You have a +1 bonus to attack and damage rolls made with this weapon.
When you make a ranged attack with this sling and hit a target, you can cause the ammunition to ricochet toward a second target within 10 feet of the first, and then make a ranged attack against the second target.
Proficiency with a sling allows you to add your proficiency bonus to the attack roll for any attack you make with it.
So if I understand this correctly, if you are a 5th level Fighter and have Extra Attacks you can make 2 attacks with the magic sling, and each attack would be capable of a ricochet attack.
So that would be 4 attacks per round and you add your modifier to each attack.
If you have the Sharpshooter feat you could add 10 damage to each of those attacks, but they might miss due to the -5 to hit.
The Fighter can get 4 attacks from Extra Attacks at high levels and those 4 would be 8 due to the ricochets. If Action Surge is used that's another 8 for a grand total of 16 attacks in 1 round... and each of those 16 could potentially do 10 damage from Sharpshooter for 160 damage just from this bonus... 16d4 damage from the sling... with 16 +3 bonuses from you modifier on each sling bullet.
You will need a lot of ammunition for this build but the Fighter will have the STR to carry it around.
(Hmm... A Bladesinger gets Extra Attacks and can use slings so might be able to get some use out of this... 4 attacks with a sling... is Magic Stone any good with this?)
Since a sling only does d4 damage dice, even if you can get the second target in range (which won't always happen) you won't be doing a ton more damage than a longbow, and you have much shorter range. It does scale well enough with a decent Dex bonus and Sharpshooter, especially if you can get any damage bonus that applies to all the attacks like from Hunter's Mark or Divine Favor.
Magic Stone wouldn't work well, since it only applies to three stones.
"When you make a ranged attack with this sling and hit a target, you can cause the ammunition to ricochet toward a second target within 10 feet of the first, and then make a ranged attack against the second target."
yay! i hit! time to roll for next attack (ricochet) another hit! hey wait... does it ricochet again??????? if yes then potential attacks = | |\| F | |\| | T Y
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You have a +1 bonus to attack and damage rolls made with this weapon.
When you make a ranged attack with this sling and hit a target, you can cause the ammunition to ricochet toward a second target within 10 feet of the first, and then make a ranged attack against the second target.
Proficiency with a sling allows you to add your proficiency bonus to the attack roll for any attack you make with it.
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So if I understand this correctly, if you are a 5th level Fighter and have Extra Attacks you can make 2 attacks with the magic sling, and each attack would be capable of a ricochet attack.
So that would be 4 attacks per round and you add your modifier to each attack.
If you have the Sharpshooter feat you could add 10 damage to each of those attacks, but they might miss due to the -5 to hit.
The Fighter can get 4 attacks from Extra Attacks at high levels and those 4 would be 8 due to the ricochets. If Action Surge is used that's another 8 for a grand total of 16 attacks in 1 round... and each of those 16 could potentially do 10 damage from Sharpshooter for 160 damage just from this bonus... 16d4 damage from the sling... with 16 +3 bonuses from you modifier on each sling bullet.
You will need a lot of ammunition for this build but the Fighter will have the STR to carry it around.
(Hmm... A Bladesinger gets Extra Attacks and can use slings so might be able to get some use out of this... 4 attacks with a sling... is Magic Stone any good with this?)
Since a sling only does d4 damage dice, even if you can get the second target in range (which won't always happen) you won't be doing a ton more damage than a longbow, and you have much shorter range. It does scale well enough with a decent Dex bonus and Sharpshooter, especially if you can get any damage bonus that applies to all the attacks like from Hunter's Mark or Divine Favor.
Magic Stone wouldn't work well, since it only applies to three stones.
Even a blind squirrel finds a nut once in awhile.
Yeah, that's more for the Bladesinger option. The 1st magic stone hits for 1d6 and ricochets for 1d4, both with modifiers added.
Longbow averages 7.5 and magic stone that ricochets averages 12. That's per attack so with only 2 attacks the difference would be 9hp more of damage.
You would need the enemies to be close enough and other things to go your way.
Could be fun having a sling bullet/stone doing a ricochet attack every so often.
Then stack on the "crusher" feat.....on top of battlemaster
"When you make a ranged attack with this sling and hit a target, you can cause the ammunition to ricochet toward a second target within 10 feet of the first, and then make a ranged attack against the second target."
yay! i hit! time to roll for next attack (ricochet) another hit! hey wait... does it ricochet again??????? if yes then potential attacks = | |\| F | |\| | T Y
PM me the word tomato