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Returning 35 results for 'example remind have precisely curses'.
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Spells
Player’s Handbook
a reroll of any die roll made within the last round (including your last turn). Reality reshapes itself to accommodate the new result. For example, a Wish spell could undo an ally’s failed
wish for something not included in any of the other effects. To do so, state your wish to the DM as precisely as possible. The DM has great latitude in ruling what occurs in such an instance; the greater
Monsters
Candlekeep Mysteries
control at all times. He dresses in pompous finery and an oversized red hat. He speaks precisely, but in a volume so low that it forces people to pay close attention to him.
Personality Trait. &ldquo
;Others are beneath me. My position in the cult ensures my future.”
Ideal. “My loyalty to the cult is critical to its success. I must lead by example.”
Bond. “With my loyal
monsters
Humanoid, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target is Curses;cursed. If the cursed target drops to 0 Hit Points, it instead becomes a Wereraven
groups tend to be loosely organized, since members understand the importance of anonymity.
The Keepers of the Feather (described in Ravenloft Adventures) is one example of a secret society of evil
Wish
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
). Reality reshapes itself to accommodate the new result. For example, a wish spell could undo an opponent's successful save, a foe's critical hit, or a friend's failed save. You can force the reroll to
. State your wish to the GM as precisely as possible. The GM has great latitude in ruling what occurs in such an instance; the greater the wish, the greater the likelihood that something goes wrong. This
Shifter
Legacy
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Species
Mordenkainen Presents: Monsters of the Multiverse
’s appearance might remind an onlooker of an animal, they remain clearly identifiable as shifters even when at their most feral.
Most shifters resemble a particular kind of lycanthrope. You can
rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell doesn’t work on a Construct or an Undead.
Life Span
The
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Sample Curses Provided here are several example curses and the circumstances surrounding them. Change the details of any of these examples to customize them to your adventures.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
. Environmental Curses Some locations are so suffused with evil that anyone who lingers there is burdened with a curse. Demonic Possession is one example of an environmental curse. Demonic Possession Demonic
Curses Every curse has rules that govern it. A curse typically takes one of the forms detailed below. Bestow Curse The simplest curses are created by the Bestow Curse spell. The effects of such
Book of Vile Darkness
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
example of blackest magic he came across or devised. Vecna covered every vile topic he could, making the book a gruesome catalog of all mortal wrongs.
Other practitioners of evil have held the book and
the book.
Dark Magic. Several spells of horrific evil of the DM’s design and choosing could be in the book. Spells could impose dreadful curses, disfigure others, require human sacrifice, afflict creatures with crippling pain, spread vile plagues, and so on.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, whether as part of their origins or due to their ability to spread curses—werewolves being a prime example. You decide how a spell like Remove Curse affects a creature with accursed origins. For
Curses Alexandre Honoré The curse of demonic possession
has devastating effects Every curse has rules that govern it. A curse typically takes one of the forms detailed below. Bestow Curse The
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
of the coastal mountains can be seen from any distance in the bay, but finer details — something the size of a ship or smaller, for example — can’t be discerned from more than 2 or 3 miles distant
. Since the bay is about 20 miles wide and 40 miles deep, it’s an excellent hiding spot for pirates. Any ship that wanders into the bay without knowing precisely where to look is unlikely to stumble upon Jahaka Anchorage.
Kenku
Legacy
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Species
Volo's Guide to Monsters
enact it. Enraged, the entity imposed three dreadful curses upon them. First, the kenku’s beloved wings withered and fell away from their bodies, leaving them bound to the earth. Second, because
city, alerting their allies to the approach of a guard patrol or signaling a prime opportunity for a robbery.
Since kenku can precisely reproduce any sound, the messages they carry rarely suffer
Magic Items
Keys from the Golden Vault
example of blackest magic he came across or devised. Vecna covered every vile topic he could, making the book a gruesome catalog of all mortal wrongs.
Other practitioners of evil have held the book and
. Several spells of horrific evil of the DM’s design and choosing could be in the book. Spells could impose dreadful curses, disfigure others, require human sacrifice, afflict creatures with crippling pain, spread vile plagues, and so on.
Dwarf
Legacy
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Species
Basic Rules (2014)
. For example, some of the oldest dwarves living in Citadel Felbarr (in the world of the Forgotten Realms) can recall the day, more than three centuries ago, when orcs conquered the fortress and drove
identities and affiliations, recognize related dwarves, and invoke their ancestors’ names in oaths and curses. To be clanless is the worst fate that can befall a dwarf.
Dwarves in other lands are
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
creatures to become apathetic and spiteful. They take perverse delight in spreading their unhappiness like a contagion. You can remind players that the Nine Hells is a place of misery and suffering in the
undercut that success in some small way. For example, the character’s belt might snap, or a hellish insect might sting the character on the neck and leave a welt. If a character rolls a natural 1 on an attack roll made with a nonmagical weapon, you can decide that the weapon breaks.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
aspect; by its behavior or its very nature, it sets an example that you seek to emulate. Guiding Aspects d6 Guiding Aspect 1 Yew trees remind you of renewing your mind and spirit, letting the old
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Components of a Curse Most curses have three distinct components: pronouncement, burden, and resolution. Whatever form these take, at least one of them, especially the burden or resolution, should
have an ironic connection to the action that triggered the curse.A dying priest of Ezra curses his murderer Pronouncement The first component of a curse is the pronouncement, which amounts to a threat
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
some tips: Reinforce a Theme. A good riddle is related to something the characters are currently dealing with. A tricky beholder, for example, might pose riddles whose answers all have something to
session, allowing your players to ponder guesses before reconvening. (Remind them of the clues at that time.) Hints. For a high-stakes riddle, consider preparing one or two hints for characters who are stumped. To earn a hint, a character might have to succeed on a DC 10 Intelligence (Investigation) check.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Vistani Curses A Vistana, regardless of age, can use an action to utter a curse. The curse targets another creature within 30 feet that the Vistana can see. The Vistana can’t utter another such curse
that was invoked. The Vistana chooses the curse’s effect from the options that follow; other Vistani curses are possible. All such effects deal psychic damage to the Vistani who uttered them when they
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
specific good assets canceling out cult assets. Give the players free reign on matching assets, but weigh in on whether a specific plan has merit if you feel the need. For example, the players might
decide that assassins provided by the Zhentarim should counter the sacrificial prisoners by infiltrating the cult complex and escorting those prisoners to freedom. In that case, you might remind the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
characters an advantage in later chapters. The Story Tracker also allows you to record important details. For example, if a character falls under a curse, noting the specifics of the curse on the
Story Tracker might remind you of the effect. Unicorn Horn A lost unicorn horn plays an important part in the adventure. Its location is determined randomly by rolling on the Unicorn Horn’s Location
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
of the towns contain trace evidence of the immigrant cultures that birthed them. This evidence is carved into houses, statues, and other fixtures. For example, the dinosaur carvings on the older
buildings of Good Mead remind folk that many of its original settlers were Chultan. Residents of Ten-Towns tend to remain indoors when they’re not working, since it’s so frightfully cold outside, which
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
The Astral Plane Every world of the Material Plane is situated in Wildspace, or more precisely, in its own Wildspace system. Wildspace systems are airless oceans teeming with space-dwelling life
; for example, Realmspace is a Wildspace system that contains, among other things, the planet Toril—home of the Forgotten Realms setting. The following sections describe how astral travelers can get
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
event by forcing a reroll of any roll made within the last round (including your last turn). Reality reshapes itself to accommodate the new result. For example, a wish spell could undo an opponent’s
. You might be able to achieve something beyond the scope of the above examples. State your wish to the DM as precisely as possible. The DM has great latitude in ruling what occurs in such an instance
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
event by forcing a reroll of any roll made within the last round (including your last turn). Reality reshapes itself to accommodate the new result. For example, a wish spell could undo an opponent’s
. You might be able to achieve something beyond the scope of the above examples. State your wish to the DM as precisely as possible. The DM has great latitude in ruling what occurs in such an instance
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, renowned or otherwise, escape the Underworld fully intact—without identities erased—Erebos will spare nothing to make an example of the fugitive and any who provided assistance. Divine Relationships Erebos
him, Erebos occasionally feels the need to remind them that the dead are his, and other gods’ acceptance of death’s inevitability doesn’t make them masters of it. Erebos has no true allies but operates
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
as long as no other, more powerful force is exerting its influence. For example, flowers might wilt in the presence of a goblin who is terribly unhappy. Similarly, a satyr’s laughter might cause a
. Not every emotion felt in Prismeer is worthy of a roll on the table; you can save these effects for occasions when emotions are running high, to remind your players that the Feywild is not like the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
itself to accommodate the new result. For example, a Wish spell could undo an ally’s failed saving throw or a foe’s Critical Hit. You can force the reroll to be made with Advantage or Disadvantage, and you
choose whether to use the reroll or the original roll. Reshape Reality. You may wish for something not included in any of the other effects. To do so, state your wish to the DM as precisely as
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
itself to accommodate the new result. For example, a Wish spell could undo an ally’s failed saving throw or a foe’s Critical Hit. You can force the reroll to be made with Advantage or Disadvantage, and you
choose whether to use the reroll or the original roll. Reshape Reality. You may wish for something not included in any of the other effects. To do so, state your wish to the DM as precisely as
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
have their names engraved on their breasts. (Example names include Glyff, Pim, and Zwee. Create others as needed.) If a creature speaks a sparrow’s name aloud and gives it a task, it flies off as though
after it gets tired of prowling the forest and turns its fiery gaze elsewhere. Gods’ bodkins, that thing gives me nightmares!
Must I remind you that we need a unicorn’s horn to free creatures from the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
(in fact, that’s a good phrase to search for) both real and fantastical. As striking as real-world scenery can be, wilderness travel can be used to remind the players that their characters are in a
locations might have their own special features. For example, the Spirit Forest and the Spiderhaunt Woods might feature different kinds of trees, different kinds of flora and fauna, different weather, and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
by spell effects. For example, Purphoros can make a volcano erupt, and Thassa can call up a tidal wave. Gods can bestow supernatural blessings on mortals, and they can lay terrible curses (such as when
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
lost something as well. Perhaps fate has brought you together.
Work with the players to establish what connections, if any, the characters have with each other. For example, some or all of the
this loss lacks the ability to be creative in one or more artistic pursuits. For example, they might be unable to draw, paint, or compose original music. The hag who claimed this prize has since used it
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
treasures might also be the objects of heroic quests. For example, one might not be considered a true hero until one follows in the footsteps of past legends and either makes or claims one’s own magical
3). The wood regularly sprouts fresh leaves, or its whorls suggest humanoid features.
8 The item rests among the remains of its former owner, who thanks (or curses) those who take it.
9
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
, music, and singing birds Values ceremony and refinement (for example, proper ways of speaking, formal etiquette, and extravagant dinner parties) Favors elaborate, manufactured costuming with
) Gloaming Court (Unseelie Fey) Favors gloom, twilight, cobwebs, fireflies, hooting owls, and croaking frogs Values the intuitive and instinctual (for example, mystical rituals, visionaries, and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
assistance. Reinforce Campaign Themes. Random encounters can remind the players of the major themes and conflicts in your campaign. For example, if a war between two nations is a major conflict in
that define the environment the characters are exploring. For example, an encounter table filled with bats, wraiths, giant spiders, and zombies creates a sense of horror and suggests the possibility of