It's now midday and although you are unsure how to get to the maze having found no maps of it or guide, it seems as if it doesn't exist! You come to the village of Carrowkeel however where Diacht minions have lured you with tales of wealth, power, and/or glory hidden from the crossroads the bog and mountains beyond. Ahead of you is a narrow dirt road lined with buildings of varying sizes. Some are made of wood and others are made of stone. There are five trade shops visible as one walks through town with signs indicating a smithy, a butcher, general goods, magic items/divination, and a tavern with an inn. These are scattered out amongst the small homes of the village residence of Carrowkeel. The structures are split along a dirt road. The facing each other separated by a single lane with a well at the center of town. One side of the crossroads of Carowkeel is bog with the mountains looming in the distance while the other a dense forest encroaching on the small town.
Entering town the first building, a blacksmith's shop, a human woman is hammering away on what looks to be a farming implement. Ahead of the street is bustling with foot and cart traffic. The little crossroads of Carrowkeel most know is one of few stopping points along the Bóthar roadin the Foraoisforest between two larger cities of Caorthannin the mountains, in the distance ahead of you, and Sul Na Mara nestled along the coast behind you. There are merchants selling their wares, townsfolk shopping and socializing, and what looks to be other armed folks milling lazily around the streets. Looking around one might notice the races are well mixed between human, half-elven, gnome, and half-fling but no other races are immediately visible.
Everyone roll initiative to see how we will proceed... (don't forget to add your initiative bonus)
Garrett made his way to the town of Carrowkeel. Coming off of the well traveled roads he was once again enveloped by the sounds of a busy town. It didn't take long to find the few shops that lined the main street. He would visit them later.
Finding the tavern he enters and looks around, taking everything in quickly. Some wine would be good, and a bed. He was tired of sleeping on the ground as he made his way to the crossroads. If he doesn't see any of his companions he makes his way to an empty table and orders wine, content to wait.
Traveller's Respite is a bit rundown as taverns and inns go but the staff is courteous and accommodating. The Innkeeper's name is Hamish Abernathy. He's a tall, lanky human of middle age with a head of thinning mouse brown hair and a weasely face. He's quick to greet people but the man looks harried. His staff consists of wife Valor and sisters-in-law, Hope and Charity. These people seem hyper-aware of their surroundings but remain closed lipped if pressed about their troubles. Taking a room for the night will run two silver pieces, meals included. A bath is four copper with hot water it's ten. Meals are around one up to five copper and they have an assortment of ales and wines of various somewhat dubious nature ranging from three coppers for a local ale to a gold for a bottle of wine. The tavern is busy with all but one table clear of travelers and locals alike. The interior is subdued with the only people talking with any sort of mirth or lightheartedness are the other travelers.
@Paladin you may roll anything if you'd like the check the mood of the staff or investigate beyond the passive scores Garret has to survey the room packed with travelers!
OOC: ALL this is for those going to the Inn/tavern. I won't say it's metagaming if that's the pre-chosen meeting place of the group if only to move the intros along! Ask any questions you'd like in the PM!
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Garrett settles into his seat at the empty table and looks around the room. He can sense there may be trouble here. Casually looking around he watches the conversations to see what he can learn. If any of the staff stop by he politely requests a glass of the best wine and a room for the night.
At a table to you right you can see three travelers are discussing the maze. One asks a blonde, Charity you've heard others call her, about the maze. The blonde seems oddly aloof and seems to excuse herself from the table avoiding their questions to get their orders for more ale. Another table in your eyeline to your left is yet another group of travelers, four of them, who are looking anxiously at the other table of three but they are talking in thieve's chant discussing the maze as well as the idiots at the table they've been following since Sul Na Mara. With your given abilities it's not hard to read the locals seem tense about the travelers come to the maze but not the ones traveling through. So far you've only heard/seen two other groups looking for the maze since you arrived in town.
Isk you're up!
Flint is on deck!
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
The sound of heavy, armored tread thumps its way towards the tavern door. The door swings open and a huge figure in chain mail stoops down to pass through. Iskandar Khayon enters the tavern room and all eyes turn to him. At six and a half feet tall, the half orc cuts an imposing figure. His dusky brown skin nearly matches the color of the wooden door. The eyes of the room seem to ease when they see the white gauntlet of Torm emblazoned on his blue tunic.
He casts his gaze across the room before stopping on a lone figure at an otherwise empty table. His face splits into a wide smile, his laugh is a cannon blast, "Ho there, Garret!"
He makes his way to the table where Garret sits and drops his heavy maul to the floor, the hammer head sending a dull, metallic thud reverberating through the room. He takes a seat across from the human and runs a hand over his long black hair, done up in a scalp lock that crawls across the top of his head before falling down to the middle of his back.
"Its been a age since we last saw each other," He juts his chin out and turns his head slightly to the side saying, "How do you like the beard? I grew it out on the trip here, I think I'll keep it. Makes me look distinguished," followed by another cannon shot laugh.
Isk waves the bar maid over, "I'll take a room, a meal, and an ale." he says, and gives her two gold pieces, "If you please."
Flint will jump off the back of the wagon with a ringing of chainmail and thud of thick leather against the dirt. After taking a moment to dust off his armor and adjust his kettle helm, he would walk around to the front of the cart and toss the driver a gold piece before making his way towards the smithy. Squinting his remaining good eye against the bright sun, he would walk across the street as dust from the road billows off of his armor and helm like smoke off of a smoldering fire. With his Heavy crossbow slung across his back, he would slowly open the door to the Smithy, hoping to sell some equipment as well as stock up on a few items before meeting up with his previous companions to start their new job.
Garrett looks to the door as Isk makes his way inside, a small smile crosses his lips. As the paladin approaches he stands and offers him a chair.
"Well old friend, it has been too long, the beard does indeed look good. Still lugging that maul around eh? Good thing too, when you smashed that wild boar that was about to gore me to death. I kinda like that maul. Come and sit! Hopefully the others will be along shortly."
A barmaid comes to Garret's table seeing Isk walk in and sit down. She smiles at the half-orc and asks for his order. Once she receives it she hurries away to complete it. Garret then notices a hush over the crowd. They're all staring at the paladin and his holy symbol wore so openly and his jovial nature so odd for the orcs they know that are marauders in the area and the Empire of Talamh beyond! The conversations renew but everyone now is whispering or talking more quietly than they were before!
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Flint approaches the smithy and finds a middle-aged human woman with cropped dark hair and thick muscles from her trade. She is quelching a farming tool, a spade to be exact, in a bucket by her anvil. She then sets the tool aside moving to another before noticing you walking up.
"Can I help you," the woman asks taking this break to speak to take a long drink of ale she has in a large tankard nearby on a work table.
Just then a half-elf comes barreling out from the stables beside the smithy where a great number of horses are making noise giving the impression its full to bursting!
"Sorry Tamara," the bright half-elf woman says with an apologetic look and bow of her head at the smithy. "I was trying to stable Hawthrone's beast and it caused trouble as usual," she half-elf replies before looking to Flint. "How can I help you," she says as Tamara smirks backing off and returning to the anvil and her work.
OOC: Wreak if Flint only has one eye the 'works' he'll receive disadvantage on all checks requiring sight attacks, skills, and saves etc.... I don't play fast and loose with aesthetic choices to make a character look/seem battle-warn. It's up to you!
Rooster is up!
Karnic on deck!
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
OOC: both of Flints eyes "work" it is just that one of them is covered with a dark sheer cloth (similar to the ones Tyr priests / clerics / paladins wear) to prevent the horrible scarring around it from scaring children and stuff if that is cool with you.
Flints face will lower just a little as Tamara goes back to her work, with a hint of disappointment spreading across his face. "I was hoping purchase some crossbow bolts, perhaps a shield.. maybe a couple daggers.." flints gaze will move from the half-elf back to the woman working the metal and pause a moment.. "You ... uhh.. you never know who or what you may encounter on your travels..." Then, quickly shifting his gaze back to the half-elf in front of him. "My name is Flint" removing his thick leather glove and extending a rough worn hand for a handshake "I am meeting some companions here in town before we venture into the maze... I am just trying to stock up on supplies" His eyes shifting once again to the strong woman skillfully working the metal in the background. "Perhaps a woman of your skill to make these fine works and the knowledge to run her own business would have a suggestion on how best to prepare for the maze." Flint would ask Tamara, raising his voice slightly in an attempt to get her attention over the sound of her avil ringing under her powerful hammer blows.
Griff stops just before enter the town. His patchwork leather vest and the rest of his clothing is full of dirt, grass and all other manner of items that one might pick up when sleeping on the forest floor. With him is his traveling companion, a large, grey Wolf who appears to be cleaner then his master. Griffs long black hair is in no better shape then the rest his clothes. Its matted, and full of forest debris. Its hard to tell if the stuff on his face is some type of camouflage or if he fell face first into a puddle of mud and didn't bother to wipe it off.
"You ready for this?" He looks down and to his side as he reaches out scratches top of the Wolfs head. He continues into the town.
Upon entering the town he takes in his surroundings. He notices the Inn and Tavern first the and his wolf starts heading in the direction his master his masters gaze seems to be set on.
"There'll be time for that later." He says out loud and then looks about the small town for somewhere that might sell what he needs. Not immediately seeing anywhere that would obviously serve his needs he heads towards the closest building.
"I'll be right back, you stay here" Griff issues his command to the Wolf outside the door and walks into the blacksmiths. He immediately notices the big man with the crossbow in front of him.
"Glad to meet you," the half-elf takes your hand giving it a firm shake before the human walks up and addresses Flint. The half-elf then turns to the other human before looking nervously at the wolf before speaking up. "I'm Gilly," she adds quickly before gesturing them both towards the building to the left of the forge between it and the stables. "Please come in," she adds to both men stepping between them and Tamara. "Oh, gentlemen before you speak again she's..." Gilly calls out however when Tamara gives Flint a hard look that says back-off in plain warning lifting her hammer and gripping it, "please Flint...uh your sir," Gilly calls out to the other human. "Tamara is not one to...to speak on the maze," she adds nervously ushering both Flint and the other human forward. "Nor is anyone else in the village come to think of it," she explains next with a darken expression washing over her once jovial face motioning for Flint and the other human to go into the shop.
Once inside they'll find a great many farming tools again but also a wall full of a varying array of weaponry.
"What sort of creatures do you...and your friend suspect is ahead of you," Gilly asks her nervousness once again returning but her expression is brighter now away from Tamara's hard look but you can hear her thunderous hammering!
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Flint will turn and give Griiff a small smile and a hard slap on the back "Good to see ya again buddy, I am worried this town may be heading down hill... it looks like they just let while jungle folk roam the streets around here" Flint will give Griff a big wink with his visible eye before pulling a small piece of dried meat out of one of his rations and offering it to the wolf. "I see you have the same idea as me, trying to stock up on supplies before tacking the maze... smart man! " Flint would turn back to Gilly. "So aside from the items I asked about... do you have any suggestions of weapons or other equipment I may need? Do you know why Tamara seems to dislike the maze so much? She seems like a rather interesting woman..."
Griff takes a big step forward, from the force of Flints backslap, before stopping himself.
"Good to see you too Big Guy" He says as he brushes some of the dirt from his arms and hands. Griff walks off towards some items and starts to examine everything. Touching, smelling, and biting things to test their quality. He picks up a random farm tool and starts using it as weapon swinging it around and stabbing at an imaginary opponent. He drops the tool and looks at Gilly. "I need something tougher". He shows the Half-Elf a piece of his leather vest that seems to have a bite taken out of it, "But It can't slow me down... and something for her. Some thick hide armour for the princess over there." He finishes his request as he watches his pet sloppily chew up the rations.
This post has potentially manipulated dice roll results.
Karnic saunters in to town and takes his time looking at the different shops from the street seeing if anything interesting catches his eyes. The sound of his chain mail is slightly muffled by the plain brown vestments, that is adorned with three stars in a triangle on the chest and sleeves, he wares over the armor. As Karnic moves from one shop to the next, he eventually finds himself at the tavern/inn of this town. With a sigh and a shake of his head, he walks into the building. Once inside Karnic looks around the room taking note of the people inside and the busy workers. He spots two individuals that he has worked with before and makes his way over to the table, while politely letting those who work here pass by him. Karnic takes his backpack off, which has his mace, shield, and a lantern strapped to it, and sits down at the table where he can keep an eye on the main entrance. He also places his backpack down next to him in a way that makes it difficult for someone to get to the pockets. He looks at Isk and Garrett, "Well, didn't expect to see you two here. I take it you two are here because of this maze as well?" As Karnic looks about the room he tries to get a general feel of the people around him, particularly the locals. (Insight: 21)
Rollback Post to RevisionRollBack
Be excellent to each other, and roll for initiative dudes!
Gilly smiles politely but shakes her blonde head. "We don't discuss the maze," the half-elf says her voice slightly more curt before moving to the leather armor the human ranger is admiring. "For you," she muses a moment before gesturing at the studded leather armor it's 75 gold pieces we have leathers in red, black, and green," she adds next. "For the animal I have nothing. Not much call for it around here I'm afraid. I would need measurements and then possible a week to fashion it out of my stores," she adds. "It would be..." she looks at the wolf, "300 gold pieces," she adds frankly. "I need the animal here to fit it and honestly I...I much rather work with horses," she says nervously again looking to the wolf. "Mr. Flint I have plenty of bolts and another crossbow ready over there," she adds pointing. "A bundle of bolts 3 gold pieces for 20 and the crossbow (which is light) is 35 gold pieces. True strike," she adds with a fist up and nodding.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Karnic walks in spotting his friends and sits now. He can see the tavern is full of whispers as well as others looking to the table where Isk and Garret are seated. People are particularly staring at Isk! He sees a lanky barkeep, three human women dashing around taking orders, and they all look alike but not exactly triplets. These human women are around the same age but not quiet with varying degrees of light blonde to white blonde hair. The barkeeper nods at you from the bar as one of the women come up smiling depositing Isk's ale before turning to take your order.
"I will take the 60 crossbow bolts please, and maybe a case or two to hold them if you happen to have some to spare. If you have any shields and a few daggers, I would love to buy some of those as well" Flint will pause for a moment, touching his lip with his finger before lifting it and looking at Gilly "I am sorry... if I offended you or Tamara before.." His eyes shifting to the floor.
"You've cleaned us out if you buy all those bolts," Gilly exclaims laughing. "As for the shield we have two over there," she points to a plain kite shield and a round shield with what looks like it's been mended from a huge gash near the center! "The kite is 20 gold but the mending shield here," she pauses by the round shield, "is a mere 10," she adds. "It' survived the maze but it's former owner, however, did not return with it," she adds gloomily. "No offense given yet sir Flint but I wouldn't press anyone about the maze in town," Gilly warns. "Daggers are here," she points to a table for about seven of them. They're all well made with leather bound hilts but one stands out with a black horn looking hilt and silver filigree. "Most are 3 gold but this," she adds taking up the horn hilt dagger, "is 10 gold pieces," she adds with a curt nod.
"Sorry Girl looks like you're just going to have to be careful." Griff says as he reaches for and pulls out his coin pouch. He gives the blacksmith the 75 gold requested. "I'll take the black one".
After the exchange, Griff pulls off his tattered leather armour and equipment and drops it on the floor. His body and arms are full of scars and tribal tattoos. A dagger is tucked into the back of his pants. He puts on his new armour and adjusts it, tightening it to his body. Griff then puts out his arms, into a wrestlers stance and hops around a bit before nods a nod of satisfaction at Gilly. He picks up and put on the rest of his equipment leaving his old leather behind.
Griff then walks over to and kneels down beside his wolf, petting it while he waits on Flint.
Nam’nha makes his way into the town, weary from his travels. Completely covered by his cloak and hood, he heads for the pub/inn. He walks through the door and shakes the road dust from his cloak. Nam drops his hood to his shoulders to reveal his long dark hair, copper skin, and his blazing green eyes. Scanning over the room, he notices some comrades from his past sitting at a table. Nam walks over, dodging patrons and barmaids alike. He drops his pack with a thud.
“Doesn’t seem to be much sitting space. Mind if I sit here?” He ask as he waves to a barmaid to bring him a drink.
Rollback Post to RevisionRollBack
Elon Andrael- High Elf sorcerer- Waterdeep Dragon Heist
Tomac- goliath barbarian- Yet Another Storm Kings Thunder
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It's now midday and although you are unsure how to get to the maze having found no maps of it or guide, it seems as if it doesn't exist! You come to the village of Carrowkeel however where Diacht minions have lured you with tales of wealth, power, and/or glory hidden from the crossroads the bog and mountains beyond. Ahead of you is a narrow dirt road lined with buildings of varying sizes. Some are made of wood and others are made of stone. There are five trade shops visible as one walks through town with signs indicating a smithy, a butcher, general goods, magic items/divination, and a tavern with an inn. These are scattered out amongst the small homes of the village residence of Carrowkeel. The structures are split along a dirt road. The facing each other separated by a single lane with a well at the center of town. One side of the crossroads of Carowkeel is bog with the mountains looming in the distance while the other a dense forest encroaching on the small town.
Entering town the first building, a blacksmith's shop, a human woman is hammering away on what looks to be a farming implement. Ahead of the street is bustling with foot and cart traffic. The little crossroads of Carrowkeel most know is one of few stopping points along the Bóthar road in the Foraois forest between two larger cities of Caorthann in the mountains, in the distance ahead of you, and Sul Na Mara nestled along the coast behind you. There are merchants selling their wares, townsfolk shopping and socializing, and what looks to be other armed folks milling lazily around the streets. Looking around one might notice the races are well mixed between human, half-elven, gnome, and half-fling but no other races are immediately visible.
Everyone roll initiative to see how we will proceed... (don't forget to add your initiative bonus)
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Garrett made his way to the town of Carrowkeel. Coming off of the well traveled roads he was once again enveloped by the sounds of a busy town. It didn't take long to find the few shops that lined the main street. He would visit them later.
Finding the tavern he enters and looks around, taking everything in quickly. Some wine would be good, and a bed. He was tired of sleeping on the ground as he made his way to the crossroads. If he doesn't see any of his companions he makes his way to an empty table and orders wine, content to wait.
Traveller's Respite is a bit rundown as taverns and inns go but the staff is courteous and accommodating. The Innkeeper's name is Hamish Abernathy. He's a tall, lanky human of middle age with a head of thinning mouse brown hair and a weasely face. He's quick to greet people but the man looks harried. His staff consists of wife Valor and sisters-in-law, Hope and Charity. These people seem hyper-aware of their surroundings but remain closed lipped if pressed about their troubles. Taking a room for the night will run two silver pieces, meals included. A bath is four copper with hot water it's ten. Meals are around one up to five copper and they have an assortment of ales and wines of various somewhat dubious nature ranging from three coppers for a local ale to a gold for a bottle of wine. The tavern is busy with all but one table clear of travelers and locals alike. The interior is subdued with the only people talking with any sort of mirth or lightheartedness are the other travelers.
@Paladin you may roll anything if you'd like the check the mood of the staff or investigate beyond the passive scores Garret has to survey the room packed with travelers!
OOC: ALL this is for those going to the Inn/tavern. I won't say it's metagaming if that's the pre-chosen meeting place of the group if only to move the intros along! Ask any questions you'd like in the PM!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Garrett settles into his seat at the empty table and looks around the room. He can sense there may be trouble here. Casually looking around he watches the conversations to see what he can learn. If any of the staff stop by he politely requests a glass of the best wine and a room for the night.
OOC: Observant feat to read lips
Garret
At a table to you right you can see three travelers are discussing the maze. One asks a blonde, Charity you've heard others call her, about the maze. The blonde seems oddly aloof and seems to excuse herself from the table avoiding their questions to get their orders for more ale. Another table in your eyeline to your left is yet another group of travelers, four of them, who are looking anxiously at the other table of three but they are talking in thieve's chant discussing the maze as well as the idiots at the table they've been following since Sul Na Mara. With your given abilities it's not hard to read the locals seem tense about the travelers come to the maze but not the ones traveling through. So far you've only heard/seen two other groups looking for the maze since you arrived in town.
Isk you're up!
Flint is on deck!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
The sound of heavy, armored tread thumps its way towards the tavern door. The door swings open and a huge figure in chain mail stoops down to pass through. Iskandar Khayon enters the tavern room and all eyes turn to him. At six and a half feet tall, the half orc cuts an imposing figure. His dusky brown skin nearly matches the color of the wooden door. The eyes of the room seem to ease when they see the white gauntlet of Torm emblazoned on his blue tunic.
He casts his gaze across the room before stopping on a lone figure at an otherwise empty table. His face splits into a wide smile, his laugh is a cannon blast, "Ho there, Garret!"
He makes his way to the table where Garret sits and drops his heavy maul to the floor, the hammer head sending a dull, metallic thud reverberating through the room. He takes a seat across from the human and runs a hand over his long black hair, done up in a scalp lock that crawls across the top of his head before falling down to the middle of his back.
"Its been a age since we last saw each other," He juts his chin out and turns his head slightly to the side saying, "How do you like the beard? I grew it out on the trip here, I think I'll keep it. Makes me look distinguished," followed by another cannon shot laugh.
Isk waves the bar maid over, "I'll take a room, a meal, and an ale." he says, and gives her two gold pieces, "If you please."
Flint will jump off the back of the wagon with a ringing of chainmail and thud of thick leather against the dirt. After taking a moment to dust off his armor and adjust his kettle helm, he would walk around to the front of the cart and toss the driver a gold piece before making his way towards the smithy. Squinting his remaining good eye against the bright sun, he would walk across the street as dust from the road billows off of his armor and helm like smoke off of a smoldering fire. With his Heavy crossbow slung across his back, he would slowly open the door to the Smithy, hoping to sell some equipment as well as stock up on a few items before meeting up with his previous companions to start their new job.
Garrett looks to the door as Isk makes his way inside, a small smile crosses his lips. As the paladin approaches he stands and offers him a chair.
"Well old friend, it has been too long, the beard does indeed look good. Still lugging that maul around eh? Good thing too, when you smashed that wild boar that was about to gore me to death. I kinda like that maul. Come and sit! Hopefully the others will be along shortly."
A barmaid comes to Garret's table seeing Isk walk in and sit down. She smiles at the half-orc and asks for his order. Once she receives it she hurries away to complete it. Garret then notices a hush over the crowd. They're all staring at the paladin and his holy symbol wore so openly and his jovial nature so odd for the orcs they know that are marauders in the area and the Empire of Talamh beyond! The conversations renew but everyone now is whispering or talking more quietly than they were before!
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Flint approaches the smithy and finds a middle-aged human woman with cropped dark hair and thick muscles from her trade. She is quelching a farming tool, a spade to be exact, in a bucket by her anvil. She then sets the tool aside moving to another before noticing you walking up.
"Can I help you," the woman asks taking this break to speak to take a long drink of ale she has in a large tankard nearby on a work table.
Just then a half-elf comes barreling out from the stables beside the smithy where a great number of horses are making noise giving the impression its full to bursting!
"Sorry Tamara," the bright half-elf woman says with an apologetic look and bow of her head at the smithy. "I was trying to stable Hawthrone's beast and it caused trouble as usual," she half-elf replies before looking to Flint. "How can I help you," she says as Tamara smirks backing off and returning to the anvil and her work.
OOC: Wreak if Flint only has one eye the 'works' he'll receive disadvantage on all checks requiring sight attacks, skills, and saves etc.... I don't play fast and loose with aesthetic choices to make a character look/seem battle-warn. It's up to you!
Rooster is up!
Karnic on deck!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
OOC: both of Flints eyes "work" it is just that one of them is covered with a dark sheer cloth (similar to the ones Tyr priests / clerics / paladins wear) to prevent the horrible scarring around it from scaring children and stuff if that is cool with you.
Flints face will lower just a little as Tamara goes back to her work, with a hint of disappointment spreading across his face. "I was hoping purchase some crossbow bolts, perhaps a shield.. maybe a couple daggers.." flints gaze will move from the half-elf back to the woman working the metal and pause a moment.. "You ... uhh.. you never know who or what you may encounter on your travels..." Then, quickly shifting his gaze back to the half-elf in front of him. "My name is Flint" removing his thick leather glove and extending a rough worn hand for a handshake "I am meeting some companions here in town before we venture into the maze... I am just trying to stock up on supplies" His eyes shifting once again to the strong woman skillfully working the metal in the background. "Perhaps a woman of your skill to make these fine works and the knowledge to run her own business would have a suggestion on how best to prepare for the maze." Flint would ask Tamara, raising his voice slightly in an attempt to get her attention over the sound of her avil ringing under her powerful hammer blows.
Griff stops just before enter the town. His patchwork leather vest and the rest of his clothing is full of dirt, grass and all other manner of items that one might pick up when sleeping on the forest floor. With him is his traveling companion, a large, grey Wolf who appears to be cleaner then his master. Griffs long black hair is in no better shape then the rest his clothes. Its matted, and full of forest debris. Its hard to tell if the stuff on his face is some type of camouflage or if he fell face first into a puddle of mud and didn't bother to wipe it off.
"You ready for this?" He looks down and to his side as he reaches out scratches top of the Wolfs head. He continues into the town.
Upon entering the town he takes in his surroundings. He notices the Inn and Tavern first the and his wolf starts heading in the direction his master his masters gaze seems to be set on.
"There'll be time for that later." He says out loud and then looks about the small town for somewhere that might sell what he needs. Not immediately seeing anywhere that would obviously serve his needs he heads towards the closest building.
"I'll be right back, you stay here" Griff issues his command to the Wolf outside the door and walks into the blacksmiths. He immediately notices the big man with the crossbow in front of him.
"Hey there Flint... "
"Glad to meet you," the half-elf takes your hand giving it a firm shake before the human walks up and addresses Flint. The half-elf then turns to the other human before looking nervously at the wolf before speaking up. "I'm Gilly," she adds quickly before gesturing them both towards the building to the left of the forge between it and the stables. "Please come in," she adds to both men stepping between them and Tamara. "Oh, gentlemen before you speak again she's..." Gilly calls out however when Tamara gives Flint a hard look that says back-off in plain warning lifting her hammer and gripping it, "please Flint...uh your sir," Gilly calls out to the other human. "Tamara is not one to...to speak on the maze," she adds nervously ushering both Flint and the other human forward. "Nor is anyone else in the village come to think of it," she explains next with a darken expression washing over her once jovial face motioning for Flint and the other human to go into the shop.
Once inside they'll find a great many farming tools again but also a wall full of a varying array of weaponry.
"What sort of creatures do you...and your friend suspect is ahead of you," Gilly asks her nervousness once again returning but her expression is brighter now away from Tamara's hard look but you can hear her thunderous hammering!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Flint will turn and give Griiff a small smile and a hard slap on the back "Good to see ya again buddy, I am worried this town may be heading down hill... it looks like they just let while jungle folk roam the streets around here" Flint will give Griff a big wink with his visible eye before pulling a small piece of dried meat out of one of his rations and offering it to the wolf. "I see you have the same idea as me, trying to stock up on supplies before tacking the maze... smart man! " Flint would turn back to Gilly. "So aside from the items I asked about... do you have any suggestions of weapons or other equipment I may need? Do you know why Tamara seems to dislike the maze so much? She seems like a rather interesting woman..."
Griff takes a big step forward, from the force of Flints backslap, before stopping himself.
"Good to see you too Big Guy" He says as he brushes some of the dirt from his arms and hands. Griff walks off towards some items and starts to examine everything. Touching, smelling, and biting things to test their quality. He picks up a random farm tool and starts using it as weapon swinging it around and stabbing at an imaginary opponent. He drops the tool and looks at Gilly. "I need something tougher". He shows the Half-Elf a piece of his leather vest that seems to have a bite taken out of it, "But It can't slow me down... and something for her. Some thick hide armour for the princess over there." He finishes his request as he watches his pet sloppily chew up the rations.
Karnic saunters in to town and takes his time looking at the different shops from the street seeing if anything interesting catches his eyes. The sound of his chain mail is slightly muffled by the plain brown vestments, that is adorned with three stars in a triangle on the chest and sleeves, he wares over the armor. As Karnic moves from one shop to the next, he eventually finds himself at the tavern/inn of this town. With a sigh and a shake of his head, he walks into the building. Once inside Karnic looks around the room taking note of the people inside and the busy workers. He spots two individuals that he has worked with before and makes his way over to the table, while politely letting those who work here pass by him. Karnic takes his backpack off, which has his mace, shield, and a lantern strapped to it, and sits down at the table where he can keep an eye on the main entrance. He also places his backpack down next to him in a way that makes it difficult for someone to get to the pockets. He looks at Isk and Garrett, "Well, didn't expect to see you two here. I take it you two are here because of this maze as well?" As Karnic looks about the room he tries to get a general feel of the people around him, particularly the locals. (Insight: 21)
Be excellent to each other, and roll for initiative dudes!
Gilly smiles politely but shakes her blonde head. "We don't discuss the maze," the half-elf says her voice slightly more curt before moving to the leather armor the human ranger is admiring. "For you," she muses a moment before gesturing at the studded leather armor it's 75 gold pieces we have leathers in red, black, and green," she adds next. "For the animal I have nothing. Not much call for it around here I'm afraid. I would need measurements and then possible a week to fashion it out of my stores," she adds. "It would be..." she looks at the wolf, "300 gold pieces," she adds frankly. "I need the animal here to fit it and honestly I...I much rather work with horses," she says nervously again looking to the wolf. "Mr. Flint I have plenty of bolts and another crossbow ready over there," she adds pointing. "A bundle of bolts 3 gold pieces for 20 and the crossbow (which is light) is 35 gold pieces. True strike," she adds with a fist up and nodding.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Karnic walks in spotting his friends and sits now. He can see the tavern is full of whispers as well as others looking to the table where Isk and Garret are seated. People are particularly staring at Isk! He sees a lanky barkeep, three human women dashing around taking orders, and they all look alike but not exactly triplets. These human women are around the same age but not quiet with varying degrees of light blonde to white blonde hair. The barkeeper nods at you from the bar as one of the women come up smiling depositing Isk's ale before turning to take your order.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
"I will take the 60 crossbow bolts please, and maybe a case or two to hold them if you happen to have some to spare. If you have any shields and a few daggers, I would love to buy some of those as well" Flint will pause for a moment, touching his lip with his finger before lifting it and looking at Gilly "I am sorry... if I offended you or Tamara before.." His eyes shifting to the floor.
"You've cleaned us out if you buy all those bolts," Gilly exclaims laughing. "As for the shield we have two over there," she points to a plain kite shield and a round shield with what looks like it's been mended from a huge gash near the center! "The kite is 20 gold but the mending shield here," she pauses by the round shield, "is a mere 10," she adds. "It' survived the maze but it's former owner, however, did not return with it," she adds gloomily. "No offense given yet sir Flint but I wouldn't press anyone about the maze in town," Gilly warns. "Daggers are here," she points to a table for about seven of them. They're all well made with leather bound hilts but one stands out with a black horn looking hilt and silver filigree. "Most are 3 gold but this," she adds taking up the horn hilt dagger, "is 10 gold pieces," she adds with a curt nod.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
"Sorry Girl looks like you're just going to have to be careful." Griff says as he reaches for and pulls out his coin pouch. He gives the blacksmith the 75 gold requested. "I'll take the black one".
After the exchange, Griff pulls off his tattered leather armour and equipment and drops it on the floor. His body and arms are full of scars and tribal tattoos. A dagger is tucked into the back of his pants. He puts on his new armour and adjusts it, tightening it to his body. Griff then puts out his arms, into a wrestlers stance and hops around a bit before nods a nod of satisfaction at Gilly. He picks up and put on the rest of his equipment leaving his old leather behind.
Griff then walks over to and kneels down beside his wolf, petting it while he waits on Flint.
Nam’nha makes his way into the town, weary from his travels. Completely covered by his cloak and hood, he heads for the pub/inn. He walks through the door and shakes the road dust from his cloak. Nam drops his hood to his shoulders to reveal his long dark hair, copper skin, and his blazing green eyes. Scanning over the room, he notices some comrades from his past sitting at a table. Nam walks over, dodging patrons and barmaids alike. He drops his pack with a thud.
“Doesn’t seem to be much sitting space. Mind if I sit here?” He ask as he waves to a barmaid to bring him a drink.
Elon Andrael- High Elf sorcerer- Waterdeep Dragon Heist
Tomac- goliath barbarian- Yet Another Storm Kings Thunder