Wish is the mightiest spell a mortal creature can cast. By simply speaking aloud, you can alter the very foundations of reality in accord with your desires.
The basic use of this spell is to duplicate any other spell of 8th level or lower. You don't need to meet any requirements in that spell, including costly components. The spell simply takes effect.
Alternatively, you can create one of the following effects of your choice:
- You create one object of up to 25,000 gp in value that isn't a magic item. The object can be no more than 300 feet in any dimension, and it appears in an unoccupied space you can see on the ground.
- You allow up to twenty creatures that you can see to regain all hit points, and you end all effects on them described in the greater restoration spell.
- You grant up to ten creatures that you can see resistance to a damage type you choose.
- You grant up to ten creatures you can see immunity to a single spell or other magical effect for 8 hours. For instance, you could make yourself and all your companions immune to a lich's life drain attack.
- You undo a single recent event by forcing a reroll of any roll made within the last round (including your last turn). Reality reshapes itself to accommodate the new result. For example, a wish spell could undo an opponent's successful save, a foe's critical hit, or a friend's failed save. You can force the reroll to be made with advantage or disadvantage, and you can choose whether to use the reroll or the original roll.
You might be able to achieve something beyond the scope of the above examples. State your wish to the GM as precisely as possible. The GM has great latitude in ruling what occurs in such an instance; the greater the wish, the greater the likelihood that something goes wrong. This spell might simply fail, the effect you desire might only be partly achieved, or you might suffer some unforeseen consequence as a result of how you worded the wish. For example, wishing that a villain were dead might propel you forward in time to a period when that villain is no longer alive, effectively removing you from the game. Similarly, wishing for a legendary magic item or artifact might instantly transport you to the presence of the item's current owner.
The stress of casting this spell to produce any effect other than duplicating another spell weakens you. After enduring that stress, each time you cast a spell until you finish a long rest, you take 1d10 necrotic damage per level of that spell. This damage can't be reduced or prevented in any way. In addition, your Strength drops to 3, if it isn't 3 or lower already, for 2d4 days. For each of those days that you spend resting and doing nothing more than light activity, your remaining recovery time decreases by 2 days. Finally, there is a 33 percent chance that you are unable to cast wish ever again if you suffer this stress.
Kinda op ngl
Bit of advice don’t let your players get a ring of 3 wishes it dose not end well
I would say that this was op, but most dms ban it anyways
Wizard learned
sorcerer learned
arcana cleric level 17 capstone
bard level 18 magical secrets
deck of many things moon card
genie warlock learned
Ring of 3 wishes
luck blade unless you’re unlucky
So even if you use the spell in a way that fits into the above constraints, you still suffer the negative effects of wish and may lose the spell forever?
eye+hand of vecna
Shits right!
- Could you wish for the planet to have another moon ? -
I totally agree
That’s so smart
I wish to have another wish
Oh my god. This .... quite literally has me choked up, what a beautiful and bittersweet spell. Can imagine the caster crying at the table.
This is one sure way to have your character and all stone within a 300 ft radius be teleported into space at a stable orbital speed & distance from the planet.
no. i mean. just have another moon.
Sounds like a bad dm
ring of 3 wishes. 3 free casts of the spell. Legendary magic item.
Too bad you can lose a spells known slot. Plus the spell you use wish for should be boosted to eighth level
When using this spell to duplicate the effect of an upcasted spell, is it treated as being cast at an 8th level or a 9th?
up to dm but cool as shit idea
so if you create this effect (or another one from the list of alternative effects) , then you have 33% chance of losing ability to cast Wish: ?
Meh, this sounds too risky for me...