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Returning 35 results for 'fall they'.
Magic Items
Wayfinder's Guide to Eberron
This small metal disk is inscribed with the image of a feather. When you fall at least 20 feet while the token is on your person, you descend 60 feet per round and take no damage from falling. The token’s magic is expended after you land, whereupon the disk becomes nonmagical.
Spells
Player’s Handbook
Choose up to five falling creatures within range. A falling creature’s rate of descent slows to 60 feet per round until the spell ends. If a creature lands before the spell ends, the creature takes no damage from the fall, and the spell ends for that creature.
magic-items
This small metal disk is inscribed with the image of a feather. When you fall at least 20 feet while the token is on your person, you descend 60 feet per round and take no damage from falling. The
Feather Fall
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
Choose up to five falling creatures within range. A falling creature's rate of descent slows to 60 feet per round until the spell ends. If the creature lands before the spell ends, it takes no falling
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Slow Fall Beginning at 4th level, you can use your reaction when you fall to reduce any falling damage you take by an amount equal to five times your monk level.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Slow Fall Beginning at 4th level, you can use your reaction when you fall to reduce any falling damage you take by an amount equal to five times your monk level.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Zariel’s Fall Zariel lost more than her army on Avernus. She also lost a hand, which was severed in battle. As her sword fell to the ground, Zariel ordered Yael, her most devoted general, to take the
Hells, Zariel could bring her rage to bear against the demons and continue to fight in the Blood War, with legions of devils under her command. Zariel accepted Asmodeus’s terms, completing her fall from
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Slow Fall Beginning at 4th level, you can use your reaction when you fall to reduce any falling damage you take by an amount equal to five times your monk level.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Slow Fall Beginning at 4th level, you can use your reaction when you fall to reduce any falling damage you take by an amount equal to five times your monk level.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Zariel’s Fall Zariel lost more than her army on Avernus. She also lost a hand, which was severed in battle. As her sword fell to the ground, Zariel ordered Yael, her most devoted general, to take the
Hells, Zariel could bring her rage to bear against the demons and continue to fight in the Blood War, with legions of devils under her command. Zariel accepted Asmodeus’s terms, completing her fall from
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Feather Fall 1st-level transmutation Casting Time: 1 reaction, which you take when you or a creature within 60 feet of you falls Range: 60 feet Components: V, M (a small feather or piece of down
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Feather Fall Level 1 Transmutation (Bard, Sorcerer, Wizard) Casting Time: Reaction, which you take when you or a creature you can see within 60 feet of you falls
Range: 60 feet
Components: V, M
creature lands before the spell ends, the creature takes no damage from the fall, and the spell ends for that creature.
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Feather Fall Level 1 Transmutation (Bard, Sorcerer, Wizard) Casting Time: Reaction, which you take when you or a creature you can see within 60 feet of you falls
Range: 60 feet
Components: V, M
creature lands before the spell ends, the creature takes no damage from the fall, and the spell ends for that creature.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Slow Fall Beginning at 4th level, you can use your reaction when you fall to reduce any falling damage you take by an amount equal to five times your monk level.
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Feather Fall Level 1 Transmutation (Bard, Sorcerer, Wizard) Casting Time: Reaction, which you take when you or a creature you can see within 60 feet of you falls
Range: 60 feet
Components: V, M
creature lands before the spell ends, the creature takes no damage from the fall, and the spell ends for that creature.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Feather Fall Level 1 Transmutation (Bard, Sorcerer, Wizard) Casting Time: Reaction, which you take when you or a creature you can see within 60 feet of you falls
Range: 60 feet
Components: V, M
creature lands before the spell ends, the creature takes no damage from the fall, and the spell ends for that creature.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Feather Fall 1st-level transmutation Casting Time: 1 reaction, which you take when you or a creature within 60 feet of you falls Range: 60 feet Components: V, M (a small feather or piece of down
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Zariel’s Fall Zariel lost more than her army on Avernus. She also lost a hand, which was severed in battle. As her sword fell to the ground, Zariel ordered Yael, her most devoted general, to take the
Hells, Zariel could bring her rage to bear against the demons and continue to fight in the Blood War, with legions of devils under her command. Zariel accepted Asmodeus’s terms, completing her fall from
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Feather Fall 1st-level transmutation Casting Time: 1 reaction, which you take when you or a creature within 60 feet of you falls Range: 60 feet Components: V, M (a small feather or piece of down
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Feather Fall 1st-level transmutation Casting Time: 1 reaction, which you take when you or a creature within 60 feet of you falls Range: 60 feet Components: V, M (a small feather or piece of down
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Feather Fall 1st-level transmutation Casting Time: 1 reaction, which you take when you or a creature within 60 feet of you falls Range: 60 feet Components: V, M (a small feather or piece of down
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Slow Fall Beginning at 4th level, you can use your reaction when you fall to reduce any falling damage you take by an amount equal to five times your monk level.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Feather Fall Level 1 Transmutation (Bard, Sorcerer, Wizard) Casting Time: Reaction, which you take when you or a creature you can see within 60 feet of you falls
Range: 60 feet
Components: V, M
creature lands before the spell ends, the creature takes no damage from the fall, and the spell ends for that creature.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Feather Fall 1st-level transmutation Casting Time: 1 reaction, which you take when you or a creature within 60 feet of you falls Range: 60 feet Components: V, M (a small feather or piece of down
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Chapter 7: Maestro’s Fall Jarlaxle, the leader of Bregan D’aerthe, sees membership in the Lords’ Alliance as his path to power beyond Luskan. As the secret lord of a city with an unsavory reputation
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Have A Great Fall Sharn is the City of Towers, but it’s also a city of bridges and balconies. These can be extremely narrow or remarkably wide. There are entire districts largely spread across vast
usually carry a feather token (see chapter 5) as insurance. No token? Don’t panic! Because of the maze of bridges and spans connecting the towers, there’s an excellent chance that you won’t fall more
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Fall of Grimskalle When her final form is reduced to 0 hit points, Auril emits a death-howl that causes the two uppermost floors of Grimskalle (the battlement level and the palace level, as shown on
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Fall of Onyari When the metallic dragons remaining on Krynn learned the kingpriest had desecrated the resting place of their dead, they were furious. Though some dragons urged a more moderate path
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Chapter 7: Maestro’s Fall Jarlaxle, the leader of Bregan D’aerthe, sees membership in the Lords’ Alliance as his path to power beyond Luskan. As the secret lord of a city with an unsavory reputation
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Chapter 7: Maestro’s Fall Jarlaxle, the leader of Bregan D’aerthe, sees membership in the Lords’ Alliance as his path to power beyond Luskan. As the secret lord of a city with an unsavory reputation
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Have A Great Fall Sharn is the City of Towers, but it’s also a city of bridges and balconies. These can be extremely narrow or remarkably wide. There are entire districts largely spread across vast
usually carry a feather token (see chapter 5) as insurance. No token? Don’t panic! Because of the maze of bridges and spans connecting the towers, there’s an excellent chance that you won’t fall more
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
Folly Before the Fall In –339 DR, Netheril’s most powerful mage, the dangerously brilliant Karsus, attempted to neutralize the phaerimm threat by casting a spell of unparalleled power to replace
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
Folly Before the Fall In –339 DR, Netheril’s most powerful mage, the dangerously brilliant Karsus, attempted to neutralize the phaerimm threat by casting a spell of unparalleled power to replace
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Fall of Elturel A tenday ago, Grand Duke Ulder Ravengard left Baldur’s Gate with a company of Flaming Fist soldiers on a diplomatic mission to Elturel, accepting a formal invitation from Elturel’s
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Fall of Elturel A tenday ago, Grand Duke Ulder Ravengard left Baldur’s Gate with a company of Flaming Fist soldiers on a diplomatic mission to Elturel, accepting a formal invitation from Elturel’s