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Returning 35 results for 'planar of holding'.
Other Suggestions:
plane of holding
player of hulking
planes of hiding
player of hoping
player of helping
Spells
Player’s Handbook
sapphire. The object instantly appears in your hand regardless of physical or planar distances, and the spell ends.
If another creature is holding or carrying the object, crushing the sapphire doesn
Magic Items
Dungeon Master’s Guide
) check related to the Abyss. When you do so, you gain Advantage on the check.
Containment. The first ten pages of the Demonomicon are blank. As a Magic action while holding the book, you can target a
;typically an assortment of demons.
Ensnarement. While carrying the book, whenever you cast Magic Circle naming only Fiends or cast Planar Binding targeting a Fiend, the spell is cast at level 9
Magic Items
Dungeon Master’s Guide
within a cell can escape using magic that permits planar travel. Otherwise, the creature is confined to the cell until freed.
If the mirror traps a creature but its twelve extradimensional cells are
the mirror and facing away from it.
Placing the mirror inside an extradimensional space created by a Bag of Holding, Portable Hole, or similar item instantly destroys both items and opens a gate to the
Monsters
Planescape: Adventures in the Multiverse
;2: Disarm. The target drops one item it is holding of the kolyarut’s choice.
3–4: Imbalance. The target can’t take reactions until the start of the kolyarut’s next turn.
5
judges the needs of planar beings seeking uniquely binding terms and forges ironclad agreements. Those who break these contracts are pursued by marut;maruts (detailed in Mordenkainen Presents
Monsters
Mordenkainen Presents: Monsters of the Multiverse
damage, drops everything it’s holding, and is stunned for 1 minute. The stunned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. On a
bounds away in search of its prey. It senses the location of its target across planar boundaries, but such detection is accurate only to within a thousand yards; to close the remaining distance, the steel
Magic Items
Wayfinder's Guide to Eberron
holding the orb when you take damage of the type associated with the orb's material, you can use your reaction to reduce the damage by 1d4 (to a minimum of 0). The materials and their associated damage
types are listed in the Orb of Shielding table.
Orb of Shielding
Planar Material
Damage Type
Orb of Shielding (Fire);Fernian basalt
Fire
Orb of Shielding (Radiant
Magic Items
Tasha’s Cauldron of Everything
familiar, gate, magic circle, planar binding, and summon elemental (appears in this book). It functions as a spellbook for you.
While you are holding the book, you can use it as a spellcasting
focus for your wizard spells. The book has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it:
If you spend 1 minute studying
Monsters
Planescape: Adventures in the Multiverse
liquefied demodand becomes enough liquid to fill a flask. A demodand’s liquefaction lasts until a shator uses an action to end it or a creature opens a container holding the liquid. While
", "rollType":"roll", "rollAction":"Days"} days. Even those who survive on other planes find themselves eventually dragged back, pulled by some planar tether.Acid, PoisonCold, Fire
Monsters
Mordenkainen Presents: Monsters of the Multiverse
succeed on a DC 21 Wisdom saving throw or take 27 (5d10);{"diceNotation":"5d10","rollType":"damage","rollAction":"Breath of Despair","rollDamageType":"psychic"} psychic damage, drop whatever it is holding
conspiracy nearly succeeded, but was ultimately thwarted. Moloch was stripped of his station and sentenced to death—only the timely use of a planar portal allowed him to escape.
Moloch wasted no
Demonomicon of Iggwilv
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Tasha’s Cauldron of Everything
charges. It regains 1d8 expended charges daily at dawn. While holding it, you can use an action to cast Tasha's hideous laughter from it or to expend 1 or more of its charges to cast one of the following
spells (save DC 20) from it: magic circle (1 charge), magic jar (3 charges), planar ally (3 charges), planar binding (2 charges), plane shift (to layers of the Abyss only; 3 charges), summon fiend (3
Drawmij's Instant Summons
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Player’s Handbook (2014)
sapphire. The item instantly appears in your hand regardless of physical or planar distances, and the spell ends.
If another creature is holding or carrying the item, crushing the sapphire doesn’t
Instant Summons
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
. The item instantly appears in your hand regardless of physical or planar distances, and the spell ends. If another creature is holding or carrying the item, crushing the sapphire doesn't transport
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
General Features The areas in this underground grotto have the following features: Illumination. The glowing jade in area S1 fills that area with dim light. Lanterns holding continual flame spells
or any type of planar travel to leave the Old City; magic that creates such an effect automatically fails. Spells that enable travel to other sections of Old City (whether elsewhere in the secret grotto or back to the Yun dynasty ruins) still function, though.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
General Features The areas in this underground grotto have the following features: Illumination. The glowing jade in area S1 fills that area with dim light. Lanterns holding continual flame spells
or any type of planar travel to leave the Old City; magic that creates such an effect automatically fails. Spells that enable travel to other sections of Old City (whether elsewhere in the secret grotto or back to the Yun dynasty ruins) still function, though.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Alterations to Magic Planar magic works differently in Sigil. The following magical restrictions apply there: Banishment. Effects that banish a target from Sigil treat the target as if Sigil were its
home plane. Extradimensional Space. Extradimensional spaces, demiplanes, and pocket dimensions—such as those created by a bag of holding or the rope trick spell—function within Sigil, but those
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Alterations to Magic Planar magic works differently in Sigil. The following magical restrictions apply there: Banishment. Effects that banish a target from Sigil treat the target as if Sigil were its
home plane. Extradimensional Space. Extradimensional spaces, demiplanes, and pocket dimensions—such as those created by a bag of holding or the rope trick spell—function within Sigil, but those
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
appears in your hand regardless of physical or planar distances, and the spell ends. If another creature is holding or carrying the object, crushing the sapphire doesn’t transport it, but instead you learn who that creature is and where that creature is currently located.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
your hand regardless of physical or planar distances, and the spell ends. If another creature is holding or carrying the object, crushing the sapphire doesn’t transport it, but instead you learn who that creature is and where that creature is currently located.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
appears in your hand regardless of physical or planar distances, and the spell ends. If another creature is holding or carrying the object, crushing the sapphire doesn’t transport it, but instead you learn who that creature is and where that creature is currently located.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, you can use this orb as a spellcasting focus. If you’re holding the orb when you take damage of the type associated with the orb’s material, you can use your reaction to reduce the damage by 1d4 (to
a minimum of 0). The materials and their associated damage types are listed in the Orb of Shielding table. Orb of Shielding Planar Material Damage Type Fernian basalt Fire Irian quartz Radiant
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
. When found, the book contains the following spells: banishment, find familiar, gate, magic circle, planar binding, and summon elemental (appears in this book). It functions as a spellbook for you
. While you are holding the book, you can use it as a spellcasting focus for your wizard spells. The book has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, you can use this orb as a spellcasting focus. If you’re holding the orb when you take damage of the type associated with the orb’s material, you can use your reaction to reduce the damage by 1d4 (to
a minimum of 0). The materials and their associated damage types are listed in the Orb of Shielding table. Orb of Shielding Planar Material Damage Type
Fernian Basalt Fire
Irian Quartz
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, you can use this orb as a spellcasting focus. If you’re holding the orb when you take damage of the type associated with the orb’s material, you can use your reaction to reduce the damage by 1d4 (to
a minimum of 0). The materials and their associated damage types are listed in the Orb of Shielding table. Orb of Shielding Planar Material Damage Type Fernian basalt Fire Irian quartz Radiant
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
your hand regardless of physical or planar distances, and the spell ends. If another creature is holding or carrying the object, crushing the sapphire doesn’t transport it, but instead you learn who that creature is and where that creature is currently located.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, you can use this orb as a spellcasting focus. If you’re holding the orb when you take damage of the type associated with the orb’s material, you can use your reaction to reduce the damage by 1d4 (to
a minimum of 0). The materials and their associated damage types are listed in the Orb of Shielding table. Orb of Shielding Planar Material Damage Type
Fernian Basalt Fire
Irian Quartz
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Magic in the Sanctum Planar magic functions differently in Sigil. For instance, the only way to reach Sigil is through portals; teleporting into or out of the city doesn’t work. Since the characters
treat the target as if Sigil were its home plane. Extradimensional Space. Extradimensional spaces, demiplanes, and pocket dimensions—such as those created by a Bag of Holding or the Rope Trick spell
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Magic in the Sanctum Planar magic functions differently in Sigil. For instance, the only way to reach Sigil is through portals; teleporting into or out of the city doesn’t work. Since the characters
treat the target as if Sigil were its home plane. Extradimensional Space. Extradimensional spaces, demiplanes, and pocket dimensions—such as those created by a Bag of Holding or the Rope Trick spell
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Holding recently stolen by an evil dragon. The bag begs for rescue. Far Realm Connection. Unknown to the adventurers, the sender of the distress signal is actually a Bag of Devouring. It’s the feeding
distress call are led to Starglass Waypoint, which once housed a planar gateway and now serves as the lair of a young brass dragon named Ylagan. The Bag of Devouring lies amid the dragon’s hoard. As they
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. Map Room The shelves along the walls of this cavern are piled high with leather and bone tubes holding maps of planar locations and small, unnamed dungeons. A character who searches through the maps
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. Map Room The shelves along the walls of this cavern are piled high with leather and bone tubes holding maps of planar locations and small, unnamed dungeons. A character who searches through the maps
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
your hand regardless of physical or planar distances, and the spell ends. If another creature is holding or carrying the item, crushing the sapphire doesn’t transport the item to you, but instead you
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Holding recently stolen by an evil dragon. The bag begs for rescue. Far Realm Connection. Unknown to the adventurers, the sender of the distress signal is actually a Bag of Devouring. It’s the feeding
distress call are led to Starglass Waypoint, which once housed a planar gateway and now serves as the lair of a young brass dragon named Ylagan. The Bag of Devouring lies amid the dragon’s hoard. As they
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
your hand regardless of physical or planar distances, and the spell ends. If another creature is holding or carrying the item, crushing the sapphire doesn’t transport the item to you, but instead you
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Marilith Demon of Cruelty and Viciousness Habitat: Planar (Abyss); Treasure: Armaments Mariliths are six-armed, serpentlike demons that wield lethal, Abyss-forged blades. With these cursed weapons
it can see.
Reactions
Parry. Trigger: The marilith is hit by a melee attack roll while holding a weapon. Response: The marilith adds 5 to its AC against that attack, possibly causing it to miss.
Justin Gerard
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Magic action while holding the book, you can target a Fiend that you can see that is trapped within the area of a Magic Circle spell. The Fiend must succeed on a DC 20 Charisma saving throw with
Fiends occupying its pages—typically an assortment of demons. Conceptopolis Demonomicon of Iggwilv Ensnarement. While carrying the book, whenever you cast Magic Circle naming only Fiends or cast Planar