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Returning 35 results for 'being spear'.
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Equipment
Proficiency with a Spear allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must
Ice Devil (Spear Variant)
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
two attacks: one with its spear and one with its tail.
Ice Spear. Melee Weapon Attack: +10;{"diceNotation":"1d20+10","rollType":"to hit","rollAction":"Ice Spear"} to hit, reach 10 ft., one target
. Hit: 14 (2d8 + 5);{"diceNotation":"2d8+5","rollType":"damage","rollAction":"Ice Spear","rollDamageType":"piercing"} piercing damage plus 10 (3d6);{"diceNotation":"3d6","rollType":"damage","rollAction
Equipment
Mastery of Advanced Weapons requires military training and skill. To use any of the special properties or the Weapon Mastery properties of the Double Spear, you must take the Advanced Weapon
Equipment
This strange and intimidating weapon was made for fishing in the reefs and crags of the Shallows. Its long haft is tipped with a spherical array of thin sharp barbs, which gave the spear its title, as its silhouette is reminiscent of a blooming dandelion.
Magic Items
Curse of Strahd
vampires: he slept during the day and hunted at night, he drank the blood of his prey, and he lived underground. In battle, he wielded a spear stained with blood. His was the first blood spear, a weapon
that drains life from those it kills and transfers that life to its wielder, imbuing that individual with the stamina to keep fighting.
When you hit with a melee attack using this magic spear and
Equipment
Whether due to a tool or implement being wielded in a hurry, or the active knowledge of someone who understands the intrinsic weakness of Kindred, a weapon made solely of wood can pierce the heart
Equipment
Also known as the merchant’s blade, the field spear was proven a useful and sturdy tool by the hundreds of merchants and travelers that use it in their expeditions across the island. Its
shorter haft is roughly half the size of a standard spear and its tip is more similar to a wide blade or dagger than the traditional spear tip.
Magic Items
Mythic Odysseys of Theros
Heliod wields Khrusor, a spear blessed with the power of the sun. In his hands, it can be pitched from Nyx to any point on Theros. When Heliod lends his weapon to a mortal, it’s typically so
they can perform some great work in his name or as a test of their worthiness.
Spear of the Sun. This spear grants a +3 bonus to attack and damage rolls made with it. When you hit with an attack using
Equipment
Silver isn’t an ideal material from which to craft edged weapons, but it possesses innate traits that pose a threat to certain supernatural creatures.
Upkeep. When you make an attack roll with
Magic Items
Tales from the Yawning Portal
.
Whenever you roll a 1 on an attack roll using this weapon, the weapon bends or flies to hit you in the back. Make a new attack roll with advantage against your own AC. If the result is a hit, you take damage as if you had attacked yourself with the spear.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Eldritch Spear Prerequisite: eldritch blast cantrip When you cast eldritch blast, its range is 300 feet.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Eldritch Spear Prerequisite: eldritch blast cantrip When you cast eldritch blast, its range is 300 feet.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Eldritch Spear Prerequisite: eldritch blast cantrip When you cast eldritch blast, its range is 300 feet.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Blood Spear Weapon (spear), uncommon (requires attunement) Kavan was a ruthless chieftain whose tribe lived in the Balinok Mountains centuries before the arrival of Strahd von Zarovich. Although he
was very much alive, Kavan had some traits in common with vampires: he slept during the day and hunted at night, he drank the blood of his prey, and he lived underground. In battle, he wielded a spear
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Blood Spear Weapon (spear), uncommon (requires attunement) Kavan was a ruthless chieftain whose tribe lived in the Balinok Mountains centuries before the arrival of Strahd von Zarovich. Although he
was very much alive, Kavan had some traits in common with vampires: he slept during the day and hunted at night, he drank the blood of his prey, and he lived underground. In battle, he wielded a spear
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Blood Spear Weapon (spear), uncommon (requires attunement) Kavan was a ruthless chieftain whose tribe lived in the Balinok Mountains centuries before the arrival of Strahd von Zarovich. Although he
was very much alive, Kavan had some traits in common with vampires: he slept during the day and hunted at night, he drank the blood of his prey, and he lived underground. In battle, he wielded a spear
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Blood Spear Weapon (spear), uncommon (requires attunement) Kavan was a ruthless chieftain whose tribe lived in the Balinok Mountains centuries before the arrival of Strahd von Zarovich. Although he
was very much alive, Kavan had some traits in common with vampires: he slept during the day and hunted at night, he drank the blood of his prey, and he lived underground. In battle, he wielded a spear
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Eldritch Spear Prerequisite: eldritch blast cantrip When you cast eldritch blast, its range is 300 feet.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Khrusor, Spear of Heliod Weapon (spear), artifact (requires attunement) Heliod wields Khrusor, a spear blessed with the power of the sun. In his hands, it can be pitched from Nyx to any point on
Theros. When Heliod lends his weapon to a mortal, it’s typically so they can perform some great work in his name or as a test of their worthiness. Khrusor, Spear of Heliod
(YEONG-HAO HAN) Spear of the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Khrusor, Spear of Heliod Weapon (spear), artifact (requires attunement) Heliod wields Khrusor, a spear blessed with the power of the sun. In his hands, it can be pitched from Nyx to any point on
Theros. When Heliod lends his weapon to a mortal, it’s typically so they can perform some great work in his name or as a test of their worthiness. Khrusor, Spear of Heliod
(YEONG-HAO HAN) Spear of the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Khrusor, Spear of Heliod Weapon (spear), artifact (requires attunement) Heliod wields Khrusor, a spear blessed with the power of the sun. In his hands, it can be pitched from Nyx to any point on
Theros. When Heliod lends his weapon to a mortal, it’s typically so they can perform some great work in his name or as a test of their worthiness. Khrusor, Spear of Heliod
(YEONG-HAO HAN) Spear of the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Khrusor, Spear of Heliod Weapon (spear), artifact (requires attunement) Heliod wields Khrusor, a spear blessed with the power of the sun. In his hands, it can be pitched from Nyx to any point on
Theros. When Heliod lends his weapon to a mortal, it’s typically so they can perform some great work in his name or as a test of their worthiness. Khrusor, Spear of Heliod
(YEONG-HAO HAN) Spear of the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
Spear of Backbiting Weapon (spear or javelin), very rare (requires attunement) You gain a +2 bonus to attack and damage rolls made with this magic weapon. When you throw it, its normal and long
roll with advantage against your own AC. If the result is a hit, you take damage as if you had attacked yourself with the spear. Tomb of Horrors
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
Spear of Backbiting Weapon (spear or javelin), very rare (requires attunement) You gain a +2 bonus to attack and damage rolls made with this magic weapon. When you throw it, its normal and long
roll with advantage against your own AC. If the result is a hit, you take damage as if you had attacked yourself with the spear. Tomb of Horrors
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
Spear of Backbiting Weapon (spear or javelin), very rare (requires attunement) You gain a +2 bonus to attack and damage rolls made with this magic weapon. When you throw it, its normal and long
roll with advantage against your own AC. If the result is a hit, you take damage as if you had attacked yourself with the spear. Tomb of Horrors
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
Spear of Backbiting Weapon (spear or javelin), very rare (requires attunement) You gain a +2 bonus to attack and damage rolls made with this magic weapon. When you throw it, its normal and long
roll with advantage against your own AC. If the result is a hit, you take damage as if you had attacked yourself with the spear. Tomb of Horrors
Monsters
Monster Manual
Amphibious. The merfolk can breathe air and water.Ocean Spear. Melee or Ranged Attack Roll: +2;{"diceNotation":"1d20+2", "rollType":"to hit", "rollAction":"Ocean Spear"}, reach 5 ft. or range 20/60
ft. Hit: 3 (1d6);{"diceNotation":"1d6", "rollType":"damage", "rollAction":"Ocean Spear", "rollDamageType":"Piercing"} Piercing damage plus 2 (1d4);{"diceNotation":"1d4", "rollType":"damage
Monsters
Monster Manual
Disintegration. If the modron dies, it disintegrates into dust, leaving behind anything it was wearing or carrying.Multiattack. The modron makes three Clockwork Spear attacks.
Clockwork Spear. Melee
or Ranged Attack Roll: +3;{"diceNotation":"1d20+3", "rollType":"to hit", "rollAction":"Clockwork Spear"}, reach 5 ft. or range 120 ft. Hit: 4 (1d6 + 1);{"diceNotation":"1d6+1", "rollType":"damage
Monsters
Monster Manual
Multiattack. The gladiator makes three Spear attacks. It can replace one attack with a use of Shield Bash.
Spear. Melee or Ranged Attack Roll: +7;{"diceNotation":"1d20+7", "rollType":"to hit
", "rollAction":"Spear"}, reach 5 ft. or range 20/60 ft. Hit: 11 (2d6 + 4);{"diceNotation":"2d6+4", "rollType":"damage", "rollAction":"Spear", "rollDamageType":"Piercing"} Piercing damage.
Shield Bash
Monsters
Monster Manual
Spear. Melee or Ranged Attack Roll: +3;{"diceNotation":"1d20+3", "rollType":"to hit", "rollAction":"Spear"}, reach 5 ft. or range 20/60 ft. Hit: 4 (1d6 + 1);{"diceNotation":"1d6+1", "rollType":"damage", "rollAction":"Spear", "rollDamageType":"Piercing"} Piercing damage.
Monsters
Monster Manual
", "rollType":"damage", "rollAction":"Fire Aura", "rollDamageType":"Fire"} Fire damage.Multiattack. The salamander makes two Flame Spear attacks. It can replace one attack with a use of Constrict
.
Flame Spear. Melee or Ranged Attack Roll: +7;{"diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Flame Spear"}, reach 5 ft. or range 20/60 ft. Hit: 13 (2d8 + 4);{"diceNotation":"2d8+4
Monsters
Monster Manual
Hells.
Magic Resistance. The devil has Advantage on saving throws against spells and other magical effects.Multiattack. The devil makes three Ice Spear attacks. It can replace one attack with a Tail
attack.
Ice Spear. Melee or Ranged Attack Roll: +10;{"diceNotation":"1d20+10", "rollType":"to hit", "rollAction":"Ice Spear"}, reach 5 ft. or range 30/120 ft. Hit: 14 (2d8 + 5);{"diceNotation":"2d8+5
Monsters
Monster Manual
Incapacitated condition.Spear. Melee or Ranged Attack Roll: +3;{"diceNotation":"1d20+3", "rollType":"to hit", "rollAction":"Spear"}, reach 5 ft. or range 20/60 ft. Hit: 4 (1d6 + 1);{"diceNotation":"1d6+1", "rollType":"damage", "rollAction":"Spear", "rollDamageType":"Piercing"} Piercing damage.
Monsters
Monster Manual
;{"diceNotation":"1d20+3", "rollType":"to hit", "rollAction":"Spear"}, reach 5 ft. or range 20/60 ft. Hit: 5 (1d8 + 1);{"diceNotation":"1d8+1", "rollType":"damage", "rollAction":"Spear", "rollDamageType
Magic Items
Dungeon Master’s Guide
Sylvan Talon Sickle
1d4 Slashing
Light
Nick
Sylvan Talon Spear
1d6 Piercing
Thrown (Range 20/60), Versatile (1d8)
Sap