Intrusive Events
The following events can be used as you see fit to shake things up and reveal new information. If you prefer to embrace chaos, roll 1d6 whenever the party moves to a new location. On a 1 or 2, an event occurs there or nearby. Caset and Chase. After Part 2, the siblings leave the characters to pursue their own leads but return as needed to stay abreast of the party’s progress. They can point the…