it takes 30 (or smth like that) or more damage, and turn them into smth like a shadow
Sig but long ^w^
Gulpmissle Day, Saturday, Feburay 15th, 2025
💛🤍💜🖤 🩷💛💙
Henlo, I am a pan, NB, chaotic ADHD mess of a furry.
I am also a eepy eeper, who likes WoF, WC, and fire.
Intelligence will be a 25, is a scarily smart boy.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
The Meowsma is a Huge aberration.
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demiromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the ArchCrone, my patron is TheFriendlyArchfey. Was Nicknamed AchatesCervus8337 by VitusW. Given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Extended sig
Legendary Actions!!!
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
The Meowsma: Huge Abberation
Description: The Meowsma has eight arms from assorted races: one human arm, one dwarf arm, one elf arm, one orc arm, one firbolg arm, one tiefling arm, one bugbear arm, and one goblin arm. It has the nature of an Eldritch Horror, though it natural sounds like a distorted and otherworldly cat that matches it’s head, which is one of a mangy cat that looks like it’s been on the street for years, and the rest of its feline body follows suit, as it is equally emaciated, long and spindly from what looks like malnourishment. The Meowsma is a formidable foe, using it’s ability to phase in and out of existence to sneak up on prey, or lure them in with the cries of previously devoured adventurers using its Mimicry trait. Once within combat range, it uses it’s highly effective miasma to either immobilise foes, or wreak mental havoc on them with illusory threats.
Stats
STR: 24 DEX: 15 CON: — WIS: — INT: 25 CHA: —
AC: 18 CR: 15
40ft. Walking Speed, 80ft. Climbing Speed
Traits
Mimicry: The Meowsma can mimic any sounds it has heard, including voices. A creature that hears the sounds can tell the are imitations with a successful DC 14 Wisdom (Insight) check.
Spider Climb. The Meowsma can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Corruption. Once the Meowsma has taken (undecided) points of damage, it begins to leak corruption. Any creature that starts their within 10 feet of the Meowsma must make a DC (undecided) saving throw or gain one level of Exhaustion. If a creature dies whilst it has any levels of this exhaustion, it is resurrected as a Shadow on the Meowsma’s turn.
Actions
Human Arm. +(undecided) to hit, (undecided) damage
Orc Arm. +(undecided) to hit, (undecided) damage, and any creature hit that is Large or smaller has to succeed on a DC (undecided) Strength Saving throw or be pushed back 10 feet and fall prone.
Tiefling Arm. +(undecided) to hit, (undecided) damage, and the creature must succeed on a DC (undecided) Constitution Saving throw, or take (undecided) fire damage at the start of each of the Meowsma’s turns. At the start of the creatures turn, they can repeat this saving throw. On a success, the effect ends.
Goblin Arm. +(undecided) to hit, (undecided) damage, and the Meowsma steals one item off of the creature. This can be armour, weapons, objects or gold. The player must succeed on a Wisdom (Perception) check contested by the Meowsma’s Dexterity (Sleight Of Hand) check. On a success, the Meowsma does not succeed in stealing the item, and on a failure, the item is stolen without the creature realising.
Miasma (Recharge 5-6). The Meowsma exhales a miasma of red smoke in a 30-foot cone. Roll a D4. On an odd number, each creature in that area must succeed on a DC 13 Constitution saving throw. On a successful save, the target is paralysed until the end of it’s next turn. On a failed save, a target begins to turn to stone and is paralysed, and must repeat the saving throw at the end of its next turn. On a success, the effect ends on the target. On a failure, the target is petrified until freed by the Greater Restoration spell or other magic, however they are still conscious and aware of their surroundings and therefore can feel pain, though they still do not take damage like regular Petrification.
On an even number, each creature in that area takes (undecided) psychic damage and is frightened of the Meowsma for a minute, as they suffer horrifying hallucinations.
Bonus Actions
Ethereal Jaunt. The Meowsma shifts from the Material Plane to the Ethereal Plane, or visa versa.
Legendary Actions
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!