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Returning 35 results for 'score of remove during vice'.
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Magic Items
Dungeon Master’s Guide
, makes a DC 15 Dexterity saving throw, taking 5d4 Force damage on a failed save or half as much damage on a successful one.
If you remove a bean from the bag, plant it in dirt or sand, and then water
makes a DC 20 Constitution saving throw. On a successful save, a creature permanently increases its lowest ability score by 1, randomly choosing among equally low scores. On a failed save, the creature
Bestow Curse
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
following options:
Choose one ability score. While cursed, the target has disadvantage on ability checks and saving throws made with that ability score.
While cursed, the target has disadvantage on
, your attacks and spells deal an extra 1d8 necrotic damage to the target.
A remove curse spell ends this effect. At the DM's option, you may choose an alternative curse effect, but it should
Monsters
Van Richten’s Guide to Ravenloft
Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny scarab. The swarm can’t regain hit points or gain
","rollDamageType":"piercing"} piercing damage at the start of each of its turns. Any creature can use an action to kill or remove the scarabs with fire or a weapon that deals piercing damage, causing 1 damage of
Magic Items
Keys from the Golden Vault
bonus to your spell attack rolls.
Enhanced Strength. Your Strength score increases by 4 while the shard is on your person. The shard can’t raise your Strength score above 22.
Curse. Attuning to
this item extends its curse to you. You remain cursed until you are targeted by a remove curse spell or similar magic, or until the shard is reattached to Xeluan’s petrified heart.
The shard
Magic Items
Keys from the Golden Vault
esteemed associates.
Sentience. Constantori’s Portrait is a sentient, lawful evil item with an Intelligence score of 14, a Wisdom score of 12, and a Charisma score of 8. It can hear within a range
condemns anyone who tries to remove it from its gold-leaf frame.
Wealth of Information. The painting’s primary purpose is to observe and recall conversations. Over the past few decades
Species
Strixhaven: A Curriculum of Chaos
additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores, increase one of those scores by 2 and increase a different score by 1, or
of widespread languages to choose from. The DM is free to add or remove languages from that list for a particular campaign.
Creature Type
Every creature in D&D, including every player character
Hexblood
Legacy
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Species
Van Richten’s Guide to Ravenloft
.
When you create a character using a lineage option, follow these additional rules during character creation.
Ability Score Increases
When determining your ability scores, you increase one of those
scores by 2 and increase a different score by 1, or you increase three different scores by 1. You follow this rule regardless of the method you use to determine the scores, such as rolling or point
Species
Dragonlance: Shadow of the Dragon Queen
others might become professional thieves.
Creating Your Character
If you create a kender character, follow these additional rules during character creation.
Ability Score Increases
When
determining your character’s ability scores, increase one of those scores by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you
Backgrounds
Guildmasters’ Guide to Ravnica
that the gears of society turn smoothly and quietly. (Lawful)
3
Peace. The ultimate object of the law is to remove violence from society. (Good)
4
Compliance. Coercion is a fine
unable to distinguish between the letter and the spirit of the law.
2
I seem like a harsh judge to others, but I judge myself most harshly of all.
3
I have a secret, illegal vice.
4
I
Dhampir
Legacy
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Species
Van Richten’s Guide to Ravenloft
lineage option, follow these additional rules during character creation.
Ability Score Increases
When determining your ability scores, you increase one of those scores by 2 and increase a different
score by 1, or you increase three different scores by 1. You follow this rule regardless of the method you use to determine the scores, such as rolling or point buy.
Your class’s “Quick
Reborn
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Van Richten’s Guide to Ravenloft
.
Ability Score Increases
When determining your ability scores, you increase one of those scores by 2 and increase a different score by 1, or you increase three different scores by 1. You follow this
any Ability Score Increase you previously had with these.
Languages
Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character
Species
Spelljammer: Adventures in Space
’s fantastical races. If you create a character using a race option presented here, follow these additional rules during character creation.
Ability Score Increases
When determining your
character’s ability scores, increase one of those scores by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to
Species
Spelljammer: Adventures in Space
of the game’s fantastical races. If you create a character using a race option presented here, follow these additional rules during character creation.
Ability Score Increases
When
determining your character’s ability scores, increase one of those scores by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you
Species
Spelljammer: Adventures in Space
Score Increases
When determining your character’s ability scores, increase one of those scores by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule
to add or remove languages from that list for a particular campaign.
Creature Type
Every creature in D&D, including every player character, has a special tag in the rules that identifies the
Species
Spelljammer: Adventures in Space
.
Ability Score Increases
When determining your character’s ability scores, increase one of those scores by 2 and increase a different score by 1, or increase three different scores by 1
DM is free to add or remove languages from that list for a particular campaign.
Creature Type
Every creature in D&D, including every player character, has a special tag in the rules that
Magic Items
Lost Laboratory of Kwalish
the duration of the adventure. Lawful becomes chaotic, good becomes evil, and vice versa. If you are true neutral or unaligned, this card has no effect on you.
Comet. If you single-handedly
already been claimed, you gain an equivalent hoard.
Idiot. Reduce your Intelligence by 1d4 + 1 (to a minimum score of 1) for the duration of the adventure. You can draw one additional card beyond
Deck of Many Things
Legacy
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Magic Items
Basic Rules (2014)
alteration, causing your alignment to change. Lawful becomes chaotic, good becomes evil, and vice versa. If you are true neutral or unaligned, this card has no effect on you.
Comet. If you single
1d4 + 1 (to a minimum score of 1). You can draw one additional card beyond your declared draws.
Jester. You gain 10,000 XP, or you can draw two additional cards beyond your declared draws.
Key. A
Bag of Beans
Legacy
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Magic Items
Basic Rules (2014)
fire ignites flammable objects in the area that aren't being worn or carried.
If you remove a bean from the bag, plant it in dirt or sand, and then water it, the bean produces an effect 1 minute later
creature that eats an egg must make a DC 20 Constitution saving throw. On a successful save, a creature permanently increases its lowest ability score by 1, randomly choosing among equally low scores
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Monsters (P) Pegasus Large Celestial, Chaotic Good
AC 12 Initiative +2 (12)
HP 59 (7d10 + 21)
Speed 60 ft., Fly 90 ft.
Ability Score Mod Save
Str 18 +4 +4
Dex 15 +2 +4
Con 16 +3 +5
Ability Score Mod Save
Int 10 +0 +0
Wis 15 +2 +4
Cha 13 +1 +3
Skills Perception +6
Senses Passive Perception 16
Languages Understands
Species
Spelljammer: Adventures in Space
fantastical races. If you create a character using a race option presented here, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s
ability scores, increase one of those scores by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores
Species
Spelljammer: Adventures in Space
presented here, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores, increase one of those scores by 2 and increase a
different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy.
The “Quick Build&rdquo
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Fiends (Devil), Lawful Evil
AC 12 Initiative −2 (8)
HP 45 (6d10 + 12)
Speed 40 ft.
Ability Score Mod Save
Str 14 +2 +2
Dex 7 −2 −2
Con 14 +2 +2
Ability Score
are sprinkled with Holy Water.
Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move through an opening large enough for a Medium creature. The swarm can’t
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Monstrosities, Unaligned
AC 14 Initiative +3 (13)
HP 36 (8d8)
Speed 10 ft., Fly 40 ft.
Ability Score Mod Save
Str 4 −3 −3
Dex 16 +3 +3
Con 11 +0 +0
Ability Score Mod
, Stunned
Senses Darkvision 60 ft.; Passive Perception 9
Languages None
CR 2 (XP 450; PB +2)
Traits
Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move
Compendium
- Sources->Dungeons & Dragons->Monster Manual
murderers escape their grasp. Swarm of Crawling Claws Medium Swarm of Tiny Undead, Neutral Evil
AC 12 Initiative +2 (12)
HP 49 (11d8)
Speed 30 ft., Climb 30 ft.
Ability Score Mod Save
Str 14 +2 +2
Dex 14 +2 +2
Con 11 +0 +0
Ability Score Mod Save
Int 5 −3 −3
Wis 10 +0 +0
Cha 4 −3 −3
Resistances Bludgeoning, Piercing
Compendium
- Sources->Dungeons & Dragons->Monster Manual
.
Ability Score Mod Save
Str 14 +2 +2
Dex 11 +0 +0
Con 14 +2 +2
Ability Score Mod Save
Int 6 −2 −2
Wis 12 +1 +1
Cha 2 −4 −4
Resistances
but can’t speak
CR 1 (XP 200; PB +2)
Traits
Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move through an opening large enough for a Medium creature. The
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Casino Currency The Red Belvedere uses a special type of in-house currency known as a talon. An exchange desk in the casino’s lobby allows patrons to trade in coins for talons and vice versa. One
. A Remove Curse spell or similar magic suppresses the curse’s effects for 1 hour. When the curse ends on a creature, that creature must succeed on a DC 18 Constitution saving throw or gain 1 level of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
might want to add languages if you’ve made a creature sapient that wasn’t before. You can also add or remove telepathy or other forms of communication. Proficiencies You can give a creature any skill
proficiencies. If it has none, you can add one or two. Senses Blindsight, Darkvision, Tremorsense, and Truesight have no bearing on a creature’s Challenge Rating. You can add or remove them freely. Spells If a
Compendium
- Sources->Dungeons & Dragons->Monster Manual
with cruel enthusiasm. Swarm of Dretches Large Swarm of Small Fiends (Demon), Chaotic Evil
AC 12 Initiative +0 (10)
HP 45 (6d10 + 12)
Speed 40 ft.
Ability Score Mod Save
Str 14 +2
+2
Dex 11 +0 +0
Con 14 +2 +2
Ability Score Mod Save
Int 5 −3 −3
Wis 8 −1 −1
Cha 3 −4 −4
Resistances Bludgeoning, Cold, Fire, Lightning, Piercing
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Stirge A single stirge is usually little more than an annoyance, but several can be deadly if they attach faster than a victim can remove them. Stirge Tiny Monstrosity, Unaligned
AC 13 Initiative
+3 (13)
HP 5 (2d4)
Speed 10 ft., Fly 40 ft.
Ability Score Mod Save
Str 4 −3 −3
Dex 16 +3 +3
Con 11 +0 +0
Ability Score Mod Save
Int 2 −4 −4
Wis 8
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
races in this chapter, follow these additional rules during character creation. Ability Score Increases When determining your character’s ability scores, increase one of those scores by 2 and
increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Creating Your Character If you create an owlin character, follow these additional rules during character creation. Ability Score Increases When determining your character’s ability scores, increase
one of those scores by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
throw or become cursed for the duration of the spell. When you cast this spell, choose the nature of the curse from the following options: Choose one ability score. While cursed, the target has
disadvantage on ability checks and saving throws made with that ability score. While cursed, the target has disadvantage on attack rolls against you. While cursed, the target must make a Wisdom saving throw
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
vice versa, and the swarm can move through any opening large enough for a Tiny maggot. The swarm can’t regain hit points or gain temporary hit points.
Actions
Infestation. Melee Weapon Attack: +3 to
Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny scarab. The swarm can’t regain hit points or gain temporary
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
throw or become cursed for the duration of the spell. When you cast this spell, choose the nature of the curse from the following options: Choose one ability score. While cursed, the target has
disadvantage on ability checks and saving throws made with that ability score. While cursed, the target has disadvantage on attack rolls against you. While cursed, the target must make a Wisdom saving throw
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Creating Your Character If you create a kender character, follow these additional rules during character creation. Ability Score Increases When determining your character’s ability scores, increase
one of those scores by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or