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                        Returning 35 results for 'first that'.
                    
                
                                                     Monsters
                                                    Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     student fails a saving throw, it can reroll the d20. It must use the new roll.A student who has not yet chosen one of Strixhavenâs five mystic colleges is referred to as a first-year student, after
                                                
                                            
                                                
                                                     rudimentary magic as they acclimate to the universityâs environment. Once a student has selected a college, they trade their plain gray first-year uniforms for the trappings of their chosen school and
                                                
                                            
                                        
                                                     Monsters
                                                    Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Sea Legs. The first mate has advantage on ability checks and saving throws to resist being knocked prone.Multiattack. The first mate makes two attacks with its longsword.
Longsword. Melee Weapon
                                                
                                            
                                                
                                                     the target is a creature, the first mate can choose to deal no damage with the attack to disarm the target. The target must succeed on a DC 14 Strength saving throw or drop one item it is holding on the ground.
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     away. Auril instantly reappears in her Auril (Second Form);second form, in an unoccupied space within 60 feet of where her first form disappeared. Her initiative count doesnât change.
Innate
                                                
                                            
                                                
                                                     Frost.First Form
In her first form, Auril appears as a hunched, 7-foot-tall biped with the head of a snowy owl, black talons, cloven hooves, and grayish-white wolf fur covering her body from the neck down
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                    First Attack The cultâs first attack against the heroes is a measured assault designed to deliver a warning.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    First Adventure If youâre using a published adventure to launch your campaign, use the character hooks in that adventure to bring the characters from their starting location to the adventureâs action
                                                
                                            
                                                
                                                     campaign, refer to the advice in chapter 4. Keep the first adventure relatively short and simple, allowing plenty of time for the characters to get to know each other as the players roleplay. Whatâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hold Back The Dead
                                                    
                                                
                                            
                                                    First Wave Once the players have reviewed the relevant map of their defense zone from appendix B and positioned their characters, read or paraphrase the following: Scouts shout from within the walls
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                    First Session Having accepted the invitation to the council meeting, the adventurers are received at the Lordsâ Palace. Make the introduction to the City of Splendors and the Lordsâ Palace as
                                                
                                            
                                                
                                                     the council. If the adventurers misbehave or abuse their powers, their actions will be reviewed and the writ will be revoked. Once the characters have been vested with their powers, the first stages
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    First Attack The cultâs first attack against the heroes is a measured assault designed to deliver a warning.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    First Session Having accepted the invitation to the council meeting, the adventurers are received at the Lordsâ Palace. Make the introduction to the City of Splendors and the Lordsâ Palace as
                                                
                                            
                                                
                                                     council. If the adventurers misbehave or abuse their powers, their actions will be reviewed and the writ will be revoked. Once the characters have been vested with their powers, the first stages of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    First Floor The tower rests atop a cloud that feels solid underfoot. An open archway leads to an empty vestibule, at the back of which hangs a thin, translucent blue curtain that flaps in the breeze
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    First Blood After the last veteran is defeated or once the veterans stand down, read the following: A tall elf woman wearing a sumptuous gown appears at the mouth of the alley, shaking her head
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    First Floor The first floor of the tower is an open room. A ladder affixed to the back wall leads up through a trapdoor to the floor above. A pile of bones and moldering clothes lies in the corner
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    First Séance The investigator running the séance explains that they plan to use the spirit board in area 3 to contact the spirits to learn why they linger here. The investigators invite the party to
                                                
                                            
                                                
                                                     worked. Then the room grows cooler, the lights dim, and the planchette moves to the word âGreetings.â One of the investigators asks the first question: âWho are we speaking to?â The spirit replies by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    First Impressions Encountering a giant can be an awe-inspiring and disorienting experience. First comes a rhythmic booming, felt more than heard, that resolves slowly into the sound of footsteps: a
                                                
                                            
                                                
                                                     giant is near! Loose stones vibrate and tumble down the hillside. Trees sway, then bend aside as the colossus emerges. How can anything be that big? Is it a trick of perspective? When giants first
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    The First World Poets do have a way of editing and exaggerating. I remember that time as one big, boring, patience-trying dilly-dalliance. A lot of hurry up and wait.
 -Fizban
 âElegy for the First
                                                
                                            
                                                
                                                    , the primordial dragonsâBahamut and Tiamatâworked together to create the Material Plane in the form of a single First World. All the worlds that now constitute the plane are, in the words of the poem
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Pirate First Mate These no-nonsense sailors are the trusted allies of a pirate shipâs captain. Ex-soldiers and trained mercenaries often find employment as mates aboard pirate ships. In The Sinister
                                                
                                            
                                                
                                                     Secret of Saltmarsh, Bloody Bjorn serves as the first mate aboard Sea Ghost. Pirate First Mate
 Medium humanoid (any race), any alignment
 Armor Class 16 (chain mail)
 Hit Points 26 (4d8 + 8
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    First Rod Piece The first piece of the Rod of Seven Parts is in area W12 of Webâs Edge later in this chapter. For more information about the rod and the spell this piece allows its wielder to cast, see this bookâs introduction.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    First World, The Scholars speak of a primordial state, a single reality they call the First World, which preceded the Material Plane. Many of the peoples and monsters that inhabit the worlds on the
                                                
                                            
                                                
                                                     Material Plane originated there. After the First World was shattered by a great cataclysmâgiving birth to the worlds that came in its wakeâthe progeny of the first elves, dwarves, beholders, and other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    First-Year Student A student who has not yet chosen one of Strixhavenâs five mystic colleges is referred to as a first-year student, after the one year of basic curriculum that most students must
                                                
                                            
                                                
                                                     a student has selected a college, they trade their plain gray first-year uniforms for the trappings of their chosen school and begin honingâor even replacingâthe magic they learned in their initial
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                    First Session: Character Creation Dungeons & Dragons is a game that requires several hours to play, but you can stop the game at any time and continue it later. The first session should focus on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    The First Mission The next morning, Darrett meets the characters and relays the following orders from Marshal Vendri: Kalamanâs leadership is disturbed to hear about the dragon-like invention the Red
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    18. First Blood If the characters have forged an alliance with Xarann AâDaragon (see area 17d), he goes on ahead of them and distracts the drow in area 18b, allowing the characters to gain surprise
                                                
                                            
                                                
                                                     way down this hallway for the first time (see âVlonwelvâs Pulpitâ). Alcoves along the north wall have secret doors set into the backs of them. These doors pull open easily from this side, revealing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    V4. Tower, First Floor The flagstone floor is strewn with debris, and a few old crates stand near the east wall. A torn curtain to the south partially obscures the tower vestibule.
 A five-foot
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    First Day on Campus This adventure begins when students have arrived on Strixhavenâs campus and the termâs classes are about to start. For the characters, the first order of business is to complete
                                                
                                            
                                                
                                                     the orientation required of first-year students. Orientation takes place in the Biblioplex, the universityâs grand library. A full description of the Biblioplex follows this section.  Some Strixhaven students take studying very seriously. Others would rather play with magic in the Biblioplex
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    9. First Floor Hall The hall is lined with broken picture frames. A rug with a dizzying geometric pattern covers the floor. Closet. The closet is dark and conspicuously empty.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    The First Flowering From the ruins of the Days of Thunder arose the first nations of the Proud People â the elves and dwarves â in the region. The elves raised up the nations of Aryvandaar, Ardeep
                                                
                                            
                                                
                                                     to attack and pillage. The First Sundering Thousands of years after the rise of the great elven nations, hundreds of elf high mages united to cast a spell intended to create a glorious homeland for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Elegy for the First World    Breathe, dragons; sing of the First World,
 forged out of chaos and painted with beauty.
 Sing of Bahamut, the Platinum,
 molding the shape of the mountains and rivers
                                                
                                            
                                                
                                                     Sardior,
 ruby-red jewel they made in their likeness;
 Sardior, first-born of dragonkind,
 labored alongside Bahamut and Tiamat,
 Shaping the dragons they crafted:
 dragons metallic and dragons
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
                                                    
                                                
                                            
                                                    Locations on the First Tier Ascending either of the routes out of the lower chambers brings the characters to the first tier of the temple proper. The following locations are identified on map 3.1.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Island Approach and First Floor The ground floor of the hermitage is the main living area for the residents of the island, and was the initial site of the drowned onesâ attack. The following
                                                
                                            
                                                
                                                     locations are identified on map 7.2.  Map 7.2: Hermitage First Floor View Player Version 1. Pier and Beach A short wooden pier extends out into the water, connected by a path to an open archway in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    Handout 17: Acererakâs First Warning
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                    As a Utilize action, you can spill Ball Bearings from their pouch. They spread to cover a level, 10-foot-square area within 10 feet of yourself. A creature that enters this area for the first time on
                                                
                                            
                                        
                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon.
The first time you attack with the weapon on each of your turns, you can transfer some or all of the weaponâs
                                                
                                            
                                        
                                                     Spells
                                                    Playerâs Handbook
                                                    
                                                
                                            
                                                     the first target. A target can be a creature or an object and can be targeted by only one of the bolts.
Each target makes a Dexterity saving throw, taking 10d8 Lightning damage on a failed save or
                                                
                                            
                                                
                                                     half as much damage on a successful one.
Using a Higher-Level Spell Slot. One additional bolt leaps from the first target to another target for each spell slot level above 6.
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                     takes an extra 1d4 Poison damage. Once applied, the poison retains potency for 1 minute or until its damage is dealt, whichever comes first.
                                                
                                            
                                        
                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     3 Fireball (save DC 15).
You can hurl multiple beads, or even the whole necklace, at one time. When you do so, increase the damage of the Fireball by 1d6 for each bead after the first (maximum 12d6).
                                                
                                            
                                        






