Ah. Reading HoruNecropolis’ response makes me think that English may not be their first language. I don’t begrudge someone not understanding something, but it is laid out fairly simply. Find familiar and the optional Druid rule tell you all you need to know. You are still casting the spell when you use the Druid feature and when you cast a spell through the familiar (note the limitation on a spell’s range when casting through the familiar). Also, the familiar is exactly limited in its capabilities by what is written in the text of the spell, except when any class features states otherwise. The text of those features, if they apply, tell you exactly how they change the spell.
The spell very plainly states that you cannot have 2. Nothing in the Druid optional feature (or any other class feature currently available) says otherwise.
Edit: Note additionally that features that allow you to cast a spell with certain modifications still are allowing you to cast exactly the spell that it calls for -- whether it is modified or not. If a feature is intended to give you an effect of a spell without casting that spell, rather than simply allowing you to cast it, it would "allow you to produce the effect of [the spell]."
Some other features can expand that list, but they will list what additional creatures can be summoned.
I understand that these are the creatures you can summon through the find familiar spell but are these fey creatures? I thought fey meant ‘forest’?
In D&D, Fey means “Faerie.” It’s a Creature Type. All Sprites, Pixies, Centaurs, Satyrs, Dryads, etc… they’re all “Fey.” Like all Humans, Elves, Dwarves, Gnomes, Orcs, Goblins, Hobgoblins, etc. are “Humanoids.” See for yourself: (https://www.dndbeyond.com/monsters).
Those creatures: “bat, cat, crab, frog (toad), hawk, lizard, octopus, owl, poisonous snake, fish (quipper), rat, raven, sea horse, spider, or weasel” are normally all of the ”Beast” creature type, but Familiars are either “Celestials,” “Fiends” or Fey in the guise of those animals. Like, you don’t summon a creature from the Fey list, you summon one of those creatures, but instead of being a Beast (like normal) it’s a Fey instead.
PS- The word “Sylvan” means forest, but it’s also the Fey language in D&D
Thank you so much. This make me sense now. Still a bit new to D&D so trying to get used to the language.
It’s important to realize that the spell summons a spirit that takes the shape of the animals listed. Not the actual animal. And you can discuss with your DM if your familiar dies and you recast the spell, is it the same spirit or a different spirit, even if it takes a different animal shape. So if you have a bat and it dies and you summon a new bat, it could be a new spirit or the same spirit, which can be nice for role play opportunities. Or a bat that is now a owl, is it still your favorite spirit “Skippy” that is coming back to you in a new shape
One. The spell is pretty clear about this. The only way to get more is to cast Flock of Familiars and then you get 2 more for the duration of the spell.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Ah. Reading HoruNecropolis’ response makes me think that English may not be their first language. I don’t begrudge someone not understanding something, but it is laid out fairly simply. Find familiar and the optional Druid rule tell you all you need to know. You are still casting the spell when you use the Druid feature and when you cast a spell through the familiar (note the limitation on a spell’s range when casting through the familiar). Also, the familiar is exactly limited in its capabilities by what is written in the text of the spell, except when any class features states otherwise. The text of those features, if they apply, tell you exactly how they change the spell.
The spell very plainly states that you cannot have 2. Nothing in the Druid optional feature (or any other class feature currently available) says otherwise.
Edit: Note additionally that features that allow you to cast a spell with certain modifications still are allowing you to cast exactly the spell that it calls for -- whether it is modified or not. If a feature is intended to give you an effect of a spell without casting that spell, rather than simply allowing you to cast it, it would "allow you to produce the effect of [the spell]."
Just getting to grips with this spell. What creatures can you summon. I understand it’s fey not beast what which ones? Is there a crit level max?
Find Familiar
The spell gives a specific set of creatures to choose from: bat, cat, crab, frog (toad), hawk, lizard, octopus, owl, poisonous snake, fish (quipper), rat, raven, sea horse, spider, or weasel.
Some other features can expand that list, but they will list what additional creatures can be summoned.
I understand that these are the creatures you can summon through the find familiar spell but are these fey creatures? I thought fey meant ‘forest’?
In D&D, Fey means “Faerie.” It’s a Creature Type. All Sprites, Pixies, Centaurs, Satyrs, Dryads, etc… they’re all “Fey.” Like all Humans, Elves, Dwarves, Gnomes, Orcs, Goblins, Hobgoblins, etc. are “Humanoids.” See for yourself: (https://www.dndbeyond.com/monsters).
Those creatures: “bat, cat, crab, frog (toad), hawk, lizard, octopus, owl, poisonous snake, fish (quipper), rat, raven, sea horse, spider, or weasel” are normally all of the ”Beast” creature type, but Familiars are either “Celestials,” “Fiends” or Fey in the guise of those animals. Like, you don’t summon a creature from the Fey list, you summon one of those creatures, but instead of being a Beast (like normal) it’s a Fey instead.
PS- The word “Sylvan” means forest, but it’s also the Fey language in D&D
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Epic Boons on DDB
If you summon a crab, you still get a crab, it’s just a “feycrab” instead.
It prevents the following spells from affecting familiars: animal friendship, animal messenger, speak with animals, beast bond, beast sense, dominate beast. It makes spells like banishment, detect evil and good, dispel evil and good, and protection from evil and good, capable of affecting familiars. It also affects certain class features too.
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Epic Boons on DDB
Thank you so much. This make me sense now. Still a bit new to D&D so trying to get used to the language.
Yeah familiars are spirits in the shape of animals.
Also, the two familiars hill is a hilarious one to die on.
It’s important to realize that the spell summons a spirit that takes the shape of the animals listed. Not the actual animal. And you can discuss with your DM if your familiar dies and you recast the spell, is it the same spirit or a different spirit, even if it takes a different animal shape. So if you have a bat and it dies and you summon a new bat, it could be a new spirit or the same spirit, which can be nice for role play opportunities. Or a bat that is now a owl, is it still your favorite spirit “Skippy” that is coming back to you in a new shape
One. The spell is pretty clear about this. The only way to get more is to cast Flock of Familiars and then you get 2 more for the duration of the spell.