If you had 5e rules for a Star Wars setting and your only class options were being a Force-user of Jedi, Sith, or neither, which would you pick?
(I would always pick a non-Force janitor, but that's not an option here.)
I humbly request that you type details of how you view Jedi and Sith and "other" using 5e rules in a reply and why you considered your choice and why you might consider a different choice.
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Human. Male. Possibly. Don't be a divider. My characters' backgrounds are written like instruction manuals rather than stories. My opinion and preferences don't mean you're wrong. I am 99.7603% convinced that the digital dice are messing with me. I roll high when nobody's looking and low when anyone else can see.🎲 “It's a bit early to be thinking about an epitaph. No?” will be my epitaph.
Mine would be a purely roleplay option, but I am not voting, but my vote would have been "Something else".
My opinion: Jedis and Sith with their codes - unmoveable, absolute, stuck in traditions of the dead - are variations of the same thing.
"Other" is what people call "Grey Jedis" (which is just a label others put upon them to categorize what they don't understand). A Grey Jedi has no code, no traditions, no prophecies. To them, the Force is neither an ally nor simply a means to an end. To them, the Force is something that simply exists like wind on a planet with an atmosphere or heat from a star - ebbing and flowing in patterns that could just be natural currents or could have some mysterious "Will" behind it. Without something solid to determine the Force's intelligent design, it matters not to them.
It comes at a cost, though. Without a focus on any particular skill, their powers are weak, but power isn't the goal. Heck. "Balance" isn't the goal, either. Balance is a stagnant state of being which contradicts the flowing nature of the Force. This reduces their ability to have any impact on the Galaxy and are largely unnoticed in the schemes of politicians and Force users who have chosen a "side". They usually become Hermit watchers, but some take an active interest in what's going on in the Galaxy and become eccentric Folk Heroes or Outlanders. Criminals are rare, but those are the next in commonality.
Good? Bad? Pffft. Constructed philosophies by societies and by powers-that-be. More codes. The Force doesn't seem to judge such things even though it has the power to do it if it would. Doing what's right doesn't immediately mean doing what's "nice", and doing what's right is what seems right in the moment, not dictated or judged by some rules written by the dead. These unaligned Force users cannot change the past, and they cannot be certain of the future, but they desire neither of those abilities. They consider the future, learn from the past, and live in the present.
I would consider the alignment tendencies for Jedi as Lawful Good, for Sith as Neutral Evil, and for this "other" as Chaotic Neutral. I would set the Jedi as Acolytes, Scholars, and Sages with the occasional Soldier and set the Sith as Acolytes, Nobles, and Soldiers with the occasional Scholar.
Stats would be all over the place depending on what one intends to be doing in the Galaxy - Jedi and Sith with focused skills but "other" as a Jack-of-all-Trades but nothing mastered.
...but that's like just my opinion.
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Human. Male. Possibly. Don't be a divider. My characters' backgrounds are written like instruction manuals rather than stories. My opinion and preferences don't mean you're wrong. I am 99.7603% convinced that the digital dice are messing with me. I roll high when nobody's looking and low when anyone else can see.🎲 “It's a bit early to be thinking about an epitaph. No?” will be my epitaph.
Sith! They have cooler force powers and red is a nice color for sabers
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she/it pronouns
I watch. I wait. I listen. I like roleplaying games. Avid fan of messed up homebrew and horror rpgs. Lancer>dnd5e, go read Kill Six Billion Demons. I will shoot you with my transgenderification beam pew pew
well both orders are very limiting. Jedi work with the force, not against it, they seek to follow its guidance, weras sith are more fueled by emotions, they seek to master the force, and while initially they might feel in control, eventually they will find that it is the dark side that is controlling them, that they no longer want the things you once were passionate about, all you have left is an lust for power
playing a non force user is boring, and if i had to choose i would prefer the more dramatic dark side user over the calm and in control jedi, i'd probably rather be in the ones that fuels themselves on passion, an cest for life, the ones that might go on space adventures to become a warlord or take over the senate via political intrigue or who simply explores the galaxy as they slowly become more and more evil over time, at first you might use the force to manipulate people only to leave you alone, then you use it to get better deals, then you start relying on it too hard and end up an dark side addict like every other non redeemed dark side user, using it in nearly every conversation you have and replacing the thoughts of others with your own.
that being said just playing an complete average joe with no special powers to speak of, no connection to the force just a particular set of skills that make them good at selling used speeder bikes, or an jawa junk trader disabling technology, stealing and repuropsing it for something else, especially if they are thrown into the cosmic battle between good and evi regardless and is just like a guy with an blasttech rifle standing in the back as jedi refugees fight imperial inquisitors and an mandalorian flying arround with armor made of nearly lightsaber proof beskar armor and again, you are just an jawa who sells used speeder bikes. Gotta say non force user is close second at least, and an former dark side user who now tries to be a jedi and follow its dogma but who keeps struggling with his additcion to the dark side, always tempted to use the dark side to his benefit but who must fight those urges, knowing where that path will lead him but who occasionally dabbles in the dark side and who is constantly battling for control, that might be just as interesting or more so than a dark side user. Of course such an character would become weak both in the light and the dark, since the two methods of force usage are ultimately ontradictory, you cannot live in accordance with the will of the force and also try to bend it to your will with your emotions
The humanistic part of me would choose Jedi because, like most people, I like to see myself as good.
The rational part of me knows I have a short temper, so it wouldn’t surprise me if Force Lightning happened at some point. (Probably when stuck in traffic traffic because everybody has to slow down for two gentlefrikin’ curves in a row on the expressway! 🤬) So it’s probably a good thing I don’t have the force.
But knowing my luck, my force talents would go unnoticed/unrecognized and I would end up being a janitor or a moisture farmer or something.
Jedi. Keeping the peace and listening to the wisdom of my masters. I also do not like being mean. :(
If I had to tip over the scales a bit, I'd lean somewhat over to Jolee Bindo's way of thinking. It has been a long time since I played and finished KOTOR (again for like the umpteenth time) but for a grumpy old guy he sure seemed to give another view point that wasn't all about serving a council. Finding him living on his own and doing his best to help the wookies against the encroaching C-Sec who are disturbing the wild life with their hunts and technology. On top of that the mandalorians are going around dishonourably hunting unarmed hunting parties... If I am wrong about him in some way then I am absolutely free for feedback on this!
Sith otherwise feel to me like, from a 5e perspective, an abuse-worthy chaotic evil idea if left in the unimaginative player's hands. I can imagine someone getting a hold of a Sith warrior and swinging his red lightsaber around with gusto, slaughtering innocents because "Lol force lightning". From a roleplay perspective, I reckon playing as a warrior of some kind would be interesting from an evil plot line POV. The entirety of the party not working together for no other reason than to not P-off their masters as their clash of characters might get in the way of their objectives. With different archetypes of Sith (Marauder, Assassin and Lord) means you could essentially have a rather dangerous group of people traveling the galaxy in search of power!
Okay. The Sith are not inherently evil. Most of them are, but the dark side is focused around making yourself powerful via your emotions, and embracing them. It can be any emotion, not just hate. It’s just... most of them do end up being evil
Rollback Post to RevisionRollBack
she/it pronouns
I watch. I wait. I listen. I like roleplaying games. Avid fan of messed up homebrew and horror rpgs. Lancer>dnd5e, go read Kill Six Billion Demons. I will shoot you with my transgenderification beam pew pew
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If you had 5e rules for a Star Wars setting and your only class options were being a Force-user of Jedi, Sith, or neither, which would you pick?
(I would always pick a non-Force janitor, but that's not an option here.)
I humbly request that you type details of how you view Jedi and Sith and "other" using 5e rules in a reply and why you considered your choice and why you might consider a different choice.
Human. Male. Possibly. Don't be a divider.
My characters' backgrounds are written like instruction manuals rather than stories. My opinion and preferences don't mean you're wrong.
I am 99.7603% convinced that the digital dice are messing with me. I roll high when nobody's looking and low when anyone else can see.🎲
“It's a bit early to be thinking about an epitaph. No?” will be my epitaph.
Mine would be a purely roleplay option, but I am not voting, but my vote would have been "Something else".
My opinion: Jedis and Sith with their codes - unmoveable, absolute, stuck in traditions of the dead - are variations of the same thing.
"Other" is what people call "Grey Jedis" (which is just a label others put upon them to categorize what they don't understand). A Grey Jedi has no code, no traditions, no prophecies. To them, the Force is neither an ally nor simply a means to an end. To them, the Force is something that simply exists like wind on a planet with an atmosphere or heat from a star - ebbing and flowing in patterns that could just be natural currents or could have some mysterious "Will" behind it. Without something solid to determine the Force's intelligent design, it matters not to them.
It comes at a cost, though. Without a focus on any particular skill, their powers are weak, but power isn't the goal. Heck. "Balance" isn't the goal, either. Balance is a stagnant state of being which contradicts the flowing nature of the Force. This reduces their ability to have any impact on the Galaxy and are largely unnoticed in the schemes of politicians and Force users who have chosen a "side". They usually become Hermit watchers, but some take an active interest in what's going on in the Galaxy and become eccentric Folk Heroes or Outlanders. Criminals are rare, but those are the next in commonality.
Good? Bad? Pffft. Constructed philosophies by societies and by powers-that-be. More codes. The Force doesn't seem to judge such things even though it has the power to do it if it would. Doing what's right doesn't immediately mean doing what's "nice", and doing what's right is what seems right in the moment, not dictated or judged by some rules written by the dead. These unaligned Force users cannot change the past, and they cannot be certain of the future, but they desire neither of those abilities. They consider the future, learn from the past, and live in the present.
I would consider the alignment tendencies for Jedi as Lawful Good, for Sith as Neutral Evil, and for this "other" as Chaotic Neutral. I would set the Jedi as Acolytes, Scholars, and Sages with the occasional Soldier and set the Sith as Acolytes, Nobles, and Soldiers with the occasional Scholar.
Stats would be all over the place depending on what one intends to be doing in the Galaxy - Jedi and Sith with focused skills but "other" as a Jack-of-all-Trades but nothing mastered.
...but that's like just my opinion.
Human. Male. Possibly. Don't be a divider.
My characters' backgrounds are written like instruction manuals rather than stories. My opinion and preferences don't mean you're wrong.
I am 99.7603% convinced that the digital dice are messing with me. I roll high when nobody's looking and low when anyone else can see.🎲
“It's a bit early to be thinking about an epitaph. No?” will be my epitaph.
Sith are cooler, even if they are "evil", so I chose sith.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
Also, may the fourth be with you!
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
Sith! They have cooler force powers and red is a nice color for sabers
she/it pronouns
I watch. I wait. I listen. I like roleplaying games. Avid fan of messed up homebrew and horror rpgs. Lancer>dnd5e, go read Kill Six Billion Demons. I will shoot you with my transgenderification beam pew pew
I would hate using close combat weapons. Too dangerous.
Hello! I am just a relatively new D&D player, who also likes SimplePlanes and War Thunder.
My characters are:
Jedi, because balance in all things.
Jedi's don't balance anything. They're the light side, Sith are the dark side. Balance means that both have to exist.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
They do when the Sith outnumber them. The Greys don't balance anything.
Grays are the balance
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
Sith, because the well-intentioned extremist trope is hella fun to play.
Also, I've heard the dark side has cookies.
Get in the van, Luke. We have candy.
Hello! I am just a relatively new D&D player, who also likes SimplePlanes and War Thunder.
My characters are:
well both orders are very limiting. Jedi work with the force, not against it, they seek to follow its guidance, weras sith are more fueled by emotions, they seek to master the force, and while initially they might feel in control, eventually they will find that it is the dark side that is controlling them, that they no longer want the things you once were passionate about, all you have left is an lust for power
playing a non force user is boring, and if i had to choose i would prefer the more dramatic dark side user over the calm and in control jedi, i'd probably rather be in the ones that fuels themselves on passion, an cest for life, the ones that might go on space adventures to become a warlord or take over the senate via political intrigue or who simply explores the galaxy as they slowly become more and more evil over time, at first you might use the force to manipulate people only to leave you alone, then you use it to get better deals, then you start relying on it too hard and end up an dark side addict like every other non redeemed dark side user, using it in nearly every conversation you have and replacing the thoughts of others with your own.
that being said just playing an complete average joe with no special powers to speak of, no connection to the force just a particular set of skills that make them good at selling used speeder bikes, or an jawa junk trader disabling technology, stealing and repuropsing it for something else, especially if they are thrown into the cosmic battle between good and evi regardless and is just like a guy with an blasttech rifle standing in the back as jedi refugees fight imperial inquisitors and an mandalorian flying arround with armor made of nearly lightsaber proof beskar armor and again, you are just an jawa who sells used speeder bikes. Gotta say non force user is close second at least, and an former dark side user who now tries to be a jedi and follow its dogma but who keeps struggling with his additcion to the dark side, always tempted to use the dark side to his benefit but who must fight those urges, knowing where that path will lead him but who occasionally dabbles in the dark side and who is constantly battling for control, that might be just as interesting or more so than a dark side user. Of course such an character would become weak both in the light and the dark, since the two methods of force usage are ultimately ontradictory, you cannot live in accordance with the will of the force and also try to bend it to your will with your emotions
i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
The humanistic part of me would choose Jedi because, like most people, I like to see myself as good.
The rational part of me knows I have a short temper, so it wouldn’t surprise me if Force Lightning happened at some point. (Probably when stuck in traffic traffic because everybody has to slow down for two gentle frikin’ curves in a row on the expressway! 🤬) So it’s probably a good thing I don’t have the force.
But knowing my luck, my force talents would go unnoticed/unrecognized and I would end up being a janitor or a moisture farmer or something.
Creating Epic Boons on DDB
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I'd probably be something like the Mandalorian.
"Life is not a problem to be solved but a reality to be experienced"- Soren Kierkgaard
I'd choose Baby Yoda, then.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
If we get to pick like that.... Cewey.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Jedi. I love being the traditional good guy!
P.S. Anyone who wants to play a Jedi should check out Force and Destiny. It's an awesome tabletop RPG where you can play Star Wars force users!
Wizard (Gandalf) of the Tolkien Club
Jedi. Keeping the peace and listening to the wisdom of my masters. I also do not like being mean. :(
If I had to tip over the scales a bit, I'd lean somewhat over to Jolee Bindo's way of thinking. It has been a long time since I played and finished KOTOR (again for like the umpteenth time) but for a grumpy old guy he sure seemed to give another view point that wasn't all about serving a council. Finding him living on his own and doing his best to help the wookies against the encroaching C-Sec who are disturbing the wild life with their hunts and technology. On top of that the mandalorians are going around dishonourably hunting unarmed hunting parties... If I am wrong about him in some way then I am absolutely free for feedback on this!
Sith otherwise feel to me like, from a 5e perspective, an abuse-worthy chaotic evil idea if left in the unimaginative player's hands. I can imagine someone getting a hold of a Sith warrior and swinging his red lightsaber around with gusto, slaughtering innocents because "Lol force lightning". From a roleplay perspective, I reckon playing as a warrior of some kind would be interesting from an evil plot line POV. The entirety of the party not working together for no other reason than to not P-off their masters as their clash of characters might get in the way of their objectives. With different archetypes of Sith (Marauder, Assassin and Lord) means you could essentially have a rather dangerous group of people traveling the galaxy in search of power!
Okay. The Sith are not inherently evil. Most of them are, but the dark side is focused around making yourself powerful via your emotions, and embracing them. It can be any emotion, not just hate. It’s just... most of them do end up being evil
she/it pronouns
I watch. I wait. I listen. I like roleplaying games. Avid fan of messed up homebrew and horror rpgs. Lancer>dnd5e, go read Kill Six Billion Demons. I will shoot you with my transgenderification beam pew pew