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Returning 35 results for 'before bears deity continues remain'.
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Spells
Player’s Handbook
feet in diameter. If you choose an object, it must remain in place; if it is moved more than 10 feet from where you cast this spell, the glyph is broken, and the spell ends without being triggered
symbol bears: Death, Discord, Fear, Pain, Sleep, or Stunning. Each one is explained below.
Set the Trigger. You decide what triggers the glyph when you cast the spell. For glyphs inscribed on a
Magic Items
Tasha’s Cauldron of Everything
This emblem is the symbol of a deity or a spiritual tradition. As an action, you can attach the emblem to a suit of armor or a shield or remove it.
The emblem has 3 charges. When you or a creature
you can see within 30 feet of you suffers a critical hit while you’re wearing the armor or wielding the shield that bears the emblem, you can use your reaction to expend 1 charge to turn the critical hit into a normal hit instead.
The emblem regains all expended charges daily at dawn.
Magic Items
Tasha’s Cauldron of Everything
This amulet bears the symbol of a deity inlaid with precious stones or metals. While you wear the holy symbol, you gain a bonus to spell attack rolls and the saving throw DCs of your spells. The
Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
the dead god and its Great Cavern remain intact, the number of star lancers in the multiverse is finite and never-changing.
A star lancer resembles a shark, albeit one that has four wings and a long
tail. Its head bears a sharp protuberance that the creature uses to impale enemies.
Githyanki are fond of using star lancers as mounts, riding them across the Astral Sea in small flocks. A star lancer
Acolyte
Legacy
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Backgrounds
Basic Rules (2014)
your chosen deity or pantheon, and you have a residence there. This could be the temple where you used to serve, if you remain on good terms with it, or a temple where you have found a new home. While
the religious ceremonies of your deity. You and your adventuring companions can expect to receive free healing and care at a temple, shrine, or other established presence of your faith, though you
Magic Items
The Book of Many Things
This black studded leather armor bears a red sheen. While wearing this armor, you can use a bonus action to summon a projection of yourself in an unoccupied space within 30 feet of yourself. The
curse to you. As long as you remain cursed, you’re unwilling to part with the armor. Taking it off fails to end the curse. While cursed in this way, you feel disconnected from your body
Monsters
Mordenkainen's Fiendish Folio Volume 1
metal with ease, organic matter and gems are repugnant to them. If a khargra eats such morsels for whatever reason, they remain lodged in its gullet for a few days of indigestion before the offending
khargras as couriers. Making use of these creatures' odd digestive systems, their masters sprinkle iron dust on a scroll or other organic item that bears a message. The khargra devours the missive
Ancient Green Dragon
Legacy
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Monsters
Basic Rules (2014)
continues down its spine, reaching full height just behind the skull.The forest-loving green dragons sometimes compete for territory with black dragons in marshy woods and with white dragons in subarctic
game are strangely absent, hinting at the presence of an unnaturally hungry predator.
If the dragon dies, the rodents and birds lose their supernatural link to it. The thickets remain, but within
races
Player’s Handbook
Created by the god Corellon, the first elves could change their forms at will. They lost this ability when Corellon cursed them for plotting with the deity Lolth, who tried and failed to usurp
to rest. In that state, they remain aware of their surroundings while immersing themselves in memories and meditations.
An environment subtly transforms elves after they inhabit it for a millennium or
Backgrounds
Baldur’s Gate: Descent into Avernus
an acolyte, you command the respect of those who share your faith, and you can perform the religious ceremonies of your deity. You and your adventuring companions can expect to receive free healing
you) at a modest lifestyle.
You might also have ties to a specific temple dedicated to your chosen deity or pantheon, and you have a residence there. This could be the temple where you used to serve
Monsters
Mordenkainen Presents: Monsters of the Multiverse
violence in their presence and move quickly to settle disputes, to ensure that peace continues to reign.
If an autumn eladrin invites you over for dinner, come with an empty stomach. Their goodwill
different seasonal aspects, with behaviors and abilities that change with their forms. Some eladrin might remain in a particular aspect for years, while others run through the emotional spectrum each
races
Van Richten’s Guide to Ravenloft
changed you and forced you from your home.
6
A slighted druid transformed you and bound you to live only so long as a sacred tree bears fruit.
Hexbloods in the Domains of Dread
When
considered a gift from the town’s patron deity, who is known as Mother.
BECOMING A HAG
Hags can undertake a ritual to irreversibly transform a hexblood they created into a new hag, either one of
Adult Green Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
treacherous of true dragons, green dragons use misdirection and trickery to get the upper hand against their enemies. A green dragon is recognized by the crest that begins near its eyes and continues down
strangely absent, hinting at the presence of an unnaturally hungry predator.
If the dragon dies, the rodents and birds lose their supernatural link to it. The thickets remain, but within 1d10
Monsters
The Book of Many Things
with advantage.Sometimes deeply devout people, usually either Humanoids or medusas, dedicate themselves to a cause and are transformed by a deity or magic into hierophant medusas—beings with
Euryale’s story and unwavering conviction.
These medusas are divinely empowered champions, drawing their power from a cosmic truth, the will of a deity, or the primal forces of nature. They
Monsters
Divine Contention
the crest that begins near its eyes and continues down its spine, reaching full height just behind the skull.
A small wooded region near Westbridge hides many old dwarven ruins and the extensive
earned her nickname from her habit of gnawing on old kills, and is often seen with a mangled corpse hanging from her mouth. Other dragons rarely remain in Kryptgarden Forest for long, because
Axe of the Dwarvish Lords
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
mishap or arriving somewhere unexpected. You can’t use this property again until 3 days have passed.
Curse
The axe bears a curse that affects any non-dwarf that becomes attuned to it. Even if the
Earthheart Forge, where it was created. It must remain in the burning forge for fifty years before it finally succumbs to the fire and is consumed.
races
changed you and forced you from your home.
6
A slighted druid transformed you and bound you to live only so long as a sacred tree bears fruit.
Hexbloods in the Domains of Dread
When
youngster is considered a gift from the town’s patron deity, who is known as Mother.
Becoming a Hag
Hags can undertake a ritual to irreversibly transform a hexblood they created into a new hag
Monsters
Fizban's Treasury of Dragons
worst of them are pompous and ill behaved, but even those remain gentle by nature and curious about all things—especially travelers from faraway places.
Moonstone dragons can project themselves
1
A young moonstone dragon on the cusp of adulthood refuses to settle down and build a lair. To protect the local populace from the dragon’s chaotic activities, a minor deity sends a deva
Backgrounds
Sword Coast Adventurer's Guide
: Founded more than a millennium ago, disbanded and reorganized several times, the Harpers remain a powerful, behind-the-scenes agency, which acts to thwart evil and promote fairness through
to one day rise to the top of my faith’s religious hierarchy. (Lawful)
5
Faith. I trust that my deity will guide my actions. I have faith that if I work hard, things will go well. (Lawful
Elf
Legacy
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races
Basic Rules (2014)
more often amused than excited, and more likely to be curious than greedy. They tend to remain aloof and unfazed by petty happenstance. When pursuing a goal, however, whether adventuring on a mission or
between male names and female names; the groupings here reflect only general tendencies. In addition, every elf bears a family name, typically a combination of other Elvish words. Some elves traveling among
magic-items
Forgotten Realms: Adventures in Faerûn
dying essence. Myrkul has since returned to become one of the Dead Three, and the Crown of Horns continues to further his gruesome will by seeking out mortal agents and gradually transforming them into
the curse to you. Only a Wish spell or the will of Myrkul can remove this curse. As long as you remain cursed, the following properties apply to you:
Bound. You are unwilling to part with the crown
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Amulet of the Devout Wondrous item, uncommon (+1), rare (+2), very rare (+3) (requires attunement by a cleric or paladin) This amulet bears the symbol of a deity inlaid with precious stones or metals
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Amulet of the Devout Wondrous item, uncommon (+1), rare (+2), very rare (+3) (requires attunement by a cleric or paladin) This amulet bears the symbol of a deity inlaid with precious stones or metals
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
least one of the bears (of your choice) to remain with the party for the duration of the adventure. Feeding the bears first provides advantage on this check. Manipulating Time Having a mechanical
13. Bear Laboratory Whenever anyone enters this area, a low growling rises from the animals kept here. A number of large, sturdy cages house one pair each of black bears, brown bears, and polar bears
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
least one of the bears (of your choice) to remain with the party for the duration of the adventure. Feeding the bears first provides advantage on this check. Manipulating Time Having a mechanical
13. Bear Laboratory Whenever anyone enters this area, a low growling rises from the animals kept here. A number of large, sturdy cages house one pair each of black bears, brown bears, and polar bears
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Guardian Emblem Wondrous item (holy symbol), uncommon (requires attunement by a cleric or paladin) This emblem is the symbol of a deity or a spiritual tradition. As an action, you can attach the
shield that bears the emblem, you can use your reaction to expend 1 charge to turn the critical hit into a normal hit instead. The emblem regains all expended charges daily at dawn.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Guardian Emblem Wondrous item (holy symbol), uncommon (requires attunement by a cleric or paladin) This emblem is the symbol of a deity or a spiritual tradition. As an action, you can attach the
shield that bears the emblem, you can use your reaction to expend 1 charge to turn the critical hit into a normal hit instead. The emblem regains all expended charges daily at dawn.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Guardian Emblem Wondrous item (holy symbol), uncommon (requires attunement by a cleric or paladin) This emblem is the symbol of a deity or a spiritual tradition. As an action, you can attach the
shield that bears the emblem, you can use your reaction to expend 1 charge to turn the critical hit into a normal hit instead. The emblem regains all expended charges daily at dawn.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Amulet of the Devout Wondrous item, uncommon (+1), rare (+2), very rare (+3) (requires attunement by a cleric or paladin) This amulet bears the symbol of a deity inlaid with precious stones or metals
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
least one of the bears (of your choice) to remain with the party for the duration of the adventure. Feeding the bears first provides advantage on this check. Manipulating Time Having a mechanical
13. Bear Laboratory Whenever anyone enters this area, a low growling rises from the animals kept here. A number of large, sturdy cages house one pair each of black bears, brown bears, and polar bears
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Glyphs This suit symbolizes faith, spirituality, and inner strength. It is the suit of priests and those who devote themselves to the service of a deity, a higher power, or a heightened philosophy
healing, as well as illness and disease. Glyphs Card Name Represents Master of glyphs Priest Enlightenment; those who follow a deity, a system of values, or a higher purpose One of glyphs Monk
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
reboant voice. Guardians wear brass masks depicting the stern, bearded face of Gorm and deep blue tunics. Under each guardian’s armor, their right shoulder bears a cobalt-hued tattoo of a lightning bolt
. Mages of Usamigaras Like their mischievous god Usamigaras—a deity of magic, messengers, and thieves—the Mages of Usamigaras are outwardly kind but duplicitous in nature. They prize trickery above
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
reboant voice. Guardians wear brass masks depicting the stern, bearded face of Gorm and deep blue tunics. Under each guardian’s armor, their right shoulder bears a cobalt-hued tattoo of a lightning bolt
. Mages of Usamigaras Like their mischievous god Usamigaras—a deity of magic, messengers, and thieves—the Mages of Usamigaras are outwardly kind but duplicitous in nature. They prize trickery above
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Glyphs This suit symbolizes faith, spirituality, and inner strength. It is the suit of priests and those who devote themselves to the service of a deity, a higher power, or a heightened philosophy
healing, as well as illness and disease. Glyphs Card Name Represents Master of glyphs Priest Enlightenment; those who follow a deity, a system of values, or a higher purpose One of glyphs Monk
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Glyphs This suit symbolizes faith, spirituality, and inner strength. It is the suit of priests and those who devote themselves to the service of a deity, a higher power, or a heightened philosophy
healing, as well as illness and disease. Glyphs Card Name Represents Master of glyphs Priest Enlightenment; those who follow a deity, a system of values, or a higher purpose One of glyphs Monk