Would it be possible to add a Unique tag to all named NPCs and Monsters, and then add a filter to the Encounter Builder so we can filter those out when searching?
Can we get a Miscellaneous section for our inventory? My Warhorse doesn't fit in to my Backpack.
Perhaps an Auto-Sort feature too, Sort by Type options to have weapons, armor, accessories, magic items and miscellaneous gear all group together instead of wading through lists of items.
Why are you trying to put that into your backpack?
Also, I have a simple request, can we get a new thread like this for every month? Then it won’t be all cluttered up. It is super simple, I think.
I am not sure if it has been said but provide an option to enable/disable certain books (like Monsters of the Multiverse) in Character Creation. I do not want to sift through all the crap SPECIES adjustments.
I also add the same desire to not remove legacy books, as they are mostly superior to anything new AND are used by many.
I'd like to see an option for the direction that the digital dice are thrown - they always get thrown from the left and (for me, at least) get covered up by the game log.
I'd like to see an option for the direction that the digital dice are thrown - they always get thrown from the left and (for me, at least) get covered up by the game log.
it's not an animation, it's a simulation. there are no numbers without the dice rolling.
Rollback Post to RevisionRollBack
Formerly Devan Avalon.
Trying to get your physical content on Beyond is like going to Microsoft and saying "I have a physical Playstation disk, give me a digital Xbox version!"
it's not an animation, it's a simulation. there are no numbers without the dice rolling.
Animation and simulation are not antonyms. And yes, there are numbers, the dice rolling is just a fun way to show you the numbers. The numbers were generated first, then the animation simulates the rolling of dice to display the numbers.
it's not an animation, it's a simulation. there are no numbers without the dice rolling.
Animation and simulation are not antonyms. And yes, there are numbers, the dice rolling is just a fun way to show you the numbers. The numbers were generated first, then the animation simulates the rolling of dice to display the numbers.
that's literally not the case here. The dice rolling "animation" is a physics based simulation using a random seed to determine speed and direction of the dice throw. turn off the animation, there's no physics, there's no numbers.
Rollback Post to RevisionRollBack
Formerly Devan Avalon.
Trying to get your physical content on Beyond is like going to Microsoft and saying "I have a physical Playstation disk, give me a digital Xbox version!"
it's not an animation, it's a simulation. there are no numbers without the dice rolling.
Animation and simulation are not antonyms. And yes, there are numbers, the dice rolling is just a fun way to show you the numbers. The numbers were generated first, then the animation simulates the rolling of dice to display the numbers.
that's literally not the case here. The dice rolling "animation" is a physics based simulation using a random seed to determine speed and direction of the dice throw. turn off the animation, there's no physics, there's no numbers.
While the true difficulty depends on how they've coded the page, having a setting that determines whether to use simulated dice or a simple random number generator is unlikely to be especially hard.
Would it be possible to add a Unique tag to all named NPCs and Monsters, and then add a filter to the Encounter Builder so we can filter those out when searching?
I'd really love it if you switched to make it so I have to opt in to letting you sell my info instead of making me mail you to opt out of it.
Do not remove books from the marketplace!
Why are you trying to put that into your backpack?
Also, I have a simple request, can we get a new thread like this for every month? Then it won’t be all cluttered up. It is super simple, I think.
It pronounced Den Sake. It is not Japanese.
Website character sheet not working fix (Hopefully)
Semi-Expert at homebrew, just ask for my help.
I am not sure if it has been said but provide an option to enable/disable certain books (like Monsters of the Multiverse) in Character Creation. I do not want to sift through all the crap SPECIES adjustments.
I also add the same desire to not remove legacy books, as they are mostly superior to anything new AND are used by many.
A legacy toggle in the character generator and the database search tools would be appreciated.
Agreed!
Hello!
I'd like to see an option for the direction that the digital dice are thrown - they always get thrown from the left and (for me, at least) get covered up by the game log.
Please let put a tab in every "source" to browse through all the maps contained therein.
It shouldn't be easier to find a map by googling it than by opening the book here.
We do bones, motherf***ker!
I very second, it.
Visit (link) → MicroHomebrew, Arcanum Dice, and Ashfaera ← (link) Visit
The game log shouldnt cover the dice instead.
I would like a 3.5 edition character sheet. Heck, I would like to be able to 3.5 edition sourcebooks available.
Yes, please!
Dice animation toggle.
On laptops the dice animation is slow, resulting in a delay in digital dice roll results.
Don't ever try to roll a 100 dice at once. Takes forever to stop tic tic tic ing.
it's not an animation, it's a simulation. there are no numbers without the dice rolling.
Formerly Devan Avalon.
Trying to get your physical content on Beyond is like going to Microsoft and saying "I have a physical Playstation disk, give me a digital Xbox version!"
Animation and simulation are not antonyms. And yes, there are numbers, the dice rolling is just a fun way to show you the numbers. The numbers were generated first, then the animation simulates the rolling of dice to display the numbers.
that's literally not the case here. The dice rolling "animation" is a physics based simulation using a random seed to determine speed and direction of the dice throw. turn off the animation, there's no physics, there's no numbers.
Formerly Devan Avalon.
Trying to get your physical content on Beyond is like going to Microsoft and saying "I have a physical Playstation disk, give me a digital Xbox version!"
While the true difficulty depends on how they've coded the page, having a setting that determines whether to use simulated dice or a simple random number generator is unlikely to be especially hard.
That is literally what everyone else in my group did when we first discovered the dice roller on DDB.
It pronounced Den Sake. It is not Japanese.
Website character sheet not working fix (Hopefully)
Semi-Expert at homebrew, just ask for my help.