Each Dark Bargain is unique, and a character can enter into a given bargain only once. A character could be bound to multiple Dark Bargains at one time, but each one only once.
Dreaming Dark Infiltrators are spies sent to gather intelligence. They plant psychic seeds in their minds of their foes that enhance the infiltrators’ combat prowess against those enemies.
↓ Use Minimum Hit Points and Damage Rolls for this creature.
Characters earn an advancement toward their next level. If they decline the advancement, they do not earn any treasure but remain eligible to earn marks of prestige or other non-treasure rewards.
| Character Level | Number of Adventures to Next Level |
|---|---|
| 1 | 1 |
| 2 | 2 … |
Medium or Small Humanoid, Lawful Evil AC 15 Initiative +3 (13) HP 104 (16d8 + 32) Speed 30 ft.
Armor (ring mail), rare You have a +1 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
Armor (ring mail), very rare You have a +2 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
Any remaining treasure encountered in the adventure is removed at the conclusion of play. Instead, each character selects a treasure bundle as a reward.
Adjusting the Scene Here are suggestions for adjusting this scene: Less Challenging: Reduce the DC of each check by 2. More Challenging: Increase the DC of each check by 2.
Type: Heavy Armor Cost: 30 GP Weight: 40 lbs Armor Class: 14 Strength: -- Stealth: Disadvantage This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
Armor (ring mail), legendary You have a +3 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
One of the best ways to learn how to run a D&D; game is to observe other DMs in action. Another DM can give you a solid foundation for understanding the role—as well as inspire you with cool things you can do in your games. You can use these questions to help you reflect on a game you observe: Beginning the Session. How did the DM start the session? Was there a recap? Body Language. What gestures…
When the fight starts, if there’s a character in the party who either wields a two-handed weapon or is capable of doing so effectively, Aeldwyn tosses Breath-Taker to them. Breath-Taker is a Vicious Greatsword that deals 4d6 Slashing damage on a hit. Otherwise, she’ll hang onto it, but she isn’t able to wield it. If you’re using a map and minis, place Aeldwyn somewhere in the midst of the…
Short On Time? If you’re running this adventure in a shorter time slot, you can skip either this encounter or the encounter in Part 3. Both of them communicate that Aeldwyn’s bloody past is catching up with her (and the characters). Yllani the aquatic elf has pestered Captain Gizor about investigating a shipwreck along the route, and judging by the stream of profanities he’s muttering, it seems…
Anyone can be seduced into the service of the Dreaming Dark, and a normal person possessed by a quori (see the quori stat blocks in Eberron: Rising from the Last War) uses their normal stat block. The two agents presented here are Inspired agents of the Dark who wield terrifying psionic power. Dreaming Dark Infiltrator. Dreaming Dark infiltrators are spies sent to gather intelligence. They…
Medium or Small Humanoid, Lawful Evil AC 19 Initiative +4 (14) HP 180 (24d8 + 72) Speed 30 ft.
In nearly all cases, the power that is proposing a Dark Bargain is uninterested in negotiating the duration or eventual cost of this gift. However, there may be extenuating circumstances. There could be roleplaying scenarios or simply the current events in the adventure’s narrative that could cause the power to briefly—briefly!—consider negotiating. The GM has the final say on whether a given…
This chapter provides advice on rules for adventure elements such as poison and traps.
This section provides tools useful for adventures in the Moonshaes, including guidelines on renown, Bastions, and an encounter table for seagoing adventurers.
Armor (ring mail), rare (requires attunement) While wearing this armor, you have Resistance to bludgeoning damage. Curse. This armor is cursed, a fact that is revealed only when the Identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by a Remove Curse spell or similar magic; removing the armor fails to end the curse. While cursed, you…
Armor (double mail), uncommon Metal armor made of songsteel rings like a bell or chime when it clangs against an object. When wearing the armor, you can call out to Volund as a Bonus Action. Until the end of your next turn, you take 5 less damage from all attacks that hit you. Once you use this feature, you must finish a Long Rest before you can use it again. Also called tvifold brynja, the rings…
Cilanthé has her wealth stockpiled in her lair. Old wooden chests hold 715gp in various coin values, a dragon-themed cutlery set made of gold (650gp), three paintings of her previous lair (400gp each), a Sword of Life Stealing and a Tome of Understanding.
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