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Returning 21 results for 'scroll of reigar deafened verbal'.
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Spells
Player’s Handbook
Thunder damage, and creatures have the Deafened condition while entirely inside it. Casting a spell that includes a Verbal component is impossible there.
Spells
Player’s Handbook
Deafened conditions, and they can’t cast spells with a Verbal component.
When the storm appears, each creature in it makes a Constitution saving throw, taking 2d10 Radiant damage and 2d10 Thunder
Monsters
Monster Manual
cloud have the Blinded and Deafened conditions and can’t cast spells with a Verbal component. Dexterity Saving Throw: DC 23, each creature that enters the cloud for the first time on a turn or
monsters
"} Thunder damage, and the target has the Frightened condition for 1 minute. While Frightened in this way, the creature has the Deafened condition, is compelled to shriek along with the gallows speaker
, and can’t cast spells with a Verbal component. The target repeats the save at the end of each of its turns, ending the effect on itself on a success. Success: Half damage only.Gallows speakers
Silence
Legacy
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Spells
Basic Rules (2014)
thunder damage, and creatures are deafened while entirely inside it. Casting a spell that includes a verbal component is impossible there.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
Esthetic An esthetic is a biological, symbiotic creation of a reigar (see “Reigar” later in this book). It is essentially an organic ship with only the barest hint of awareness. Without its reigar
to guide it, an esthetic becomes a nearly mindless entity with an instinct for self-preservation. Reigar use their esthetics as spelljamming warships. When a hostile reigar in its esthetic encounters
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
a 20-foot-radius sphere centered on a point you choose within range. Any creature or object entirely inside the sphere is immune to thunder damage, and creatures are deafened while entirely inside it. Casting a spell that includes a verbal component is impossible there.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
the Deafened condition while entirely inside it. Casting a spell that includes a Verbal component is impossible there.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
a 20-foot-radius sphere centered on a point you choose within range. Any creature or object entirely inside the sphere is immune to thunder damage, and creatures are deafened while entirely inside it. Casting a spell that includes a verbal component is impossible there.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
unleash a storm of flashing light and raging thunder in a 10-foot-radius, 40-foot-high Cylinder centered on a point you can see within range. While in this area, creatures have the Blinded and Deafened
conditions, and they can’t cast spells with a Verbal component. When the storm appears, each creature in it makes a Constitution saving throw, taking 2d10 Radiant damage and 2d10 Thunder damage on a
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
the Deafened condition while entirely inside it. Casting a spell that includes a Verbal component is impossible there. Silent Image Level 1 Illusion (Bard, Sorcerer, Wizard)
Casting Time: Action
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
15, each creature in a 30-foot Cone. Failure: 18 (4d8) Thunder damage, and the target has the Frightened condition for 1 minute. While Frightened in this way, the creature has the Deafened condition
, is compelled to shriek along with the gallows speaker, and can’t cast spells with a Verbal component. The target repeats the save at the end of each of its turns, ending the effect on itself on a success. Success: Half damage only.
Babs Webb
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
3 −4 −4
Con 20 +5 +5
Ability Score Mod Save
Int 1 −5 −5
Wis 6 −2 −2
Cha 1 −5 −5
Immunities Acid; Blinded, Charmed, Deafened, Exhaustion, Frightened
creature whose space the cube enters for the first time during this move. Failure: 10 (3d6) Acid damage, and the target is engulfed. An engulfed target is suffocating, can’t cast spells with a Verbal
Compendium
- Sources->Dungeons & Dragons->Monster Manual
.
Ability Score Mod Save Str 14 +2 +2 Dex 3 −4 −4 Con 20 +5 +5 Ability Score Mod Save Int 1 −5 −5 Wis 6 −2 −2 Cha 1 −5 −5
Immunities Acid; Blinded, Charmed, Deafened, Exhaustion
Verbal component, has the Restrained condition, and takes 10 (3d6) Acid damage at the start of each of the cube’s turns. When the cube moves, the engulfed target moves with it. An engulfed target can
Compendium
- Sources->Dungeons & Dragons->Monster Manual
the cataclysm uses Cataclysmic Event again. Creatures entirely in the cloud have the Blinded and Deafened conditions and can’t cast spells with a Verbal component. Dexterity Saving Throw: DC 23, each
Con 27 +8 +15 Ability Score Mod Save Int 9 −1 −1 Wis 14 +2 +9 Cha 9 −1 +6
Immunities Acid, Cold, Fire, Lightning, Poison, Thunder; Blinded, Charmed, Deafened, Exhaustion, Frightened, Grappled
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Throws Con +9, Wis +0, Cha +0
Damage Immunities poison, psychic
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, prone
Senses blindsight 120 ft
)
CON
10(+0)
INT
1(−5)
WIS
5(−3)
CHA
1(−5)
Damage Immunities poison, psychic
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, and slashing from nonmagical attacks
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned, stunned
Senses truesight 120 ft., passive perception
zombie (see its entry in the Monster Manual). The zombie acts immediately after Illmarrow in the initiative count and is permanently under her command, following her verbal orders.
Legendary Actions
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Cha 1 −5 −5
Immunities Acid; Blinded, Charmed, Deafened, Exhaustion, Frightened, Prone
Senses Blindsight 60 ft.; Passive Perception 8
Languages None
CR 2 (XP 450; PB +2)
Traits
damage, and the target is engulfed. An engulfed target is suffocating, can’t cast spells with a Verbal component, has the Restrained condition, and takes 10 (3d6) Acid damage at the start of each of the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
damage and is deafened for 1 minute. On a success, the creature takes half damage and isn’t deafened. Lightning. Lightning momentarily fills the chasm. Each creature in the chasm must make a DC 15
chapter 7). Treasure The drow wears a suit of elven chain and carries a pair of fine daggers decorated with rubies (1,000 gp each), as well as a scroll of primordial ward (see appendix B). See area N7
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
worth 50 gp each, and a sealed scroll tube with a Spell Scroll of Raise Dead. Adrián Ibarra Lugo A spirit of hunger emerges from a wall of calcified corpses to devour the souls of the living G3: Great
blinded condition. 3 The target’s feet become heavy, fluid-filled sacs, reducing its walking speed by 10 feet. 4 The target’s mouth vanishes, preventing it from speaking or casting spells with verbal
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 120 ft., passive Perception 10
Languages —
Challenge 13 (10,000 XP
secret compartment in the cabinet holds a crystal ball of true seeing and a scroll describing the rite of reclamation (see the “Valin’s Victims” sidebar earlier in the adventure). T6. False Tomb Adjust