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Returning 35 results for 'before both desire compelled recent'.
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Spells
Player’s Handbook
the old feat and gain the benefits of the new one. You can’t replace a feat that is a prerequisite for any of your other feats or features.
Roll Redo. You undo a single recent event by forcing
the wish, the greater the likelihood that something goes wrong. This spell might simply fail, the effect you desire might be achieved only in part, or you might suffer an unforeseen consequence as a
Wish
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
could make yourself and all your companions immune to a lich's life drain attack.
You undo a single recent event by forcing a reroll of any roll made within the last round (including your last turn
spell might simply fail, the effect you desire might only be partly achieved, or you might suffer some unforeseen consequence as a result of how you worded the wish. For example, wishing that a villain
Magic Items
Acquisitions Incorporated
planes. Eventually, it would impress upon its owner a desire to open portals into the most cursed and dangerous worlds, including the Far Realm.
To prevent the orrery from ever being so used, Lottie
alignment changes to chaotic neutral, and you are compelled to engage with and explore the most dangerous planar realms.
Master of Travel. While all six components of the Orrery of the Wanderer are
Tabaxi
Legacy
This doesn't reflect the latest rules and lore.
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races
Volo's Guide to Monsters
figure responsible for the creation of the tabaxi, gifts each of his children with one specific feline trait. Those tabaxi gifted with curiosity are compelled to wander far and wide. They seek out
mull over the stories and rumors they collected like a miser counting coins.
Although material wealth holds little attraction for the tabaxi, they have an insatiable desire to find and inspect ancient
Orcus
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Out of the Abyss
Prince of Undeath, known as the Blood Lord. He takes some pleasure in the sufferings of the living, but far prefers the company and service of the undead. His desire is to see all life quenched and the
withdrawn and moody, dwelling on the insufferable state of life.”
21–40
“I am compelled to make the weak suffer.”
41–60
“I have no compunction against
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
missing components of the Infernal Machine of Lum the Mad as possible. These agents, Lynx Creatlach and Sir Ursas, know of one another and of their competing agendas. They each desire to meet the
), both agents have located additional missing components. However, recent expeditions to the locations described in these texts has proven fruitless, with the missing components revealed as lost
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
missing components of the Infernal Machine of Lum the Mad as possible. These agents, Lynx Creatlach and Sir Ursas, know of one another and of their competing agendas. They each desire to meet the
), both agents have located additional missing components. However, recent expeditions to the locations described in these texts has proven fruitless, with the missing components revealed as lost
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
missing components of the Infernal Machine of Lum the Mad as possible. These agents, Lynx Creatlach and Sir Ursas, know of one another and of their competing agendas. They each desire to meet the
), both agents have located additional missing components. However, recent expeditions to the locations described in these texts has proven fruitless, with the missing components revealed as lost
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
recent Shankha Trials has attracted the attention of a sinister figure from Shankhabhumi’s past. This is the ancient, fiend-tainted athlete Jijibisha Manivarshi, a wicked soul whose desire for
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
recent Shankha Trials has attracted the attention of a sinister figure from Shankhabhumi’s past. This is the ancient, fiend-tainted athlete Jijibisha Manivarshi, a wicked soul whose desire for
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
recent Shankha Trials has attracted the attention of a sinister figure from Shankhabhumi’s past. This is the ancient, fiend-tainted athlete Jijibisha Manivarshi, a wicked soul whose desire for
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
campaigns to overturn it. Rather, her champions’ work often serves her immediate interests or embodies her ire about some recent slight. The Thassa’s Quests table suggests a few adventures the god’s
, or lands affected by (or starved of) water. She makes a fantastic patron for sea-based campaigns, but also land-based journeys where the characters might spread Thassa’s desire for change and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
expressed a desire to seek shelter there. As I tell them at such times, it is better to seek shelter inside an opened tomb in these lands, and crawl in to huddle among the warrior dead within, than to seek
through, amassing other fell creatures to attack the nearby settlements (notably Daggerford), but they have been fought off by adventurers each time. The most recent stories tell of heroes confronting
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
campaigns to overturn it. Rather, her champions’ work often serves her immediate interests or embodies her ire about some recent slight. The Thassa’s Quests table suggests a few adventures the god’s
, or lands affected by (or starved of) water. She makes a fantastic patron for sea-based campaigns, but also land-based journeys where the characters might spread Thassa’s desire for change and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
expressed a desire to seek shelter there. As I tell them at such times, it is better to seek shelter inside an opened tomb in these lands, and crawl in to huddle among the warrior dead within, than to seek
through, amassing other fell creatures to attack the nearby settlements (notably Daggerford), but they have been fought off by adventurers each time. The most recent stories tell of heroes confronting
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
campaigns to overturn it. Rather, her champions’ work often serves her immediate interests or embodies her ire about some recent slight. The Thassa’s Quests table suggests a few adventures the god’s
, or lands affected by (or starved of) water. She makes a fantastic patron for sea-based campaigns, but also land-based journeys where the characters might spread Thassa’s desire for change and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
expressed a desire to seek shelter there. As I tell them at such times, it is better to seek shelter inside an opened tomb in these lands, and crawl in to huddle among the warrior dead within, than to seek
through, amassing other fell creatures to attack the nearby settlements (notably Daggerford), but they have been fought off by adventurers each time. The most recent stories tell of heroes confronting
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
to manifest the darkness and malevolence inherent to some of the planes. Eventually, it would impress upon its owner a desire to open portals into the most cursed and dangerous worlds, including the
planes. Over time, your alignment changes to chaotic neutral, and you are compelled to engage with and explore the most dangerous planar realms. Master of Travel. While all six components of the Orrery of
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
to manifest the darkness and malevolence inherent to some of the planes. Eventually, it would impress upon its owner a desire to open portals into the most cursed and dangerous worlds, including the
planes. Over time, your alignment changes to chaotic neutral, and you are compelled to engage with and explore the most dangerous planar realms. Master of Travel. While all six components of the Orrery of
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
to manifest the darkness and malevolence inherent to some of the planes. Eventually, it would impress upon its owner a desire to open portals into the most cursed and dangerous worlds, including the
planes. Over time, your alignment changes to chaotic neutral, and you are compelled to engage with and explore the most dangerous planar realms. Master of Travel. While all six components of the Orrery of
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
when bribed or compelled by magic. All genies command the power of their native element, but a rare few also possess the power to grant wishes. For both these reasons, mortal mages often seek to bind
objects of their desire. This constant indulgence has made them decadent, while their supreme power over reality makes them haughty and arrogant. Their vast palaces overflow with wonders and sensory
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
when bribed or compelled by magic. All genies command the power of their native element, but a rare few also possess the power to grant wishes. For both these reasons, mortal mages often seek to bind
objects of their desire. This constant indulgence has made them decadent, while their supreme power over reality makes them haughty and arrogant. Their vast palaces overflow with wonders and sensory
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
when bribed or compelled by magic. All genies command the power of their native element, but a rare few also possess the power to grant wishes. For both these reasons, mortal mages often seek to bind
objects of their desire. This constant indulgence has made them decadent, while their supreme power over reality makes them haughty and arrogant. Their vast palaces overflow with wonders and sensory
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
you can see immunity to a single spell or other magical effect for 8 hours. For instance, you could make yourself and all your companions immune to a lich’s life drain attack. You undo a single recent
; the greater the wish, the greater the likelihood that something goes wrong. This spell might simply fail, the effect you desire might only be partly achieved, or you might suffer some unforeseen
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
more recent development has Basidia even more disturbed when the adventurers arrive in Neverlight Grove. Yestabrod, the leader of the Circle of Masters, has not attended an Inner Circle melding for
completely unlike the experiences of any surface dweller. The only things they have in common with humanoids are the need for sustenance, the desire to live, and the joy of socialization, although they
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
you can see immunity to a single spell or other magical effect for 8 hours. For instance, you could make yourself and all your companions immune to a lich’s life drain attack. You undo a single recent
; the greater the wish, the greater the likelihood that something goes wrong. This spell might simply fail, the effect you desire might only be partly achieved, or you might suffer some unforeseen
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
of the adventure). Dean Tullus spread the curse to several students during the recent reception, and Murgaxor is now testing his magic’s power. The one remaining opponent reacts as follows: “What… what
some are eager to go to the infirmary. They have no more desire to duel the characters and might even be visibly scared of them. They won’t publicly accuse the characters of a crime, though, as doing
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
you can see immunity to a single spell or other magical effect for 8 hours. For instance, you could make yourself and all your companions immune to a lich’s life drain attack. You undo a single recent
; the greater the wish, the greater the likelihood that something goes wrong. This spell might simply fail, the effect you desire might only be partly achieved, or you might suffer some unforeseen
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
of the adventure). Dean Tullus spread the curse to several students during the recent reception, and Murgaxor is now testing his magic’s power. The one remaining opponent reacts as follows: “What… what
some are eager to go to the infirmary. They have no more desire to duel the characters and might even be visibly scared of them. They won’t publicly accuse the characters of a crime, though, as doing
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
sown with too many traps, and if the characters are victimized over and over again as a result, they are likely to take steps to prevent further bad things from happening. Because of their recent
for you to describe what happens next, the players should be specific about how they want to defeat the trap. Simply stating the desire to make a check isn’t helpful for you. Ask the players where their characters are positioned and what they intend to do to defeat the trap.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
sown with too many traps, and if the characters are victimized over and over again as a result, they are likely to take steps to prevent further bad things from happening. Because of their recent
for you to describe what happens next, the players should be specific about how they want to defeat the trap. Simply stating the desire to make a check isn’t helpful for you. Ask the players where their characters are positioned and what they intend to do to defeat the trap.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
sown with too many traps, and if the characters are victimized over and over again as a result, they are likely to take steps to prevent further bad things from happening. Because of their recent
for you to describe what happens next, the players should be specific about how they want to defeat the trap. Simply stating the desire to make a check isn’t helpful for you. Ask the players where their characters are positioned and what they intend to do to defeat the trap.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
you can see immunity to a single spell or other magical effect for 8 hours. For instance, you could make yourself and all your companions immune to a lich’s life drain attack. You undo a single recent
; the greater the wish, the greater the likelihood that something goes wrong. This spell might simply fail, the effect you desire might only be partly achieved, or you might suffer some unforeseen
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
of the adventure). Dean Tullus spread the curse to several students during the recent reception, and Murgaxor is now testing his magic’s power. The one remaining opponent reacts as follows: “What… what
some are eager to go to the infirmary. They have no more desire to duel the characters and might even be visibly scared of them. They won’t publicly accuse the characters of a crime, though, as doing
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
you can see immunity to a single spell or other magical effect for 8 hours. For instance, you could make yourself and all your companions immune to a lich’s life drain attack. You undo a single recent
; the greater the wish, the greater the likelihood that something goes wrong. This spell might simply fail, the effect you desire might only be partly achieved, or you might suffer some unforeseen