Armor Class
14
(natural armor)
Hit Points
138
(12d12 + 60)
Speed
30 ft.
STR
22
(+6)
DEX
11
(+0)
CON
20
(+5)
INT
8
(-1)
WIS
6
(-2)
CHA
10
(+0)
Senses
Passive Perception 8
Languages
Giant
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Traits
Poor Depth Perception. The cyclops has disadvantage on any attack roll against a target more than 30 feet away.
Actions
Multiattack. The cyclops makes two greatclub attacks.
Greatclub. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
Rock. Ranged Weapon Attack: +9 to hit, range 30/120 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.
Description
Cyclopes are one-eyed giants that eke out a meager existence in wild lands. They are a terrifying threat in combat due to their size and strength, but they can often be tricked by clever foes.







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Posted Jun 18, 2018If your name is Noman, use a fake name. He has had a bad experience with a Noman so he might just attack you.
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Posted Oct 6, 2018That's a good one, nice reference
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Posted Aug 4, 2019I thought it was Nobody... But Noman works as well I guess.
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Posted Oct 16, 2019It is Nobody (Nobdy) i just read the odyssey today.
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Posted Nov 3, 2019Depends on the translation, it was written in Greek remember
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Posted Mar 8, 2020no its nobody not noman
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Posted Mar 21, 2020The most literal translation of the greek is nobody
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Posted May 8, 2020Really? I was under the impression that the way Classical Greek is structured, both translations are equally valid.
(You learn something new every day.)
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Posted May 11, 2020It took me a second, I would've gotten it faster if you said nobody
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Posted Aug 25, 2020Wait... I heard Nobody can trick a cyclops, why is its Wisdom just a 6?
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Posted Nov 23, 2020Did they even think before they wrote that?
The only Ranged attack the Cyclops has, Rock, has a Range of 30/120. They already have disadvantage on ranges greater than 30ft. Their Poor Depth Perception does nothing.
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Posted Dec 10, 2020Hey, I was just about to say the same thing. But on top of that, you made your comment on my birthday. Anyway, it's like someone was imagining a cyclops using a bow, but that feels a little bit weird, especially since apparently they'd be bad at it. A true giant maybe, but not a cyclops. More sensibly, they should have disadvantage on sight perception beyond 30 ft.
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Posted Mar 18, 2021I would imagine someone tossed it in since they figured someone would complain if they didn't. Also every other giant has double the range on their rock attack, so I imagine this one being less must've been intentional.
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Posted Jun 16, 2021Oh no! He's going for his evil instruments of torture!
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Posted Nov 12, 2021In one of my campaigns there is a character that has collected, and don't ask, 7 Staffs of the Python. They obliterated this thing with a little help from an archer.
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Posted Nov 12, 2021"one-eyed giants that eke out a meager existence in wild lands," poor things: eke out means to "scrape by," so these things have deep trouble simply surviving the elements.
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Posted Dec 21, 2021I came here specifically to see if anyone else had already noticed this.
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Posted Dec 31, 2021That's the only ranged attack on the stat block, nothing's stopping it from using another ranged weapon it finds. For example, a ballista has a regular range of 120 feet, but if a Cyclops were to use it, that regular range is reduced to 30
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Posted Jan 13, 2022The typical range listing for the Rock throw attack for a giant is 60/240.
It's not a situation where they made the Poor Depth Perception as a redundant ability for the Rock throw. It's that the Rock throw ability's range is already accounting for the Poor Depth Perception handicap.
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Posted Jan 24, 2022I am making a Homebrew campaign for some friends. Is this an ok monster for some level one characters as a boss?