Hardened masters of occult power, urdefhan blood mages trade their blood for magical might. A heavily scarred blood mage is held in esteem by their fellow urdefhans, as it shows they have survived many bargains with eerie occult patrons. Urdefhans Translucent-skinned scourges of the Darklands, urdefhans are born with certainty that they are the true foot soldiers of the world’s end. Their…
Other urdefhans scorn the death scouts’ stealthy methods, but none can argue with their results. Urdefhans Translucent-skinned scourges of the Darklands, urdefhans are born with certainty that they are the true foot soldiers of the world’s end. Their enclaves are terrifying abattoirs filled with gruesome trophies, training grounds, and blood sports.
Other urdefhans scorn the death scouts’ stealthy methods, but none can argue with their results.
All urdefhans are born to battle, but a rare few eschew manufactured weapons and fight only with their jaws and their fists. Those who survive become terrors of the battlefield and masters of unarmed combat.
Trained from a young age with the strange and powerful shauth lashes, urdefhan lashers would rather die than retreat from combat. Urdefhans Translucent-skinned scourges of the Darklands, urdefhans are born with certainty that they are the true foot soldiers of the world’s end. Their enclaves are terrifying abattoirs filled with gruesome trophies, training grounds, and blood sports.
Trained from a young age with the strange and powerful shauth lashes, urdefhan lashers would rather die than retreat from combat.
Alpengrendel are hulking creatures covered in bluish white fur, with great tusks and horns. They were born of the ice and darkness of their mountaintop homes, shaped by the unseen hands of a deity of cold stone and gloam. The bitter cold of the mountain peaks infuses both their touch and their breath. Alpengrendel draw upon the timelessness of the mountains, healing from otherwise lethal wounds…
Armor (ring mail), legendary You have a +3 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
Armor (ring mail), very rare You have a +2 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
Medium Humanoid, Any Alignment AC 16 Initiative +2 (12) HP 60 (8d8 + 24) Speed 30 ft.
Zuul is an ankylosaur from the Late Cretaceous (75 million years ago) Judith River Formation of North America. A close relative of Ankylosaurus that takes its name from the Ghostbusters franchise, it has recently revealed behavioural interactions of ankylosaurs. Design Philosophy Life is diverse. We find that the current 5.5e system of normal, proficiency, and expertise for…
Large Beast (Thyreophoran), Unaligned AC 20 (Extensive Osteoderms) Initiative -3 (7) HP 72 (10d10 + 22) Speed 20 ft.
Medium or Small Humanoid, Any Alignment AC 14 Initiative +3 (13) HP 44 (8d8 + 8) Speed 30 ft.
Most young black dragons claim a hidden lair—typically a dismal place accessible through deadly ruins or a treacherous bog. They delight in exploiting fearful servants and might terrorize small communities or impress groups of kobolds or troglodytes into their service. Some ally themselves with powerful undead such as death knights and vampires or aberrations such as aboleths and kuo-toa. Black…
Medium Humanoid, Any Alignment AC 16 Initiative +3 (13) HP 67 (15d8) Speed 30 ft.
Ankylier Karls are the lowest members of Ankylier society, fulfilling menial tasks and hard labour. Karls are not generally treated with much respect, but are paid appropriately for their efforts by their Ankylier bosses. This allows for wealth to not necessarily be a reflection of social status within Ankylier society. Through an exceptional work ethic or extensive experience, Karls will be…
Ravencrafts are a grotesque fusion of feathers, sinew, and bone. Their tiny form is a contorted and twisted nightmare carelessly sewn together into the mockery of a bird. The mere presence of a ravencraft is an affront to natural death and can keep further death at bay, or they can chill the hearts of their foes with cries of torment from beyond the grave.
The youngest Limukin are omnivorous and possess natural hunting skills. This makes them remarkably crafty and formidable compared to other humanoids of a similar age. Their innate predatory tendencies inspire them to construct traps and snares, as well as craft simple weapons such as slingshots. With these tools, they hunt small prey, but can easily use them to defend their kinlin’s territory.…
Most young black dragons claim a hidden lair—typically a dismal place accessible through deadly ruins or a treacherous bog. They delight in exploiting fearful servants and might terrorize small communities or impress groups of kobolds or troglodytes into their service. Some ally themselves with powerful undead such as death knights and vampires or aberrations such as aboleths and kuo-toa.
Alpengrendel are hulking creatures covered in bluish white fur, with great tusks and horns. They were born of the ice and darkness of their mountaintop homes, shaped by the unseen hands of a deity of cold stone and gloam. The bitter cold of the mountain peaks infuses both their touch and their breath. Alpengrendel draw upon the timelessness of the mountains, healing from otherwise lethal wounds…
Gremishkas are magically unstable creations of misguided magic-users. These wildly destructive menaces delight in tormenting spellcasters and seek to destroy anything associated with them, particularly spellbooks, spell components, and familiars. If exposed to magic, a lone gremishka explodes into a destructive swarm of duplicate gremishkas.
Anduin Wrynn is the king of Stormwind. Beloved by his people, the Young Lion has been the target of assassination, manipulation, and kidnapping attempts all his life, yet it never stopped his kind heart from seeking peace between the Alliance and its foes. His bold and martial father, King Varian Wrynn, died horribly at the hands of the Burning Legion, testing tender Anduin’s mettle when he took…
Fel imps are mischievous demons that cackle with glee while immolating their foes in fel flames. They are the weakest forces of the Burning Legion, but their small size leads enemies to underestimate the power of their firebolts. Fel imps are the easiest demons for Warlocks to bind and control, making them common familiars for those who make pacts with the Burning Legion.
Medium Monstrosity, Neutral AC 14 Initiative +4 (14) HP 52 (8d8 + 16) Speed 30 ft.
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