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Returning 35 results for 'belt border dragon comes range'.
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Magic Items
Dungeon Master’s Guide
While wearing this belt, you gain the following benefits:
Dwarvish. You know Dwarvish.
Friend of Dwarvenkind. You have Advantage on Charisma (Persuasion) checks made to interact with dwarves and
duergar.
Toughness. Your Constitution increases by 2, to a maximum of 20.
In addition, while attuned to the belt, you have a 50 percent chance each day at dawn of growing a full beard if you can grow
Magic Items
Dungeon Master’s Guide
the Thrown property with a normal range of 20 feet and a long range of 60 feet.
If the attack hits, the weapon unleashes a thunderclap audible out to 300 feet. The target and every creature within 30
to your hand. The weapon regains 1d4 + 1 expended charges daily at dawn.
Giant’s Bane. While you are attuned to the weapon and wearing either a Belt of Giant Strength or Gauntlets of Ogre Power
Spells
Player’s Handbook
You call forth a Dragon spirit. It manifests in an unoccupied space that you can see within range and uses the Draconic Spirit stat block. The creature disappears when it drops to 0 Hit Points or
spell’s level in the stat block.
Draconic Spirit
Large Dragon, Neutral
AC 14 + the spell’s level
HP 50 + 10 for each spell level above 5
Speed 30 ft., Fly 60 ft., Swim 30 ft
Spells
Player’s Handbook
You conjure a phantom watchdog in an unoccupied space that you can see within range. The hound remains for the duration or until the two of you are more than 300 feet apart from each other.
No one
but you can see the hound, and it is intangible and invulnerable. When a Small or larger creature comes within 30 feet of it without first speaking the password that you specify when you cast this
Monsters
Monster Manual
":"to hit", "rollAction":"Dragon-Tooth Blade"}, reach 5 ft. Hit: 6 (1d6 + 3);{"diceNotation":"1d6+3", "rollType":"damage", "rollAction":"Dragon-Tooth Blade", "rollDamageType":"Piercing"} Piercing damage
.
Chromatic Spittle. Ranged Attack Roll: +5;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction":"Chromatic Spittle"}, range 30 ft. Hit: 6 (1d6 + 3) damage of a type chosen by the kobold: Acid
Monsters
Monster Manual
"}, reach 10 ft. or range 120 ft. Hit: 12 (2d6 + 5);{"diceNotation":"2d6+5", "rollType":"damage", "rollAction":"Draconic Strike", "rollDamageType":"Slashing"} Slashing damage plus 17 (5d6);{"diceNotation
.
Conjured Dragon’s Breath (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"s Breath"}. Dexterity Saving Throw: DC 18, each creature in a 90-foot Cone. Failure: 27 (6d8
Magic Items
Dungeon Master’s Guide
an evil dragon, a presence that resents any attempt to coax magic from it. Those who try to wield an orb’s magic but lack sufficient force of personality might find themselves under the orb&rsquo
Suggestion on you at will (save DC 18), urging you to work toward the evil ends it desires. The dragon essence within the orb might want many things: the annihilation of a particular society or organization
Magic Items
Dungeon Master’s Guide
Thrown property with a normal range of 60 feet and a long range of 180 feet. When you hit with a ranged attack roll using Whelm, the target takes an extra 1d8 Force damage, or an extra 4d8 Force damage
wielder doesn’t share this goal.
Destroying Whelm. Whelm can be dissolved in the acidic bile of a recently slain ancient black dragon. It can also be melted down in the forges of the Mightyhammer dwarf clan, but only by the rightful leader of that clan.
Monsters
Lorwyn: First Light
;{"diceNotation":"1d20+8", "rollType":"to hit", "rollAction":"Boulder"}, range 60/240 ft. Hit: 14 (2d8 + 5);{"diceNotation":"2d8+5", "rollType":"damage", "rollAction":"Boulder", "rollDamageType":"Bludgeoning
Lorwyn-Shadowmoor sleeps, it often has vivid, dramatic dreams. Giants see their dreams as powerful augurs or important messages that border on divine inspiration. These giants mark their resting spots
Monsters
Lorwyn: First Light
;{"diceNotation":"1d20+9", "rollType":"to hit", "rollAction":"Boulder"}, range 60/240 ft. Hit: 13 (2d6 + 6);{"diceNotation":"2d6+6", "rollType":"damage", "rollAction":"Boulder", "rollDamageType":"Bludgeoning
. Giants see their dreams as powerful augurs or important messages that border on divine inspiration. These giants mark their resting spots with enormous stone archways to ensure their respites go
Monsters
Forgotten Realms: Adventures in Faerûn
":"1d20+13", "rollType":"to hit", "rollAction":"Corrosive Burst"}, reach 5 ft. or range 120 ft. Hit: 38 (5d12 + 6) Acid;{"diceNotation":"5d12+6", "rollType":"damage", "rollAction":"Corrosive Burst (Acid
’t take this action again until the start of his next turn.Lich Founder of a Dracolich Cult
Sammaster founded and led the Cult of the Dragon, a secret, evil organization dedicated to
Monsters
Eberron: Forge of the Artificer
and ability checks until the end of its next turn.
Longbow. Ranged Attack Roll: +7;{"diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Longbow"}, range 150/600 ft. Hit: 17 (3d8 + 4
hunters, typically humans or orcs, often work alongside Druid;Druids of the Gatekeepers, and occasionally with Aberrant Cultist;Aberrant Cultists of the Dragon Below.Mark of Tharashk. The hunter magically
Monsters
Spelljammer: Adventures in Space
typically feed on kindori, scavvers, and other forms of space-dwelling wildlife. A solar dragon might mistake a distant spelljamming ship for possible prey and come within range of the vessel’s weapons
batter the offending ships to flinders.
Solar dragons are territorial carnivores, and they behave accordingly. A young solar dragon might lay claim to an asteroid belt, where food is relatively
Monsters
Spelljammer: Adventures in Space
feed on kindori, scavvers, and other forms of space-dwelling wildlife. A solar dragon might mistake a distant spelljamming ship for possible prey and come within range of the vessel’s weapons
batter the offending ships to flinders.
Solar dragons are territorial carnivores, and they behave accordingly. A young solar dragon might lay claim to an asteroid belt, where food is relatively plentiful
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
Monsters
Spelljammer: Adventures in Space
. Solar dragons typically feed on kindori, scavvers, and other forms of space-dwelling wildlife. A solar dragon might mistake a distant spelljamming ship for possible prey and come within range of the
upon have been known to batter the offending ships to flinders.
Solar dragons are territorial carnivores, and they behave accordingly. A young solar dragon might lay claim to an asteroid belt, where
Monsters
Spelljammer: Adventures in Space
. Solar dragons typically feed on kindori, scavvers, and other forms of space-dwelling wildlife. A solar dragon might mistake a distant spelljamming ship for possible prey and come within range of the
have been known to batter the offending ships to flinders.
Solar dragons are territorial carnivores, and they behave accordingly. A young solar dragon might lay claim to an asteroid belt, where food
Monsters
Fizban's Treasury of Dragons
storage. Occasionally, though, a whimsical moonstone dragon delights in shaking things up, insisting that visitors come to the Border Ethereal for a meeting or sleeping in the middle of a heavily
a moonstone dragon’s lair that lie in the Border Ethereal.A Moonstone Dragon’s Lair
For their lairs, moonstone dragons look for places kissed by the moon; lonely peaks, forest clearings
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
Ancient Brass Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
through it.
Whenever a creature with an Intelligence of 3 or higher comes within 30 feet of a water source within 1 mile of the dragon’s lair, the dragon becomes aware of the creature’s
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
Monsters
Fizban's Treasury of Dragons
the Material Plane. And features such as the cloud bridges of the silver dragon lair (map 5.13) can be used for the parts of a moonstone dragon’s lair that lie in the Border Ethereal.A Moonstone
with the dragon upon waking.
Planar Transition. The veil between planes is thinned near a moonstone dragon’s lair. Various portals link the Material Plane, the Feywild, and the Border Ethereal
Hammer of Thunderbolts
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Basic Rules (2014)
You gain a +1 bonus to attack and damage rolls made with this magic weapon.
Giant's Bane (Requires Attunement). You must be wearing a belt of giant strength (any variety) and gauntlets of ogre
to it, you can expend 1 charge and make a ranged weapon attack with the hammer, hurling it as if it had the thrown property with a normal range of 20 feet and a long range of 60 feet. If the attack
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6