Is that an earthquake? Or are massive footsteps approaching? Bigby Presents: Glory of the Giants brings a vast library of giant lore and character options to your game!
This book follows the accounts of the prolific wizard Bigby and the knowledge he gained surrounding the giants’ roles in the worlds of Dungeons & Dragons. Let’s explore what you can expect from this sourcebook and how this colossal amount of content will grow your games!
Get a Giant Discount With the Physical + Digital Bundle!
The Bigby Presents: Glory of the Giants Physical + Digital Bundle contains a physical copy of the book for your library and a D&D Beyond digital copy that integrates with our digital toolset. To get your Bigby’s hand on this bundle, visit dndstore.wizards.com!
What's in the Book?
Bigby Presents: Glory of the Giants delves into the ancient history of one of the primordial empires on the Material Plane, the legendary giants. The book sheds light on the giants’ ordning—the hierarchical structure of their civilization—as well as their religious beliefs and societal organizations across different realms.
For players, Bigby Presents: Glory of the Giants introduces a tremendous amount of mighty character options, such as the Path of the Giant barbarian subclass, which allows barbarians to channel the elemental and immense power of giants when they rage. Players will also find two backgrounds, including the giant foundling background, and eight feats that allow them to incorporate the glory of giants in their character’s backstory and as they level up!
This sourcebook also provides over 30 giant-themed magic items, including three legendary artifacts, while offering Dungeon Masters valuable tools like lair maps, adventure hooks, encounter tables, treasure ideas, and inspiration for roleplaying giants.
Last, and certainly not least, this book presents a gargantuan collection of giant monsters, offering more than 70 new stat blocks and a detailed exploration of their descriptions, lore, and mannerisms, providing a vibrant ecosystem of colossal creatures to encounter.
Explore the Primordial Power of Giants
Long ago, the giants were a mighty empire that ruled over the early days of the Material Plane. Today, you'll discover isolated tribes and clans of giants throughout the multiverse, each with a unique way of life and links to the bygone kingdom. Remnants of their ancient empires can still be found in remote regions, where statues and monuments stand as testaments to their mighty societies and rich history.
The Ordning
Among the various types of giants, including cloud giants, fire giants, frost giants, hill giants, stone giants, and storm giants, there exists a structured social hierarchy known as the ordning. Each giant is assigned a rank within this caste system, determining their social standing and relationships with others. Some giants dedicate their lives to excelling in the qualities valued by their society, seeking to rise within the ordning.
The Giants’ Pantheon
It is said that when the giants fell from glory, their god, Annam, abandoned his children and would not return until they reestablished an empire fit for their station.
Because of this, giants often do not pray to their progenitor but to his divine children and other hero-deities that constitute the giants' pantheon. The sons of Annam, representing each subsection of giantkind, hold significant positions among the religious beliefs of the various giant civilizations.
Some giants decide to shun their peers’ gods and turn to deities outside of societal norms, seeking power to defy their position in the ordning, a grave transgression against the ordning that results in social ostracism.
Fee-fi-fo-fum!
Throughout the Dungeons & Dragons multiverse, giants stand as colossal figures with a rich and complex history. Whether you want to delve into the secrets of their fallen empires, create a character connected to these primordial beings, or build an entire campaign surrounding their mysteries, Bigby Presents: Glory of the Giants is your ultimate handbook!
You can order your specially priced digital + physical bundle at dndstore.wizards.com to expand your physical library while also having access to the array of tools a D&D Beyond digital copy offers!
Mike Bernier (@arcane_eye) is the founder of Arcane Eye, a site focused on providing useful tips and tricks to all those involved in the world of D&D. Outside of writing for Arcane Eye, Mike spends most of his time playing games, hiking with his girlfriend, and tending the veritable jungle of houseplants that have invaded his house.
Dino Druid didn't make it in...sad face
While I would love a dinosaur druid personally I wasn’t the biggest fan of how it was executed in the UA. I’d much rather have a prehistoric themed book to get it right in than needlessly lump dinosaurs in with giants.
Circle of the primeval and Rune Carver wizard didn't make it through the playtest. Wish they could work with the criticism of their subclasses instead of just dropping all the ones that had problems and having only one new option.
While I'm hopeful this will introduce some new magic (non-sword) weapons, with only one subclass and what I suspect will be 10-20 monsters slightly modified to be different types of Giants, this just feels like another lazy cash grab
My upcoming homebrew campaign is massively giant based, so I'm buzzing for this one!
I started Dm'ing storm kings thunder last week 😐
Since giants are my jam; this book is probably one of my most anticipated upcoming releases.
I will say, though…I’ve got my fingers crossed to a breaking point that they offer a refined version of the “Rune” Wizard subclass.
“Path of the Giant” Barbarian was the most functional subclass in the Unearthed Arcana ; so I’m not surprised to see it advertised here (I’m even excited to play a character concept or two with it!)
Wonder if the new Goliath lineages will make an appearance. Can’t wait.
The book already has stated it will not be including the wizard subclass, druid subclass, or the goliath lineages. The only player options the book will include will be the barbarian, 2 backgrounds, and a few feats. That's it.
There is just so little in this book... Are y'all completely out of ideas? And ANOTHER dragon book!?
Too expensive for them to make apparently. *long eye roll*
If only. Turns out the other two subclasses are only available via microtransactions.
What im looking for is the 1st-levels at-will with rune carver apprentice, great for eld-kights
1 race and a new elf, if we’re being super honest. I just hope they didn’t make rune carver even worse, the original version was great and would have been huge for sorcerers, giving them more spells effectively known
are there preorder perks? i cant find anything
agree
No new spells at all? In Bigby's book?? Okay wizards
While I'm really hyped for this book, I've been talking about it and looking forward to it ever since I heard about it a while ago. When I saw the preorder page my jaw dropped. Buuuut- 1 subclass- that's it? The UA had so many cool ideas... It's really disappointing, even Fizban where they redid the dragons had 2 subclasses and reworked the dragonborn, as well as a feat. Plus it's dragons, people would've been fine with just the dragons, but they went the extra mile to give related stuff- while in lore and in mythology, giants are just as cool- you can't just give us giants-... like the "Giant Options" UA had some really cool ideas in it!
I sadly feel like this is an ongoing trend with the newer books though...
1 subclass, 2 backgrounds and 8 feats is a "tremendous" amount of "mighty character options"?
nueces de deez
They said "colossal", twice, even though none of the giants are larger than huge. Still, it is such a tease.
Colossal, anything between 64 ft and 128ft. (25sq or 5x5)Examples ...
Tarrasque (70 feet long)
Brontosaurus (28 feet at the shoulder, 72 and 85 feet long)
Blue Whale (80-100 ft long (16-20 sq); 100-160 tons)
Argentinosaurus (70 ft tall, 120 ft long (24 sq); 60 to 100 tons)