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Returning 35 results for 'with of tusks'.
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Species
Player’s Handbook
darkness.
Orcs are, on average, tall and broad. They have gray skin, ears that are sharply pointed, and prominent lower canines that resemble small tusks. Orc youths on some worlds are told about their
Monsters
Icewind Dale: Rime of the Frostmaiden
Hold Breath. The walrus can hold its breath for 10 minutes.Tusks. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Tusks"} to hit, reach 5 ft., one target. Hit: 7
(2d4 + 2);{"diceNotation":"2d4+2","rollType":"damage","rollAction":"Tusks","rollDamageType":"piercing"} piercing damage.Walruses are bulky marine mammals that favor arctic climates and communicate by
Monsters
Icewind Dale: Rime of the Frostmaiden
Hold Breath. The walrus can hold its breath for 30 minutes.Multiattack. The walrus makes two attacks: one with its body flop and one with its tusks.
Body Flop. Melee Weapon Attack: +8;{"diceNotation
":"bludgeoning"} bludgeoning damage.
Tusks. Melee Weapon Attack: +8;{"diceNotation":"1d20+8","rollType":"to hit","rollAction":"Tusks"} to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6);{"diceNotation":"3d6+6
Monsters
Monstrous Compendium Vol. 2: Dragonlance Creatures
beings who dwell in the frozen wastelands of Krynn. They sport thick, ivory tusks, which they use both to defend themselves and to poke breathing holes in sea ice as they swim.
Often at odds with the
monstrous creatures that live in the frozen wastes, thanoi are adept hunters. In addition to their tusks, they use harpoons on long ropes that they can quickly reel back. Groups of thanoi hunters work
Monsters
Dragon of Icespire Peak
attacks: one with its lightning tusks and one with its thunder hooves.
Lightning Tusks. Melee Weapon Attack: +8;{"diceNotation":"1d20+8","rollType":"to hit","rollAction":"Lightning Tusks"} to hit
, reach 10 ft., one target. Hit: 12 (2d6 + 5);{"diceNotation":"2d6+5","rollType":"damage","rollAction":"Lightning Tusks","rollDamageType":"slashing"} slashing damage plus 7 (2d6);{"diceNotation":"2d6
Monsters
Baldur’s Gate: Descent into Avernus
(with no chance of error)
Magic Weapons. The hollyphant's weapon attacks are magical.Tusks. Melee Weapon Attack: +3;{"diceNotation":"1d20+3","rollType":"to hit","rollAction":"Tusks"} to hit, reach 5 ft
., one target. Hit: 3 (1d6);{"diceNotation":"1d6","rollType":"damage","rollAction":"Tusks","rollDamageType":"piercing"} piercing damage.
Trumpet (3/Day). The hollyphant blows air through its trunk
Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
nightmare beast’s legs end in claws, enabling it to climb well despite its size. Its skin is thick and tough, and its teeth are long and sharp. A pair of long, curved tusks jut from the sides of
gore them with its tusks, but its most devastating attack is its magical ability to disintegrate foes with its terrible gaze.
Powerful spellcasters create nightmare beasts to serve as living siege
Monsters
Strixhaven: A Curriculum of Chaos
sometimes ill-tempered and territorial, brackish trudges are usually content to mind their own business. When trudges are roused to defend themselves or drive off rivals, their punishing tusks laced
Monsters
The Wild Beyond the Witchlight
heritage, he might pass for an ugly, beardless dwarf were it not for his rotting tusks and grayish pallor. The only thing he loves is money, and he wouldn’t hesitate to stab allies in the back if they
Monsters
Mordenkainen Presents: Monsters of the Multiverse
turn into short tusks.
41–45
The target’s skin develops bark-like scales, granting it a +1 bonus to AC but reducing its Charisma by 2 (to a minimum of 1).
46–50
The
Species
Guildmasters’ Guide to Ravnica
.
Lumbering Giants
Loxodons tower above most other humanoids, standing over 7 feet tall. They have the heads—trunks, tusks, ears, and faces—of elephants, and hulking bipedal bodies covered by thick
Wereboar
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
toward a target and then hits it with its tusks on the same turn, the target takes an extra 7 (2d6);{"diceNotation":"2d6","rollType":"damage","rollAction":"Charge","rollDamageType":"slashing"} slashing
that would reduce it to 0 hit points, it is reduced to 1 hit point instead.Multiattack (Humanoid or Hybrid Form Only). The wereboar makes two attacks, only one of which can be with its tusks.
Maul
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
":"damage","rollAction":"Javelin","rollDamageType":"piercing"} piercing damage.Orcs are burly raiders with prominent lower canines that resemble tusks. They gather in tribes that satisfy their bloodlust by slaying any humanoids that stand against them.
Mammoth
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
","rollDamageType":"bludgeoning"} bludgeoning damage.A mammoth is an elephantine creature with thick fur and long tusks. Stockier and fiercer than normal elephants, mammoths inhabit a wide range of climes, from subarctic to subtropical.
Brughor Axe-Biter
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Lost Mine of Phandelver
":"damage","rollAction":"Javelin","rollDamageType":"piercing"} piercing damage.Orcs are savage humanoids with stooped postures, piggish faces, and prominent teeth that resemble tusks. They gather in tribes that satisfy their bloodlust by slaying any humanoids that stand against them.
races
Player’s Handbook
abyssal legacy. Horns, fur, tusks, and peculiar scents are common physical features of such tieflings, most of whom have the blood of demons coursing through their veins.
Chthonic
Tieflings who have the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, fat, skin, bones, and tusks. Walrus
Large beast, unaligned
Armor Class 9
Hit Points 22 (3d10 + 6)
Speed 20 ft., swim 40 ft.
STR
15 (+2)
DEX
9 (−1)
CON
14 (+2)
INT
3 (−4)
WIS
11 (+0)
CHA
4 (−3)
Senses passive Perception 10
Languages —
Challenge 1/4 (50 XP)
Hold Breath. The walrus can hold its breath for 10 minutes.
Actions
Tusks
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, fat, skin, bones, and tusks. Walrus
Large beast, unaligned
Armor Class 9
Hit Points 22 (3d10 + 6)
Speed 20 ft., swim 40 ft.
STR
15 (+2)
DEX
9 (−1)
CON
14 (+2)
INT
3 (−4)
WIS
11 (+0)
CHA
4 (−3)
Senses passive Perception 10
Languages —
Challenge 1/4 (50 XP)
Hold Breath. The walrus can hold its breath for 10 minutes.
Actions
Tusks
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Gorthok the Thunder Boar Gorthok is a primal nature spirit that takes the form of a boar as big as an elephant, with lightning that dances along its tusks. Gorthok serves the will of Talos, god of
Multiattack. Gorthok makes two melee attacks: one with its lightning tusks and one with its thunder hooves.
Lightning Tusks. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Gorthok the Thunder Boar Gorthok is a primal nature spirit that takes the form of a boar as big as an elephant, with lightning that dances along its tusks. Gorthok serves the will of Talos, god of
Multiattack. Gorthok makes two melee attacks: one with its lightning tusks and one with its thunder hooves.
Lightning Tusks. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
target and then hits it with its tusks on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked
(Humanoid or Hybrid Form Only). The wereboar makes two attacks, only one of which can be with its tusks.
Maul (Humanoid or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
target and then hits it with its tusks on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked
(Humanoid or Hybrid Form Only). The wereboar makes two attacks, only one of which can be with its tusks.
Maul (Humanoid or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
Thanoi Hunter Thanoi are walrus-like beings who dwell in the frozen wastelands of Krynn. They sport thick, ivory tusks, which they use both to defend themselves and to poke breathing holes in sea
ice as they swim.
Often at odds with the monstrous creatures that live in the frozen wastes, thanoi are adept hunters. In addition to their tusks, they use harpoons on long ropes that they can quickly
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
Thanoi Hunter Thanoi are walrus-like beings who dwell in the frozen wastelands of Krynn. They sport thick, ivory tusks, which they use both to defend themselves and to poke breathing holes in sea
ice as they swim.
Often at odds with the monstrous creatures that live in the frozen wastes, thanoi are adept hunters. In addition to their tusks, they use harpoons on long ropes that they can quickly
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
goat heads, an elk’s head with a 10-point rack, a giant eagle’s head and talons, a metallic bull’s head, a griffon’s head and foreclaws, and the head of a white-furred boar with tusks as long as
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
mountain goat heads, an elk’s head with a 10-point rack, a giant eagle’s head and talons, a metallic bull’s head, a griffon’s head and foreclaws, and the head of a white-furred boar with tusks as long as
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. Treasure Their only possessions of value are a number of walrus tusks carved with draconic imagery, six of which are of sufficient artistry to fetch 200 gp each from a suitable collector.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Orc Orcs are renowned for their barbarism. They have stooped postures, low foreheads, and piglike faces with prominent lower canines that resemble a boar’s tusks. Orc
Medium humanoid (orc), chaotic
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
mountain goat heads, an elk’s head with a 10-point rack, a giant eagle’s head and talons, a metallic bull’s head, a griffon’s head and foreclaws, and the head of a white-furred boar with tusks as long as
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
possessions of value are a number of walrus tusks carved with draconic imagery, six of which are of sufficient artistry to fetch 200 gp each from a suitable collector.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Orc Orcs are renowned for their barbarism. They have stooped postures, low foreheads, and piglike faces with prominent lower canines that resemble a boar’s tusks. Orc
Medium humanoid (orc), chaotic
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
goat heads, an elk’s head with a 10-point rack, a giant eagle’s head and talons, a metallic bull’s head, a griffon’s head and foreclaws, and the head of a white-furred boar with tusks as long as
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
possessions of value are a number of walrus tusks carved with draconic imagery, six of which are of sufficient artistry to fetch 200 gp each from a suitable collector.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. Treasure Their only possessions of value are a number of walrus tusks carved with draconic imagery, six of which are of sufficient artistry to fetch 200 gp each from a suitable collector.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
used to skin animals 7 A sack of dried meat strips, with “Wolf Treats” stitched in Giant on the front 8 Six large iron caltrops 9 Three ivory tusks, each worth 10 gp 10 Two polar bear pelts, each worth 20 gp 11 A massive, gold-tipped war horn worth 50 gp 12 Five large blue quartz gems, each worth 25 gp






