Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'death shard rare'.
Other Suggestions:
death share rage
death stars rage
death sword rage
death share rare
death start range
Magic Items
Dungeon Master’s Guide
combat, you have Advantage on Death Saving Throws for 1 year. If someone else reduces your chosen foe to 0 Hit Points or you don’t choose a foe, this card has no effect.
Donjon. You disappear
1,000 GP each appear at your feet.
Jester. You have Advantage on D20 Tests for the next 72 hours, or you can draw two additional cards beyond your declared draws.
Key. A Rare or rarer magic weapon with
Magic Items
Keys from the Golden Vault
image (1 charge)
Shard Solitaire (Black Sapphire);Black sapphire
Blight (3 charges), finger of death (6 charges)
Shard Solitaire (Diamond);Diamond
Ice storm (3 charges), simulacrum (6
This gemstone contains an unstable extradimensional rift. Its facets are ribboned with iridescent veins that seem to move of their own accord. Five types of shard solitaire are known to exist, each
Magic Items
Storm King's Thunder
This shard of ice is long and slender, roughly the size of a dagger. The ise (ice) rune glows within it. The shard has the following properties, which work only while it’s on your person
a short or long rest.
Gift of Frost. You can transfer the shard’s magic to a nonmagical item — a cloak or a pair of boots — by tracing the ise rune there with your finger. The
Monsters
Mordenkainen Presents: Monsters of the Multiverse
moment.Multiattack. The hag makes two Slam or Frost Shard attacks.
Slam. Melee Weapon Attack: +4;{"diceNotation":"1d20+4", "rollType":"to hit", "rollAction":"Slam"} to hit, reach 5 ft., one target. Hit: 10 (2d8
", "rollDamageType":"cold"} cold damage.
Frost Shard. Ranged Spell Attack: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Frost Shard"} to hit, range 60 ft., one target. Hit: 30 (6d8
Ice Mephit
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
Death Burst. When the mephit dies, it explodes in a burst of jagged ice. Each creature within 5 feet of it must make a DC 10 Dexterity saving throw, taking 4 (1d8);{"diceNotation":"1d8","rollType
":"damage","rollAction":"Death Burst","rollDamageType":"slashing"} slashing damage on a failed save, or half as much damage on a successful one.
False Appearance. While the mephit remains motionless, it
Ice Mephit (Summoner Variant)
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Monster Manual (2014)
Death Burst. When the mephit dies, it explodes in a burst of jagged ice. Each creature within 5 feet of it must make a DC 10 Dexterity saving throw, taking 4 (1d8);{"diceNotation":"1d8","rollType
":"damage","rollAction":"Death Burst","rollDamageType":"slashing"} slashing damage on a failed save, or half as much damage on a successful one.
False Appearance. While the mephit remains motionless, it
Monsters
Dragonlance: Shadow of the Dragon Queen
Death Throes. When Virruza is reduced to 0 hit points, he turns into a puddle of acid and splashes acid on those around him. Each creature within 5 feet of him must succeed on a DC 12 Dexterity
", "rollType":"damage", "rollAction":"Death Throes", "rollDamageType":"acid"} acid damage at the start of each of its turns.
Innate Spellcasting. Virruza’s innate spellcasting ability is Charisma
Equipment
Siberys dragonshards fall from the Ring of Siberys, the ring of crystals that encircles the world. While rare in Khorvaire, there are significant shard fields in the continent of Xen’drik
Monsters
Adventure Atlas: The Mortuary
Aura of Death. Creatures within 30 feet of Skall have disadvantage on death saving throws.
Cosmic Annihilation. A creature killed by Skall can be restored to life only by means of a true
has advantage on saving throws against any effect that turns Undead.Multiattack. Skall makes one Withering Touch attack or uses Spellcasting. He also uses Death Knell twice.
Withering Touch. Melee
backgrounds
Lorwyn: First Light
. Regardless of where you tread, you keenly understand that friendship is a rare commodity. You believe that knowing who to trust and who to keep at arm’s length isn’t just practical— it’s often a matter of life or death.
monsters
to a bodytaker plant, the podling throws itself into battle and fights to the death.
Roll on or choose a result from the Podling Behaviors table to inspire the unusual habits a podling might
Bodytaker plants are intelligent organisms that originated on a long-ruined planet of the Material Plane. To outlive their doomed world, these enigmatic plants spread their seeds to the stars. In rare cases
monsters
to a bodytaker plant, the podling throws itself into battle and fights to the death.
Roll on or choose a result from the Podling Behaviors table to inspire the unusual habits a podling might
Bodytaker plants are intelligent organisms that originated on a long-ruined planet of the Material Plane. To outlive their doomed world, these enigmatic plants spread their seeds to the stars. In rare cases
Monsters
Mythic Odysseys of Theros
Bolt","rollDamageType":"necrotic"} necrotic damage.Although the dead typically recall little of their lives, some have an obsession with magic that survives both death and rebirth as a Returned. These
such cursed relics or with those who try to traffic in them. Finding an unscrupulous merchant willing to trade for Returned masks is rare, as the items are effectively another sapient being’s face
monsters
;t take this action again until the start of its next turn.
Spin and Slam. The angel moves up to half its Speed, and it makes one Engulfing Slam attack.
Whirlwind of Death. Dexterity Saving Throw: DC
25, each creature in a 10-foot Emanation originating from the angel. Failure: 33 (6d10);{"diceNotation":"6d10", "rollType":"damage", "rollAction":"Whirlwind of Death", "rollDamageType":"Necrotic
Monsters
Mordenkainen Presents: Monsters of the Multiverse
’s Finger of Doom for the next 24 hours.The Negative Plane is a place of death, anathema to all living things. Yet there are some who would tap into its fell power and use its energy for sinister
sucks the life and soul from creatures, annihilating most at once. The few who survive by sheer luck or by harnessing some rare form of protective magic soon discover that they can’t leave as easily
Monsters
Mordenkainen Presents: Monsters of the Multiverse
on a successful one.Trolls kill and eat almost anything—including, in rare cases, other trolls. This cannibalism has the effect of causing a troll to grow to an unusually large size. The
regenerate in the presence of magical emanations, planar energy, disease, or death on a vast scale, or if their bodies were damaged by elemental forces. These unusual forms can also be produced and
Monsters
Planescape: Adventures in the Multiverse
the far-flung past and inscrutable future of the multiverse. Many of these rare scholars of the profane seek to manipulate reality on a grand scale, while others unleash horrific experiments on the
while, baernaloths are disturbingly detached, observing their victims’ agony without emotion.A Baernaloth’s Lair
Whether in the hopeless realms of Hades or on the rare occasion they lurk
Monsters
The Wild Beyond the Witchlight
waste my time.”
Bond. “My world is the stage, and my theater is of paramount importance to me.”
Flaw. “My death will occur during an eclipse. That is my doom, and I can
bedevil Endelyn. Nothing much ever comes of these petty plots and squabbles, however.
SHARED SPELLS OF THE HOURGLASS COVEN
On the rare occasions when all three hags of the Hourglass Coven are
Magic Items
Acquisitions Incorporated
long rest.
Bead of Instant Karma
At rank 3, one of the beads on your occultant abacus channels the power of instant karma, turning the occultant abacus into a rare magic item. As a reaction, you can
, turning the occultant abacus into a very rare magic item. While the bead is unused, you know automatically when any creature you can see is about to make an ability check, attack roll, or saving throw with
Monsters
Mythic Odysseys of Theros
(3d6);{"diceNotation":"3d6","rollType":"damage","rollAction":"Shortsword","rollDamageType":"poison"} poison damage.Even death and the loss of their identities can’t erase the rage that inspires
who try to traffic in them. Finding an unscrupulous merchant willing to trade for Returned masks is rare, as the items are effectively another sapient being’s face. Convincing a merchant to buy
Monsters
Waterdeep: Dungeon of the Mad Mage
sight, and allows him to see invisible creatures and objects, as well as into the Ethereal Plane, out to a range of 120 feet.
Halaster wields a blast scepter (a very rare magic item that requires
(save DC 16) without expending a spell slot.
Halaster also wears a horned ring (a very rare magic item that requires attunement), which allows an attuned wearer to ignore Undermountain’s magical
Halfling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
the glassy surface of Maer Dualdon.
— R.A. Salvatore, The Crystal Shard
The comforts of home are the goals of most halflings’ lives: a place to settle in peace and quiet, far from
brown or hazel eyes. Halfling men often sport long sideburns, but beards are rare among them and mustaches even more so. They like to wear simple, comfortable, and practical clothes, favoring bright
Deck of Many Things
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Basic Rules (2014)
rare or rarer magic weapon with which you are proficient appears in your hands. The GM chooses the weapon.
Knight. You gain the service of a 4th-level fighter who appears in a space you choose within
30 feet of you. The fighter is of the same race as you and serves you loyally until death, believing the fates have drawn him or her to you. You control this character.
Moon. You are granted the
Monsters
The Wild Beyond the Witchlight
Skabatha and Bavlorna bedevil Endelyn. Nothing much ever comes of these petty plots and squabbles, however.
SHARED SPELLS OF THE HOURGLASS COVEN
On the rare occasions when all three hags of the
magic, finger of death, glibness, locate creature, mass suggestion.
Once a spell from this list has been cast, no member of the coven can cast that shared spell again until the next dawn, when the coven
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
+ Moon Sickle Yes Uncommon Nature’s Mantle Yes Uncommon+ Rhythm-Maker’s Drum Yes Rare Alchemical Compendium Yes Rare Astral Shard Yes Rare Astromancy Archive Yes Rare Atlas of Endless Horizons Yes Rare
Bell Branch Yes Rare Devotee’s Censer Yes Rare Duplicitous Manuscript Yes Rare Elemental Essence Shard Yes Rare Far Realm Shard Yes Rare Fulminating Treatise Yes Rare Heart Weaver’s Primer Yes Rare
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Astral Shard Wondrous item, rare (requires attunement by a sorcerer) This crystal is a solidified shard of the Astral Plane, swirling with silver mist. As an action, you can attach the shard to a
Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while you hold or wear it. When you use a
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
shard to Leandro Sedhar, a playwright in Oztocan who can help them, and promises them a suit of elven chain (or some other rare magic item of your choice) as payment for stopping the earthquakes. Yana
prayer beads (or some other rare magic item of your choice) as a token of her thanks and instructs them to bring the shard to Leandro Sedhar, a playwright in Oztocan who can help them.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Shard of the Ise Rune Wondrous item, very rare (requires attunement) This shard of ice is long and slender, roughly the size of a dagger. The ise (ice) rune glows within it. The shard has the
finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the shard is destroyed, and the rune appears in blue on the chosen item, which
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Far Realm Shard Wondrous item, rare (requires attunement by a sorcerer) This writhing crystal is steeped in the warped essence of the Far Realm. As an action, you can attach the shard to a Tiny
object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while you hold or wear it. When you use a Metamagic
Goliath
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Elemental Evil Player's Companion
the responsibility to earn a place in the tribe or die trying.
Driven Competitors
Every day brings a new challenge to a goliath. Food, water, and shelter are rare in the uppermost mountain reaches. A
away in the night to seek the cold will of fate.
In some ways, the goliath drive to outdo themselves feeds into the grim inevitability of their decline and death. A goliath would much rather die in
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Shadowfell Shard Wondrous item, rare (requires attunement by a sorcerer) This dull, cold crystal sits heavy and leaden, saturated by the Shadowfell’s despair. As an action, you can attach the shard
to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while you hold or wear it. When you use
Monsters
The Wild Beyond the Witchlight
against Bavlorna, and Skabatha and Bavlorna bedevil Endelyn. Nothing much ever comes of these petty plots and squabbles, however.
SHARED SPELLS OF THE HOURGLASS COVEN
On the rare occasions when all
thoughts, dispel magic, finger of death, glibness, locate creature, mass suggestion.
Once a spell from this list has been cast, no member of the coven can cast that shared spell again until the next
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Shard Description The shard of Xeluan is described below. Characters don’t become aware of the shard’s curse until it comes into play. Shard of Xeluan Shard of Xeluan Wondrous Item, Rare (Requires
Attunement) This 1-foot-long shard of obsidian has veins of silver and gold beneath its cold surface. Empowered Magic. While holding the shard, you can use it as a spellcasting focus, and it gives you
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
For the Golden Vault If the characters are working for the Golden Vault, the organization rewards the characters once the shard of Xeluan is returned to its rightful place. They receive a rare magic
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Elemental Essence Shard Wondrous item, rare (requires attunement by a sorcerer) This crackling crystal contains the essence of an elemental plane. As an action, you can attach the shard to a Tiny
object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while you hold or wear it. Roll a d4 and consult