| Mod | Save | ||
|---|---|---|---|
| STR | 19 | +4 | +7 |
| DEX | 8 | −1 | −1 |
| CON | 20 | +5 | +8 |
| Mod | Save | ||
|---|---|---|---|
| INT | 8 | −1 | −1 |
| WIS | 12 | +1 | +1 |
| CHA | 17 | +3 | +3 |
Sturdy (Recharges after a Short or Long Rest). If the aggron is reduced it to 0 Hit Points, it is reduced to 1 Hit Point instead.
Earthen Powers. The aggron casts one of the following spells, requiring no component and using Constitution as the spellcasting ability (spell save DC 16) :
3/day : Erupting Earth
Ironclad Slam. Melee Weapon Attack : +7 to hit, reach 5 ft., 1 target. Hit : 48 (8d10 + 4) Bludgeoning damage.
Roar. Wisdom Saving Throw, DC 14, each enemy in a 30-foot Cone, Failure : The target has the Frightened condition until the start of the aggron's next turn.
Iron Defense (1/Day). The aggron's AC increases by 6 for the next minute (28), or until the aggron looses Concentration (as if concentrating on a spell).
Protect (Recharge 4-6). Trigger : The aggron is hit by an attack roll it can see. Response : The aggron adds 3 to its AC against attack rolls (including the triggering attack) until the start of its next turn, possibly causing the attacks to miss.
Description
CR 8 : DCR 9 - OCR 7
Aggrons are the adult from or Arons and Lairons. They look like a huge, bulky bipedal triceratops with a highly durable gray exoskeleton, adorned with plates of metallic armor. The armor on its head has two pairs of holes with horns protruding from the foremost holes, and its forehead plating extends past its upper jaw in a small point. It has sky-blue eyes, and on the rim of its mouth are several pointed, fang-like protrusions and the nape of its neck and back have gray-silver armor sections. It has wide, blunt spikes on its shoulders and gray-silver bands on its arms and legs. Its hands and feet each have three claws, and it has a thick, long, black armored tail that it can swing at enemies.
The gouges in an Aggron's armor from previous battles are worn as mementos. The more wounds it has, the more it has battled. It usually claims a large mountain as its territory and fiercely defends it from trespassers. If its environment is damaged by a flood or a forest fire, it will restore the area by bringing in topsoil and planting trees. It burrows through the strongest of bedrock and digs tunnels, as it searches for iron to eat. Its horns, which it uses to dig through bedrock when seeking food, grow a little longer at a time and can be used to determine its age.
Previous Versions
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8/4/2026 7:39:17 PM
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7
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4
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Coming Soon
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8/7/2026 12:08:43 AM
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8
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1
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Coming Soon
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