A few things that I've noticed using my character sheet:
Light domain cleric: Channel Divinity: Radiance of the Dawn description is missing in the Actions tab
Also, in comparing my Light domain cleric and my Grave domain cleric, I note that the grave domain cleric channel divinity action is listed as "Path to the Grave" , not "Channel Divinity: Path to the Grave" (in the Actions tab)
Robe of Eyes: Should increase Passive Perception by 5 (As permanent advantage on perception checks that use sight)
A few things that I've noticed using my character sheet:
Light domain cleric: Channel Divinity: Radiance of the Dawn description is missing in the Actions tab
Also, in comparing my Light domain cleric and my Grave domain cleric, I note that the grave domain cleric channel divinity action is listed as "Path to the Grave" , not "Channel Divinity: Path to the Grave" (in the Actions tab)
Robe of Eyes: Should increase Passive Perception by 5 (As permanent advantage on perception checks that use sight)
Those missing information in Channel Divinity are now fixed.
About the Robe Eyes, I believe we discussed in a thread this, the conclusion was that since you have advantage for the sight only, then it was not fair to ad the static bonus to passive perception.
The Override Max HP is bugged. Once I changed it, it is now stuck on 1 HP and I can't make it -- to reset the Max HP. When you change it to 0, it does not reset. You can manually type in -- and it will reset it, but 0 does not work.
The Override Max HP is bugged. Once I changed it, it is now stuck on 1 HP and I can't make it -- to reset the Max HP. When you change it to 0, it does not reset. You can manually type in -- and it will reset it, but 0 does not work.
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Hey! I have a level 5 fighter-gunslinger with 20 dex and the archery fighting style, giving me a +10 to hit on ranged attacks. However with the Pistol (Exandria) my to hit bonus is being added up to 9 somehow.
Hey! I have a level 5 fighter-gunslinger with 20 dex and the archery fighting style, giving me a +10 to hit on ranged attacks. However with the Pistol (Exandria) my to hit bonus is being added up to 9 somehow.
I recreated the same character and I get +10 to hit showing on my sheet. Can you link your character please, so we can take a look?
Any update on initiative? Still no way to manually adjust initiative and my player wants his feat on his sheet. Darn players. Only get an initiative description when I click on it and can't find anywhere else to change it. We had manually changed to give Alert feat, but if we add feat now it doubles.
In the character creation of a High Elf, Bladesinging Wizard...anytime I try to look at the description of the 3rd level spell, Tiny Hut, it gives an error message.
Wait, an email? Really?
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I noticed that my limited use items do not reset now on a long rest. Is this something that is just an easy fix on my part?
Austin Hall
DM
If the items you are referring to are supposed to reset at dawn, they won't reset after a long rest.
They are supposed to reset on a long rest, not at dawn. They did on the old sheet, but not since the revamp
Austin Hall
DM
Ok, give me a list of those items, or, even better, PM me the link to your character sheet, I'll see what I can do.
I can add feats restricted by race to races they should't be on plus ability score bonuses from feats aren't showing up.
A few things that I've noticed using my character sheet:
Light domain cleric: Channel Divinity: Radiance of the Dawn description is missing in the Actions tab
Also, in comparing my Light domain cleric and my Grave domain cleric, I note that the grave domain cleric channel divinity action is listed as "Path to the Grave" , not "Channel Divinity: Path to the Grave" (in the Actions tab)
Robe of Eyes: Should increase Passive Perception by 5 (As permanent advantage on perception checks that use sight)
Those missing information in Channel Divinity are now fixed.
About the Robe Eyes, I believe we discussed in a thread this, the conclusion was that since you have advantage for the sight only, then it was not fair to ad the static bonus to passive perception.
The Override Max HP is bugged. Once I changed it, it is now stuck on 1 HP and I can't make it -- to reset the Max HP. When you change it to 0, it does not reset. You can manually type in -- and it will reset it, but 0 does not work.
you have to delete any number from it.
In the middle of creating a Wizard, anytime I try to expand Floating Disk or Tenser's Floating Disk I get this:
Making a warlock, hexblade patron, selecting spells, tried to expand the illusory script spell to read the description and got a beholder.
Opened up the builder for my level 14 Bard. It shows me on my tablet (Samsung Galaxy Tab2) spells till level 4. Does not show lvl 5, 6, and 7.
No matter how much I attempt to pressed the level it doesn't pop out the information or even show the spells.
On the computer it shows it, but on mobile it does not. Below is the link to my character
https://www.dndbeyond.com/profile/Earos_Stormoen/characters/3246326
Hey! I have a level 5 fighter-gunslinger with 20 dex and the archery fighting style, giving me a +10 to hit on ranged attacks. However with the Pistol (Exandria) my to hit bonus is being added up to 9 somehow.
Your character works for me on mobile.
I recreated the same character and I get +10 to hit showing on my sheet. Can you link your character please, so we can take a look?
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Any update on initiative? Still no way to manually adjust initiative and my player wants his feat on his sheet. Darn players. Only get an initiative description when I click on it and can't find anywhere else to change it. We had manually changed to give Alert feat, but if we add feat now it doubles.
Have you tried just recreating the character and adding the feat manually. That might do the trick.
Yes I notice it works on the phone and pc without any issue. However, when I try on the tablet it doesn't. I'll try again later.
In the character creation of a High Elf, Bladesinging Wizard...anytime I try to look at the description of the 3rd level spell, Tiny Hut, it gives an error message.
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