False Appearance. While the treant remains motionless, it is indistinguishable from a normal tree.
Siege Monster. The treant deals double damage to objects and structures.
Multiattack. The treant makes two slam attacks.
Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage.
Rock. Ranged Weapon Attack: +10 to hit, range 60/180 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.
Animate Trees (1/Day). The treant magically animates one or two trees it can see within 60 feet of it. These trees have the same statistics as a treant, except they have Intelligence and Charisma scores of 1, they can't speak, and they have only the Slam action option. An animated tree acts as an ally of the treant. The tree remains animate for 1 day or until it dies; until the treant dies or is more than 120 feet from the tree; or until the treant takes a bonus action to turn it back into an inanimate tree. The tree then takes root if possible.
We are Groot.
I Am Groot!!
I Am Groot!! :)
I think a street sweeper would be great. The dialogue is the Treant coming to cleaning up the street after a huge festival real early in the am. The Treant picks up drunks and brings them home etc.
tree
trees
Since treants can be any tree imagine if some form of one of those giant redwoods had the spark of nature thing
The CR seems high; most parties of L6 characters would plow through these guys like firewood. A possible solution would be to change their Animate Trees power from 1/Day to Recharge (6), allowing the real treant to hold back while the false treants soak up PC resources - then create a second wave of foes, and possibly a third.
May I also have the link, please!
I love ents!
You are, of course, totally correct. I was thinking more from a general standpoint on the stat block; I'm well aware that I can change or adjust on the fly as needed. I have been doing this for ... a long time. Yeah.
Rule of Cool totally dominates at my table, and frankly, it was cool. Frustrating from a DM's standpoint, but still cool. Psychic Scream is freaking powerful and should be treated with the respect a 9th Level Spell deserves. She's used it to demonstrate SUPREME MAGICAL POWER over goblins, too. Total overkill, but good for advantage on an intimidation roll against a whole tribe.
High level games are freaking crazy, people. CRAY-ZEE.
Am I the only one who thinks there should be a magic seed that if planted grows into a Treant under the planters control
That would be sweet. I feel like maybe that would be fun to throw into a campaign, because maybe other Treants (not under any control) would see this as a slavery of some sort, and try to rescue their fellow Treant.
I am groot
I’m gay
If you own a computer and are above the age of 25
Someone bring an axe
I am the Lorax, I speak for the trees, nobody will harm a single tree, if the Lorax is given an RPG