This seems like a simple question, and I could just be letting the answer fly past me but I would just rather be safe about it. In the Twinned Spell text it says:
"When you cast a spell that targets only one creature and doesn’t have a range of self, you can spend a number of sorcery points equal to the spell’s level to target a second creature in range with the same spell (1 sorcery point if the spell is a cantrip)."
When it refers to the spell level is that the level of the spell, or the level at which you cast it at. I'm planning a divine soul sorcerer. So hypothetically if the sorcerer cast Cure Wounds at 3rd level, would that be 3 sorcery points to cast since the spell was cast at 3rd level or would that be 1 sorcery point because Cure Wounds is a first level spell? If there is any source that clarifies this that I haven't found yet please link it!
For the purposes of dealing with things like twinned spell or counterspell, ultimately a spells level is determined by the spell slot used to cast it. So for your example, you would need 3 sorcery points because you want to use a 3rd-level spell slot.
A spell's level always matches the level of the slot used to cast it. If it was cast without a slot, it's always cast at its lowest level (the level listed on the spell) unless a rule tells you otherwise (e.g. a magic item might let you cast the spell at a higher level by expending charges on the item.)
I don't believe so, because it has the option of striking multiple creatures. In a similar way to Magic Missile, which I believe the feature references.
I don't believe so, because it has the option of striking multiple creatures. In a similar way to Magic Missile, which I believe the feature references.
This is correct. That’s why a lot of Sorlocks take quicken spell, so they can EB twice.
On a slight Tangent, and granted the answer maybe its a DM call...but can you use Twinned Spell on spells that don't target a creature? The reason being you could spend 1 SP twinning the Create Bonfire cantrip and 1 SP to Quicken the Control Flire Cantrip to create a 15ft long "wall of fire" which wouldn't be bad for a low level Sorcerer.
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On a slight Tangent, and granted the answer maybe its a DM call...but can you use Twinned Spell on spells that don't target a creature? The reason being you could spend 1 SP twinning the Create Bonfire cantrip and 1 SP to Quicken the Control Flire Cantrip to create a 15ft long "wall of fire" which wouldn't be bad for a low level Sorcerer.
No. Twinned spell specifically requires the spell targets a creature. Sage advice clarified this as well.
"You can use Twinned Spell on a spell that … • targets only one creature • doesn’t have a range of self • is incapable of targeting more than one creature at the spell’s current level If you know this rule yet are still unsure whether a particu- lar spell qualifies for Twinned Spell, consult with your DM, who has the final say. If the two of you are curious about our design intent, here is the list of things that disqualify a spell for us: • The spell has a range of self. • The spell can target an object. • The spell allows you to choose more than one creature to be affected by it, particularly at the level you’re casting the spell. Some spells increase their number of potential targets when you cast them at a higher level. • The spell can force more than one creature to make a saving throw before the spell’s duration expires. • The spell lets you make a roll of any kind that can affect more than one creature before the spell’s dura- tion expires."
The stupulation is the spell is targetting a single creature.
On a slight Tangent, and granted the answer maybe its a DM call...but can you use Twinned Spell on spells that don't target a creature? The reason being you could spend 1 SP twinning the Create Bonfire cantrip and 1 SP to Quicken the Control Flire Cantrip to create a 15ft long "wall of fire" which wouldn't be bad for a low level Sorcerer.
No. Twinned Spell only affects spells that can target 1 and only 1 creature. If the spell doesn't affect creatures at all or affects more than 1, it can't be twinned. Create Bonfire can target multiple creatures since it creates a harmful area effect.
Thanks for the clarifications, I havent really used Sorcerers since 3e (where twin spell was explained much better, page 84 of complete arcane book if anyone fancies going back to read it), so far I think I'll be sticking with Wizards and Bards for arcane caster NPC's.
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Thanks for the clarifications, I havent really used Sorcerers since 3e (where twin spell was explained much better, page 84 of complete arcane book if anyone fancies going back to read it), so far I think I'll be sticking with Wizards and Bards for arcane caster NPC's.
5e sorcerers are decent enough. A bigger hammer instead of a bigger toolbox can be gratifying in combat. Twinned spell is popular for a reason, after all.
If you like the bigger toolbox more then sorcerers might not be the best choice.
No, because you can target more than one creature with it.
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Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
A spell's level always matches the level of the slot used to cast it. If it was cast without a slot, it's always cast at its lowest level (the level listed on the spell) unless a rule tells you otherwise (e.g. a magic item might let you cast the spell at a higher level by expending charges on the item.)
The only time I know of that a spell's level does not match the slot used is with regards to Globe of Invulnerability. There it cares about the 'real' spell level, not the slot.
That's true, but that's less a case of the spell not matching its slot and more a case of Globe of Invulnerability specifically caring about the spell's lowest possible level instead of its actual level.
Ok from what I gathered from everyone's comments is if I took x amount of levels in cleric and three levels of sorcerer. Cast cure wounds with twinned spell and distant spell on one creature and chose a second creature that was within range expending the appropriate amount of sorcerer points to do so I would be healing both targets for the same amount of healing? Asking for clarification so I'm not using the metamagic feats out of context.
Ok no problem but still doesn't explain the twinned spell being used as in do both creatures receive the same amount of healing from a spell such as cure wounds. This is what I was actually trying to get clarification on sorry for the misunderstanding.
Ok no problem but still doesn't explain the twinned spell being used as in do both creatures receive the same amount of healing from a spell such as cure wounds. This is what I was actually trying to get clarification on sorry for the misunderstanding.
Ah, I see. RAW, I believe you would roll healing once, but I don't have my phb handy to confirm that the rule about rolling once for damage also applies to healing. I am pretty sure it does, though, to cover situations like Mass Cure Wounds.
Thank you!!! I wanted to be sure I was reading it correctly so I wasn't fudging the rules. And also thank you for the tidbit on not being able to use two metamagic feats at the same time. Also sorry for the questions used to 3e, 3.5e, and Pathfinder and everything I know in those editions got thrown out in 5e.
Thank you!!! I wanted to be sure I was reading it correctly so I wasn't fudging the rules. And also thank you for the tidbit on not being able to use two metamagic feats at the same time. Also sorry for the questions used to 3e, 3.5e, and Pathfinder and everything I know in those editions got thrown out in 5e.
I have the same background. It's... rough getting used to how many rules in 5E either don't exist or are impossible to parse. For example, the rules for spells and total cover combine in such a way that it's impossible to know, in the general case, whether or not you're intended to be able to cast spells through transparent cover, such as a window. Meanwhile, the PHB makes mutually exclusive claims about how to determine attack rolls, such that if you throw a longsword at someone, there's a rule stating you use strength and a rule stating you use dexterity. It's all very messy, and Tasha's Cauldron of Everything is out-of-band messy, if you've read that yet.
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This seems like a simple question, and I could just be letting the answer fly past me but I would just rather be safe about it. In the Twinned Spell text it says:
"When you cast a spell that targets only one creature and doesn’t have a range of self, you can spend a number of sorcery points equal to the spell’s level to target a second creature in range with the same spell (1 sorcery point if the spell is a cantrip)."
When it refers to the spell level is that the level of the spell, or the level at which you cast it at. I'm planning a divine soul sorcerer. So hypothetically if the sorcerer cast Cure Wounds at 3rd level, would that be 3 sorcery points to cast since the spell was cast at 3rd level or would that be 1 sorcery point because Cure Wounds is a first level spell? If there is any source that clarifies this that I haven't found yet please link it!
For the purposes of dealing with things like twinned spell or counterspell, ultimately a spells level is determined by the spell slot used to cast it. So for your example, you would need 3 sorcery points because you want to use a 3rd-level spell slot.
A spell's level always matches the level of the slot used to cast it. If it was cast without a slot, it's always cast at its lowest level (the level listed on the spell) unless a rule tells you otherwise (e.g. a magic item might let you cast the spell at a higher level by expending charges on the item.)
Can I use Eldritch Blast with twinned Spell?
I don't believe so, because it has the option of striking multiple creatures. In a similar way to Magic Missile, which I believe the feature references.
This is correct. That’s why a lot of Sorlocks take quicken spell, so they can EB twice.
On a slight Tangent, and granted the answer maybe its a DM call...but can you use Twinned Spell on spells that don't target a creature? The reason being you could spend 1 SP twinning the Create Bonfire cantrip and 1 SP to Quicken the Control Flire Cantrip to create a 15ft long "wall of fire" which wouldn't be bad for a low level Sorcerer.
No. Twinned spell specifically requires the spell targets a creature. Sage advice clarified this as well.
https://dnd.wizards.com/articles/sage-advice/sage-advice-compendium
"You can use Twinned Spell on a spell that …
• targets only one creature
• doesn’t have a range of self
• is incapable of targeting more than one creature at the
spell’s current level
If you know this rule yet are still unsure whether a particu-
lar spell qualifies for Twinned Spell, consult with your DM,
who has the final say. If the two of you are curious about
our design intent, here is the list of things that disqualify a
spell for us:
• The spell has a range of self.
• The spell can target an object.
• The spell allows you to choose more than one creature
to be affected by it, particularly at the level you’re casting
the spell. Some spells increase their number of potential
targets when you cast them at a higher level.
• The spell can force more than one creature to make a
saving throw before the spell’s duration expires.
• The spell lets you make a roll of any kind that can
affect more than one creature before the spell’s dura-
tion expires."
The stupulation is the spell is targetting a single creature.
Only from 1st to 4th level. Once you reach 5th level the spell is able to attack twice, so it can't be twinned.
No. Twinned Spell only affects spells that can target 1 and only 1 creature. If the spell doesn't affect creatures at all or affects more than 1, it can't be twinned. Create Bonfire can target multiple creatures since it creates a harmful area effect.
Thanks for the clarifications, I havent really used Sorcerers since 3e (where twin spell was explained much better, page 84 of complete arcane book if anyone fancies going back to read it), so far I think I'll be sticking with Wizards and Bards for arcane caster NPC's.
5e sorcerers are decent enough. A bigger hammer instead of a bigger toolbox can be gratifying in combat. Twinned spell is popular for a reason, after all.
If you like the bigger toolbox more then sorcerers might not be the best choice.
No, because you can target more than one creature with it.
Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
Tasha
The only time I know of that a spell's level does not match the slot used is with regards to Globe of Invulnerability. There it cares about the 'real' spell level, not the slot.
That's true, but that's less a case of the spell not matching its slot and more a case of Globe of Invulnerability specifically caring about the spell's lowest possible level instead of its actual level.
Ok from what I gathered from everyone's comments is if I took x amount of levels in cleric and three levels of sorcerer. Cast cure wounds with twinned spell and distant spell on one creature and chose a second creature that was within range expending the appropriate amount of sorcerer points to do so I would be healing both targets for the same amount of healing? Asking for clarification so I'm not using the metamagic feats out of context.
You can use only one Metamagic option on a spell when you cast it, unless otherwise noted.
Ok no problem but still doesn't explain the twinned spell being used as in do both creatures receive the same amount of healing from a spell such as cure wounds. This is what I was actually trying to get clarification on sorry for the misunderstanding.
Ah, I see. RAW, I believe you would roll healing once, but I don't have my phb handy to confirm that the rule about rolling once for damage also applies to healing. I am pretty sure it does, though, to cover situations like Mass Cure Wounds.
Thank you!!! I wanted to be sure I was reading it correctly so I wasn't fudging the rules. And also thank you for the tidbit on not being able to use two metamagic feats at the same time. Also sorry for the questions used to 3e, 3.5e, and Pathfinder and everything I know in those editions got thrown out in 5e.
I have the same background. It's... rough getting used to how many rules in 5E either don't exist or are impossible to parse. For example, the rules for spells and total cover combine in such a way that it's impossible to know, in the general case, whether or not you're intended to be able to cast spells through transparent cover, such as a window. Meanwhile, the PHB makes mutually exclusive claims about how to determine attack rolls, such that if you throw a longsword at someone, there's a rule stating you use strength and a rule stating you use dexterity. It's all very messy, and Tasha's Cauldron of Everything is out-of-band messy, if you've read that yet.