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Returning 35 results for 'example remind have precisely coats'.
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Spells
Player’s Handbook
a reroll of any die roll made within the last round (including your last turn). Reality reshapes itself to accommodate the new result. For example, a Wish spell could undo an ally’s failed
wish for something not included in any of the other effects. To do so, state your wish to the DM as precisely as possible. The DM has great latitude in ruling what occurs in such an instance; the greater
Monsters
Candlekeep Mysteries
control at all times. He dresses in pompous finery and an oversized red hat. He speaks precisely, but in a volume so low that it forces people to pay close attention to him.
Personality Trait. &ldquo
;Others are beneath me. My position in the cult ensures my future.”
Ideal. “My loyalty to the cult is critical to its success. I must lead by example.”
Bond. “With my loyal
Oath of Devotion
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
—as their ideals, and incorporate images of angelic wings into their helmets or coats of arms.
TENETS OF DEVOTION
Though the exact words and strictures of the Oath of Devotion vary, paladins of
punish those who threaten them. Show mercy to your foes, but temper it with wisdom.
Honor. Treat others with fairness, and let your honorable deeds be an example to them. Do as much good as possible
classes
Player’s Handbook
their gods’ tenets as the measure of personal devotion. Others hold angels as their ideals and incorporate images of angelic wings into their helmets or coats of arms.
These paladins share the
following tenets:
Let your word be your promise.
Protect the weak and never fear to act.
Let your honorable deeds be an example.
Wish
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
). Reality reshapes itself to accommodate the new result. For example, a wish spell could undo an opponent's successful save, a foe's critical hit, or a friend's failed save. You can force the reroll to
. State your wish to the GM as precisely as possible. The GM has great latitude in ruling what occurs in such an instance; the greater the wish, the greater the likelihood that something goes wrong. This
Shifter
Legacy
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Species
Mordenkainen Presents: Monsters of the Multiverse
’s appearance might remind an onlooker of an animal, they remain clearly identifiable as shifters even when at their most feral.
Most shifters resemble a particular kind of lycanthrope. You can
rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell doesn’t work on a Construct or an Undead.
Life Span
The
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
of the coastal mountains can be seen from any distance in the bay, but finer details — something the size of a ship or smaller, for example — can’t be discerned from more than 2 or 3 miles distant
. Since the bay is about 20 miles wide and 40 miles deep, it’s an excellent hiding spot for pirates. Any ship that wanders into the bay without knowing precisely where to look is unlikely to stumble upon Jahaka Anchorage.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
creatures to become apathetic and spiteful. They take perverse delight in spreading their unhappiness like a contagion. You can remind players that the Nine Hells is a place of misery and suffering in the
undercut that success in some small way. For example, the character’s belt might snap, or a hellish insect might sting the character on the neck and leave a welt. If a character rolls a natural 1 on an attack roll made with a nonmagical weapon, you can decide that the weapon breaks.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
aspect; by its behavior or its very nature, it sets an example that you seek to emulate. Guiding Aspects d6 Guiding Aspect 1 Yew trees remind you of renewing your mind and spirit, letting the old
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
some tips: Reinforce a Theme. A good riddle is related to something the characters are currently dealing with. A tricky beholder, for example, might pose riddles whose answers all have something to
session, allowing your players to ponder guesses before reconvening. (Remind them of the clues at that time.) Hints. For a high-stakes riddle, consider preparing one or two hints for characters who are stumped. To earn a hint, a character might have to succeed on a DC 10 Intelligence (Investigation) check.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
specific good assets canceling out cult assets. Give the players free reign on matching assets, but weigh in on whether a specific plan has merit if you feel the need. For example, the players might
decide that assassins provided by the Zhentarim should counter the sacrificial prisoners by infiltrating the cult complex and escorting those prisoners to freedom. In that case, you might remind the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
of the towns contain trace evidence of the immigrant cultures that birthed them. This evidence is carved into houses, statues, and other fixtures. For example, the dinosaur carvings on the older
buildings of Good Mead remind folk that many of its original settlers were Chultan. Residents of Ten-Towns tend to remain indoors when they’re not working, since it’s so frightfully cold outside, which
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
characters an advantage in later chapters. The Story Tracker also allows you to record important details. For example, if a character falls under a curse, noting the specifics of the curse on the
Story Tracker might remind you of the effect. Unicorn Horn A lost unicorn horn plays an important part in the adventure. Its location is determined randomly by rolling on the Unicorn Horn’s Location
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
The Astral Plane Every world of the Material Plane is situated in Wildspace, or more precisely, in its own Wildspace system. Wildspace systems are airless oceans teeming with space-dwelling life
; for example, Realmspace is a Wildspace system that contains, among other things, the planet Toril—home of the Forgotten Realms setting. The following sections describe how astral travelers can get
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
event by forcing a reroll of any roll made within the last round (including your last turn). Reality reshapes itself to accommodate the new result. For example, a wish spell could undo an opponent’s
. You might be able to achieve something beyond the scope of the above examples. State your wish to the DM as precisely as possible. The DM has great latitude in ruling what occurs in such an instance
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
event by forcing a reroll of any roll made within the last round (including your last turn). Reality reshapes itself to accommodate the new result. For example, a wish spell could undo an opponent’s
. You might be able to achieve something beyond the scope of the above examples. State your wish to the DM as precisely as possible. The DM has great latitude in ruling what occurs in such an instance
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
gods’ tenets as the measure of personal devotion. Others hold angels as their ideals and incorporate images of angelic wings into their helmets or coats of arms. These paladins share the following
tenets: Let your word be your promise. Protect the weak and never fear to act. Let your honorable deeds be an example. Level 3: Oath of Devotion Spells The magic of your oath ensures you always have
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
cheerless of places. Reconciling these sometimes-contrasting urges can lead to some very unusual lair choices. As an example, consider the red dragon lair in map 5.11 as the lair of a red shadow dragon
. In this case, the once-active volcano has now lapsed into dormancy. Its lava flows have cooled into a blackened, alien landscape. Ash coats the slopes of the caldera, picked up by the weird swirling
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, renowned or otherwise, escape the Underworld fully intact—without identities erased—Erebos will spare nothing to make an example of the fugitive and any who provided assistance. Divine Relationships Erebos
him, Erebos occasionally feels the need to remind them that the dead are his, and other gods’ acceptance of death’s inevitability doesn’t make them masters of it. Erebos has no true allies but operates
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
as long as no other, more powerful force is exerting its influence. For example, flowers might wilt in the presence of a goblin who is terribly unhappy. Similarly, a satyr’s laughter might cause a
. Not every emotion felt in Prismeer is worthy of a roll on the table; you can save these effects for occasions when emotions are running high, to remind your players that the Feywild is not like the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
itself to accommodate the new result. For example, a Wish spell could undo an ally’s failed saving throw or a foe’s Critical Hit. You can force the reroll to be made with Advantage or Disadvantage, and you
choose whether to use the reroll or the original roll. Reshape Reality. You may wish for something not included in any of the other effects. To do so, state your wish to the DM as precisely as
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
itself to accommodate the new result. For example, a Wish spell could undo an ally’s failed saving throw or a foe’s Critical Hit. You can force the reroll to be made with Advantage or Disadvantage, and you
choose whether to use the reroll or the original roll. Reshape Reality. You may wish for something not included in any of the other effects. To do so, state your wish to the DM as precisely as
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
have their names engraved on their breasts. (Example names include Glyff, Pim, and Zwee. Create others as needed.) If a creature speaks a sparrow’s name aloud and gives it a task, it flies off as though
after it gets tired of prowling the forest and turns its fiery gaze elsewhere. Gods’ bodkins, that thing gives me nightmares!
Must I remind you that we need a unicorn’s horn to free creatures from the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
(in fact, that’s a good phrase to search for) both real and fantastical. As striking as real-world scenery can be, wilderness travel can be used to remind the players that their characters are in a
locations might have their own special features. For example, the Spirit Forest and the Spiderhaunt Woods might feature different kinds of trees, different kinds of flora and fauna, different weather, and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
assistance. Reinforce Campaign Themes. Random encounters can remind the players of the major themes and conflicts in your campaign. For example, if a war between two nations is a major conflict in
that define the environment the characters are exploring. For example, an encounter table filled with bats, wraiths, giant spiders, and zombies creates a sense of horror and suggests the possibility of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
you want characters to love. How can you know what rustic scene will make a character associate a place with home or what personality quirk will remind a character of their favorite mentor? You can ask
a character’s player directly, but instead consider handing over your narrative reins and letting a player describe the perfect detail. For example, say you have a peaceful village you plan to feature
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
an oversized red hat. He speaks precisely, but in a volume so low that it forces people to pay close attention to him. Faerl uses the noble stat block with the following changes: He speaks Common and
loyalty to the cult is critical to its success. I must lead by example.” Bond. “With my loyal assistance, Lord Viallis will surely take over Waterdeep one day.” Flaw. “My standing makes it important that
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
monster takes up an amount of space different from what’s on the table, that’s fine, but treat the monster as its official size for all other rules. For example, you might use a miniature that has a
of origin of an area of effect, then follow its rules as normal. If an area of effect is circular and covers at least half a square, it affects that square. Line of Sight To precisely determine whether
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
of art makes any stronghold a prime target for thieves and raiders. For that reason, the entrance to a stronghold doesn’t broadcast its presence by being a stellar example of dwarven stonework. The
. Dwarves also make liberal use of secret doors fashioned by dwarf artisans, slabs of stone that fit so precisely in their openings that no one but a dwarf knows how to locate and open one. Unlike some
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
good — as their ideals, and incorporate images of angelic wings into their helmets or coats of arms. Tenets of Devotion Though the exact words and strictures of the Oath of Devotion vary, paladins of
who threaten them. Show mercy to your foes, but temper it with wisdom. Honor. Treat others with fairness, and let your honorable deeds be an example to them. Do as much good as possible while causing
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
good — as their ideals, and incorporate images of angelic wings into their helmets or coats of arms. Tenets of Devotion Though the exact words and strictures of the Oath of Devotion vary, paladins of
who threaten them. Show mercy to your foes, but temper it with wisdom. Honor. Treat others with fairness, and let your honorable deeds be an example to them. Do as much good as possible while causing
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
arise when a player assumes that their particular style of play is superior to others, and they lose patience with encounters tailored to other players’ preferences. Remind the impatient player
example, you could ignore a Critical Hit to save a character’s life. Don’t alter die rolls too often, though, and never let the players know when you fudge a die roll. Visible Die Rolls. Rolling dice
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
them without attribution to the whole group. For example, the players could write their limits on index cards for you to read aloud. However these limits are presented, it would be useful for you or
initial discussion. Players can also discover new limits as the campaign unfolds. Make a plan to check in with the group to make sure the list of hard and soft limits is up to date, and remind everyone to revisit this list often in case it changes.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
arise when a player assumes that their particular style of play is superior to others, and they lose patience with encounters tailored to other players’ preferences. Remind the impatient player
example, you could ignore a Critical Hit to save a character’s life. Don’t alter die rolls too often, though, and never let the players know when you fudge a die roll. Visible Die Rolls. Rolling dice
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
specific good assets canceling out cult assets. Give the players free reign on matching assets, but weigh in on whether a specific plan has merit if you feel the need. For example, the players might
decide that assassins provided by the Zhentarim should counter the sacrificial prisoners by infiltrating the cult complex and escorting those prisoners to freedom. In that case, you might remind the